ziratha, chaotic female devilish Poison Mage }}.} #}#`..} ..}`.}|}}{ .. .. #}}.} |}. }...}.}##}....}..# |#`.%..##..}{ ` @{.#}#}.}#}.}.....{ .#}.}}}}..`@}# `|`.}}.}..`{...#}`.}#|}...@.$`}.}.}}| }.}.}}...}..`.}} #}.#.}.}}#...}} }.}#>.}}...{#\#{...}}..}...}` .# #}..}..}}..}.}}.}}.}.}.}`.# ` ...}.. `{#.}`}.###{#....}....}..}.|` # }}..{ \{#}...}..}....}@}}#}.}.}..}.# }..}} `} # }##.}{._#}}`#.}.}.}..{}`#`# ...{. .#}`.} `...}...}}(.}{}}}{}}}`.#}}.@.} ......}|..}%....}}.{`.}}..}#}}}}.@ .}.}..`....#}}..###`^.}}.}...}.## `} .}|....`.#}...}.###.}.}.}..@..` .}# }.}.}}.....}.#}.###..}.<|..}}.}.}# }#..`}.}}..|#.#`}#}..\#}}|._}|..# `}`.}...}}.} |#}..#.}.`{|.@}# .#. #}.|..}} #}.}`..#...}...#. ..#..}... ..}`.#}}#.}}}}}.}` [Ziratha the Venom Scatterer] St6 Dx11 Co13 In15 Wi4 Ch9 PoiDevFemCha Dlvl:2 $42 HP-3(56) Pw56(56) AC8 Xp3/44 T607 Latest messages The air in the anoxic pit does not contain oxygen! You can't breathe! [-9 -> 17] You are still in a pit. The air in the anoxic pit does not contain oxygen! You can't breathe! [-9 -> 8] Warning: HP low! # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! The ash floor melts and turns into lava. Incoming message for Player 1. The message is from 'Draco Malfoy'. It reads: 'You're fully the wimp. I heard you want to do a sex change and become a girl, just so you can sleep with lesbians.' Incoming message for Player 1. The message is from 'Lukas's bodyguard'. It reads: 'You challenged me to a fight! I must defeat you!' Pick an object. e an eye or sphere (gas spore, in water) (base level 1) Accessing Pokedex entry for gas spore... Base statistics of this monster type: Base level = 1, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Almost immobile (3). Normal generation, with frequency 15. No resistances. Leaves no corpse. Genocidable, breathless, amphibious flyer, floater. This monster is of neuter gender. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 4d6, explodes when killed - ordinary physical You stumble. Incoming message for Player 1. The message is from 'Jil'. It reads: 'Inhale the beguiling fragrance that emanates from my socks!' You hear the perfect ring of steel-on-steel. It makes your blood race You kill the gas spore! You are caught in the gas spore's explosion! Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} y - an uncursed +0 plasteel armor {50} Comestibles c - 2 uncursed food rations {0} v - an uncursed sprig of wolfsbane {0} w - 2 uncursed tripe rations {0} z - an uncursed ugh memory to create inventory window {0} Scrolls e - a blessed scroll of inferior material {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} A - an uncursed scroll of warping {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed finalized spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (2:3) {0} l - a blessed spellbook of poison blast (0:1) {0} Potions d - an uncursed potion of gain energy {0} u - a blessed finalized potion of fruit juice {0} Rings h - an uncursed ring of fire resistance {0} t - an uncursed ring of shock resistance {0} Wands f - an uncursed wand of poison (0:7) {0} g - an uncursed wand of venom scattering (0:13) {0} x - an uncursed wand of solar beam (0:2) {0} Tools m - an uncursed blindfold {0} B - an uncursed +0 red lightsaber (1347) {24} Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 13 You carried 0 sins Scroll identification only worked 100 times out of 322 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 26 Gem identification only worked 100 times out of 136 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 79% chance Monsters only dropped their equipment with 71% chance Scroll drop chance was reduced to 64% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 79% Food drop chance was reduced to 94% Shop item generation was reduced to 23% Monster death drops spawned with only 97% chance The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: sexy flats The following skill was trained at one fifth the usual rate: saber The following skill was limited to basic proficiency: squeaking The following skill was limited to skilled proficiency: riding The following skill couldn't be trained before a certain turn number is reached: lance (turn 45352) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35849 Monster spawn increase reached its maximum at turn 253793 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1288352 The monster class that cannot be genocided was vampire The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster species that spawned more often: Jane (freq bonus 21) The monster species that spawned more often: joy porn star (freq bonus 8) The monster species that spawned more often: champ icily (freq bonus 5) The monster species that spawned more often: Lucifer (freq bonus 10) The monster species that spawned more often: noduchi (freq bonus 16) The monster species that spawned more often: pink force patch (freq bonus 24) The monster species that spawned more often: loader yahooism (freq bonus 12) The monster species that spawned more often: living lecturn (freq bonus 16) The monster species that spawned more often: mermen trick desisting housesit (freq bonus 8) The monster species that spawned more often: extincted tiger (freq bonus 48) The monster species that spawned more often: jynx (freq bonus 12) The monster species that spawned more often: ultramarine force patch (freq bonus 12) The monster species that spawned more often: elf warlord (freq bonus 8) The monster species that spawned more often: hl bloodsucker (freq bonus 30) The monster species that spawned more often: really dangerous warp fungus (freq bonus 8) The monster species that spawned more often: lantern trickya (freq bonus 15) The monster species that spawned more often: agonised telemeter haphazard link (freq bonus 32) The monster species that spawned more often: gigantic generator (freq bonus 8) The monster species that spawned more often: wheelchair girl (freq bonus 8) The monster species that spawned more often: winged kraken lich (freq bonus 14) The monster trait that was more common: monsters that wander randomly (freq bonus 6) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 2) The monster trait that was more common: monsters that buzz (freq bonus 6) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 2) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 7) The monster trait that was more common: monsters that spawn in small groups (freq bonus 1) The monster trait that was more common: monsters that are amphibious (freq bonus 1) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 2) The monster trait that was more common: monsters that can cast spells (freq bonus 2) The monster species that never randomly spawned: kratscher The monster species that never randomly spawned: terrestric patch The monster species that never randomly spawned: orchestra uncle The monster species that never randomly spawned: formalin biometer hornet The monster species that never randomly spawned: morph flier The monster species that never randomly spawned: casette condor The monster species that never randomly spawned: weepinbell The monster species that never randomly spawned: kobolt The monster species that never randomly spawned: swamp fern The monster species that never randomly spawned: selenite herder The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: endure heat (spotted) The RNG hath decreed that this item was never generated: implant of fast repair (arcing) The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was never generated: bulky gemstone ball ((null)) The RNG hath decreed that this item was never generated: ornate mace ((null)) The RNG hath decreed that this item was never generated: inka spear ((null)) The RNG hath decreed that this item was never generated: sound effect stone (gray) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: chrome blade ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 11) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 36) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 22) The RNG hath decreed that this item was generated more often: left-appendage gloves (failuncap gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 6) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 6) The RNG hath decreed that this item was generated more often: null ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 5) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of stoicism (vulpine, freq bonus 17) The RNG hath decreed that this item was generated more often: zoom shot crossbow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 2) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 9) The RNG hath decreed that this item was generated more often: aimbot lightning (shrined, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 97) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 27) The RNG hath decreed that this item was always generated cursed: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: implant of karma (blanched) The RNG hath decreed that this item was always generated cursed: magic device stone (gray) The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish) The RNG hath decreed that this item was always generated cursed: backfire (fadeless) The RNG hath decreed that this item was always generated cursed: geolysis (geological) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bulky mithril ball ((null)) The RNG hath decreed that this trap was always invisible: drain trap The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 8) Trap randomization happened for 1 in 19 traps Traps were spawned invisible 1 times in 57 Trap difficulty was increased by 88 Traps were extra hard to find 19% of the time Next attribute increase check would have come at turn 1797 Strength training was 19 Dexterity training was 5 Wisdom training was 9 Constitution training was 14 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: Your immediate surroundings are obscured by a gray shroud. (39) You had the following problem: Your positively enchanted items may randomly turn into negatively enchanted ones. (22) You had not decided on your sexuality yet You had infravision You had 1596 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could not have safely prayed (568) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 94% b - protection 1 + protect 0% 94% c - cure blindness 2 + healing 0% 94% d - poison blast 4 + attack 31% 294% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Reloading(499) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (woven cloak) Scrolls scroll of inferior material (THIS KITTEN CORPSE IS DELICIOUS) scroll of healing (AKARNACHTHAS) scroll of mana (UVAQVLN JNN QNJYNQ NNA QNZVVE YNUNLA) scroll of phase door (LAME 3 96) scroll of standard id (THE LITTLE GIRL SMILES AT THE SIGHT OF THE STUPID TRANSLATOR) scroll of cure (SINCE 1DOT10 THERE IS ALSO IN THE SINGLE A DESYNC) scroll of heal other (GRACEFULLY ATTENDED INTERNMENT UNDERCLOTHING) * scroll of extra healing (ONE POINT SHOOT NEEDS GAUGE TO RELOAD) * scroll of greater mana restoration (POWER PERFORATO AS BARET) scroll of warping (RICHARDGERE KATHERINEHEGL SARAHJESSICAPARCERE) Spellbooks spellbook of confuse monster (hardcover) spellbook of protection (chaotic) spellbook of cure blindness (deitificial) spellbook of poison blast (sonicboom) Potions potion of gain energy (nettle) potion of fruit juice (freezing) Rings ring of fire resistance (draconian) ring of shock resistance (puzzle) Wands wand of poison (aspen) wand of venom scattering (pixelated) wand of solar beam (living) Tools green lightsaber (lightsaber) red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: (vault) Level 2: <- You are here Vanquished creatures 0 tuch blobs (1 created) a corroblob a gas spore a scrawny cat 0 wanter demons (1 created) 0 minigaters (1 created) a piecker 2 little pigs 0 little lambs (1 created) a tron bug 0 spore lichens (1 created) 0 venom fungi (1 created) a large humanoid a tanglederp mummy 0 huge ogre thieves (2 created) 0 punks (1 created) a grid xorn a spacewars fighter (3 created) 0 division thieves (4 created) 0 division jedis (4 created) 0 superthieves (5 created) 2 superjedis (3 created) 0 critically injured thieves (3 created) 0 critically injured jedis (4 created) a car-driving superthief (4 created) 0 Gunnhild's General Stores (3 created) 0 turto fish (1 created) 0 graceful mussles (1 created) 0 stationary walls (1 created) 0 very warm fish (1 created) 0 green suppliers (1 created) 0 percenti opens a gate!'s (1 created) 58 creatures born. 14 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 10 times You killed 9 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 4 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 3 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 3 times You triggered feminism traps 0 times You had to read random messages 24 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 3 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 3 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (30 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (5 of 500) techniques [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 264 points, and 42 pieces of gold, after 607 moves. Killer: gas spore's explosion You were level 3 with a maximum of 56 hit points when you died. You reached the 124th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 3 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 122 298 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 37 [37] 123 282 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [42] *124 264 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a gas spore's explosion. - [56] 125 231 Nirol-Gol-Bod-Fem-Law turned to stone in The Dungeons of Doom on level 1 [max 2]. Petrified by a thrown petrifying egg. 30 [30] 126 230 bugchazer-Wiz-Dop-Mal-Law died in The Dungeons of Doom on level 3. Killed by a talc. - [27]