ziratha, chaotic female devilish Poison Mage --- ------------------------- |.. |.....!.................| |........... |................}}.....| ---------......}}}}......... ---------.....}}.}.P)..}}}}.....--------- |}}}......}}..}}}}}}..........}}}d.?V......}}}..}.....}....}.}}..}}}}}}}| |}}}....}}.}}}....x}....}}..n}...}}}....}.}.........:r}.....}}A}}....}}}| |}}}}}}}........r...}}}}..}}}....~.$}}}}}}}...........:}...@..<&......}}| |}}}}}...$.......!..N}}...............}}...}............}...aIIa....}}}}| ---------.......P......... ---------.o.}.........}}}k...I..--------- |..... |...}}......}}.}.....$..| - -....}}..>}}............- }........}.}}}}.M.....}}}... ...}}..}}}}}}....}}.}k....}}}.H.}}} .......}}}$..j..}}}}}.........}}}}........} ....}}}...}}}}............}}}}}..}}}}.}}}}}....... .............}}}..... ---------..Y..}}}....}}}}}}.....--- |................... |.....D.......?.}}......| |................ |....................°.!| ----------------- ------------------------- [Ziratha the Poison Mixer] St7 Dx11 Co8 In11 Wi4 Ch5 PoiDevFemCha Dlvl:2 $9 HP-1(20) Pw21(21) AC9 Xp1/19 T543 Latest messages The grant bites you! [-1 -> 5] The Coure hits you! [-1 -> 4] The Coure hits you! [-1 -> 3] Warning: HP low! What do you want to zap? [fgA or ?*] In what direction? [47896321><] The blast of poison gas hits the Coure. The blast of poison gas bounces! The Coure hits you! [-1 -> 3] Warning: HP low! The Coure hits you! [-1 -> 2] Warning: HP low! It misses. The grant bites you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} u - the blessed +2 sling named Winsett's Big Daddy (alternate weapon; not wielded) {2} C - an uncursed +0 dagger {4} Armor b - an uncursed greased +1 poisonous cloak {4} v - an uncursed +0 pair of jumping boots {8} Comestibles c - 2 uncursed food rations {0} y - an uncursed tripe ration {0} Scrolls e - a blessed scroll of confuse monster {0} n - 5 uncursed scrolls of healing {0} o - 5 uncursed scrolls of mana {0} p - 2 uncursed scrolls of phase door {0} q - an uncursed very rotted scroll of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} B - an uncursed finalized scroll of enthronization {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:0) {0} j - a blessed finalized spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:0) {0} l - a blessed finalized spellbook of poison blast (0:2) {0} w - an uncursed spellbook of clairvoyance named empty (0:0) {0} Potions d - an uncursed finalized potion of oil (400) {0} x - a blessed finalized potion of see invisible {0} z - a blessed potion of paralysis {0} Rings h - an uncursed ring of regeneration (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:2) {0} g - an uncursed wand of venom scattering (0:2) {0} A - a * uncursed wand of opening (0:16) {0} Tools m - an uncursed oil lamp (1234) {0} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 14 You carried 0 sins You could not have this property at all: petrification resistance You could not have the double effect of this property: quad attacks Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 33 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 72% Amulet drop chance was reduced to 52% Armor drop chance was reduced to 99% Tool drop chance was reduced to 99% Shop item generation was reduced to 54% Concealing monsters were spawned underneath items 58% of the time only The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: gun control The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: elemental spells (turn 20) The following skill became untrainable if you tried to train it too early: firearms (turn 2400) The following skill became untrainable after a while: missile weapons (turn 16499) The following skill couldn't be trained before a certain turn number is reached: form VI (Niman) (turn 69277) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36000 Monster spawn increase reached its maximum at turn 130783 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2303987 The monster class that cannot be genocided was ghost The monster class that was spawned more often: ant or other insect (freq bonus 6) The monster species that spawned more often: ballistic turret (freq bonus 18) The monster species that spawned more often: bullywug (freq bonus 7) The monster species that spawned more often: asgardian (freq bonus 60) The monster species that spawned more often: low kop (freq bonus 32) The monster species that spawned more often: undead cellar child (freq bonus 24) The monster species that spawned more often: contagion lasher (freq bonus 21) The monster species that spawned more often: crypt lich (freq bonus 60) The monster species that spawned more often: chunking dotty (freq bonus 24) The monster species that spawned more often: clavicle bailiff (freq bonus 8) The monster species that spawned more often: eternal star (freq bonus 12) The monster species that spawned more often: scorestealer (freq bonus 12) The monster species that spawned more often: Inspector Kaptain (freq bonus 7) The monster species that spawned more often: personifying thirteenth (freq bonus 64) The monster species that spawned more often: psychic monster (freq bonus 27) The monster species that spawned more often: numb fly (freq bonus 30) The monster species that spawned more often: nuub gnome (freq bonus 30) The monster species that spawned more often: kith dragon (freq bonus 8) The monster species that spawned more often: Kraken, the Fiend of Water (freq bonus 48) The monster species that spawned more often: Marius (freq bonus 24) The monster species that spawned more often: trembling counter wishfully penthouse comity picador (freq bonus 30) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 1) The monster trait that was more common: monsters that boast (freq bonus 6) The monster species that never randomly spawned: fleece banger The monster species that never randomly spawned: domestic lurking play figure The monster species that never randomly spawned: incurving teddy lunate destination insurmountable The monster species that never randomly spawned: adult stone dragon The monster species that never randomly spawned: failure eidolon The monster species that never randomly spawned: caddy riding The monster species that never randomly spawned: probation bimetallic misplace The monster species that never randomly spawned: glacier fern spore The monster species that never randomly spawned: stone serpent The monster species that never randomly spawned: bb soul The RNG hath decreed that this item was never generated: helmet (plumed helmet) The RNG hath decreed that this item was never generated: amulet of weak magic (weaksauce) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: butterfinger stone (gray) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: empty line helmet (strip bandana) The RNG hath decreed that this item was never generated: elemental beam (wet) The RNG hath decreed that this item was never generated: disconnected boots (living boots) The RNG hath decreed that this item was never generated: crypt (YOU ARE CLOSE TO DEATH) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: silver spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: message filter helmet (netradiation helmet, freq bonus 37) The RNG hath decreed that this item was generated more often: training (chocolate, freq bonus 17) The RNG hath decreed that this item was generated more often: heal other (SYMBIOTIC STEED, freq bonus 13) The RNG hath decreed that this item was generated more often: monnoise stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: particle cannon (commanded, freq bonus 7) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 11) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 2) The RNG hath decreed that this item was generated more often: changing directive stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: lead bullet ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 6) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 5) The RNG hath decreed that this item was generated more often: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD, freq bonus 10) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 12) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 59) The RNG hath decreed that this item was always generated cursed: iron chain ((null)) The RNG hath decreed that this item was always generated cursed: amulet of unchanging (concave) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: dogshit boot ((null)) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: freeze sphere (hardcover) The RNG hath decreed that this item was always generated cursed: unstable stethoscope ((null)) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: gauntlets of leech (fingerless gloves) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: styx trap (freq bonus 2) Trap randomization happened for 1 in 49 traps Traps were spawned invisible 1 times in 98 Traps were extra hard to find 26% of the time Next attribute increase check would have come at turn 1140 Strength training was 8 Dexterity training was 8 Wisdom training was 7 Constitution training was 28 Your sanity was 12 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having petrification resistance (0) You had infravision You had 1113 points of nutrition remaining You had full nutrients You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Aug 21 14:05:01 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 2% 95% b - protection 1 + protect 2% 95% c - cure blindness 2 + healing 2% 105% d - poison blast 4 + attack 90% 295% e - clairvoyance 3 + divine 90% 96% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (slowing gown) jumping boots (blue sneakers) Scrolls scroll of confuse monster (THEN CALL IT POPO MAIL) scroll of healing (BIEN TACHYMETRE GRESILLEMENT) scroll of mana (POTESTAS) scroll of phase door (ONLY I KNOW HOW THE INTERIOR BUG IN FALLOUT 3 WORKS) scroll of standard id (MA MILLOCOR) scroll of cure (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) scroll of heal other (SACRED TRANSPOSITIONS) * scroll of extra healing (YERXA) * scroll of greater mana restoration (I AM THE BEST) scroll of enthronization (AMYXJONADAB) Spellbooks spellbook of confuse monster (engraved) spellbook of protection (jetting) spellbook of cure blindness (mottled) spellbook of poison blast (nightly) spellbook of clairvoyance (fearsome) Potions potion of oil (colorless) potion of see invisible (buzzing) potion of paralysis (mum) Rings ring of regeneration (antimony) Wands wand of poison (acoustic) wand of venom scattering (pixelated) wand of opening (glass) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 grants (2 created) a corroblob a flightless bird 0 xoves (1 created) 0 white jellies (1 created) 0 kobolds (2 created) 0 pack kobolds (2 created) 0 teapot grannies (1 created) 0 goblins (1 created) 0 wimpgoblins (1 created) 0 little lambs (1 created) 2 drains rats (3 created) 0 rabbits (1 created) 0 grain vortices (1 created) 0 grid bugs (1 created) an egg-laying mammal 0 Coures (1 created) 0 crawl dragons (1 created) a lichen 0 venom fungi (1 created) 0 giant children (1 created) 0 Keystone Policemen (3 created) 0 creep mummies (1 created) 0 mininagas (1 created) 0 low oozes (1 created) 0 punks (1 created) 0 vampiroids (1 created) 0 lemurs without an e (1 created) 0 dumb humans (1 created) 0 dunadans (1 created) 0 eh ghosts (2 created) 0 undefined fish (1 created) a newt (2 created) 0 dwens (1 created) 0 stationary walls (1 created) a +1 nl wall (2 created) 0 flying fish (1 created) a fire trove 0 disintegration troves (1 created) 0 dummy monster needed for visual interfaces (1 created) 50 creatures born. 9 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 10 times You killed 7 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 6 You had a maximum sanity of 12 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (3 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (29 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (1 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (24 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 135 points, and 9 pieces of gold, after 543 moves. Killer: a monster (grant) You were level 1 with a maximum of 20 hit points when you died. You reached the 108th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 106 144 Roo-Cou-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (Kop Lieutenant). - [8] 107 143 naoky-Che-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (memant). - [36] *108 135 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (grant). - [20] 109 124 btolley-Nec-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a system shock. - [21] 110 117 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Fell into a pit. - [20]