ziratha, chaotic female devilish Poison Mage ####################### ..........#........#.. ##### -.........#....#. ###...# |.--------#-...#..# #.....# + |.| |....#.. #...<.## |. |.| ##....#. ##.....# +.-----.| ------...#.#..# #...### |.......--+--...........#..###.## | ----.............-----......#..##.## -..{...................| ###....##..#..# .......... -----.....----...+ |.......#..#.## ##...#|..|...| |.#..........# +........|...-----........#..## ##.{.#|----............#...#..# |.....-.%.|................#..## ##&#.#|...|..#...#....-#-#-##..# #@#-#|.%%|...........#.||..#..## . -----.#...>.....|%%..%)#..# %%. | #.........#..........#..# ----- -...............|..%.|%%#.. ..............#..........#.......#..# [Ziratha the Green Poisoner] St6 Dx6 Co8 In14 Wi4 Ch7 PoiDevFemCha Dlvl:6 $50 HP-12(83) Pw94(110) AC8 Xp7/706 T3543 Sat Latest messages Baliga wields a shotgun {15}! Baliga fires 2 shotgun shells! You are hit by the 1st shotgun shell! You hear the howling of the CwnAnnwn... [-24 -> 7] Warning: HP low! You dodge the 2nd shotgun shell. Baliga touches you! [-1 -> 6] Warning: HP low! Pick an object. @ a human or elf (Baliga) (base level 24) (female) Accessing Pokedex entry for shopkeeper... Base statistics of this monster type: Base level = 24, difficulty = 29, AC = -6, magic resistance = 50, alignment 0. Fast (18). Special generation. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous flyer. Is the same race as you. Can be seen with infravision. Can spontaneously betray you if tame. Can't be tamed. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form. Attacks: 4d4, uses weapon - ordinary physical 4d4, uses weapon - ordinary physical In what direction? [47896321><] The blast of poison gas hits Baliga! The blast of poison gas bounces! Baliga wields a two-handed sword {60}! Baliga wields a shotgun {15}! Baliga fires 2 shotgun shells! You are hit by the 1st shotgun shell! You die... Your inventory Amulets w - an uncursed amulet of magical breathing {0} O - a cursed amulet of ESP {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} t - 2 uncursed +0 orcish short swords {24} D - 13 blessed +4 darts {0} L - an uncursed +0 silver saber {12} Armor n - an uncursed corroded +1 poisonous cloak (being worn) {4} F - an uncursed +0 exciting armor (being worn) {60} J - an uncursed +0 enchanted (of boss encounters) pair of sky-high heels {8} M - an uncursed +0 studded leather armor {80} Comestibles c - 2 uncursed food rations {0} x - an uncursed tripe ration {0} H - a cursed lizard corpse {10} K - 5 uncursed melons {0} Scrolls e - an uncursed finalized scroll of trap detection {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} v - 5 uncursed scrolls of healing {0} B - a blessed scroll of teleportation {0} C - a blessed scroll of stalactite {0} G - an uncursed finalized scroll of confuse monster {0} I - an uncursed scroll of teleportation {0} Spellbooks i - a blessed spellbook of confuse monster (4:1) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} u - an uncursed spellbook of diving (0:2) {0} y - an uncursed finalized spellbook of gain spact (0:0) {0} Potions d - an uncursed finalized potion of object detection {0} E - a blessed finalized potion of invisibility {0} P - a blessed potion of speed {0} Rings h - a blessed +1 ring of gain strength (on right foreclaw) {0} N - a cursed ring of hunger {0} Wands f - an uncursed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (0:18) {0} Q - an uncursed wand of objection (0:5) {0} Tools b - an uncursed large box {500} m - an uncursed blindfold {0} z - a blessed leather saddle {0} The large box is empty. Final attributes You were piously aligned Your alignment was 24 Your max alignment was 24 You carried 0 sins You could not have this property intrinsically: flying You could not have the double effect of this property: half spell damage Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 31 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 7 Book drop chance was reduced to 98% Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 4% Ring drop chance was reduced to 71% Wand drop chance was reduced to 48% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 97% Tool drop chance was reduced to 97% Food drop chance was reduced to 71% Concealing monsters were spawned underneath items 70% of the time only The following skill could not be trained at all: morning star The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: attack spells (turn 78) The following skill became untrainable after a while: dagger (turn 47505) The following skill couldn't be trained before a certain turn number is reached: shield (turn 64718) The following skill became harder to train at higher skill levels: healing spells Number of artifacts generated was 1 Number of fake artifacts generated was 6 Monster spawn increase started at turn 12171 Monster spawn increase reached its maximum at turn 333252 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2615144 The monster class that cannot be genocided was kobold The monster species that spawned more often: sleeping hulk (freq bonus 1) The monster species that spawned more often: chocobo (freq bonus 12) The monster species that spawned more often: bright white force fungus (freq bonus 2) The monster species that spawned more often: hyposensitized secluded (freq bonus 1) The monster species that spawned more often: harmonic alien pod (freq bonus 6) The monster species that spawned more often: innovation glaceed (freq bonus 6) The monster species that spawned more often: pumping laser (freq bonus 8) The monster species that spawned more often: stupefying turret (freq bonus 24) The monster species that spawned more often: undead school fish (freq bonus 24) The monster species that spawned more often: mean stalk (freq bonus 28) The monster species that spawned more often: shiv cusp (freq bonus 18) The monster species that spawned more often: mastodon squawked (freq bonus 6) The monster species that spawned more often: Magdalena's dancing shoe (freq bonus 8) The monster species that spawned more often: tribute (freq bonus 12) The monster species that spawned more often: werepeeptoe (freq bonus 12) The monster species that spawned more often: tannic coping debt (freq bonus 6) The monster species that spawned more often: quirkily embody (freq bonus 6) The monster species that spawned more often: deprogrammed time upside (freq bonus 4) The monster species that spawned more often: runoff force fungus (freq bonus 20) The monster species that spawned more often: algolian suntiger (freq bonus 24) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 4) The monster trait that was more common: monsters that conceal under items (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 3) The monster trait that was more common: monsters that count as mind flayers (freq bonus 3) The monster trait that was more common: monsters that count as pokemon (freq bonus 2) The monster trait that was more common: monsters that want quest artifacts (freq bonus 2) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 4) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster species that never randomly spawned: duergar king The monster species that never randomly spawned: misdemeanant futurity The monster species that never randomly spawned: futural ontogenetically The monster species that never randomly spawned: shuri banger The monster species that never randomly spawned: wrinkled mushroom patch The monster species that never randomly spawned: piercer The monster species that never randomly spawned: soft mushroom The monster species that never randomly spawned: green play figure The monster species that never randomly spawned: Boris The monster species that never randomly spawned: umber hydra The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: evil dragon scale shield (evil dragonhide shield) The RNG hath decreed that this item was never generated: egoism (enviable) The RNG hath decreed that this item was never generated: implant of clumsiness (mnemonic) The RNG hath decreed that this item was never generated: grassland (deitificial) The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: droven helm (spider shaped helm) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: elm street stone (gray) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: ragnarok (all-ending, freq bonus 40) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 6) The RNG hath decreed that this item was generated more often: paper shotgun ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 19) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 14) The RNG hath decreed that this item was generated more often: second skin (fleshy wrap, freq bonus 32) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 23) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 11) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 3) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 6) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 13) The RNG hath decreed that this item was generated more often: wonder chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 53) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this item was always generated cursed: black aestivalis (runed broadsword) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: baked sweet potato ((null)) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: amulet of ESP (circular) The RNG hath decreed that this item was always generated cursed: placeholder gloves (spanish gloves) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: implant of maggots (hexing) The RNG hath decreed that this trap was always invisible: container kaboom trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 4) The spell school whose books are more common was matter spells (freq bonus 12) The spell school whose books are more common was chaos spells (freq bonus 9) Trap randomization happened for 1 in 481 traps Traps were spawned invisible 1 times in 40 Traps were extra hard to find 36% of the time Next attribute increase check would have come at turn 9024 Strength training was 50 Dexterity training was 50 Wisdom training was 21 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were resistant to fear You were heterosexual You leeched mana You had infravision You had 2620 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could have safely prayed (197) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 65% b - protection 1 + protect 0% 65% c - cure blindness 2 + healing 0% 65% d - poison blast 4 + attack 0% 277% e - gain spact 8 + chaos 100% 81% f - diving 5 + elemental 87% 96% Techniques known in the end Name Level Status reinforce memory 7X LIMIT(0) sigil of control 7X LIMIT(0) sigil of tempest 7X LIMIT(0) sigil of discharge 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) symbiosis 7 O LIMIT(0) power surge 5X LIMIT(0) draw energy 3X LIMIT(0) recharge 1X LIMIT(0) Discoveries Amulets amulet of magical breathing (watery) amulet of ESP (wired) Weapons silver khakkhara (silver monk's staff) orcish short sword (crude short sword) Armor poisonous cloak (arcane cloak) sky-high heels (thigh boots) Scrolls scroll of trap detection (MICRODOLLAROFT) scroll of healing (THANNOUITA KERTOMENOU PAKERBAO KRAMMASIRAT) scroll of mana (YITH GETS ONESHOT BY A MOTHERFUCKING BABY) scroll of phase door (SORRY NISI) scroll of standard id (WONDERLOVELY BATHING HOUSE) scroll of cure (CHOMASO EMMAI SERBONI EMER) scroll of heal other (THERESA FLAUSCHEBUESCHEL MAY) * scroll of extra healing (DEHARK A SONE BHELL) * scroll of greater mana restoration (BURPHACK IS MUCH MORE EVIL THAN SLEX) scroll of teleportation (RANTING BACILLUS) scroll of stalactite (FANNY IS JUST A REGULAR FEMALE NAME) scroll of confuse monster (CHLELOR PHACHILER MAZ MACHAIRIOCH) Spellbooks spellbook of confuse monster (salted) spellbook of protection (fleeting) spellbook of cure blindness (gold) spellbook of poison blast (red and white) spellbook of gain spact (canvas) spellbook of diving (conceptual) Potions potion of object detection (fizzy) potion of blindness (pink) potion of paralysis (clover) potion of invisibility (orange) potion of speed (quicksilver) Rings ring of gain strength (bore) ring of hunger (ridged) Wands wand of poison (nickel) wand of venom scattering (regular-sized) wand of objection (metal) Tools large box (wooden box) leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: (altar, vault) Level 2: (altar, mines) Level 6: <- You are here Vanquished creatures a slow ant 0 corroblobs (1 created) a launchblob 2 jackals 3 wild wolves 0 floating eyes (1 created) a resistant eye 0 pet cats (1 created) 0 hobbit younglings (1 created) 0 talc hobbits (1 created) 0 bloating dwarves (1 created) 0 large hobbits (1 created) a manes a dretch a large kobold 0 tuski mimics (1 created) a young nymph a dryad a goblin 0 group goblins (1 created) 0 hitter goblins (1 created) a hobgoblin 0 porcupos (1 created) 8 large rothes 0 drains rats (3 created) 0 toxrats (1 created) 2 giant rats 0 rattatas (2 created) a millipede 2 spiderlings 0 sized spiders (1 created) 0 normal-color clouds (1 created) a nibble worm a generic error an insect cloud a minor mirror a one-winged bat a tiny dragon 0 score molds (1 created) 0 luminescent molds (1 created) a golden fungus 0 venom fungi (1 created) a sub-gnome (3 created) 0 gnomes (2 created) 0 covid gnomes (1 created) 0 little grey aliens (1 created) 0 pat gnomes (1 created) 0 intermediate gnomes (1 created) 0 intercromes (1 created) 0 gnome lords (1 created) 0 gnomish wizards (1 created) 0 burrower gnomes (1 created) a giant child 0 carollian monsters (1 created) 0 Keystone Kops (2 created) a creep mummy a blah mummy a sanity mummy a bat mummy 0 kobold mummies (2 created) a startchanic a meadow snake 0 tapioca snakes (1 created) a magic touch a barrow wight a baby owlbear a new zombie 0 gnome zombies (1 created) 0 orc zombies (1 created) a zombie a warm-blooded golem a child nurse 0 zero gunnhilds (1 created) a village idiot a coal miner 0 shopkeepers (7 created) 0 prisoners (4 created) 0 aligned priests (1 created) 0 watchmen (5 created) 0 watch captains (1 created) 0 baby boos (1 created) a bu two a midghost 0 turto fish (1 created) 0 marto fish (1 created) 0 large eels (1 created) a newt 0 geckos (1 created) a lizard a forgotten plant 2 blazing fern spores a white mushroom patch a kogepan an attack food a firefood a pumpkin 0 dot grues (1 created) 0 novice roll walls (1 created) a colorless icky thing 0 biem turrets (1 created) 0 green suppliers (1 created) 135 creatures born. 65 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 11 times You eaten food with animal by-products 11 times You eaten meat 11 times You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 85 times You killed 56 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 2 times You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 24 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 1 time You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 1 time You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 1 time You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 11 times You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 1 time You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 2 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (8 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (13 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (105 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (36 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (1 of 500) two-handed weapons [Restricted] (max Restricted) (28 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (12 of 500) petkeeping [Restricted] (max Restricted) (18 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 6 with 2969 points, and 50 pieces of gold, after 3543 moves. Killer: a shotgun shell You were level 7 with a maximum of 83 hit points when you died. You reached the 50th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 48 3474 btolley-Dra-Asg-Mal-Law died in The Gnomish Mines on level 3 [max 4]. Killed by a monster (exciting ass). - [76] 49 3374 Nirol-Ana-Scr-Mal-Neu was poisoned in The Dungeons of Doom on level 4 [max 5]. Poisoned by a sick monkey. 67 [67] *50 2969 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a shotgun shell. - [83] 51 2149 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2 [max 6]. 68 [68] 52 1823 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a spetum. - [80]