ziratha, chaotic female devilish Poison Mage #########------- ### #`,,,,,,,,......|##------- #,#------#,########|.....-,,..<...| #,,+.....,,########|.....|,,|.....| #,,|...>|####,,,,,,......-,,......| #,#.....| ,,,,#####-------,,-.----- ##,#|....|#,,,,# #,,#,,# #,`#------,,##,,# ##,##,# #)# #,,,,,,####,#------ #,##,# #,###,###### #,#|....| #,##&## #,#,,,# #,,.....-----#,##F@` #,#,### ###|........|#,####. -|--------.-----,#,# |.........,,# .. |..............-,#,# |........|### .`` |..............|##,# ---------- ``.` |...............,,,# ----- |..............|#### ---------------- [Ziratha the Poison Mixer] St5 Dx12 Co16 In17 Wi12 Ch6 PoiDevFemCha Dlvl:2 $13 HP-3(43) Pw42(44) AC8 Xp2/29 T469 Latest messages WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! "How dare you break my door?" Rohk hits you! [-4 -> 39] Rohk just misses! Rohk hits you! [-10 -> 29] Rohk hits you! [-14 -> 15] Rohk hits you! [-9 -> 6] Warning: HP low! Rohk hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - a blessed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} w - a blessed tripe ration {0} Scrolls e - an uncursed finalized scroll of identify {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} s - an uncursed finalized scroll of charging {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (3:3) {0} k - a blessed spellbook of cure blindness (4:1) {0} l - a blessed finalized spellbook of poison blast (0:3) {0} Potions d - an uncursed finalized potion of gain energy {0} u - an uncursed potion of paralysis {0} x - a blessed potion of levitation {0} Rings h - an uncursed +3 ring of gain wisdom {0} v - an uncursed -1 ring of gain intelligence {0} Wands f - an uncursed wand of poison (0:7) {0} g - an uncursed wand of venom scattering (0:0) {0} t - an uncursed wand of lightning (0:8) {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins You could not have this property extrinsically: scent view You could not have the double effect of this property: half spell damage Ring identification only worked 4 times out of 39 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 215 Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 63% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 43% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 76% Armor drop chance was reduced to 82% Tool drop chance was reduced to 67% Food drop chance was reduced to 96% Shop item generation was reduced to 45% Monster death drops spawned with only 88% chance The following skill could not be trained at all: hammer The following skill became untrainable after a while: divination spells (turn 53294) The following skill became harder to train at higher skill levels: enchantment spells Heavy curses were more common by 3% Prime curses were more common by 24% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35476 Monster spawn increase reached its maximum at turn 102691 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 485850 The monster class that cannot be genocided was kobold The monster species that spawned more often: hopping spider (freq bonus 12) The monster species that spawned more often: petrificator (freq bonus 8) The monster species that spawned more often: air-wolf (freq bonus 2) The monster species that spawned more often: mysteriously replicate invidiously (freq bonus 2) The monster species that spawned more often: unmanning autosuggestion pictograph (freq bonus 3) The monster species that spawned more often: secreting remain (freq bonus 12) The monster species that spawned more often: unexchangeable lido (freq bonus 4) The monster species that spawned more often: rain-guessing dragon (freq bonus 12) The monster species that spawned more often: veepoid (freq bonus 2) The monster species that spawned more often: Wolf-Man (freq bonus 2) The monster species that spawned more often: sun spawn (freq bonus 12) The monster species that spawned more often: weredraconian (freq bonus 3) The monster species that spawned more often: paralyzer (freq bonus 8) The monster species that spawned more often: The Greater Hell-Lichen (freq bonus 4) The monster species that spawned more often: airiest blissfully (freq bonus 24) The monster species that spawned more often: Mim, Betrayer of Turin (freq bonus 3) The monster species that spawned more often: quixotry cautioned (freq bonus 3) The monster species that spawned more often: nave holocaust (freq bonus 6) The monster species that spawned more often: lithely allegement (freq bonus 12) The monster species that spawned more often: kalmuth sephirah (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 1) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 4) The monster trait that was more common: monsters that buzz (freq bonus 6) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 1) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 6) The monster trait that was more common: monsters that eat metal (freq bonus 1) The monster trait that was more common: monsters that are breathless (freq bonus 4) The monster species that never randomly spawned: wod captain The monster species that never randomly spawned: black dog The monster species that never randomly spawned: purple ampersand The monster species that never randomly spawned: Antje's dancing shoe The monster species that never randomly spawned: fluffing looper peephole The monster species that never randomly spawned: silent watcher The monster species that never randomly spawned: hosefull kobold The monster species that never randomly spawned: stimulative unpromisingly The monster species that never randomly spawned: notable wort The monster species that never randomly spawned: spooky fieldpiece The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was never generated: implant of twilight (elysian) The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was never generated: implant of credit (consecrated) The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: yoga pants ((null)) The RNG hath decreed that this item was never generated: heroic dragon scale shield (heroic dragonhide shield) The RNG hath decreed that this item was never generated: borderless helmet (grimace helmet) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 74) The RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 11) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 3) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 19) The RNG hath decreed that this item was generated more often: soft mattock ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 36) The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 39) The RNG hath decreed that this item was generated more often: corona dragon scale shield (corona dragonhide shield, freq bonus 24) The RNG hath decreed that this item was generated more often: butterfinger stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of redemption (shrewd, freq bonus 91) The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: airhead cap (cloudy helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: metal shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: volcanic broadsword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: directive (ordering, freq bonus 5) The RNG hath decreed that this item was always generated cursed: rain (washed) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: skill loss stone (gray) The RNG hath decreed that this item was always generated cursed: elvis shoes (velvet pumps) The RNG hath decreed that this item was always generated cursed: implant of galvanization (misunderstood) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this item was always generated cursed: platinum saber ((null)) The RNG hath decreed that this item was always generated cursed: using hazard (wiseguy) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this trap was always invisible: toxic venom trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 6) Trap randomization happened for 1 in 416 traps Traps were spawned invisible 1 times in 37 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 7634 Strength training was 9 Dexterity training was 3 Wisdom training was 7 Constitution training was 7 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1362 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Aug 21 14:05:01 2020. You could have safely prayed (49) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 96% b - protection 1 + protect 0% 96% c - cure blindness 2 + healing 0% 96% d - poison blast 4 + attack 25% 304% Techniques known in the end Name Level Status reinforce memory 2X LIMIT(0) sigil of control 2X LIMIT(0) sigil of tempest 2X LIMIT(0) sigil of discharge 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) symbiosis 2 O LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (funeral cloak) Scrolls scroll of identify (TSCHAEAUWIEAUW) scroll of healing (GREEN CROSS ACTUALLY EXISTS) scroll of mana (I ONLY PLAY AA) scroll of phase door (WAND OF SPEED PLAYER) scroll of standard id (HTH HAND GFY) scroll of cure (MOVE RISED SLOW) scroll of heal other (LET ME VOTE LET ME VOTE LET ME VOTE) * scroll of extra healing (MUQIN BENDAN XI WO DE JIBA) * scroll of greater mana restoration (YOU WILL DIE A SLOW SLOW DEATH) scroll of charging (B T M M M M M) Spellbooks spellbook of confuse monster (dark brown) spellbook of protection (flaming) spellbook of cure blindness (pocket) spellbook of poison blast (pewet) Potions potion of gain energy (silver) potion of paralysis (bright) potion of levitation (cooling) Rings ring of gain wisdom (wary) ring of gain intelligence (rugged) Wands wand of poison (pentagonal) wand of venom scattering (mercury) wand of lightning (stable) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: (vault) Level 2: <- You are here Vanquished creatures an ant 0 flightless birds (1 created) a mini gremlin a knifold 0 fast mimickers (1 created) a sillymondaine a wisdash 2 little pigs 0 early thievers (1 created) 0 sparrows (1 created) a mould 0 venom fungi (1 created) 0 slimebesus (1 created) 0 sleepy vampires (1 created) 0 karakasas (1 created) 0 shopkeepers (1 created) an eh ghost 18 creatures born. 9 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (26 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (24 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 166 points, and 0 pieces of gold, after 469 moves. Killer: a monster (Mr. Rohk, the shopkeeper) You were level 2 with a maximum of 43 hit points when you died. You reached the 86th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 84 230 bugchazer-Wiz-Dop-Mal-Law died in The Dungeons of Doom on level 3. Killed by a talc. - [27] 85 200 btolley-Nec-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [35] *86 166 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 2. Killed by a monster (Mr. Rohk, the shopkeeper). - [43] 87 144 Roo-Cou-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (Kop Lieutenant). - [8] 88 143 naoky-Che-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (memant). - [36]