ziratha, chaotic female devilish Poison Mage -------- -------------------------------------------------- .......| |.........................?......................| -----##,|......| |.--------------------.--------..-----.--------- | |....,,,-......| |.|......|......|....|.|... |..-...|.|..$....| |.(.|##,----.--- |.|..... |......|....|.|... |..| ..|.| ..!... |.>.| #,,# |.|.... |..... ... |.|.. |..| |.| ..... |..<| #,# ,###|.|.. ... --|---.-|------..-----$| .. -+-|- #,, #,,,-.-|-------|-----......................---|----- | ,,, #,##|....................{.......@............&......| ----.--####,# |.-----|-----|---......---------|--.........@....| |......,,,,,# |.| ....| ... |-----.|........).|...-|------- .| |...^.|###### |.|......|......|....-.|..)%$.+..)|...|.. | |.....| |.|......|......|....|.|%..!.]).*?|...|... |%....| |.|......|......|... |.|[.(%(/.].[|..?|..... ------- |.------------------ -.------------...------- |. . ..... --- --- ------- [Ziratha the Venom Scatterer] St7 Dx11 Co8 In15 Wi6 Ch6 PoiDevFemCha Dlvl:5 $76 HP62(65) Pw85(85) AC8 Xp5/208 T756 Latest messages You hit the mugger! The mini rust monster eats a gold piece {0}! The mugger thrusts her crude spear. The mugger misses. You kill the mugger! The mini rust monster touches you! [-1 -> 64] Your poisonous cloak is not affected. You miss the mini rust monster. You kill the mini rust monster! Your silver khakkhara is not affected. You kill the garter snake! 1 gold piece. The garter snake bites you! [-2 -> 63] The garter snake bites you! [-2 -> 61] You kill the garter snake! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} z - the blessed +4 weighted flail named Suicide Branch {7} A - an uncursed +0 two-handed sword {60} Armor b - an uncursed +1 poisonous cloak (being worn) {4} C - an uncursed +0 pair of kicking boots {8} E - an uncursed +0 pair of gauntlets of swimming {4} F - the uncursed +0 leather armor named Spiritkeeper {60} Comestibles c - an uncursed food ration {0} Scrolls e - an uncursed finalized scroll of enchant armor {0} n - 6 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} x - a cursed scroll of inferior material {0} y - an uncursed scroll of destroy armor {0} G - a blessed finalized scroll of magic mapping {0} Spellbooks i - a blessed spellbook of confuse monster (3:1) {0} j - a blessed finalized spellbook of protection (0:5) {0} k - a blessed spellbook of cure blindness (2:2) {0} l - a blessed spellbook of poison blast (0:3) {0} v - a blessed spellbook of knock (5:4) {0} D - an uncursed finalized spellbook of extra healing (7:1) {0} Potions d - a blessed potion of healing {0} B - an uncursed potion of restore ability {0} Rings h - an uncursed ring of cold resistance {0} Wands f - an uncursed wand of poison (0:2) {0} g - an uncursed wand of venom scattering (0:17) {0} w - an uncursed wand of acquirement (0:1) {0} Tools m - an uncursed blindfold {0} t - an uncursed bag of holding {5} Gems u - 2 cursed -3 worthless pieces of pink glass {2} The bag of holding is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: detect monsters You could not have this property intrinsically: magic resistance You could not have the double effect of this property: fear resistance Scroll identification only worked 100 times out of 138 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 164 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 70% chance Potion drop chance was reduced to 73% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 76% Tool drop chance was reduced to 55% Shop item generation was reduced to 86% Monster death drops spawned with only 92% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: lance The following skill was limited to basic proficiency: unicorn horn The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable after a while: broadsword (turn 45967) The following skill became harder to train at higher skill levels: two-weapon combat Number of artifacts generated was 0 Number of fake artifacts generated was 8 Monster spawn increase started at turn 58157 Monster spawn increase reached its maximum at turn 223685 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1440398 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: Nicole's block-heeled combat boot (freq bonus 6) The monster species that spawned more often: hireable centaur highwayman (freq bonus 10) The monster species that spawned more often: void wort (freq bonus 4) The monster species that spawned more often: freestyler (freq bonus 7) The monster species that spawned more often: Heike (freq bonus 16) The monster species that spawned more often: lovely squeezer girl (freq bonus 6) The monster species that spawned more often: remorse yellowly (freq bonus 8) The monster species that spawned more often: hidden trove (freq bonus 8) The monster species that spawned more often: totally bad stalk (freq bonus 3) The monster species that spawned more often: recluse spider (freq bonus 8) The monster species that spawned more often: magicargot (freq bonus 20) The monster species that spawned more often: voracious ripper (freq bonus 12) The monster species that spawned more often: terrobug (freq bonus 6) The monster species that spawned more often: woolooloo (freq bonus 8) The monster species that spawned more often: ancient minotaur (freq bonus 12) The monster species that spawned more often: containership ghettoized (freq bonus 4) The monster species that spawned more often: leaker airiest corkwood (freq bonus 32) The monster species that spawned more often: Bahamut (freq bonus 6) The monster species that spawned more often: albino stalk (freq bonus 30) The monster species that spawned more often: RNG Keelhauler (freq bonus 3) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 5) The monster trait that was more common: HC aliens (freq bonus 1) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 2) The monster trait that was more common: monsters that talk like whores (freq bonus 6) The monster species that never randomly spawned: silver yeek The monster species that never randomly spawned: leafage zizzle The monster species that never randomly spawned: often overcooked taffrail The monster species that never randomly spawned: stygian doll shaman The monster species that never randomly spawned: peng naiad The monster species that never randomly spawned: depraved orc The monster species that never randomly spawned: genebug The monster species that never randomly spawned: Lea The monster species that never randomly spawned: armored bundle girl The monster species that never randomly spawned: kobold normalswinger The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: swap position (displacing) The RNG hath decreed that this item was never generated: insanity (brexit) The RNG hath decreed that this item was never generated: implant of galvanization (misunderstood) The RNG hath decreed that this item was never generated: skill loss stone (gray) The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: heavy crossbow bolt ((null)) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: vaporize (illgotten, freq bonus 11) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of ten thousand things (cross, freq bonus 6) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 22) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: autoscooter heels (flipflops, freq bonus 11) The RNG hath decreed that this item was generated more often: flicker strip stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 91) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: corona dragon scale shield (corona dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this item was always generated cursed: orange dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: chrome staff ((null)) The RNG hath decreed that this item was always generated cursed: allpicking gloves (flower gloves) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this item was always generated cursed: caltrop ((null)) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: burrow (beautiful) The RNG hath decreed that this trap was always invisible: swarm trap The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 13) Trap randomization happened for 1 in 18 traps Traps were spawned invisible 1 times in 67 Traps were extra hard to find 35% of the time Next attribute increase check would have come at turn 1955 Strength training was 27 Dexterity training was 15 Wisdom training was 10 Constitution training was 19 Your sanity was 8 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having corrosivity (0) You leeched mana You had infravision You had 1078 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 93% b - protection 1 + protect 0% 93% c - cure blindness 2 + healing 0% 93% d - poison blast 4 + attack 31% 293% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 5X Prepared(0) sigil of discharge 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) symbiosis 5 O Prepared(0) power surge 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (black cloak) kicking boots (plof heels) gauntlets of swimming (silk fingerlings) Scrolls scroll of enchant armor (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) scroll of healing (THE STATUE OF AN ANGEL LOOKS LIKE AN ALIVE ANGEL) scroll of mana (FIQQY FAZBEAR) scroll of phase door (LESBIANISM FOR EVERYONE) scroll of standard id (CHRISTINE FEMININE) scroll of cure (MOSSOFMAREILON STOMAFILLIA SPENSEWEED) scroll of heal other (AFFIRMATIVE ACTION ROUND 2) * scroll of extra healing (EN PHYSIC POINTS IS USEMORE) * scroll of greater mana restoration (ABABILA) scroll of inferior material (CONVICT PATCH) scroll of destroy armor (YASD GUARANTEED OR YOUR MONEY BACK) scroll of magic mapping (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) Spellbooks spellbook of confuse monster (beautiful) spellbook of protection (soft) spellbook of cure blindness (decrepit) spellbook of poison blast (crepuscle) spellbook of knock (detestable) spellbook of extra healing (square white) Potions potion of healing (cloudy) potion of restore ability (cranberry) Rings ring of cold resistance (double) Wands wand of poison (stable) wand of venom scattering (leaf-shaped) wand of acquirement (single wedge) Tools bag of holding (bag) Gems worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 5: <- You are here Vanquished creatures an ant a giant grasshopper a cockatoo chick 0 burning eyes (1 created) 0 kittens (1 created) 0 slowlaines (1 created) a homunculus 0 baby mimics (1 created) 0 fast mimickers (1 created) 0 mynocks (1 created) a young nymph 2 marine goblins 2 sewer rats a rabbit 0 bushy squirrels (1 created) a little webmaker 0 cave spiders (2 created) 0 dork unicorns (1 created) 0 white unicorns (1 created) a crawling worm mass 0 colorless wasers (1 created) a down centaur 0 emus (1 created) a nold 0 cribos (1 created) an orange growth 0 shriekers (1 created) 0 venom fungi (1 created) 0 little grey aliens (1 created) a creep mummy 0 slimebesus (1 created) a mini rust monster 2 garter snakes a grid xorn a nausorn a fish golem a dumb human 0 akira girls (1 created) a cleaner seller 4 muggers 0 shopkeepers (3 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (3 created) 0 minighosts (1 created) a paper weight 0 demonoids (1 created) 0 swim hatas (1 created) 0 tortoises (2 created) 0 slithy tortoises (1 created) 0 hata-splashas (1 created) a twen a colorless mushroom patch 0 glacier fern spores (1 created) 0 cold troves (1 created) 70 creatures born. 31 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 34 times You killed 29 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 8 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 34 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 2 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (54 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (11 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 1108 points, and 76 pieces of gold, after 756 moves. Killer: quit You were level 5 with a maximum of 65 hit points when you quit. You reached the 113th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 3 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 111 1328 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 73 [73] 112 1259 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2 [max 4]. Killed by a monster (lunatic rabbit). - [76] *113 1108 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 62 [65] 114 1009 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3 [max 4]. Killed by an exploding wand. - [90] 115 942 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 62 [62]