ziratha, chaotic female devilish Poison Mage |... |--@ |.## [Ziratha the Poison Mixer] St10 Dx9 Co12 In17 Wi6 Ch5 PoiDevFemCha Dlvl:3 $37 HP-7(38) Pw32(32) AC9 Xp2/36 T522 Par Brd Latest messages You try to get out of the trap. You are caught in a bear trap. You pull free from the trap. There is a wall in the way! (5x) You find a secret passage! You hear soft splashing. You see here a box of obscure-looking glass devices {20}. You have a little trouble lifting B - a box of obscure-looking glass devices {20}. You have a little trouble lifting 1 gold piece. You have a little trouble lifting C - a finalized dental spellbook {0}. You have a little trouble lifting 1 gold piece. (2x) The door opens. You kill the rustbash hunk! You have a little trouble lifting D - a scroll labeled BERUEHRSKI NIXI SONST IS FEHLVERSUCHSKI {0}. This is a water tile that can cause you to drown. Really step on it? [yn] (n) You fall down the stairs. [-2 -> 36] You hear a nearby zap. The blast of lightning hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} v - an uncursed +0 stiletto {2} A - 21 uncursed +0 shotgun shells {0} Armor b - a blessed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} w - 5 uncursed bananas {0} Scrolls e - an uncursed scroll of nasty curse {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} u - a cursed scroll of heal other {0} x - an uncursed scroll of create monster {0} y - a cursed scroll of sleep {0} D - an uncursed scroll of food detection {0} Spellbooks i - a blessed finalized spellbook of confuse monster (4:1) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (5:2) {0} l - a blessed spellbook of poison blast (7:-1) {0} C - an uncursed finalized spellbook of thunder (4:2) {0} Potions d - an uncursed potion of gain ability {0} Rings h - a * uncursed ring of sleeping {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:10) {0} Tools s - an uncursed chest {756} z - an uncursed chest {750} B - a * uncursed chemistry set (0:13) {20} Gems t - an uncursed +0 worthless piece of cyan glass {1} Contents of the chest: an uncursed +0 crown {6} an uncursed wand of punishment (0:12) {0} Contents of the chest: 4 uncursed apples {0} an uncursed wand of healing (0:4) {0} Final attributes You were aligned Your alignment was 3 Your max alignment was 16 You carried 0 sins You could not have this property at all: searching Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 175 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 85% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 80% Weapon drop chance was reduced to 73% Armor drop chance was reduced to 79% Tool drop chance was reduced to 86% Food drop chance was reduced to 98% Shop item generation was reduced to 73% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 91% chance The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to skilled proficiency: pick-axe Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62431 Monster spawn increase reached its maximum at turn 139985 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1561005 The monster class that cannot be genocided was kobold The monster species that spawned more often: italian golem (freq bonus 12) The monster species that spawned more often: flibbertigibbet avowable (freq bonus 20) The monster species that spawned more often: loud warp fungus (freq bonus 1) The monster species that spawned more often: stilton tortuosity capuchin fiddled (freq bonus 6) The monster species that spawned more often: greater rotting quylthulg (freq bonus 8) The monster species that spawned more often: minuscule mimic (freq bonus 6) The monster species that spawned more often: splicepig (freq bonus 4) The monster species that spawned more often: Ratheax (freq bonus 12) The monster species that spawned more often: gamma metroid (freq bonus 2) The monster species that spawned more often: stereotype demon (freq bonus 4) The monster species that spawned more often: dex hound (freq bonus 6) The monster species that spawned more often: knapsack sheep (freq bonus 4) The monster species that spawned more often: determined troll (freq bonus 2) The monster species that spawned more often: hound of Tindalos (freq bonus 8) The monster species that spawned more often: werewinterstiletto (freq bonus 4) The monster species that spawned more often: orange laser (freq bonus 4) The monster species that spawned more often: imprecisely being (freq bonus 8) The monster species that spawned more often: giant ego mimic (freq bonus 12) The monster species that spawned more often: baldest boating (freq bonus 2) The monster species that spawned more often: techno ray (freq bonus 6) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 3) The monster trait that was more common: monsters that mutter cantrips (freq bonus 4) The monster trait that was more common: monsters that originate from Steamband (freq bonus 3) The monster trait that was more common: monsters whose attacks blind you (freq bonus 1) The monster trait that was more common: monsters that count as gnome (freq bonus 1) The monster species that never randomly spawned: mortally crossing anathematize The monster species that never randomly spawned: atmosphere slighter The monster species that never randomly spawned: lava stalk The monster species that never randomly spawned: sparkelight vortex The monster species that never randomly spawned: geneva housecleaned The monster species that never randomly spawned: mud ogre The monster species that never randomly spawned: dwarf lord The monster species that never randomly spawned: curu The monster species that never randomly spawned: undead combatant The monster species that never randomly spawned: cursed stalk The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: gothic plate mail ((null)) The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots) The RNG hath decreed that this item was never generated: melee prefix stone (gray) The RNG hath decreed that this item was never generated: soil-clinging boots (noble sandals) The RNG hath decreed that this item was never generated: implant of nirvana (singing) The RNG hath decreed that this item was never generated: implant of pain (scintillating) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: spellbinder (bound) The RNG hath decreed that this item was never generated: nastiness (forking) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 11) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 12) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 6) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 80) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: compost chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 11) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 29) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: implant of bliss (calling) The RNG hath decreed that this item was always generated cursed: inka sling ((null)) The RNG hath decreed that this item was always generated cursed: water walking boots (jungle boots) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: heavy clay ball ((null)) The RNG hath decreed that this item was always generated cursed: time use stone (gray) The RNG hath decreed that this item was always generated cursed: unskilled stone (gray) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this trap was always invisible: trashing trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 1) Trap randomization happened for 1 in 657 traps Traps were spawned invisible 1 times in 24 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 1091 Strength training was 0 Dexterity training was 2 Wisdom training was 6 Constitution training was 24 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were paralyzed (-3) You had not decided on your sexuality yet You were prevented from having automatic searching (0) You had infravision You had 1835 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (289) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 95% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 27% 295% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) sigil of control 2X Prepared(0) sigil of tempest 2X Prepared(0) sigil of discharge 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) symbiosis 2 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (viva cloak) Scrolls scroll of nasty curse (MA ARACHNID) scroll of healing (BEGONE THOT) scroll of mana (AMY GOT A SADO MASSOGE BY HER ROOMMATE) scroll of phase door (SO INFERO NO) scroll of standard id (THERE IS ONLY ONE TRUE SLEX) scroll of cure (KOSCHISO HAEIAE) scroll of heal other (YITH GETS ONESHOT BY A MOTHERFUCKING BABY) * scroll of extra healing (VOLARE) * scroll of greater mana restoration (OM GITATHNAGS APSOPS O EL T) scroll of create monster (ONE BELONGS BELONGED) scroll of sleep (COOOOOOOOO WARD) scroll of food detection (BERUEHRSKI NIXI SONST IS FEHLVERSUCHSKI) Spellbooks spellbook of confuse monster (feetsy) spellbook of protection (actionistic) spellbook of cure blindness (decrepit) spellbook of poison blast (red and white) spellbook of thunder (dental) Potions potion of gain ability (sweet basil) Rings ring of sleeping (fragile) Wands wand of poison (shivering) wand of venom scattering (impact) wand of punishment (teak) wand of healing (oblique) Tools chest (wooden container) chemistry set (box of obscure-looking glass devices) Gems worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 0 jackals (1 created) 0 evasive foxes (1 created) an antidote permamimic 0 noob stonebiters (1 created) 0 electro balls (1 created) 0 emus (1 created) a porter lichen a lich lichen 0 orange growths (1 created) 0 venom fungi (1 created) a sub-gnome 0 stroke gnomes (1 created) a rustbash hunk 0 grid xorns (1 created) 0 beginners (1 created) 0 item masters (3 created) 0 shopkeepers (1 created) 0 graceful mussles (1 created) 0 rock lizards (1 created) a stationary wall 0 novice medium walls (1 created) 23 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 3 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 1 time You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (26 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 278 points, and 37 pieces of gold, after 522 moves. Killer: blast of lightning You were level 2 with a maximum of 38 hit points when you died. You reached the 141st place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 3 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 139 298 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 37 [37] 140 282 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [42] *141 278 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a blast of lightning. - [38] 142 264 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a gas spore's explosion. - [56] 143 231 Nirol-Gol-Bod-Fem-Law turned to stone in The Dungeons of Doom on level 1 [max 2]. Petrified by a thrown petrifying egg. 30 [30]