ziratha, chaotic female devilish Poison Mage ---- |-------------- --- |...|..............-- ]&-.. , ,, |...-..-----.------.---- --.,,. ). , |..,,|, ||...-------.- . ---##- .---%......^| # . . ---------- . , ,. # - - - - % # # # # , , ,,, # , .| , . # #, - - - - -- . . - | . . .. . . # , . | .. . . . # # - - - - # , , # , } , , # # # .- [Ziratha the Green Poisoner] St11 Dx8 Co14 In16 Wi8 Ch7 PoiDevFemCha Dlvl:4 $59 HP94(94) Pw142(142) AC10 Xp7/658 T1748 Hal Latest messages The verina misses. You wake up. LOL, you missed again! The Minator Katcher calls for its buddy. You're scared and run away. The bayonet bites you! [-1 -> 22] The superthief butts you! You're covered in frost! [-9 -> 13] Warning: HP low! The water fungus touches you! You kill the Venus! Welcome to experience level 7. You learn how to perform recharge! The Magnetic man just misses! The carnivorous hag is singed by a Krishna's flamethrower! The rad southerner is startled for a moment. You kill the dull wort! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} t - 14 uncursed +0 dark elven arrows {0} x - a ^ uncursed +1 droven spear {12} z - an uncursed +1 short sword {12} A - 23 blessed +0 orcish arrows {0} F - the uncursed +1 compost bow named Phil's Heroism {12} K - 23 blessed +1 darts {0} Armor v - an uncursed +0 pair of leather gloves {4} y - an uncursed +0 pair of wedge sandals {2} E - an uncursed +0 dented pot {4} J - an uncursed +0 metal lamellar armor {160} Comestibles c - 2 uncursed food rations {0} H - an uncursed fortune cookie {0} L - an uncursed holy wafer {0} Scrolls e - an uncursed scroll of scare monster {0} m - 6 uncursed scrolls of healing {0} n - 3 uncursed scrolls of mana {0} o - an uncursed greased scroll of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} C - an uncursed finalized scroll of remove curse {0} D - a cursed scroll of healing {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed finalized spellbook of poison blast (0:2) {0} Potions d - an uncursed potion of booze {0} B - an uncursed finalized potion of healing {0} Rings h - an uncursed ring of slow digestion {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:13) {0} Tools u - an uncursed chest {750} w - an uncursed large box {500} The chest is empty. The large box is empty. Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: manaleech Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 5 Implant identification only worked 1 times out of 74 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 16 Monsters only dropped their equipment with 83% chance Scroll drop chance was reduced to 73% Ring drop chance was reduced to 79% Wand drop chance was reduced to 98% Potion drop chance was reduced to 91% Armor drop chance was reduced to 91% Tool drop chance was reduced to 69% Food drop chance was reduced to 98% Shop item generation was reduced to 81% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 99% chance The following skill was trained at half the usual rate: scimitar The following skill was limited to skilled proficiency: body spells The following skill became untrainable if you tried to train it too early: lightsaber (turn 74) The following skill couldn't be trained before a certain turn number is reached: long sword (turn 52399) Sticky curses were more common by 43% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your leg damage was 1 Monster spawn increase started at turn 24194 Monster spawn increase reached its maximum at turn 91222 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1389906 The monster class that cannot be genocided was troll The monster species that spawned more often: manga woman (freq bonus 9) The monster species that spawned more often: blue seraphon (freq bonus 12) The monster species that spawned more often: Anti-Elbereth Operative (freq bonus 1) The monster species that spawned more often: flesh spawner (freq bonus 2) The monster species that spawned more often: preamble fish (freq bonus 9) The monster species that spawned more often: mumbling spirit (freq bonus 2) The monster species that spawned more often: white colony (freq bonus 4) The monster species that spawned more often: dark elven warlock (freq bonus 21) The monster species that spawned more often: acidic force fungus (freq bonus 6) The monster species that spawned more often: restoring hanger hosteling (freq bonus 6) The monster species that spawned more often: rotgut semisatirical (freq bonus 18) The monster species that spawned more often: bright blue growth (freq bonus 6) The monster species that spawned more often: pull funking (freq bonus 12) The monster species that spawned more often: reparation slalomed (freq bonus 16) The monster species that spawned more often: adult lizard (freq bonus 3) The monster species that spawned more often: Sophia's high-heeled lady's shoe (freq bonus 8) The monster species that spawned more often: centaur pwnz0r (freq bonus 8) The monster species that spawned more often: loyalest tentier (freq bonus 2) The monster species that spawned more often: jumping kraken (freq bonus 18) The monster species that spawned more often: snore warp fungus (freq bonus 6) The monster trait that was more common: monsters that are amorphous (freq bonus 2) The monster trait that was more common: monsters that count as human (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 4) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks digest you (freq bonus 1) The monster trait that was more common: monsters that grunt (freq bonus 1) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 1) The monster species that never randomly spawned: Governor Tarkin The monster species that never randomly spawned: perpendicular guard The monster species that never randomly spawned: lazying sudsy blonder The monster species that never randomly spawned: gsan The monster species that never randomly spawned: radially nonreciprocal The monster species that never randomly spawned: BDSM girl The monster species that never randomly spawned: escagrue The monster species that never randomly spawned: orc berserker The monster species that never randomly spawned: great golden dragon The monster species that never randomly spawned: donjon firm The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: random intrinsic (finicky) The RNG hath decreed that this item was never generated: fountain building (XOR ME HSALS) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: special mop ((null)) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: silver bullet ((null)) The RNG hath decreed that this item was never generated: vibroblade (gray short sword) The RNG hath decreed that this item was never generated: clove of garlic ((null)) The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: wings of angel (wings) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 7) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 8) The RNG hath decreed that this item was generated more often: make pentagram (BLESSED CHARGING GAVE ONLY ONE CHARGE, freq bonus 13) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 43) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 4) The RNG hath decreed that this item was generated more often: mountains (mountainous, freq bonus 16) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 13) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 11) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 11) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 5) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 46) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 78) The RNG hath decreed that this item was always generated cursed: implant of big ol (torched) The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: short blade ((null)) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: heavy elasthan ball ((null)) The RNG hath decreed that this item was always generated cursed: chrome horn (horn) The RNG hath decreed that this item was always generated cursed: bestest cloak (slexual cloak) The RNG hath decreed that this item was always generated cursed: inka saddle (saddle) The RNG hath decreed that this trap was always invisible: genetic trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 2) Trap randomization happened for 1 in 186 traps Traps were spawned invisible 1 times in 85 Traps were extra hard to find 13% of the time Next attribute increase check would have come at turn 2200 Strength training was 47 Dexterity training was 37 Wisdom training was 15 Constitution training was 13 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were hallucinating (20) You were more likely to have your items stolen (279) You had not decided on your sexuality yet You were prevented from having magical breathing (0) You had infravision You had 1753 points of nutrition remaining You had full nutrients You were unlucky (-2) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Marilyn Monroe, Queen Beryl and Argentum Your deity was Moloch The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 83% b - protection 1 + protect 0% 83% c - cure blindness 2 + healing 0% 83% d - poison blast 4 + attack 0% 299% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Reloading(161) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) dark elven arrow (black runed arrow) droven spear (long obsidian spear) orcish arrow (crude arrow) Armor poisonous cloak (nurse cloak) leather gloves (nondescript gloves) wedge sandals (heeled sandals) Scrolls scroll of scare monster (DUNGEONDIPPER CRYPTCRUISER ZOTZOOMER) scroll of healing (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) scroll of mana (BLOWS YOU IF I YOU GET) scroll of phase door (RGB ZNFUVAALL CRERIBQ) scroll of standard id (VANILLA SHOPKEEPERS DONT LET YOU OUT IF YOUR INVISIBLE) scroll of cure (HI RECLUSE I REALLY LOVE YOUR LETS PLAY) scroll of heal other (LILYS HUNT) * scroll of extra healing (DAS NIBELUNGENLIEO) * scroll of greater mana restoration (SULKEMISAIKA) scroll of nasty curse (SIGNAL 11 WAS RAISED) scroll of remove curse (OINKOINKOIIIIIIIIIINK I CAN NAME A SILVER BALL THAT IS OP) Spellbooks spellbook of confuse monster (groundbreaking) spellbook of protection (rainy) spellbook of cure blindness (moldy) spellbook of poison blast (zone-specific) Potions potion of booze (silvervine) potion of healing (cyan) Rings ring of slow digestion (malachite) Wands wand of poison (bumpy) wand of venom scattering (null) Tools chest (wooden container) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 3: (mines) Level 4: <- You are here Vanquished creatures a corroder acid blob 0 checkals (1 created) a fog dog a wimp a hobbit a minor mind flayer a dretch a tuchold 0 kobold hewers (1 created) a baby mimic a lickety nymph an evil kneevil 2 goblins a marine goblin a fiendish goblin an eevee a white centipede a city spider a larva 2 crawling maggots (3 created) 2 evasive maggots 2 group bugs an astromech droid an egg-laying mammal a sparrow a roombat 0 spore lichens (1 created) a green spore a cyan mushroom 0 petty noise helpers (12 created) an extra black frog 0 venom fungi (1 created) 0 creep mummies (1 created) 0 rat mummies (2 created) 0 imp mummies (1 created) 0 delta-threes (1 created) 0 fighter mummies (1 created) 0 human mummies (1 created) 0 big mummies (1 created) 0 giant mummies (1 created) a stab ogre an exciting ass 4 rustbash hunks 0 mub things (1 created) a mini er a Njusha's sweet sandal a strict snake a claw hulk a new zombie a rat zombie 0 kobold zombies (2 created) 0 dwarf zombies (1 created) a pointed ear zombie 0 human zombies (2 created) 0 draugrs (1 created) 0 ratling zombies (1 created) 0 zombiemen (1 created) a cardboard golem 0 fly golems (1 created) a boil-covered wretch a mean-looking mercenary a confined ghost 0 turto fish (1 created) 0 snipehahas (1 created) 0 scortas (1 created) 0 tortoises (1 created) 0 graceful mussles (1 created) 0 prehistoric fish (1 created) 0 jellyfish (2 created) 0 water peoples (1 created) 0 hungry sea lions (1 created) 0 eel-lizards (1 created) a geggo (2 created) 0 buewueit men (1 created) a pile of worthless coins 0 whiny Mary-Sues (1 created) an easy grue a stationary wall a novice medium wall a nonbinary null a dart turret 0 flying fish (1 created) 0 swolp fish (1 created) a dummy monster needed for visual interface 108 creatures born. 56 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 66 times You killed 55 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 20 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 3 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 2 times You triggered feminism traps 0 times You had to read random messages 19 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 2 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 6 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 1 time You randomly revealed 0 traps You got hit by bad effects 3 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (86 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (28 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (22 of 500) searching [Restricted] (max Restricted) (6 of 500) spirituality [Restricted] (max Restricted) (2 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 4 with 2841 points, and 59 pieces of gold, after 1748 moves. Killer: quit You were level 7 with a maximum of 94 hit points when you quit. You reached the 80th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 3 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 78 3069 Skullman-Alt-Hum-Mal-Neu died in Space Base on level 6. Killed by a monster (mysterious girl), while sleeping. - [55] 79 2969 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a shotgun shell. - [83] *80 2841 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 94 [94] 81 2810 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a poisoned blast. - [94] 82 2672 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 73 [73]