ziratha, chaotic female devilish Poison Mage ########################################### #### ### #}}}}}}}}}}}}.............................. .....#....... .. ##### #}} # -------------------.-- -.........#... #. ###...# }}} |.....| |.| |.----------...#..# #.....# }} |.....| +.+ |.|{..)...(|....#.. #...<.## }} |.!...| |.| |.|.)[|...(|#....#. ##.....# }} ----- ---|--- +.-----.|...|-----...#.#..# #...### -}. |... ##...## |.......--.--...........#..###.## |}}.. |...| |.....----.............-----......#..##.## ---- -------}...-#-|------..{...................| ###....##..#..# |......................%.......-----.....----...+ |.......#..#.## |.............................## ##...#|..|...| |.#..........# ---- -------}}. -#-|-.---|---+# +........|...-----........#..## |}}} |...|%|...[.| ##.&@#-----............#...#..# -}}}} |...|%|[....| |....... |................#..## -- }}}}.-----.|[...)| ##.#.## |..#...#....-#-#-##..# ---}} #}}}......|-------# #|#-# |...........#.....#[.# #-}}}}}}}}}}}.#..|.)...-.## .. --#--.#>........|.|...%#..# #}}}}}}}}}}}}}...|[..).|..--+--.. |.#.........#........(.#..# }}}}}}}} #}}}}}}}}..-------......-------...............|.%....|#.. #}}}}}}}}}}}}#}}..........................#..........#.......#..# [Ziratha the Green Poisoner] St8 Dx15 Co14 In14 Wi6 Ch8 PoiDevFemCha Dlvl:6 $0 HP-14(112) Pw101(138) AC-3 Xp8/1630 T3316 Latest messages Warning: HP low! The poison gas cloud hits Trenggalek! Trenggalek is caught in the poison gas cloud! Trenggalek resists the poison gas cloud! You are caught in the poison gas cloud! Warning: HP low! The poison gas cloud hits you! You hear the howling of the CwnAnnwn... [-12 -> 5] Warning: HP low! You are caught in the poison gas cloud! Warning: HP low! The poison gas cloud bounces! You are caught in the poison gas cloud! Warning: HP low! Trenggalek swings her two-handed sword. Your bronze plate mail deflects Trenggalek's attack. Trenggalek swings her two-handed sword. Trenggalek hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} R - 43 sticky cursed -1 crossbow bolts {1} V - an uncursed +0 silver short sword (alternate weapon; not wielded) {12} Armor # - an uncursed greased +0 bronze plate mail (being worn) {200} # - an uncursed +1 poisonous cloak (being worn) {4} Q - an uncursed +0 helmet {20} S - an uncursed +0 studded leather armor {80} X - an uncursed +1 helmet {20} Comestibles d - an uncursed carrot {0} T - a blessed food ration {0} U - 5 uncursed pears {0} Rings P - a sticky cursed ring of aggravate monster {0} Wands G - an uncursed wand of venom scattering (0:8) {0} W - an uncursed wand of genocide (0:0) {0} Tools b - an uncursed large box {775} c - an uncursed tin whistle {0} w - an uncursed tin whistle {0} Z - an uncursed partly used tallow candle called three (75) (lit) {0} Gems # - a cursed +0 hyper blue stone called bad Contents of the large box: 98 gold pieces {0} an uncursed amulet versus poison {0} an uncursed amulet of drain resistance {0} 4 uncursed +0 orcish daggers {16} the uncursed +1 glaive named Saddam Hussein's Bomb Notice {32} 6 uncursed +0 crossbow bolts {0} the uncursed +0 orcish short sword named Feet of Clay {12} an uncursed +0 mace {12} 22 uncursed +0 spikes {0} an uncursed +0 elven mithril-coat {60} an uncursed +0 bunny ear {1} an uncursed +0 studded leather armor {80} an uncursed +0 pair of leather gloves {4} a blessed +0 randomized helmet {20} 2 uncursed cream pies {0} 17 uncursed slime molds {0} an uncursed tripe ration {0} 3 uncursed food rations {0} an uncursed scroll of taming {0} a blessed scroll of healing {0} an uncursed scroll of heal other {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 4 uncursed scrolls of healing {0} an uncursed scroll of teleportation {0} an uncursed scroll of sinking {0} an uncursed spellbook of aimbot lightning (0:1) {0} an uncursed spellbook of blank paper (0:1) {0} an uncursed finalized spellbook of detect monsters (3:2) {0} a blessed spellbook of poison blast (0:3) {0} a blessed spellbook of cure blindness (0:2) {0} a blessed spellbook of protection (6:5) {0} a blessed finalized spellbook of confuse monster (0:4) {0} an uncursed potion of object detection {0} an uncursed potion of paralysis {0} an uncursed finalized potion of healing {0} an uncursed potion of water {0} an uncursed ring of see invisible {0} an uncursed -2 ring of gain constitution {0} a ^ uncursed ring of regeneration {0} an uncursed wand of secret door detection (0:15) {0} an uncursed wand of opening (0:12) {0} a blessed wand of poison (0:12) {0} an uncursed wand of draining (0:2) {0} an uncursed wand of locking (0:1) {0} an uncursed blindfold {0} a blessed bag of tricks called bag of tricks (0:0) {5} a cursed -3 conglomerate pick {32} an uncursed +0 worthless piece of black glass {1} Final attributes You have transgressed Your alignment was -47 Your max alignment was 21 You carried 0 sins You could not have this property intrinsically: confusion resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 60% Wand drop chance was reduced to 99% Potion drop chance was reduced to 98% Tool drop chance was reduced to 87% Food drop chance was reduced to 86% Shop item generation was reduced to 28% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 93% chance The following skill was trained at half the usual rate: techniques The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: divination spells The following skill became untrainable if you tried to train it too early: unicorn horn (turn 192) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 32435) Sticky curses were more common by 20% Heavy curses were more common by 2% Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 88224 Monster spawn increase reached its maximum at turn 268980 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 3580000 The monster class that cannot be genocided was elemental The monster class that was spawned more often: unicorn or horse (freq bonus 3) The monster species that spawned more often: ammonic nighthawk (freq bonus 36) The monster species that spawned more often: redcap (freq bonus 18) The monster species that spawned more often: elder golden dragon (freq bonus 36) The monster species that spawned more often: portuguese clandestine (freq bonus 21) The monster species that spawned more often: bat zombie (freq bonus 9) The monster species that spawned more often: glug demon (freq bonus 18) The monster species that spawned more often: nose grue (freq bonus 6) The monster species that spawned more often: favoritism insolvable misinterpreting (freq bonus 6) The monster species that spawned more often: void stalk (freq bonus 18) The monster species that spawned more often: boh alien (freq bonus 10) The monster species that spawned more often: grain vortex (freq bonus 12) The monster species that spawned more often: werecentaur (freq bonus 32) The monster species that spawned more often: calorimetric verifiable creeping uncloak strongman (freq bonus 42) The monster species that spawned more often: bind demon (freq bonus 10) The monster species that spawned more often: fire lich (freq bonus 10) The monster species that spawned more often: snore mushroom (freq bonus 8) The monster species that spawned more often: loud mushroom (freq bonus 54) The monster species that spawned more often: sound of environment (freq bonus 4) The monster species that spawned more often: exeggcute (freq bonus 7) The monster species that spawned more often: Vampire Lieutenant (freq bonus 5) The monster trait that was more common: monsters with feminism attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 2) The monster trait that was more common: monsters that are classified as petty (freq bonus 3) The monster trait that was more common: monsters whose attacks dim you (freq bonus 1) The monster species that never randomly spawned: mountaineering uncoupling The monster species that never randomly spawned: giant armor beetle The monster species that never randomly spawned: undead dragonmaster The monster species that never randomly spawned: mourner spirit The monster species that never randomly spawned: black beetle The monster species that never randomly spawned: vile lancer The monster species that never randomly spawned: gigantic wraith The monster species that never randomly spawned: lambert exasperation palmature The monster species that never randomly spawned: ancient white world champion The monster species that never randomly spawned: power air elemental The RNG hath decreed that this item was never generated: wonder stone (violet) The RNG hath decreed that this item was never generated: symbiote ((null)) The RNG hath decreed that this item was never generated: floatcloak (levuntation cloak) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was never generated: lightless boots (sharp-edged sandals) The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was never generated: gray center stone (gray) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was never generated: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 2) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 170) The RNG hath decreed that this item was generated more often: offlevel item (READ IDENTIFY AT YOUR OWN PERIL, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 54) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 3) The RNG hath decreed that this item was generated more often: aimbot lightning (shrined, freq bonus 23) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 20) The RNG hath decreed that this item was generated more often: wing yellow stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: diminished bleeding (smeared, freq bonus 7) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 9) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 2) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 4) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: bulky pourpoor ball ((null), freq bonus 16) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: pike ((null)) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: scaling stone (gray) The RNG hath decreed that this item was always generated cursed: holy wafer ((null)) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this item was always generated cursed: elegant broadsword ((null)) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: heavy granite ball ((null)) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 2) Trap randomization happened for 1 in 929 traps Traps were spawned invisible 1 times in 85 Traps were extra hard to find 8% of the time Next attribute increase check would have come at turn 7937 Strength training was 50 Dexterity training was 34 Wisdom training was 42 Constitution training was 45 Your sanity was 6 You were tremling, reducing your to-hit and spellcasting chances. Amount: 1 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: Walls are blue, and walking into them hurts you. (0) You had not decided on your sexuality yet You saw invisible You leeched mana You had infravision You had 2389 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 3% 67% b - protection 1 + protect 3% 67% c - cure blindness 2 + healing 3% 77% d - poison blast 4 + attack 1% 329% Techniques known in the end Name Level Status reinforce memory 8X LIMIT(0) sigil of control 8X LIMIT(0) sigil of tempest 8X LIMIT(0) sigil of discharge 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(723) invoke deity 8 R LIMIT(0) symbiosis 8 O LIMIT(0) power surge 6X LIMIT(0) draw energy 4X LIMIT(0) recharge 2X LIMIT(0) Discoveries Amulets amulet versus poison (ribbon) amulet of drain resistance (sounding) Weapons silver khakkhara (silver monk's staff) orcish dagger (crude dagger) glaive (single-edged polearm) orcish short sword (crude short sword) Armor poisonous cloak (green cloak) helmet (tasseled helmet) bunny ear (headpiece) leather gloves (beach gloves) randomized helmet stone (gemmed helmet) Scrolls scroll of teleportation (IM ACTUALLY A PRETTY COOL 6COMPUTER WITCH) scroll of healing (SHOUTOUT TO SINGLEFLIPS) scroll of mana (SUPER MARIO SCHWULSHINE) scroll of phase door (EYEHACK LEVELPORT CHANGE IS BULLSHIT) scroll of standard id (LETS FAIL AND ROLL) scroll of cure (GOTTA IMBUE THE AMULET OF YENDOR) scroll of heal other (OBI WAN CANOPY) * scroll of extra healing (HZLRC KSTSBD MPFNG) * scroll of greater mana restoration (DADDY WHAT DOES AGGRAVATE MONSTER MEAN) scroll of rumor (BURST THE SOUL) scroll of taming (THE ICE BLOCK TYPE TRASHED MY BEAUTIFUL VARIANT) scroll of sinking (ZAWESOME) Spellbooks spellbook of confuse monster (salient) spellbook of protection (fresh) spellbook of cure blindness (bronze) spellbook of poison blast (khaki) spellbook of aimbot lightning (worn out) spellbook of blank paper (plain) spellbook of detect monsters (torchlit) Potions potion of water (clear) potion of speed (polka-dot) potion of object detection (unlight) potion of paralysis (slimy) potion of healing (bright) Rings ring of gain constitution (shard) ring of aggravate monster (brick) ring of see invisible (dazzling) ring of regeneration (volcanic) Wands wand of poison (spiral) wand of venom scattering (wooly) wand of draining (degraded) wand of genocide (iridescent) wand of secret door detection (celestial) wand of opening (wrapped) wand of locking (medical) Tools bag of tricks called bag of tricks (bag) tallow candle called three (candle) large box (wooden box) tin whistle (whistle) Gems hyper blue stone called bad (gray) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: (scroll shop (identify)) Level 3: (vault) Level 4: (mines, vauilt) Level 5: (vault) Level 6: <- You are here Vanquished creatures a slow ant a grant 0 brown ants (1 created) 0 honey bees (2 created) a jackal (2 created) 2 thick jackals a fog dog 4 pryf coyotes 0 group hounds (2 created) 0 grep spores (1 created) a really mean kitten 0 small lynxes (1 created) an evasive jermlaine a hobbit youngling 0 greener hobbits (1 created) a hobbit thief 0 dwarves (2 created) 0 midgety dwarves (1 created) 0 force dwarves (1 created) 0 duergar lords (1 created) 0 wanter demons (1 created) 0 homunculi (1 created) a blue jelly a kobold 0 tucholds (1 created) an aqua kobold 0 fast mimickers (1 created) an antidote mimic a tree nymph 2 goblins (3 created) a slowgoblin a recker an imipig a baby wild boar a child boar 3 sewer rats an eevee 0 metallic green centipedes (1 created) a begin unicorn 0 white unicorn foals (1 created) 0 pure white unicorns (1 created) a grain vortex an electro ball a tiny worm a mill worm a grid bug 2 selected bugs 0 colorless wasers (1 created) 0 lame yellow lights (1 created) 0 flup bats (1 created) a low centaur a spore lichen (0 created) an ivy lichen (0 created) a wouwou beggar a blue growth 0 cribos (1 created) a green growth a red growth 0 shriekers (1 created) 0 venom fungi (1 created) a stroke gnome (2 created) 0 covid gnomes (1 created) 0 intercromes (1 created) 0 gnome lords (3 created) 0 gnomish wizards (1 created) 0 mittent gnomes (1 created) 0 deep gnomes (1 created) 0 gnome rulebreakers (1 created) 0 large humanoids (1 created) a small giant a public performer 3 New Kops a low grab kop 3 kestrels a Kop Reinforcer (2 created) 4 Keystone Kops a brutal kop a Kop Sergeant (3 created) a grab sergeant a Yendorian Sergeant a Foolish Kop (2 created) an Officer Sergeant a RNG Sergeant a Kop Lieutenant an Undead Lieutenant an EQ Kaptain a Spectral Kaptain a petty kop kaptain 0 imp mummies (1 created) a kobold mummy (2 created) an orc mummy 0 preserved deads (1 created) 0 mininagas (1 created) 0 uhoh slimes (1 created) 0 gray oozes (1 created) a strict snake 0 garter snakes (5 created) a white snake a noob horror a wight a misker monkey a gnome zombie (2 created) a bat zombie a man zombie 0 dwarf zombies (1 created) a human zombie 0 fan golems (1 created) 0 zero gunnhilds (1 created) 0 shopkeepers (7 created) 0 prisoners (4 created) 0 aligned priests (1 created) 5 watchmen 0 watch captains (1 created) 0 eh ghosts (1 created) a baby boo a midghost a snipehaha 0 redfish (1 created) 0 graceful mussles (1 created) 0 eels (1 created) 0 floating fish (1 created) 0 jellyfish (1 created) a twen a sqaaker a flying frog an iguana a regular plant a glacier fern spore a lesty ent 0 play figure aviators (1 created) a novice roll wall a nonbinary null a mini rumb monster a crude turret 0 flying fish (1 created) 0 fire troves (1 created) 180 creatures born. 102 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 16 times You eaten food with animal by-products 14 times You eaten meat 14 times You were an atheist You never prayed to the gods You hit with a wielded weapon 139 times You killed 93 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 10 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 3 times You read spellbooks 0 times You successfully cast spells 14 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 3 times You phase doored 2 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -49 You had a maximum alignment of 21 You had a maximum sanity of 6 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 1 time You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 7 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 4 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 7 times You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 14 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 2 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 2 scrolls You allowed monsters to zap 6 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 3 times You got hit by really bad effects 1 time You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 1 time You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (6 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (14 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (26 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (5 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (154 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (80 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (4 of 500) two-handed weapons [Restricted] (max Restricted) (44 of 500) searching [Restricted] (max Restricted) (6 of 500) petkeeping [Restricted] (max Restricted) (20 of 500) techniques [Restricted] (max Restricted) (5 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 6 with 6633 points, and 98 pieces of gold, after 3316 moves. Killer: a monster (Ms. Trenggalek, the shopkeeper) You were level 8 with a maximum of 112 hit points when you died. You reached the 62nd place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 3 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 60 7127 ziratha-Poi-Dev-Fem-Cha quit in The Gnomish Mines on level 3 [max 5]. 86 [86] 61 6814 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (poison mage called ziratha). - [109] *62 6633 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 6. Killed by a monster (Ms. Trenggalek, the shopkeeper). - [112] 63 5857 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a bullet. - [88] 64 5589 Skullman-Alt-Hum-Mal-Neu died in The Gnomish Mines on level 6. Killed by a monster (dwarf lord stonebreaker). - [62]