ziratha, chaotic female devilish Poison Mage ------- |....&| --.---.| .<.| ---- [Ziratha the Venom Scatterer] St6 Dx11 Co16 In16 Wi9 Ch11 PoiDevFemCha Dlvl:6 $36 HP62(65) Pw64(64) AC7 Xp4/133 T874 Frz Latest messages The aggravating wallwalker bites you! [-1 -> 32] The aggravating wallwalker misses. (2x) The aggravating wallwalker bites you! [-1 -> 31] You freeze! Your silver khakkhara sears the aggravating wallwalker's flesh! You kill the aggravating wallwalker! You freeze! There is a wall in the way! You freeze! 5 gold pieces. You flounder. You stumble. There is a wall in the way! Something is engraved here on the floor. Use "r." to read it. There is a wall in the way! (3x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets w - an uncursed amulet versus poison {0} y - an uncursed amulet of unchanging {0} Implants H - an uncursed implant of love {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} z - an uncursed +0 scimitar {16} F - an uncursed +0 spirit thrower {8} Armor b - an uncursed +1 poisonous cloak (being worn) {4} A - an uncursed +0 orcish helm {12} D - the cursed -1 exciting armor named Paurnen (being worn) {60} G - an uncursed +0 plasteel armor {50} Comestibles c - 2 uncursed food rations {0} C - a blessed egg {0} Scrolls e - an uncursed scroll of random enchantment {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:4) {0} k - a blessed finalized spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (4:1) {0} Potions d - an uncursed potion of clairvoyance {0} t - an uncursed stainless potion of see invisible {0} x - a cursed finalized potion of healing {0} E - an uncursed potion of restore ability {0} Rings h - an uncursed mood ring {0} Wands f - an uncursed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (0:19) {0} u - an uncursed wand of speed monster (6:7) {0} v - a * uncursed wand of locking (0:5) {0} I - an uncursed wand of healing (0:3) {0} Tools m - an uncursed oil lamp (1465) {0} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property extrinsically: poison resistance You could not have this property intrinsically: slow digestion Scroll identification only worked 100 times out of 169 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 69 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 255 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 74% Musable item generation frequency had a negative bias of 13% Ring drop chance was reduced to 54% Wand drop chance was reduced to 93% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 68% Shop item generation was reduced to 97% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: lance The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: quarterstaff (turn 12) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 55998) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 41948 Monster spawn increase reached its maximum at turn 127447 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 346080 The monster class that cannot be genocided was apelike creature The monster species that spawned more often: hahaha mushroom (freq bonus 12) The monster species that spawned more often: +4 md cutoff (freq bonus 24) The monster species that spawned more often: sane force fungus (freq bonus 12) The monster species that spawned more often: probe colony (freq bonus 4) The monster species that spawned more often: unihorn trove (freq bonus 16) The monster species that spawned more often: idiom aberrantly (freq bonus 6) The monster species that spawned more often: shibold (freq bonus 9) The monster species that spawned more often: pale mushroom (freq bonus 18) The monster species that spawned more often: unconstitutionality phrasing (freq bonus 24) The monster species that spawned more often: x3 jelly (freq bonus 4) The monster species that spawned more often: shifting sand wall (freq bonus 4) The monster species that spawned more often: aquatic lemming (freq bonus 18) The monster species that spawned more often: denhcoyote (freq bonus 12) The monster species that spawned more often: undead warp patch (freq bonus 1) The monster species that spawned more often: pm surety hatemongering hillier (freq bonus 3) The monster species that spawned more often: hemorrhaging youthened lifesaver (freq bonus 4) The monster species that spawned more often: real colony (freq bonus 8) The monster species that spawned more often: dex devil (freq bonus 6) The monster species that spawned more often: orange beam (freq bonus 4) The monster species that spawned more often: morgrue (freq bonus 2) The monster trait that was more common: monsters of medium size (freq bonus 2) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 2) The monster trait that was more common: monsters of tiny size (freq bonus 2) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 2) The monster trait that was more common: monsters with a thick skin (freq bonus 4) The monster species that never randomly spawned: lockdown enforcer The monster species that never randomly spawned: giant snail The monster species that never randomly spawned: magic force patch The monster species that never randomly spawned: stronghold technique soldier preglacial The monster species that never randomly spawned: stripper lady The monster species that never randomly spawned: navy fungus The monster species that never randomly spawned: magnetic growth The monster species that never randomly spawned: waag The monster species that never randomly spawned: elopixie The monster species that never randomly spawned: killer chicken The RNG hath decreed that this item was never generated: studded leather armor ((null)) The RNG hath decreed that this item was never generated: vaporize (illgotten) The RNG hath decreed that this item was never generated: ring mail ((null)) The RNG hath decreed that this item was never generated: cloak of turn loss (running cloak) The RNG hath decreed that this item was never generated: heavy shadow ball ((null)) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: enlightenment (crystal) The RNG hath decreed that this item was never generated: golden dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 10) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy paper ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 20) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: chrome staff ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of malice (eocene, freq bonus 15) The RNG hath decreed that this item was generated more often: gain spact (elonic, freq bonus 5) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 8) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 5) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of coagulation (sand cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 3) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: evil variant (EVILHACK WITH EXTRA EVIL ADDED, freq bonus 2) The RNG hath decreed that this item was always generated cursed: implant of valhalla (carmine) The RNG hath decreed that this item was always generated cursed: acid venom (splash of venom) The RNG hath decreed that this item was always generated cursed: discharge stone (gray) The RNG hath decreed that this item was always generated cursed: tooled horn (horn) The RNG hath decreed that this item was always generated cursed: gain level (milky) The RNG hath decreed that this item was always generated cursed: lag stone (gray) The RNG hath decreed that this item was always generated cursed: robe of energy suction (gray robe) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this item was always generated cursed: add spell memory (loved) The RNG hath decreed that this trap was always invisible: bossfight trap The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 4) Trap randomization happened for 1 in 656 traps Traps were spawned invisible 1 times in 91 Trap difficulty was increased by 59 Traps were extra hard to find 8% of the time Next attribute increase check would have come at turn 2958 Strength training was 10 Dexterity training was 8 Wisdom training was 5 Constitution training was 13 Your sanity was 4 You were fire resistant You were poison resistant You were level-drain resistant You were frozen solid (282) You had not decided on your sexuality yet You had infravision You had 1546 points of nutrition remaining You had full nutrients You had free action You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 92% b - protection 1 + protect 0% 92% c - cure blindness 2 + healing 0% 97% d - poison blast 4 + attack 22% 292% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 4X Prepared(0) sigil of discharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) symbiosis 4 O Prepared(0) power surge 2X Prepared(0) Discoveries Amulets amulet versus poison (deserted) amulet of unchanging (icosaedrical) Implants implant of love (pernicious) Weapons silver khakkhara (silver monk's staff) scimitar (curved sword) Armor poisonous cloak (funeral cloak) orcish helm (iron skull cap) Scrolls scroll of random enchantment (FOOBIE BLETCH) scroll of healing (TRAINED THE HARD WAY) scroll of mana (FYGING THROUGH THE CROWD) scroll of phase door (OM NOM NOM) scroll of standard id (NO FAIL ATTACKING BY SUMMER) scroll of cure (FAUST HERR DER DIE) scroll of heal other (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000 DOLLARS) * scroll of extra healing (TIRACLE RAMICAL RELRAMI LUE) * scroll of greater mana restoration (THE BUTTERFLY PROJECT IS A MIRACLE) Spellbooks spellbook of confuse monster (fire-red) spellbook of protection (imba) spellbook of cure blindness (smeared) spellbook of poison blast (yellow-stained) Potions potion of clairvoyance (forget-me-not) potion of oil (coffee) potion of see invisible (simmering) potion of healing (ethereal) potion of restore ability (manky) Rings mood ring (azurite) Wands wand of poison (curved) wand of venom scattering (slippery) wand of speed monster (biblic) wand of locking (crashbug) wand of healing (untouchable) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures a grant a trainant 0 rocking-horse-flies (1 created) a blob 0 werefoxes (1 created) a grep spore 0 cubic eyes (1 created) a wussy cat 0 space goblins (1 created) 0 hobbit revellers (1 created) 0 wimps (1 created) 0 greener hobbits (1 created) 0 baby mimics (2 created) a baby permamimic 0 antidote mimics (1 created) 0 mini mimics (1 created) a slowling a cool goblin 0 hobgoblins (1 created) 0 easy piercers (1 created) 0 nooby piercers (1 created) 0 small predators (1 created) 0 porcs (1 created) 0 giant garbage rats (1 created) 0 little spiders (1 created) 0 spideroids (1 created) 0 easy opponents (1 created) 0 centipedes (1 created) 0 black metroids (1 created) 0 armored larvae (1 created) an unexpected banner a speedy mammal 0 minor angels (1 created) a one-winged bat 0 sparrows (1 created) 0 sized bats (1 created) 0 crawl dragons (1 created) a drop elemental 0 venom fungi (1 created) a mummy 0 hider nagas (1 created) 0 pink naga hatchlings (1 created) 0 clappersnakes (1 created) a garden snake 0 shamble floats (1 created) an aggravating wallwalker (2 created) a lame ape a human thief a battle-scarred veteran a farting brat 0 dark hunters (1 created) a werefox (0 created) 0 shopkeepers (1 created) 0 bu twos (1 created) 0 slatas (1 created) 0 slonch hatas (1 created) 0 jellyfish (1 created) 2 newts 0 piles of copper coins (1 created) 0 piles of dimes (1 created) a stationary wall 0 rubdressers (1 created) 0 small turrets (1 created) a perfume dispenser (2 created) 0 nin turrets (1 created) a dummy monster needed for visual interface 69 creatures born. 25 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 33 times You killed 25 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 17 You had a maximum sanity of 5 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 1 time You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (53 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (24 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (11 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 818 points, and 36 pieces of gold, after 874 moves. Killer: quit You were level 4 with a maximum of 65 hit points when you quit. You reached the 116th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 3 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 114 826 mlavgn-Ast-Ame-Mal-Cha quit in Space Base on level 17. 20 [22] 115 820 slitviewer-Sto-Lic-Fem-Cha died in Space Base on level 5. Killed by a magic missile. - [51] *116 818 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 62 [65] 117 804 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1 [max 4]. Killed by a shotgun shell. - [67] 118 686 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2. 49 [55]