ziratha, chaotic female devilish Poison Mage ------------ ---------######|.).[..)..%| |.>......,,,,,,-..)...[...| |.......|,`####|@[)).).`.[| ---------,, |&.)...|[[.| #,,#, ------------ ########,,, #,,>,,,,,,# #,------,,## #,|....|,,<# #,-....----- ##,|........| #,,|........| #,,|.{......| ---------,,---------- |.......|,,# |.*......,,# ---------### [Ziratha the Poison Mixer] St9 Dx14 Co9 In17 Wi4 Ch9 PoiDevFemCha Dlvl:2 $30 HP-6(20) Pw19(19) AC-2 Xp1/9 T500 Latest messages You are caught in the poison gas cloud! (2x) The poison gas cloud hits you! The poison doesn't seem to affect you. What do you want to zap? [fgw or ?*] In what direction? [47896321><] Boyabai is caught in the poison gas cloud! Boyabai resists the poison gas cloud! The poison gas cloud hits Boyabai! Boyabai is caught in the poison gas cloud! Boyabai resists the poison gas cloud! The poison gas cloud bounces! Boyabai is caught in the poison gas cloud! Boyabai resists the poison gas cloud! Boyabai is caught in the poison gas cloud! Boyabai resists the poison gas cloud! The poison gas cloud hits Boyabai! Boyabai wields a sawed-off shotgun {15}! Boyabai fires 3 shotgun shells! You are hit by the 1st shotgun shell! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} x - a blessed +0 icky blade {16} K - 41 uncursed +0 ya {1} Armor b - an uncursed +1 poisonous cloak (being worn) {4} A - a blessed +1 helmet of undead warning {20} B - an uncursed +0 pair of gauntlets of fumbling (being worn) {4} C - an uncursed +2 archaic cloak {4} D - an uncursed +0 kyrt shirt (being worn) {2} E - a heavily cursed +0 pair of elven boots {8} F - an uncursed +0 helmet {20} G - a blessed +1 set of shimmering dragon scales (being worn) {20} H - an uncursed +0 cloak of displacement {4} I - an uncursed +0 pair of speed boots (being worn) {8} J - an uncursed +0 elven mithril-coat {60} L - the uncursed +0 scale mail named Tape Armament {100} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of magic mapping {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - an uncursed scroll of standard id {0} r - an uncursed greased scroll of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (3:3) {0} j - a blessed spellbook of protection (0:0) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (2:1) {0} Potions d - an uncursed potion of water {0} u - an uncursed potion of monster detection {0} y - an uncursed potion of object detection {0} Rings h - an uncursed +2 ring of adornment (on right foreclaw) {0} v - a blessed +1 ring of gain dexterity {0} Wands f - an uncursed wand of poison (0:1) {0} g - a * uncursed wand of venom scattering (0:1) {0} w - an uncursed wand of create monster (3:6) {0} Tools m - an uncursed magic marker (1:67) {0} z - an uncursed large box {500} The large box is empty. Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: displacement Scroll identification only worked 100 times out of 187 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 38 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 71% Implant drop chance was reduced to 88% Potion drop chance was reduced to 53% Food drop chance was reduced to 90% Shop item generation was reduced to 76% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 91% chance The following skill became untrainable if you tried to train it too early: chaos spells (turn 80) The following skill couldn't be trained before a certain turn number is reached: implants (turn 41125) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 67064 Monster spawn increase reached its maximum at turn 157068 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 407325 The monster class that cannot be genocided was naga The monster class that was spawned more often: golem (freq bonus 1) The monster species that spawned more often: eldritch stalk (freq bonus 18) The monster species that spawned more often: fembusun (freq bonus 18) The monster species that spawned more often: bus driver (freq bonus 4) The monster species that spawned more often: blazing fern sprout (freq bonus 24) The monster species that spawned more often: sulfur essence (freq bonus 6) The monster species that spawned more often: arrogating impermanence (freq bonus 10) The monster species that spawned more often: Rita's high-heeled sneaker (freq bonus 8) The monster species that spawned more often: seducer in the dark (freq bonus 4) The monster species that spawned more often: petty rainer (freq bonus 12) The monster species that spawned more often: hell crab (freq bonus 8) The monster species that spawned more often: ill force patch (freq bonus 12) The monster species that spawned more often: sars patch (freq bonus 12) The monster species that spawned more often: grotesque ogre shaman (freq bonus 30) The monster species that spawned more often: chloroform crasher (freq bonus 6) The monster species that spawned more often: Draedrord (freq bonus 18) The monster species that spawned more often: funny boar (freq bonus 5) The monster species that spawned more often: rainbow dresser (freq bonus 16) The monster species that spawned more often: pink naga hatchling (freq bonus 4) The monster species that spawned more often: tiger that brings an end (freq bonus 9) The monster species that spawned more often: crimson warp fungus (freq bonus 6) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 6) The monster trait that was more common: monsters whose attacks burn you (freq bonus 2) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 4) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 6) The monster trait that was more common: monsters that have passive attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 2) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 10) The monster trait that was more common: monsters that have humanoid speech (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 8) The monster species that never randomly spawned: wood elf ranger The monster species that never randomly spawned: desert fungus The monster species that never randomly spawned: crystal stalk The monster species that never randomly spawned: death orc The monster species that never randomly spawned: elusive lich The monster species that never randomly spawned: high ninja The monster species that never randomly spawned: volcanic grue The monster species that never randomly spawned: marsh force fungus The monster species that never randomly spawned: kine retrocede The monster species that never randomly spawned: porter radioactive vortex The RNG hath decreed that this item was never generated: take selfie (pristine) The RNG hath decreed that this item was never generated: left inventory stone (gray) The RNG hath decreed that this item was never generated: reboot (programmed) The RNG hath decreed that this item was never generated: forceful boots (rumble boots) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: gain corruption (wrath) The RNG hath decreed that this item was never generated: stone dragon scale mail ((null)) The RNG hath decreed that this item was never generated: fire boots (hot boots) The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was never generated: thorns (crepuscle) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: implant of anima (aureolin, freq bonus 17) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 11) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 10) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 13) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 13) The RNG hath decreed that this item was generated more often: tactical nuke (governmental, freq bonus 6) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 5) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 6) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 3) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: automatic katana ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this item was always generated cursed: increase max hitpoints (vanishing) The RNG hath decreed that this item was always generated cursed: stone of intrinsic loss (gray) The RNG hath decreed that this item was always generated cursed: conglomerate pick ((null)) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: frost (ephemeral) The RNG hath decreed that this item was always generated cursed: disintegration beam (fuzzy) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this trap was always invisible: dart trap The RNG hath decreed that this trap was generated more often: spined ball trap (freq bonus 2) Trap randomization happened for 1 in 319 traps Traps were spawned invisible 1 times in 32 Traps were extra hard to find 31% of the time Next attribute increase check would have come at turn 2171 Strength training was 0 Dexterity training was 0 Wisdom training was 13 Constitution training was 21 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You fumbled You were fumbling (0) You had infravision You had 1472 points of nutrition remaining You were adorned You had full nutrients You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 96% b - protection 1 + protect 0% 96% c - cure blindness 2 + healing 0% 96% d - poison blast 4 + attack 27% 296% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) sigil of control 1X LIMIT(0) sigil of tempest 1X LIMIT(0) sigil of discharge 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) symbiosis 1 O LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) ya (bamboo arrow) Armor poisonous cloak (purple cloak) speed boots (steel boots) helmet of undead warning (frequent helmet) gauntlets of fumbling (steel gloves) archaic cloak (voluminous cloak) elven boots (plateau boots) helmet (gas mask) cloak of displacement (odd hull cloak) Scrolls scroll of magic mapping (FORC RISE WHEN KEY IS HIT) scroll of healing (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY) scroll of mana (LKJHOIUNJOKASH EM EXTENDED GIBBERISH) scroll of phase door (THE MONSTER NEEDS A PLUS3 WEAPON TO HIT) scroll of standard id (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) scroll of cure (CATACLYSM) scroll of heal other (ONE WILL NEVER KNOW IT) * scroll of extra healing (HIT SHIFTLY AND GHOS WHEN USED) * scroll of greater mana restoration (KERNOD WEL) Spellbooks spellbook of confuse monster (charming) spellbook of protection (clueless) spellbook of cure blindness (green and white) spellbook of poison blast (yellow) Potions potion of water (clear) potion of monster detection (silver) potion of object detection (humour) Rings ring of adornment (black signet) ring of gain dexterity (thebes) Wands wand of poison (maple) wand of venom scattering (cracked) wand of create monster (mineral) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 tucholds (3 created) 0 pack kobolds (3 created) 0 cave kobolds (1 created) a green lemming 0 hehehe-hehe tinies (1 created) a fast mimicker 0 young nymphs (11 created) 0 inept nymphs (6 created) 0 teapot grannies (9 created) 0 demimondaines (6 created) 0 covidimondaines (3 created) 0 deimonidaines (1 created) 0 strokemondaines (2 created) 0 samu-elles (5 created) 0 femalemondaines (1 created) 0 nac mac feegles (1 created) 0 slowlings (6 created) 0 cute nymphs (2 created) 0 plains nymphs (5 created) 0 playful girls (4 created) 0 petty mountain nymphs (1 created) 0 hiding pixies (1 created) 0 dryads (1 created) 0 naiads (2 created) 0 peng naiads (1 created) 0 wood nymphs (3 created) 0 water nymphs (2 created) 0 fairies (1 created) 0 goblins (2 created) 0 little wild pigs (1 created) a dmg vortex 0 spore lichens (1 created) 2 hahaha molds (1 created) 0 score growths (1 created) 0 venom fungi (1 created) 0 ble ogres (1 created) a covxorn a rat zombie 0 shopkeepers (1 created) 0 +3 nm barriers (1 created) 97 creatures born. 7 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (27 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (1 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 86 points, and 0 pieces of gold, after 500 moves. Killer: a shotgun shell You were level 1 with a maximum of 20 hit points when you died. You reached the 48th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 46 116 lelle-Ele-Bre-Mal-Cha quit in The Dungeons of Doom on level 1. 25 [25] 47 96 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20] *48 86 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [20] 49 72 bagun-Rin-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 12 [12] 50 59 willysimmo-Und-Vam-Mal-Cha quit in The Dungeons of Doom on level 1 [max 2]. 25 [25]