ziratha, chaotic female devilish Poison Mage --------------------------------------------------### ----------#----- |....I.....I&%......................F............),,##########|........|,....| ------------..(........-----------------------.|,,,,,,,,,,,,.........|,|...| |.-------...| |.- ##,,#######|........|,+...| |.| |...| |.| #,#######----------,|.><| |.| |...| |. `,,,,,,,,,,,,,,,,,,,----- |$| |...| -.| #,##########,,####,,# -.- -...- .| ,,,## #,## . .${.. .| ##-|-# ###,# --- ..... .| |.| #,,,# |---- -.| ----.----,### . |. .........`# |.| |.......|# |.| ----.---- -.| |.| .| --- --- [Ziratha the Venom Scatterer] St7 Dx11 Co16 In13 Wi9 Ch7 PoiDevFemCha Dlvl:2 $12 HP-4(60) Pw64(69) AC8 Xp4/133 T540 Par Latest messages You hear a nearby zap. The sleep ray hits you! The sleep ray hits the mugger. You wake up. You hit the mugger! The mugger wields an axe {24}! The axe welds itself to the mugger's hand! The mugger swings his axe. The mugger misses. You kill the mugger! You hear a nearby zap. The sleep ray hits you! It misses. It hits you! [-7 -> 22] It hits you! [-13 -> 9] Warning: HP low! It hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} C - 50 blessed +0 darts {1} Armor b - an uncursed +1 poisonous cloak (being worn) {4} z - an uncursed +0 large shield {40} F - an uncursed +0 cloak of invisibility {4} Comestibles c - 2 uncursed food rations {0} y - an uncursed tripe ration {0} D - 5 blessed carrots {0} Scrolls e - a blessed scroll of identify {0} n - 6 uncursed scrolls of healing {0} o - 3 uncursed scrolls of mana {0} p - an uncursed greased scroll of mana {0} q - 3 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} u - an uncursed scroll of sinking {0} Spellbooks i - a blessed spellbook of confuse monster (0:0) {0} j - a blessed spellbook of protection (6:1) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (0:-1) {0} w - an uncursed spellbook of resist poison (7:3) {0} Potions d - an uncursed finalized potion of gain level {0} B - an uncursed finalized potion of healing {0} Rings h - an uncursed ring of shock resistance (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (0:15) {0} x - an uncursed wand of reduce max hitpoints (0:10) {0} E - an uncursed wand of digging (0:3) {0} Tools m - an uncursed magic marker (1:22) {0} A - an uncursed large box {500} G - an uncursed blindfold {0} Gems v - an uncursed +0 worthless piece of cyan glass {1} The large box is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins You could not have the double effect of this property: jumping Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 135 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 77% chance Scroll drop chance was reduced to 88% Musable item generation frequency had a negative bias of 87% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 99% Armor drop chance was reduced to 93% Tool drop chance was reduced to 83% Shop item generation was reduced to 20% Monster death drops spawned with only 94% chance The following skill was trained at half the usual rate: petkeeping The following skill was limited to basic proficiency: sling The following skill was limited to skilled proficiency: lance The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: hammer (turn 9) The following skill couldn't be trained before a certain turn number is reached: implants (turn 32710) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 40740 Monster spawn increase reached its maximum at turn 114882 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3271752 The monster class that cannot be genocided was vortex The monster species that spawned more often: dream vortex (freq bonus 12) The monster species that spawned more often: fefexorn (freq bonus 12) The monster species that spawned more often: semi-nasty monster (freq bonus 2) The monster species that spawned more often: money transporter (freq bonus 1) The monster species that spawned more often: fixed hulk (freq bonus 4) The monster species that spawned more often: trijet kingwood (freq bonus 12) The monster species that spawned more often: raven (freq bonus 2) The monster species that spawned more often: eastern mystic fox (freq bonus 16) The monster species that spawned more often: empty draconian (freq bonus 48) The monster species that spawned more often: sulfur essence (freq bonus 8) The monster species that spawned more often: sustainer (freq bonus 6) The monster species that spawned more often: crush snake (freq bonus 6) The monster species that spawned more often: giant potion trove (freq bonus 6) The monster species that spawned more often: highstory wall (freq bonus 2) The monster species that spawned more often: swearing whiny assumptive (freq bonus 4) The monster species that spawned more often: jubjub bat (freq bonus 2) The monster species that spawned more often: ice mold (freq bonus 9) The monster species that spawned more often: infected fly (freq bonus 2) The monster species that spawned more often: cyan force fungus (freq bonus 16) The monster species that spawned more often: laserchaun (freq bonus 8) The monster trait that was more common: monsters that count as dwarf (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 1) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 3) The monster trait that was more common: monsters with bleedout attacks (freq bonus 4) The monster trait that was more common: monsters that burble (freq bonus 1) The monster species that never randomly spawned: laser eye The monster species that never randomly spawned: unaligned monster The monster species that never randomly spawned: ebony golem The monster species that never randomly spawned: Sachiel, Angel of Destruction The monster species that never randomly spawned: vaporized fabric of reality The monster species that never randomly spawned: noise monster The monster species that never randomly spawned: czardom awl mendable The monster species that never randomly spawned: swarm monkey The monster species that never randomly spawned: imprechaun The monster species that never randomly spawned: delta-six The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was never generated: unfair stilettos (beautiful heels) The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was never generated: short blade ((null)) The RNG hath decreed that this item was never generated: Hacker's Food ((null)) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: paving (clack-clack) The RNG hath decreed that this item was never generated: wrapover stone (gray) The RNG hath decreed that this item was never generated: sin (old-testamentarian) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was generated more often: heal other (SYMBIOTIC STEED, freq bonus 15) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 8) The RNG hath decreed that this item was generated more often: black spell gauntlets (occultism gloves, freq bonus 49) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 4) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 40) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 15) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 11) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: negative dragon scale shield (negative dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 70) The RNG hath decreed that this item was generated more often: unspecified candle (candle, freq bonus 12) The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 8) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 3) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 32) The RNG hath decreed that this item was generated more often: implant of vanilla (hellatial, freq bonus 10) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of dusk (volcanic, freq bonus 10) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 5) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: unfair attack stone (gray) The RNG hath decreed that this item was always generated cursed: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: implant of sweetness (acrobatic) The RNG hath decreed that this item was always generated cursed: lapis lazuli (blue) The RNG hath decreed that this item was always generated cursed: ice box (cooling box) The RNG hath decreed that this item was always generated cursed: display loss stone (gray) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this trap was always invisible: boss spawner The RNG hath decreed that this trap was generated more often: bad equipment trap (freq bonus 1) Trap randomization happened for 1 in 293 traps Traps were spawned invisible 1 times in 53 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 1043 Strength training was 24 Dexterity training was 20 Wisdom training was 7 Constitution training was 12 Your sanity was 0 You were fire resistant You were shock resistant You were poison resistant You were level-drain resistant You were paralyzed (-2) You had not decided on your sexuality yet You had infravision You had 1973 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 95% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 48% 295% e - resist poison 1 + protect 0% 97% Techniques known in the end Name Level Status reinforce memory 4X LIMIT(0) sigil of control 4X LIMIT(0) sigil of tempest 4X LIMIT(0) sigil of discharge 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) symbiosis 4 O LIMIT(0) power surge 2X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (roadmap cloak) cloak of invisibility (angband cloak) Scrolls scroll of identify (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) scroll of healing (WHY CANT MY MERC ALSO SUMMON A VALKYRIE) scroll of mana (PRAISE THE SUN) scroll of phase door (COCKATRICE MASTER IS KING OF FOURK SCURRIER SCUMMING) scroll of standard id (USING FRUITS TO ATTACK) scroll of cure (I WANT TO MAKE AN APPOINTMENT WITH DOCTOR ABORTION) scroll of heal other (WHIPLASH EM EXTENDED ACCELERATION) * scroll of extra healing (LOG POINTS ARE DUMB) * scroll of greater mana restoration (CRASH EM EXTENDED SEGFAULTS AHOY) scroll of sinking (FOX NAWAGU) Spellbooks spellbook of confuse monster (chaos-inducing) spellbook of protection (thin) spellbook of cure blindness (tame) spellbook of poison blast (stinking) spellbook of resist poison (impenetrable) Potions potion of gain level (topaz) potion of healing (grog) Rings ring of shock resistance (wet) Wands wand of poison (rosewood) wand of venom scattering (cerulean) wand of reduce max hitpoints (pecan) wand of digging (bench) Tools large box (wooden box) Gems worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 evasive foxes (1 created) 0 scruffy little dogs (1 created) a large fox 0 little dogs (1 created) 0 fast mimickers (1 created) 0 lickety nymphs (1 created) a teapot granny 2 low snotlings a lamb 2 sewer rats 2 giant rats 2 little spiders 3 corpseworms a crawl dragon 0 venom fungi (1 created) a sub-gnome a creep mummy 0 kobold mummies (1 created) a singing happy drunk 2 muggers (4 created) 0 shopkeepers (3 created) 2 watchmen (4 created) 0 watch captains (3 created) 0 twens (1 created) an inactive mushroom patch a novice roll wall 42 creatures born. 24 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 26 times You killed 18 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 12 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 1 trap You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (1 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (46 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (8 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 593 points, and 12 pieces of gold, after 540 moves. Killer: a monster (invisible watch captain), while sleeping You were level 4 with a maximum of 60 hit points when you died. You reached the 31st place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 29 1328 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 73 [73] 30 942 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 62 [62] *31 593 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 2. Killed by a monster (invisible watch captain), while sleeping. - [60] 32 579 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a system shock. - [28] 33 531 Carlos3-Nuc-Alc-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a gas spore's explosion. - [35]