ziratha, chaotic female devilish Poison Mage ------ -------------------------------------------------- |....| .................................................| |<...| |.--------------------.--------..-----.---------.| |>.... |.|((((((|.?.??.|=*..|.|.(((((|..-.//|.|))).)))|$| |....| |.|(.((((|+????.|=.==|.|((((((|..|...|.|)))))))|.| --.-.-# |.|..((((|?.??+?|... |.|......|..|.//|.|[[).)))|.| ,,%, |.|.%....|......|-|---.-----|--..-----.|.......|.| ,,,,, |.--|---------|--......................------|--.| #,#,`,#### |....................{...........................| #,##,,,,,##|.-|-------|-----......-------|----..............| -----.-%.--#,,#|.|.. |.&....|-----.|.....*....|%..----|----..| |.........| #,,..|%%%. |!I!!!!|+++.-.|....*.*$$.|...|..[....|..| |.........| ##|.|%%%%! |...!!!|+.+.|.|.)%$.%$$..|...|.)[.).[|..| +.........| |.|.%%!(.|!%!!.!|..+.|.|...%%.$...|...|[).....|..| |.........| |.--------------------.------------...---------..| ----------- |........................%.......................| -------------------------------------------------- [Ziratha the Green Poisoner] St8 Dx16 Co11 In14 Wi7 Ch4 PoiDevFemCha Dlvl:5 $118 HP-3(77) Pw106(106) AC3 Xp6/494 T3003 Latest messages It resists the poison gas cloud! The baby mimic is caught in the poison gas cloud! You kill the baby mimic! The poison gas cloud bounces! It is caught in the poison gas cloud! It resists the poison gas cloud! It is caught in the poison gas cloud! It resists the poison gas cloud! You are caught in the poison gas cloud! The poison gas cloud hits it! It hits you! [-13 -> 37] It misses. It hits you! [-5 -> 32] It hits you! [-15 -> 17] You hear a flinging sound. You are hit by a shotgun shell! You die... Your inventory Amulets o - a cursed amulet of change {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} i - an uncursed +1 two-handed sword (alternate weapon; not wielded) {60} D - 38 uncursed +0 orcish arrows {0} H - 35 uncursed +1 crossbow bolts {1} O - 48 uncursed +0 darts {1} T - 35 uncursed +0 inka stingers named The Onslaught {1} Armor F - an uncursed +0 leather armor (being worn) {60} K - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} j - an uncursed fortune cookie {0} k - an uncursed pancake {0} s - an uncursed clove of garlic {0} v - an uncursed orange {0} x - 3 uncursed tripe rations {0} z - an uncursed tin of porc meat {0} C - an uncursed apple {0} G - an uncursed sandwich {0} Scrolls e - an uncursed finalized scroll of bad effect {0} n - an uncursed scroll of enchant weapon {0} B - an uncursed scroll of healing {0} J - an uncursed scroll of heal other {0} Spellbooks q - an uncursed spellbook of charm monster (0:1) {0} N - an uncursed finalized spellbook of sleep (0:1) {0} Z - an uncursed finalized spellbook of fire (0:5) {0} Potions d - an uncursed potion of water {0} r - an uncursed potion of monster detection {0} t - an uncursed potion of enlightenment {0} A - an uncursed potion of restore ability {0} E - an uncursed finalized potion of gain ability {0} M - an uncursed finalized potion of see invisible {0} U - an uncursed potion of sanity {0} Y - an uncursed potion of hallucination {0} Rings h - an uncursed ring of shock resistance {0} p - an uncursed ring of levitation {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:7) {0} Tools b - an uncursed large box {500} l - an uncursed tin whistle called tin {0} m - an uncursed magic marker (0:45) {0} u - an uncursed +0 unicorn horn {8} I - an uncursed tin opener {0} P - an uncursed skeleton key {0} Gems w - 2 uncursed +0 worthless pieces of orange glass {2} y - a blessed +0 worthless piece of radiant glass {1} L - an uncursed +0 worthless piece of pink glass {1} X - an uncursed +0 worthless piece of teal glass {1} Contents of the large box: a blessed scroll of inferior material {0} an uncursed scroll of teleportation {0} an uncursed scroll of extra healing {0} a blessed scroll of gain mana {0} an uncursed scroll of earth {0} an uncursed scroll of heal other {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 6 uncursed scrolls of healing {0} an uncursed finalized scroll of mass murder {0} an uncursed spellbook of magic missile (0:4) {0} a blessed spellbook of poison blast (2:2) {0} a blessed finalized spellbook of cure blindness (0:3) {0} a blessed spellbook of protection (0:3) {0} a blessed spellbook of confuse monster (5:1) {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 20 You carried 0 sins You could not have this property at all: peacevision You could not have the double effect of this property: discount action Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 33 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 34 Gem identification only worked 100 times out of 159 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 74% Wand drop chance was reduced to 57% Amulet drop chance was reduced to 93% Weapon drop chance was reduced to 65% Tool drop chance was reduced to 80% Food drop chance was reduced to 91% Shop item generation was reduced to 97% The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: flail The following skill was limited to skilled proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: divination spells (turn 1548) The following skill became untrainable after a while: polymorphing (turn 51493) The following skill couldn't be trained before a certain turn number is reached: implants (turn 15731) The following skill became harder to train at higher skill levels: whip Number of artifacts generated was 2 Number of fake artifacts generated was 4 Monster spawn increase started at turn 62481 Monster spawn increase reached its maximum at turn 143791 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1538040 The monster class that cannot be genocided was jelly The monster class that was spawned more often: mimic (freq bonus 4) The monster species that spawned more often: dark star (freq bonus 6) The monster species that spawned more often: Big Katcher (freq bonus 16) The monster species that spawned more often: unroofed larvae calcify (freq bonus 5) The monster species that spawned more often: black error (freq bonus 7) The monster species that spawned more often: sudo kudo (freq bonus 15) The monster species that spawned more often: Officer Natalia (freq bonus 30) The monster species that spawned more often: sanctimonious-looking preacher (freq bonus 96) The monster species that spawned more often: nausea wort (freq bonus 72) The monster species that spawned more often: mana colony (freq bonus 18) The monster species that spawned more often: killer hydra (freq bonus 8) The monster species that spawned more often: evil drow mummy (freq bonus 16) The monster species that spawned more often: adhesional dribblet (freq bonus 7) The monster species that spawned more often: watercaul (freq bonus 36) The monster species that spawned more often: cape buffalo (freq bonus 18) The monster species that spawned more often: first base xorn (freq bonus 32) The monster species that spawned more often: intelligent piercer (freq bonus 24) The monster species that spawned more often: thief elemental (freq bonus 48) The monster species that spawned more often: azure drake (freq bonus 5) The monster species that spawned more often: spider globe (freq bonus 30) The monster species that spawned more often: lava nymph (freq bonus 8) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 2) The monster trait that was more common: monsters that have hug attacks (freq bonus 2) The monster trait that was more common: monsters that originate from dnethack (freq bonus 1) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 1) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 4) The monster species that never randomly spawned: miss press The monster species that never randomly spawned: darter The monster species that never randomly spawned: ferrous horror The monster species that never randomly spawned: controvertible swirled The monster species that never randomly spawned: poison devil The monster species that never randomly spawned: grimlock The monster species that never randomly spawned: grievingly afflictively flambeau solute slicker sledded unlikelihood The monster species that never randomly spawned: fainer nonmilitant The monster species that never randomly spawned: Minator Kriminologist The monster species that never randomly spawned: clicking mushroom The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: implant of dusk (volcanic) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: heavy brick ball ((null)) The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was never generated: golden dragon scales ((null)) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: scaling stone (gray) The RNG hath decreed that this item was never generated: implant of fast repair (arcing) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 9) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 166) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 11) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 16) The RNG hath decreed that this item was generated more often: grassland (GOOD THING YOU WERENT THERE, freq bonus 14) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mystery lightsaber (lightsaber, freq bonus 8) The RNG hath decreed that this item was generated more often: lizard scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: arcane horn ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 8) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: frost (ephemeral, freq bonus 11) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 6) The RNG hath decreed that this item was always generated cursed: implant of traveling (argent) The RNG hath decreed that this item was always generated cursed: cypher helm (basin helmet) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: implant of hacking (dun) The RNG hath decreed that this item was always generated cursed: battery cloak (spellsucking cloak) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: elesde cloak (unostentatious cloak) The RNG hath decreed that this item was always generated cursed: brown spell stone (gray) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this item was always generated cursed: wishing (sorrowful) The RNG hath decreed that this trap was always invisible: nasty nation trap The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 3) Trap randomization happened for 1 in 115 traps Traps were spawned invisible 1 times in 65 Traps were extra hard to find 12% of the time Next attribute increase check would have come at turn 7222 Strength training was 40 Dexterity training was 11 Wisdom training was 26 Constitution training was 24 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having peacevision (0) You leeched mana You had infravision You had 652 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 70% b - protection 1 + protect 0% 38% c - cure blindness 2 + healing 0% 70% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Reloading(656) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Amulets amulet of change (rubber) Weapons silver khakkhara (silver monk's staff) orcish arrow (crude arrow) Armor poisonous cloak (petrified cloak) Scrolls scroll of mass murder (K4 LC GJ E YF H Y P A) scroll of healing (MESMERIZE NEUTRON ELBOWED HAREM) scroll of mana (EYELASH EM EXTENDED MAYBE SHES MADE WITH IT) scroll of phase door (SIGNAL 11 WAS RAISED) scroll of standard id (DEATH TO CLEANERS) scroll of cure (GRAB EM BY THE PUSSY) scroll of heal other (SUDDENLY THE DUNGEON COLLAPSES) * scroll of extra healing (LLIYLLATNEMTONMAI) * scroll of greater mana restoration (OM GITATHNAGS APSOPS O EL T) scroll of bad effect (NEJZINITE EBAD NADVOR E LADNO) scroll of enchant weapon (ZOUCH ZOUKI TO PARY) scroll of inferior material (DDEV SHOULD PLAY SLEX AND SEE HOW MUCH BETTER THAN KKFS IT IS) scroll of teleportation (LENS ALITUS) scroll of gain mana (RENEW TIME DIFFER SO QUANTITY) scroll of earth (SODALG) Spellbooks spellbook of confuse monster (stellar) spellbook of protection (unavailable) spellbook of cure blindness (sorrowful) spellbook of poison blast (silly) spellbook of charm monster (pink) spellbook of sleep (winged) spellbook of fire (chalky) spellbook of magic missile (indigo) Potions potion of water (clear) potion called cnf (sparkling) potion of monster detection (quicksilver) potion of enlightenment (pink) potion of restore ability (greasy) potion of gain ability (syrup) potion of see invisible (dark green) potion of sanity (vinaigrette) potion of hallucination (purple-red) Rings ring of shock resistance (conundrum) ring of levitation (wet) Wands wand of poison (iridescent) wand of venom scattering (patterned) Tools tin whistle called tin (whistle) candle called one lamp called one candle called two large box (wooden box) skeleton key (key) Gems worthless piece of orange glass (orange) worthless piece of radiant glass (radiant) worthless piece of pink glass (pink) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: (altar) Level 3: (w shop(i)) Level 4: (mines) Level 5: <- You are here Vanquished creatures a large ant a blot 2 pack jackals a small gas spore a cat cloud 0 hobbit younglings (1 created) 0 wimps (1 created) a greener hobbit (2 created) 0 halloween childrens (1 created) 0 midgety dwarves (1 created) 0 dwarf spearfighters (1 created) 0 hobbit spellbellers (1 created) a knifold a butcher 0 baby leprechauns (1 created) a newtechaun a hehehe-hehe tiny a mini leprechaun a baby mimic 0 easy piercers (1 created) a spideroid 0 starter lurkers (1 created) a tiny worm an illusion in the mist an egg-laying mammal a green bird 3 cyan molds (1 created) 2 slow colonies (1 created) a venom fungus a sub-gnome (6 created) 0 back pews (1 created) 0 stroke gnomes (1 created) 0 gnome stalkers (1 created) 0 normal gnomes (1 created) 0 nuub gnomes (1 created) 0 intermediate gnomes (2 created) 0 gnome guards (1 created) 0 rock gnomes (1 created) 0 gnome lords (3 created) 0 gnomish wizards (1 created) 0 gnomish casters (1 created) 0 grabbers (1 created) a gless child 2 Keystone Policemen an Undead Kop a grab lieutenant 0 creep mummies (2 created) a gruff mummy 0 early mummies (1 created) a gecko mummy 0 sally-lines (1 created) an oozing pudding a red putit a strict snake a fricken snake a baby umber hulk a non-grind hulk 0 shamble walks (1 created) a grid xorn 2 tron xorns a kobold zombie a gnome zombie 0 bat zombies (1 created) 0 orc zombies (1 created) a dwarf zombie 0 human zombies (1 created) 0 zombies (1 created) a promiscuous lass a messenger of yendor 0 drunkards (1 created) a singing happy drunk a sanctimonious-looking preacher a human 0 shopkeepers (12 created) 0 watchmen (4 created) 0 watch captains (2 created) a minighost an eh ghost 0 marto fish (1 created) 0 spawning fish (1 created) 2 geckos (3 created) a geggo an iguana a legwa a pile of worthless coins 0 piles of copper coins (1 created) 0 floor grues (1 created) an easy grue a novice light wall 0 novice medium walls (1 created) a flying fish 121 creatures born. 60 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 79 times You killed 57 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 6 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 1 time You had a minimum alignment of 0 You had a maximum alignment of 20 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 6 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 5 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 1 time You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 3 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 3 eggs to hatch You wiped your face 5 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (3 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (8 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (6 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (93 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (1 of 500) two-handed weapons [Restricted] (max Restricted) (24 of 500) searching [Restricted] (max Restricted) (7 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (4 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 5 with 2176 points, and 0 pieces of gold, after 3003 moves. Killer: a shotgun shell You were level 6 with a maximum of 77 hit points when you died. You reached the 82nd place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 3 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 80 2810 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a poisoned blast. - [94] 81 2672 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 73 [73] *82 2176 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a shotgun shell. - [77] 83 2149 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2 [max 6]. 68 [68] 84 2121 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 2. Killed by a monster (gangrenous wyrm). - [83]