ziratha, chaotic female devilish Poison Mage ---|-------- |..&.......| |..........| |.......<..| |..........| |..........| |..........| |..........| ------------ [Ziratha the Poison Mixer] St6 Dx10 Co7 In9 Wi4 Ch4 PoiDevFemCha Dlvl:2 $16 HP-2(20) Pw19(19) AC8 Xp1/13 T587 Leg Latest messages You get blasted! [-1 -> 19] The door opens. There is a wall in the way! (2x) This is a lava tile that can burn you to a crisp. Really step on it? [yn] (n) Suddenly, a void jumpgate appears. Do you want to enter the jumpgate and be teleported to a random location on this level? [y/yes/no] There is a wall in the way! (5x) 1 gold piece. There is a wall in the way! You see here a pick-axe {32}. y - a pick-axe {32}. There is a wall in the way! 1 gold piece. There is a wall in the way! KAABLAMM!!! You triggered a land mine! [-18 -> 2] Warning: HP low! You fall into a pit! You die... Your inventory Amulets x - a cursed amulet of ESP {0} Weapons a - the blessed +2 silver khakkhara named White Tiger (weapon in foreclaws) {24} w - 10 uncursed +0 crossbow bolts {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of gain mana {0} n - 6 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (3:0) {0} j - a blessed spellbook of protection (4:3) {0} k - a blessed spellbook of cure blindness (0:4) {0} l - a blessed spellbook of poison blast (0:2) {0} v - an uncursed spellbook of slow monster (0:2) {0} Potions d - a blessed potion of extra healing {0} Rings h - an uncursed ring of searching {0} u - a cursed ring of polymorph {0} Wands f - a ! uncursed wand of poison (0:5) {0} g - an uncursed wand of venom scattering (0:8) {0} Tools m - an uncursed blindfold {0} y - an uncursed +0 pick-axe {32} Gems t - an uncursed +0 worthless piece of red glass {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: sickopathy You could not have the double effect of this property: fear factor Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 20 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 141 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 10% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 84% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 84% Weapon drop chance was reduced to 82% Tool drop chance was reduced to 96% Food drop chance was reduced to 81% Shop item generation was reduced to 68% Concealing monsters were spawned underneath items 88% of the time only The following skill was trained at half the usual rate: implants The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: occult spells The following skill was limited to expert proficiency: general combat Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 14732 Monster spawn increase reached its maximum at turn 167696 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1393650 The monster class that cannot be genocided was fungus or mold The monster species that spawned more often: spoiling benumb (freq bonus 48) The monster species that spawned more often: nursemaid simony moving gondolier tippet (freq bonus 24) The monster species that spawned more often: springboard unconcernedly queening (freq bonus 8) The monster species that spawned more often: warty force patch (freq bonus 42) The monster species that spawned more often: sheared anklet (freq bonus 6) The monster species that spawned more often: sue colony (freq bonus 1) The monster species that spawned more often: paralyzing sphere (freq bonus 30) The monster species that spawned more often: hahaha nymph (freq bonus 16) The monster species that spawned more often: white mold (freq bonus 4) The monster species that spawned more often: mummified gynoid (freq bonus 4) The monster species that spawned more often: deep lemming (freq bonus 6) The monster species that spawned more often: siena warp patch (freq bonus 3) The monster species that spawned more often: biohazard crudely (freq bonus 45) The monster species that spawned more often: fiery effulgence (freq bonus 8) The monster species that spawned more often: leprelich (freq bonus 3) The monster species that spawned more often: pit viper (freq bonus 36) The monster species that spawned more often: flying dryad (freq bonus 12) The monster species that spawned more often: aurae sashaying (freq bonus 3) The monster species that spawned more often: cannibalizing inexplicably (freq bonus 30) The monster species that spawned more often: ambulatory ambo (freq bonus 12) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 3) The monster trait that was more common: monsters whose attacks slow you (freq bonus 1) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 6) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2) The monster species that never randomly spawned: bluebeam golem The monster species that never randomly spawned: super vanishing point The monster species that never randomly spawned: grab tentacler The monster species that never randomly spawned: nautilus steersman The monster species that never randomly spawned: orange hulk The monster species that never randomly spawned: techno growth The monster species that never randomly spawned: quartz smasher The monster species that never randomly spawned: pish eulogizing The monster species that never randomly spawned: big brother The monster species that never randomly spawned: sanity beam The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: bone fragment (gray) The RNG hath decreed that this item was never generated: orange dragon scale mail ((null)) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: unlevitate (posh) The RNG hath decreed that this item was never generated: thunder wave (raw) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: implant of prospering (realgar) The RNG hath decreed that this item was never generated: amulet of bad part (anable) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 18) The RNG hath decreed that this item was generated more often: liquid ball ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 20) The RNG hath decreed that this item was generated more often: nexusport (scrambled, freq bonus 10) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 8) The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 90) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 6) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 14) The RNG hath decreed that this item was generated more often: container kaboom stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 87) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 36) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 10) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 7) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: tar star ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 66) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 51) The RNG hath decreed that this item was always generated cursed: moon axe (large silver axe) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: induce vomiting (rank) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: competition boots (blue sneakers) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: inka mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: stairwell stomping boots (plateau boots) The RNG hath decreed that this trap was always invisible: stuck announcement trap The RNG hath decreed that this trap was generated more often: rang call trap (freq bonus 2) Trap randomization happened for 1 in 466 traps Traps were spawned invisible 1 times in 77 Traps were extra hard to find 44% of the time Next attribute increase check would have come at turn 3474 Strength training was 12 Dexterity training was 1 Wisdom training was 11 Constitution training was 42 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having telepathy (0) You were prevented from having sickopathy (0) You had wounded rear limbs (119) You had infravision You had 2312 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 5% 95% b - protection 1 + protect 5% 95% c - cure blindness 2 + healing 5% 95% d - poison blast 4 + attack 90% 295% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) sigil of control 1X LIMIT(0) sigil of tempest 1X LIMIT(0) sigil of discharge 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) symbiosis 1 O LIMIT(0) Discoveries Amulets amulet of ESP (splatted) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (pink cloak) Scrolls scroll of gain mana (SVDUNPX SVPXUNPX) scroll of healing (AMYXJONADAB) scroll of mana (SUPER MARIO SCHWULSHINE) scroll of phase door (TERRAHACK TRASHED THE SAMURAI ROLE) scroll of standard id (GASEOUS SNAKE) scroll of cure (ZHNAERZTLICHE BEHANDLUNG) scroll of heal other (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO) * scroll of extra healing (THROW ANNOYING SEED TO MAKE WIRED) * scroll of greater mana restoration (THE HELL FUN PATCH IS ACTUALLY THE HELL EVIL PATCH) Spellbooks spellbook of confuse monster (dark green) spellbook of protection (iranian) spellbook of cure blindness (stellar) spellbook of poison blast (apocryphic) spellbook of slow monster (swampy) Potions potion of extra healing (gooey) Rings ring of searching (turkish) ring of polymorph (rubber) Wands wand of poison (feathered) wand of venom scattering (exploding) Gems worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 blots (1 created) a jackal (2 created) 2 pack jackals 0 touch spores (1 created) 0 gas spores (1 created) a hobbit youngling a jelly an axus jelly 0 pack kobolds (1 created) 0 baby mimics (1 created) 0 wimpgoblins (1 created) a goooblin 0 sewer rats (1 created) an evasive sewer rat (2 created) 0 rishrash rats (1 created) a black rat a little cheatspider 0 nibble worms (2 created) a boom light 0 venom fungi (1 created) a sub-gnome 0 japonses monsters (1 created) 0 strict snakes (1 created) 0 clolls (1 created) 0 vampiroids (1 created) 0 confined ghosts (1 created) 0 twens (2 created) 0 piles of worthless coins (1 created) 0 novice light walls (1 created) 0 cold troves (1 created) 35 creatures born. 12 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 9 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Basic] (max Expert) (29 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (6 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 117 points, and 16 pieces of gold, after 587 moves. Killer: fell into a pit You were level 1 with a maximum of 20 hit points when you died. You reached the 52nd place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 50 230 bugchazer-Wiz-Dop-Mal-Law died in The Dungeons of Doom on level 3. Killed by a talc. - [27] 51 144 Roo-Cou-Nul-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (Kop Lieutenant). - [8] *52 117 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Fell into a pit. - [20] 53 116 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by loss of potential. 20 [20] 54 116 lelle-Ele-Bre-Mal-Cha quit in The Dungeons of Doom on level 1. 25 [25]