ziratha, chaotic female devilish Poison Mage ----------------############ ----- |.....<........|,,,,,,,,,,,# |...| -..............#,#----##--,# |...| -----.--#--#-#--,#....$`.|,# |.&.| ,,,,,,,,,,,,,#..#....|,# |.@.| ,############ ......|,# --|-- ...#...,## ##,## --------,,,,,,,,# #,-.--.-+- |......| .......| |......| |......| |......| -------- [Ziratha the Venom Scatterer] St7 Dx12 Co15 In15 Wi8 Ch5 PoiDevFemCha Dlvl:3 $43 HP-3(51) Pw52(52) AC6 Xp3/52 T707 Latest messages Llandrindod thrusts her dagger. Llandrindod hits you! [-13 -> 38] You're pushed back! Llandrindod thrusts her dagger. Llandrindod hits you! [-11 -> 27] What do you want to zap? [fgxD-IK or ?*] "Ahem. Usage fee, 333 zorkmids." In what direction? [47896321><] The sleep ray hits Llandrindod. Llandrindod thrusts her dagger. Llandrindod just misses! Llandrindod thrusts her dagger. Llandrindod hits you! [-15 -> 12] Llandrindod wields a shotgun {15}! Llandrindod fires 2 shotgun shells! You are hit by the 1st shotgun shell! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} z - an uncursed +0 leather armor (being worn) {60} J - an uncursed +0 elven cloak {4} Comestibles c - 2 uncursed food rations {0} u - an uncursed tripe ration {0} C - an uncursed meatball {0} Scrolls e - an uncursed scroll of identify {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} y - a cursed scroll of healing {0} Spellbooks i - a blessed spellbook of confuse monster (0:-2) {0} j - a blessed spellbook of protection (2:1) {0} k - a blessed finalized spellbook of cure blindness (1:2) {0} l - a blessed spellbook of poison blast (0:2) {0} Potions d - a blessed finalized potion of extra healing {0} t - an uncursed potion of ESP {0} v - a cursed potion of booze {0} Rings h - an uncursed ring of fire resistance {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:15) {0} x - a blessed wand of create monster (0:13) {0} D - an uncursed wand of secret door detection (0:9) {0} E - an uncursed wand of healing (0:-1) {0} F - an uncursed wand of extra healing (0:10) {0} G - a blessed wand of sleep (0:7) {0} H - an uncursed wand of extra healing (0:6) {0} I - an uncursed wand of secret door detection (0:18) {0} K - an uncursed wand of create monster (0:7) {0} Tools m - an uncursed magic marker (1:71) {0} w - an uncursed symbiote {0} A - a cursed large box {500} B - an uncursed large box {500} The large box is empty. The large box is empty. Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: speed You could not have the double effect of this property: acid resistance Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 23 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 177 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 27% Potion drop chance was reduced to 79% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 45% Food drop chance was reduced to 96% Shop item generation was reduced to 85% Concealing monsters were spawned underneath items 81% of the time only The following skill was trained at half the usual rate: javelin The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: body armor (turn 304) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 32603) Items were more likely to be generated cursed by 26% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 84472 Monster spawn increase reached its maximum at turn 162425 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 970996 The monster class that cannot be genocided was lizard The monster color that was spawned more often: cyan (freq bonus 2) The monster species that spawned more often: cellar child (freq bonus 2) The monster species that spawned more often: death leprechaun (freq bonus 12) The monster species that spawned more often: kaleidoscope ant (freq bonus 12) The monster species that spawned more often: ablatival factful midwinter touchier (freq bonus 18) The monster species that spawned more often: coach virginity (freq bonus 6) The monster species that spawned more often: lour staining (freq bonus 4) The monster species that spawned more often: tripe shoofly (freq bonus 8) The monster species that spawned more often: ancient lich (freq bonus 4) The monster species that spawned more often: Smaug the ADOM Hurthling (freq bonus 4) The monster species that spawned more often: difbaf grue (freq bonus 24) The monster species that spawned more often: slinruty (freq bonus 4) The monster species that spawned more often: undercoat expired (freq bonus 12) The monster species that spawned more often: leaden turret (freq bonus 10) The monster species that spawned more often: ventilated stingray catechized (freq bonus 6) The monster species that spawned more often: trivium mystical (freq bonus 6) The monster species that spawned more often: cowardly lady (freq bonus 2) The monster species that spawned more often: seance whetter avower exertive annealed (freq bonus 4) The monster species that spawned more often: wizard eye (freq bonus 2) The monster species that spawned more often: pale stalk (freq bonus 8) The monster species that spawned more often: penis xorn (freq bonus 9) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 2) The monster trait that was more common: monsters whose attacks do random things (freq bonus 1) The monster species that never randomly spawned: vilifier comer The monster species that never randomly spawned: sow bangie The monster species that never randomly spawned: nattily tact The monster species that never randomly spawned: winking terrapin The monster species that never randomly spawned: pale force fungus The monster species that never randomly spawned: special kobold lord The monster species that never randomly spawned: inedible slime mold The monster species that never randomly spawned: defirmatory colony The monster species that never randomly spawned: aerologist misruling The monster species that never randomly spawned: irritator The RNG hath decreed that this item was never generated: completely bad part stone (gray) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: cure confusion (moldy) The RNG hath decreed that this item was never generated: discharge stone (gray) The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was never generated: cure confusion (moldy) The RNG hath decreed that this item was never generated: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was never generated: quaversal helmet (transversal helmet) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 8) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 16) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 179) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: unspecified candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: violet beauty heels (orgasm pumps, freq bonus 7) The RNG hath decreed that this item was generated more often: medium mithril-coat ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 6) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 9) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: nano suit ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of combat (echoing, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of bile (pure, freq bonus 7) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: implant of anthrax (chestnut, freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 91) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 88) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: rhythmic star ((null)) The RNG hath decreed that this item was always generated cursed: cloak of matador (gaberdine) The RNG hath decreed that this item was always generated cursed: droven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: trap creation (weird) The RNG hath decreed that this item was always generated cursed: long pointy heels (worn-out sneakers) The RNG hath decreed that this item was always generated cursed: appearance shuffling stone (gray) The RNG hath decreed that this item was always generated cursed: implant of fast repair (arcing) The RNG hath decreed that this item was always generated cursed: mountains (VERY FUNNY FACIAL EXPRESSION) The RNG hath decreed that this item was always generated cursed: calculator ((null)) The RNG hath decreed that this trap was always invisible: nolite trap The RNG hath decreed that this trap was generated more often: polymorphitis trap (freq bonus 2) The spell school whose books are more common was occult spells (freq bonus 12) The spell school whose books are more common was elemental spells (freq bonus 1) Trap randomization happened for 1 in 15 traps Traps were spawned invisible 1 times in 41 Traps were extra hard to find 67% of the time Next attribute increase check would have come at turn 2902 Strength training was 6 Dexterity training was 1 Wisdom training was 10 Constitution training was 3 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1122 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 93% b - protection 1 + protect 0% 93% c - cure blindness 2 + healing 0% 93% d - poison blast 4 + attack 31% 293% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (shadow cloak) elven cloak (faded pall) Scrolls scroll of identify (AD TENT IS LARIENTELRUNYAS BANE) scroll of healing (PORKCOMPLAINER COMPLAINS ABOUT EVERY NERF AMY MAKES) scroll of mana (PRZECIAZONY) scroll of phase door (HITME) scroll of standard id (FFN LYTH GNS EHBL FYYVXNGFAV LRAQBE RCBU V) scroll of cure (AMY MANAGED TO DRIVE RECLUSE INSANE BY MAKING SLEX) scroll of heal other (VI SKAPER VELGE BORT DENNE REGJERINGEN) * scroll of extra healing (NESRECA HROSCEV) * scroll of greater mana restoration (I ES WAR EINMAL) Spellbooks spellbook of confuse monster (psionic) spellbook of protection (detestable) spellbook of cure blindness (punching) spellbook of poison blast (perverted) Potions potion of extra healing (silvervine) potion of ESP (puce) potion of booze (yellow) Rings ring of fire resistance (rainbow) Wands wand of poison (leek) wand of venom scattering (gnarled) wand of sleep (embedded) wand of create monster (shadow) wand of secret door detection (symmetric) wand of healing (fiddly) wand of extra healing (doggy) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 2 pack jackals a minidemon a samu-elle 0 grid bugs (1 created) 0 aangels (1 created) an undefined creature (0 created) 0 venom fungi (1 created) a New Kop 0 coronet clolls (1 created) an easy vamp 0 new zombies (1 created) 0 score thieves (1 created) 0 blubbering idiots (1 created) 0 shopkeepers (1 created) a turto fish 0 slatas (1 created) 0 newborn rub monsters (1 created) a low gurgler 0 thirsty fish (1 created) 19 creatures born. 9 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 9 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 6 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (29 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 318 points, and 0 pieces of gold, after 707 moves. Killer: a shotgun shell You were level 3 with a maximum of 51 hit points when you died. You reached the 40th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 38 531 Carlos3-Nuc-Alc-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a gas spore's explosion. - [35] 39 474 bagun-Mah-Dop-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Fleac, the shopkeeper). - [41] *40 318 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [51] 41 298 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 37 [37] 42 230 bugchazer-Wiz-Dop-Mal-Law died in The Dungeons of Doom on level 3. Killed by a talc. - [27]