ziratha, chaotic female devilish Poison Mage ------------ ---------- |........#.|########### ----- ##|...^..#.| |......#...|,,,,,,,,,,# #,,.# #,-........| |`#..#.....|,#-------,# #,..# #,|........| ------.-----,#|.....|,# -,,.- #,----.----- -------- ########,,,,,,,,,,,|.....|,# ###,# #,,# #,# |......|#####,,,,,,,,##,######,|.....|,# #,# #,## #,# |.......,,,,,,######,,,,# #,|<---.|,# #,# #,# #,# |......|*##,,,######,##### #,|.| |.|,# #,# #,# #,# |.......,,###,,,,,,,,,,,,# #,|.| |.|,# #,# ##,# #,### |......|######-----|----,# #,..---.|,# #,# #,`# #,,,# |......|,,,,,,|.....(..|## ##|.....|,# #,# #,# ###,# |......|#####,-........|#######|.....|,#######----.-------,##------.- |......| ##|......).-,,,,,,,|......,,,,,,,,-...&......|`,,.......| |......| ----------######^-------########|.%........|,##|...`..| -------- #,,,,$ |...........,# |......| ##### |..........|## |......| |..........| -------- ------------ [Ziratha the Green Poisoner] St8 Dx9 Co8 In10 Wi7 Ch8 PoiDevFemCha Dlvl:4 $88 HP73(73) Pw112(112) AC9 Xp6/606 T2062 Sat Latest messages Restoring save file... You return to level 4 in The Dungeons of Doom. Hello ziratha, the devilish Poison Mage, welcome back to SlashEMExtended! The moon is waxing tonight. b - a blessed +1 poisonous cloak (being worn) {4}. (3x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} v - 18 uncursed +0 darts {0} w - 4 uncursed +0 orcish daggers {16} z - the blessed +1 orcish dagger named Gravesinger {4} K - 40 uncursed +0 crossbow bolts {1} L - the uncursed +0 axe named Phases of Time {24} T - a blessed +0 tsurugi {24} Armor b - a blessed +1 poisonous cloak (being worn) {4} t - a cursed -1 pair of leather gloves {4} y - an uncursed +0 victorian underwear {5} C - a blessed +0 archaic cloak {4} Comestibles c - 2 uncursed food rations {0} D - an uncursed fortune cookie {0} G - 4 uncursed melons {0} J - an uncursed tripe ration {0} S - a blessed food ration {0} Scrolls e - an uncursed scroll of enchant weapon {0} n - 6 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - 3 uncursed scrolls of heal other {0} x - a cursed scroll of heal other {0} F - 2 blessed scrolls of healing {0} H - a blessed scroll of mana {0} R - an uncursed scroll of food detection {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:-3) {0} j - a blessed finalized spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (2:1) {0} l - a blessed spellbook of poison blast (4:5) {0} Potions d - a blessed potion of blindness {0} u - a blessed potion of dimness {0} B - a finalized potion of holy water {0} I - a blessed finalized potion of amnesia {0} N - an uncursed potion of gain energy {0} O - a cursed potion of fear {0} Rings h - an uncursed ring of see invisible (on right foreclaw) {0} M - an uncursed -2 ring of adornment {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:7) {0} P - an uncursed wand of magic mapping (0:5) {0} Tools m - an uncursed blindfold {0} A - a blessed large box {500} E - an uncursed large box {580} Contents of the large box: 10 gold pieces {0} Contents of the large box: an uncursed +0 studded leather armor {80} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 22 You carried 0 sins You could not have this property at all: shock resistance Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 251 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 67% Potion drop chance was reduced to 81% Weapon drop chance was reduced to 78% Tool drop chance was reduced to 43% Food drop chance was reduced to 89% Shop item generation was reduced to 18% Concealing monsters were spawned underneath items 60% of the time only The following skill could not be trained at all: memorization The following skill became untrainable if you tried to train it too early: symbiosis (turn 21) The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 1176) You had blown your chance of training the two-handed weapons skill The following skill became untrainable after a while: protection spells (turn 6520) Heavy curses were more common by 7% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 46417 Monster spawn increase reached its maximum at turn 141885 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 580992 The monster class that cannot be genocided was light The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: mill giant (freq bonus 3) The monster species that spawned more often: sustainer (freq bonus 9) The monster species that spawned more often: old psychic dragon (freq bonus 8) The monster species that spawned more often: Kop-branded ravenous cream pie (freq bonus 10) The monster species that spawned more often: kresch gi (freq bonus 8) The monster species that spawned more often: unreasoned pinto (freq bonus 8) The monster species that spawned more often: blink colony (freq bonus 18) The monster species that spawned more often: yardie (freq bonus 18) The monster species that spawned more often: petty mountain nymph (freq bonus 16) The monster species that spawned more often: medium-length worm (freq bonus 6) The monster species that spawned more often: tundra bear (freq bonus 6) The monster species that spawned more often: sharp black poison (freq bonus 9) The monster species that spawned more often: silver dragon (freq bonus 20) The monster species that spawned more often: trained soldier (freq bonus 2) The monster species that spawned more often: zulu sclera commonable (freq bonus 24) The monster species that spawned more often: sonija (freq bonus 30) The monster species that spawned more often: dark stalker (freq bonus 8) The monster species that spawned more often: political beef cattle (freq bonus 10) The monster species that spawned more often: red putty (freq bonus 9) The monster species that spawned more often: power shoggoth (freq bonus 12) The monster trait that was more common: monsters that have trample attacks (freq bonus 3) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 7) The monster species that never randomly spawned: contamination stalk The monster species that never randomly spawned: geriatrist premised The monster species that never randomly spawned: concrete sentai The monster species that never randomly spawned: conflictive soaper The monster species that never randomly spawned: mini mimic The monster species that never randomly spawned: meres The monster species that never randomly spawned: devised warp patch The monster species that never randomly spawned: depowered mold The monster species that never randomly spawned: venom warp patch The monster species that never randomly spawned: skill mandragora peccable The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was never generated: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was never generated: traffic light ((null)) The RNG hath decreed that this item was never generated: coveted boots (pink sneakers) The RNG hath decreed that this item was never generated: time use stone (gray) The RNG hath decreed that this item was never generated: make pentagram (BLESSED CHARGING GAVE ONLY ONE CHARGE) The RNG hath decreed that this item was never generated: windmill blade (giant throwing star) The RNG hath decreed that this item was never generated: batleth ((null)) The RNG hath decreed that this item was never generated: moorland (swampy) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 7) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 16) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 4) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 19) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: thunder hammer ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: tactical nuke (governmental, freq bonus 47) The RNG hath decreed that this item was generated more often: missing code (PLZ RETURN TO DEVTEAM, freq bonus 7) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 3) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 3) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 6) The RNG hath decreed that this item was generated more often: obsidian hostage chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 6) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 3) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 75) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 57) The RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat) The RNG hath decreed that this item was always generated cursed: platinum spell stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: amulet of contamination resistance (gradual) The RNG hath decreed that this item was always generated cursed: wildhild bow ((null)) The RNG hath decreed that this item was always generated cursed: treasure chest ((null)) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: gain wisdom (glass) The RNG hath decreed that this item was always generated cursed: amulet of drain resistance (warped) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this trap was always invisible: fast forward trap The RNG hath decreed that this trap was generated more often: manler trap (freq bonus 8) Trap randomization happened for 1 in 421 traps Traps were spawned invisible 1 times in 57 Traps were extra hard to find 34% of the time Next attribute increase check would have come at turn 2120 Strength training was 50 Dexterity training was 38 Wisdom training was 15 Constitution training was 0 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having shock resistance (0) You saw invisible You leeched mana You had infravision You had 2530 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Sep 25 03:22:17 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 3% 85% b - protection 1 + protect 3% 80% c - cure blindness 2 + healing 3% 80% d - poison blast 4 + attack 7% 280% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Not Ready(6313) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) orcish dagger (crude dagger) tsurugi (long samurai sword) Armor poisonous cloak (godless cloak) leather gloves (princess gloves) archaic cloak (chrome cloak) Scrolls scroll of enchant weapon (STUFF WEIGH WAY TOO MUCH) scroll of healing (XOR OTA) scroll of mana (GENIE STUNT IS MORE POWER) scroll of phase door (TUOE DISNI) scroll of standard id (SAVE SOME POWER AFTER BEATTACK) scroll of cure (ACROBAT BATTLEBOOK UNARMEDCOMBAT) scroll of heal other (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) * scroll of extra healing (DELICATE SENSIBILITIES) * scroll of greater mana restoration (STILETTO HEELS SHOULD BE THE ELDER PRIESTS KRYPTONITE) scroll of food detection (HLY HLS) Spellbooks spellbook of confuse monster (fresh) spellbook of protection (horrible) spellbook of cure blindness (psystryke) spellbook of poison blast (amyflax) Potions potion of blindness (elder flower) potion of dimness (warping) potion of water (clear) potion of amnesia (sparkling) potion of gain energy (black lily) potion of fear (greasy) Rings ring of see invisible (bronze) ring of adornment (double) Wands wand of poison (royal) wand of venom scattering (wicker) wand of magic mapping (asymmetric) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 3: (vault) Level 4: <- You are here Vanquished creatures a mimic ant a bee 2 pack jackals a hunt canine 0 space goblins (1 created) 0 dwarves (1 created) a minidemon 2 kobolds a reston a femalemondaine 2 crude orcs 2 sewer rats a visor sewer rat a rabbit an eevee a little webmaker 4 hole spiders a pony a larva a crawling maggot a tearmaggot a mill worm a not so special bug a kur a bat (2 created) 0 Rame Ducks (1 created) 2 immobile spores (1 created) a yellow spore 3 slow fungi (1 created) 0 venom fungi (1 created) a back pew a gnome (2 created) a gnome lord 4 gnome watchers 0 baby grind hulks (1 created) a tron xorn a gnome zombie a bat zombie a dwarf zombie a retarded golem 0 warm-blooded golems (1 created) an ugly stick a dumb human a regular human a promiscuous lass an elderly gentleman 0 battle-scarred veterans (1 created) 2 twens 0 inactive mushroom patches (1 created) 2 regular plants a kogepan a killer pear a slimy mushroom patch a novice dark wall a hola-hola blurter 0 newborn rub monsters (1 created) a biem turret a flying fish 72 creatures born. 64 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 11 times You eaten food with animal by-products 11 times You eaten meat 10 times You were an atheist You never prayed to the gods You hit with a wielded weapon 95 times You killed 56 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 1 time You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 22 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 9 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 21 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (9 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (115 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (24 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (9 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (22 of 500) techniques [Restricted] (max Restricted) (7 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 4 with 2672 points, and 98 pieces of gold, after 2062 moves. Killer: quit You were level 6 with a maximum of 73 hit points when you quit. You reached the 75th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 2241111 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 47 [max 89]. Killed by a monster (litho elemental). - [213] 3 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 73 2969 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a shotgun shell. - [83] 74 2810 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a poisoned blast. - [94] *75 2672 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 73 [73] 76 2149 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2 [max 6]. 68 [68] 77 1824 Skullman-Alt-Dro-Mal-Neu died in The Dungeons of Doom on level 5. Killed by being stuck in an anoxic pit. - [37]