ziratha, chaotic female devilish Poison Mage }---# ---------------- ##--- -------- ------}..{----- |..............| #,-..........---------- ##|.....#.}.....#| ##|..............| #,|...................| #,........}}.....| #,...............| #,|....}.....<........| #,|.......}}.....| #,--------------|-#####,|...................| #,-------.#}------ #,# ,,,,,,,,,|....`..............| #.# -.}- ### #,# ,,,######|...................| #,# ##,# #,# #,# --} --------------.-- #,# #,,,# #}-}-----#,# -------- ###,# ##########,,,,,# #,# ##,## },-.....|#,# |......| #,,,# #,,,,,,,,,,##### #,# #,,# #,|.....|#,---..>...|##,######## ###,######### #,# -.---# #,|..}..|,,|........+`,,,,,,,,,,}} #,,,# #,# --.._-- #,,--..}.|,#|........|##,####}I},,} #,### #,# |.....|##,,##|.....,#|........-,,## #},}--.------ #,# |......,,,## ---}}-##|....{...|### },|........| -------,# |.....|#### ---------- #,.........| |..[.@-,, --...-- ##|........| |[)&..|## ,---} +........| ------- -}--}}---- [Ziratha the Venom Scatterer] St5 Dx7 Co9 In11 Wi11 Ch6 PoiDevFemCha Dlvl:2 $27 HP40(43) Pw56(56) AC10 Xp3/66 T448 Latest messages You see here a figurine of an abducation pillar {0}. z - a figurine of an abducation pillar {0}. The door resists! The door opens. "Hello, ziratha! Welcome to Tirebolu's used armor dealership!" Something is engraved here on the floor. Use "r." to read it. You just miss the unnoticed rat. The unnoticed rat bites you! Your score is drained! [-3 -> 40] You kill the unnoticed rat! 1 gold piece. You owe Tirebolu 1 zorkmid. You see here a bronze plate mail {200}. You see here a silk spear {12}. You see here a leather armor {60}. You see here a silk spear {12}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed thoroughly greased +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} u - an uncursed sprig of wolfsbane {0} Scrolls e - an uncursed finalized scroll of light {0} n - 6 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} w - an uncursed scroll of blank paper {0} y - a blessed scroll of blank paper {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:0) {0} k - a blessed spellbook of cure blindness (3:-1) {0} l - a blessed spellbook of poison blast (3:1) {0} t - an uncursed spellbook of cure blindness (0:2) {0} v - a cursed finalized spellbook of knock (0:3) {0} Potions d - 2 uncursed potions of monster detection {0} Rings h - an uncursed +3 ring of gain dexterity {0} x - an uncursed ring of fire resistance {0} Wands f - an uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (0:10) {0} Tools m - an uncursed oil lamp (1478) {0} z - a blessed figurine of an abducation pillar {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: full nutrients Potion identification only worked 3 times out of 19 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 26 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 157 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 76% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 57% Amulet drop chance was reduced to 95% Implant drop chance was reduced to 98% Weapon drop chance was reduced to 70% Food drop chance was reduced to 93% Shop item generation was reduced to 70% The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: bare-handed combat The following skill was limited to basic proficiency: elemental spells The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: firearms (turn 49) The following skill became untrainable if you tried to train it too early: gun control (turn 378) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 31492) The following skill became harder to train at higher skill levels: petkeeping Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 58613 Monster spawn increase reached its maximum at turn 133803 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 13515816 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: memo colony (freq bonus 12) The monster species that spawned more often: stockbroker inviable (freq bonus 8) The monster species that spawned more often: cursed lizard (freq bonus 3) The monster species that spawned more often: rougelike (freq bonus 24) The monster species that spawned more often: polar bear (freq bonus 4) The monster species that spawned more often: purine zambezi skirmish quito consultation (freq bonus 15) The monster species that spawned more often: future kelda (freq bonus 8) The monster species that spawned more often: shitty mushroom (freq bonus 12) The monster species that spawned more often: dungeon archer (freq bonus 28) The monster species that spawned more often: filth dragon (freq bonus 6) The monster species that spawned more often: rusty nymph (freq bonus 18) The monster species that spawned more often: hefter fanjet (freq bonus 15) The monster species that spawned more often: leering faxed (freq bonus 18) The monster species that spawned more often: coma fluke submergibility (freq bonus 10) The monster species that spawned more often: huge tunnel mole (freq bonus 60) The monster species that spawned more often: activistic lady (freq bonus 6) The monster species that spawned more often: ratata lich (freq bonus 8) The monster species that spawned more often: striped rat snake (freq bonus 36) The monster species that spawned more often: sky cruiser (freq bonus 6) The monster species that spawned more often: darth dragon (freq bonus 108) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 1) The monster trait that was more common: monsters that mumble (freq bonus 8) The monster species that never randomly spawned: lavender mold The monster species that never randomly spawned: red hornet The monster species that never randomly spawned: fillen force patch The monster species that never randomly spawned: green blob The monster species that never randomly spawned: crimson loyter of zanan The monster species that never randomly spawned: elf warlord The monster species that never randomly spawned: hokiest luxuriating ectoplasm entertainingly teamer The monster species that never randomly spawned: cancel vortex The monster species that never randomly spawned: unmagic worm mass The monster species that never randomly spawned: fetishist luminesced The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was never generated: topaz (yellowish brown) The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was never generated: poison bolt ((null)) The RNG hath decreed that this item was never generated: holy shield (god-given) The RNG hath decreed that this item was never generated: unfair attack stone (gray) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: heavy silver ball ((null)) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: woolen shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 49) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 19) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 8) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 14) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 7) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 4) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 9) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 11) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 8) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 56) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: backhand mace ((null)) The RNG hath decreed that this item was always generated cursed: implant of redemption (shrewd) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this item was always generated cursed: crystallization (ICY FRYGUY CAVE) The RNG hath decreed that this item was always generated cursed: nano pole ((null)) The RNG hath decreed that this item was always generated cursed: bodyfluid strengthening (icky) The RNG hath decreed that this item was always generated cursed: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 2) Trap randomization happened for 1 in 391 traps Traps were spawned invisible 1 times in 21 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 3102 Strength training was 12 Dexterity training was 4 Wisdom training was 0 Constitution training was 13 Your sanity was 0 You were fire resistant You were poison resistant You had not decided on your sexuality yet You were prevented from having drain resistance (0) You had infravision You had 851 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could not have safely prayed (413) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 5% 96% b - protection 1 + protect 5% 96% c - cure blindness 2 + healing 5% 96% d - poison blast 4 + attack 79% 296% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (avenger cloak) Scrolls scroll of light (IA CTHULHU) scroll of healing (POOFY IS NOT AN INSULT) scroll of mana (WHAT IF FRED IS ACTUALLY GRILL) scroll of phase door (BINAURAL BEATS BY DRE) scroll of standard id (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) scroll of cure (TERRA ZOMBIES HAVE THE WRONG COLOR) scroll of heal other (NO ONE RUNS THRESH SOCKET BECAUSE HES TOO HARD TO REACH) * scroll of extra healing (VO BIEN VOI MUOI CHAN UON) * scroll of greater mana restoration (HTH HAND GFY) scroll of blank paper (unlabeled) Spellbooks spellbook of confuse monster (luxurious) spellbook of protection (dull) spellbook of cure blindness (amyflax) spellbook of poison blast (geological) spellbook of knock (light blue) Potions potion of monster detection (cyan) potion of oil (flowing) Rings ring of gain dexterity (immaterial) ring of fire resistance (cut) Wands wand of poison (color-shifting) wand of venom scattering (blooming) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a tuch blob a younger cat sister a minidemon a training kobold 0 wimpgoblins (1 created) an unnoticed rat a spore lichen 0 warings (1 created) 0 venom fungi (1 created) a total covet lich 0 kobold zombies (1 created) a bat zombie a normal human 0 shopkeepers (1 created) 0 tortoises (1 created) a hata-mata 0 hermit crabs (2 created) 0 nerve crabs (1 created) 0 graceful mussles (2 created) 0 eels (1 created) 0 trouts (1 created) a novice dark wall 0 newborn rub monsters (1 created) 0 biem turrets (1 created) 26 creatures born. 11 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 11 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (32 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (4 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 2 with 164 points, and 0 pieces of gold, after 448 moves. Killer: quit You were level 3 with a maximum of 43 hit points when you quit. You reached the 150th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 3 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 148 200 btolley-Nec-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [35] 149 166 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Rohk, the shopkeeper). - [43] *150 164 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 40 [43] 151 144 Roo-Cou-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (Kop Lieutenant). - [8] 152 143 naoky-Che-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (memant). - [36]