ziratha, chaotic female devilish Poison Mage ---- ### |...|## ##,# |..)|,## ##,,# ##|E. .....,,# #,,## #}&E.. ..^..},---#,,# #-E?.-- |...|....--,,# .. ..... --.. |.}.|......,,-|......<.##|... --.##....%.-,.....)....#,... |.--......,%-|..... ..|,%.. |..---..--,,#|......%^|#,.. |...-}-,}#,,##........|#,,,# |.....|##--,,-}--}----}#,,,, |......,--...,## ##%,## |.....|,....),,## ##,,#} |...---,--..--},######,## |..- #,#---- #,,,,,,,,} --- #,# ##,,%,,,,### #,# ###,,#,#,, ### ##,,, ,,# [Ziratha the Venom Scatterer] St14 Dx16 Co18 In17 Wi6 Ch4 PoiDevFemCha Dlvl:2 $25 HP-3(73) Pw72(72) AC5 Xp4/129 T696 Sat Bld Latest messages You kill the whirlwind! You fall into the water! You sink like a rock. You try to crawl out of the water. Pheew! That was close. The emu bites you! You hear the howling of the CwnAnnwn... [-3 -> 7] Warning: HP low! What do you want to zap? [fgu or ?*] In what direction? [47896321><] The wand hits the beginner elemental! You kill the beginner elemental! The gods will probably not appreciate this... The litho elemental claws you! [-7 -> 1] Warning: HP low! The bloody badguy claws you! You're bleeding! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (alternate weapon; not wielded) {24} t - a blessed +0 trident {10} v - 20 blessed +4 darts {0} x - 27 uncursed rusty +0 darts {0} y - an uncursed +0 elegant broadsword (weapon in foreclaw) {30} E - 27 uncursed +1 darts {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} s - an uncursed cheese {0} C - 9 cursed slime molds {0} Scrolls e - 2 uncursed scrolls of identify {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} A - a blessed finalized scroll of identify {0} D - an uncursed scroll of gain mana {0} Spellbooks i - a blessed spellbook of confuse monster (2:1) {0} j - a blessed spellbook of cure blindness (4:5) {0} k - a blessed spellbook of poison blast (7:3) {0} Potions d - an uncursed finalized potion of water {0} Rings h - a blessed +5 ring of gain strength {0} B - an uncursed ring of teleport control {0} Wands f - an uncursed wand of poison (0:10) {0} g - an uncursed wand of venom scattering (0:12) {0} u - a cursed wand of striking (0:5) {0} Tools l - an uncursed blindfold {0} w - an uncursed large box {500} z - an uncursed rusty tin opener {0} The large box is empty. Final attributes You have strayed Your alignment was -1 Your max alignment was 14 You carried 0 sins You could not have the double effect of this property: slow digestion Scroll identification only worked 100 times out of 106 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 42 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 199 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 84% chance Ring drop chance was reduced to 95% Amulet drop chance was reduced to 81% Implant drop chance was reduced to 93% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 71% Tool drop chance was reduced to 77% Food drop chance was reduced to 65% Shop item generation was reduced to 98% Monster death drops spawned with only 77% chance The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: matter spells The following skill became untrainable if you tried to train it too early: boomerang (turn 52) The following skill became untrainable if you tried to train it too early: firearms (turn 484) The following skill couldn't be trained before a certain turn number is reached: lance (turn 48261) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 128755 Monster spawn increase reached its maximum at turn 234457 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 909632 The monster class that cannot be genocided was xan or other mythical/fantastic insect Today, this monster class was always generated invisible: umber hulk The monster class that was spawned more often: fungus or mold (freq bonus 4) The monster species that spawned more often: weresoldierant (freq bonus 20) The monster species that spawned more often: grossest sergeantship benzoic labeller (freq bonus 108) The monster species that spawned more often: ripeout astral elemental (freq bonus 108) The monster species that spawned more often: escudo introduction (freq bonus 24) The monster species that spawned more often: quintuple napery selecting critiquing shorting sloucher (freq bonus 12) The monster species that spawned more often: defirmatory warp fungus (freq bonus 60) The monster species that spawned more often: Radio Kop (freq bonus 18) The monster species that spawned more often: hidden barbed devil (freq bonus 16) The monster species that spawned more often: chela of ghoolab shah (freq bonus 42) The monster species that spawned more often: autist (freq bonus 48) The monster species that spawned more often: balrog captain (freq bonus 18) The monster species that spawned more often: diffuse kobold (freq bonus 10) The monster species that spawned more often: decipherable starer (freq bonus 10) The monster species that spawned more often: Julchen's combat boot (freq bonus 12) The monster species that spawned more often: ram mumak (freq bonus 20) The monster species that spawned more often: ass turtle (freq bonus 12) The monster species that spawned more often: man-woman (freq bonus 12) The monster species that spawned more often: sudo kudo (freq bonus 28) The monster species that spawned more often: Johanetta (freq bonus 48) The monster species that spawned more often: kamitori (freq bonus 7) The monster trait that was more common: monsters that count as human (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 8) The monster species that never randomly spawned: antechamber signifier stonewall vindicated The monster species that never randomly spawned: diver troll The monster species that never randomly spawned: prairie kangaroo The monster species that never randomly spawned: korsair The monster species that never randomly spawned: pseudo-petty minotaur The monster species that never randomly spawned: sigma guard The monster species that never randomly spawned: tracing routemen The monster species that never randomly spawned: crawling eye The monster species that never randomly spawned: pious dad The monster species that never randomly spawned: retouching summit The RNG hath decreed that this item was never generated: cure freeze (snowy) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: sickle ((null)) The RNG hath decreed that this item was never generated: failed attempt boots (gentle sneakers) The RNG hath decreed that this item was never generated: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: helm of shuffling (grunter helmet) The RNG hath decreed that this item was never generated: bricklayer bar ((null)) The RNG hath decreed that this item was never generated: white spell stone (gray) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 16) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 9) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 21) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 6) The RNG hath decreed that this item was generated more often: no-light stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 6) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 8) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 7) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: rain (WASH MY PAST AWAY, freq bonus 9) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 5) The RNG hath decreed that this item was always generated cursed: robe of permanence (purple robe) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: copper dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: night vision (blueberry) The RNG hath decreed that this item was always generated cursed: soft chastity belt ((null)) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: rare helmet (silk helmet) The RNG hath decreed that this item was always generated cursed: implant of bile (pure) The RNG hath decreed that this trap was always invisible: rebellion trap The RNG hath decreed that this trap was generated more often: nasty nation trap (freq bonus 2) Trap randomization happened for 1 in 616 traps Traps were spawned invisible 1 times in 75 Traps were extra hard to find 10% of the time Next attribute increase check would have come at turn 3111 Strength training was 7 Dexterity training was 7 Wisdom training was 5 Constitution training was 2 Your sanity was 3 You were fire resistant You were poison resistant You were level-drain resistant You were bleeding (4) You had not decided on your sexuality yet You had infravision You had 2514 points of nutrition remaining You had full nutrients You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Aug 21 14:05:01 2020. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 94% b - cure blindness 2 + healing 0% 94% c - poison blast 4 + attack 15% 294% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 4X Prepared(0) sigil of discharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Reloading(637) invoke deity 4 R Prepared(0) symbiosis 4 O Prepared(0) power surge 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (chilling cloak) Scrolls scroll of identify (I WANNA BE THE GUY) scroll of healing (SATANCHOP IS SATANIC BECAUSE IT REMOVED RCFILES) scroll of mana (ONLY THE AMY WILL EVER ASCEND SLEX) scroll of phase door (STUNT PROTECTED HAS NO SUPESTATE) scroll of standard id (THAZI N EPIBATHA CHEOUCH CHA) scroll of cure (WASH MY PAST AWAY) scroll of heal other (ASCHELIDONETH BATHARIBATH) * scroll of extra healing (ULULATING WAGGISH) * scroll of greater mana restoration (SLEX PROTECTION IS 4K FLAT IE NETHACK FOURK) scroll of gain mana (BEHOLDERS ARE SUPPOSED TO BE WARNING LEVEL 2) Spellbooks spellbook of confuse monster (yellowish) spellbook of protection (sealed) spellbook of cure blindness (gambling) spellbook of poison blast (noble) Potions potion of water (clear) potion of speed (peppermint) Rings ring of gain strength (branching) ring of teleport control (bloodstone) Wands wand of poison (dragonbone) wand of venom scattering (fake) wand of striking (fluted) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: (vault) Level 2: <- You are here Vanquished creatures 0 ants (1 created) 2 jackals 0 baby huskies (1 created) 0 touch spores (1 created) 0 thiev spores (1 created) 0 jermlaines (10 created) 0 knifolds (1 created) 2 nonstandard kobolds a pleasure a large kobold (2 created) a small predator 0 giant badgers (1 created) an easy opponent 0 man eating plants (1 created) 0 nibble worms (2 created) a death maggot 0 bore worms (2 created) a grid bug an explode light a down centaur a beginner elemental 0 crawling elementals (1 created) a space (2 created) 0 emus (3 created) a whirlwind an invisible badguy (3 created) 0 bloody badguys (1 created) 0 litho elementals (1 created) 0 lichens (1 created) a shaded lichen 0 nolds (1 created) 0 brown force fungi (1 created) 0 shriekers (1 created) 0 venom fungi (1 created) a sub-gnome 0 Yendorian Recruits (1 created) a sanoid a rat zombie a kobold zombie a friendly adventurer 0 sad survivors (1 created) 0 white friars (1 created) 0 score thieves (1 created) a holographic survivor 0 sailors (1 created) a mangy-looking leper 0 furries (1 created) 0 air current babes (1 created) 0 weregiantants (1 created) 0 jellyfish (1 created) a normal frog 0 geckos (1 created) 0 drag mewlips (1 created) a stationary wall 0 novice light walls (1 created) 0 matter transmitters (1 created) 0 newborn rub monsters (1 created) a dummy monster needed for visual interface 0 amulets of change (1 created) 78 creatures born. 27 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 31 times You killed 26 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 13 You had a maximum sanity of 3 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 6 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 6 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (22 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (29 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (4 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 489 points, and 25 pieces of gold, after 696 moves. Killer: a monster (bloody badguy) You were level 4 with a maximum of 73 hit points when you died. You reached the 91st place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 89 531 Carlos3-Nuc-Alc-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a gas spore's explosion. - [35] 90 527 bugchazer-Wiz-Dop-Mal-Law died in The Dungeons of Doom on level 4. Killed by a scroll of genocide. - [30] *91 489 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (bloody badguy). - [73] 92 474 bagun-Mah-Dop-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Fleac, the shopkeeper). - [41] 93 424 Nirol-Off-Dvp-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (vanish core). - [37]