ziratha, chaotic female devilish Poison Mage ---- ---- ---- ---.-,-.-- |...| --..| |..-- |........| --...---...| --... -.......-- -..........| |.....||.. .....,- ... |.... ......| - -- ....---...... . | .&-- |..........- ---.^..-- --...--.. ..... .-- .S[---- .....[...| |.......| ---|-............[...| .?......... .....------... .|-- --.--.... ............-- ....----........ .. | - ...|.|..--- - ..................... -- ... - ---. .|.....-|.. ...---. ..... ...,... ........| ..| --- - . .--- ---- ..`... -...[.......... .....-| |.--.| --. ----. ..) ... .........%...| |....| ---- - .....|..............- ---[-| -- ).- - .---.........-- |..| |..- --- -.- .....| |..| ---- --- .. .-- - -- |....-- ---...| |..-- ---- [Ziratha the Purple Poisoner] St12 Dx14 Co16 In17 Wi10 Ch10 PoiDevFemCha Min:10 $35 HP-2(149) Pw177(177) AC1 Xp10/6936 T6318 Lev Hal Latest messages x - 3 iron sabers (alternate weapon; not wielded). Your dwarvish mithril-coat blocks the Mad Bucking Fastard's attack. You keep the bright white mold away from you by using some ammo. The new zombie bites you! You float up! [-18 -> 47] You destroy the black spider! The nalslashnee bites you! You slow down. You slow down to a crawl. [-21 -> 26] Warning: HP low! The tall white alien bites you! You hear the howling of the CwnAnnwn... [-14 -> 12] Warning: HP low! The tonic transmigratory misses. The glib hand misses the occasional jelly. The nonalignment medially bites you! You die... Your inventory Weapons # - 40 uncursed +0 crossbow bolts {1} a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} f - 35 blessed +0 arrows {1} g - 63 cursed -1 sand darts {2} k - a * uncursed +0 crossbow {20} n - 20 cursed -1 silver arrows {0} x - 3 uncursed +0 daggers (alternate weapon; not wielded) {12} X - 19 blessed +0 shuriken {0} Y - 2 blessed +2 pin bolts {0} Armor # - a blessed +1 dwarvish mithril-coat (being worn) {60} # - an uncursed +0 dwarvish iron helm {16} # - an uncursed +0 cloak of drain resistance {4} # - an uncursed +0 dwarvish mithril-coat {60} # - an uncursed +0 pair of dancing shoes {1} i - an uncursed +0 mummy wrapping {2} l - the blessed +2 dwarvish cloak named Doomseer {4} v - an uncursed +0 elven mithril-coat {60} y - a blessed +2 elven helm {12} A - an uncursed +0 helmet called leather? {20} B - a blessed +0 pair of soft sneakers {2} C - an uncursed +0 pair of high boots {8} D - the uncursed +2 leather armor named War and Peace {60} E - the uncursed +0 orcish chain mail named Journey to the Centre of the Earth {120} F - an uncursed +0 mummy wrapping {2} N - a blessed +1 poisonous cloak {4} R - a * uncursed +0 crystal plate mail {200} T - an uncursed +0 robe of energy suction {16} U - a blessed +0 helmet called leather? {20} V - an uncursed +0 pair of leather gloves {4} Comestibles e - an uncursed fortune cookie {0} h - an uncursed candy bar {0} m - an uncursed tripe ration {0} o - an uncursed food ration {0} r - 4 uncursed oranges {0} Scrolls # - a blessed scroll of cure {0} # - an uncursed scroll of mana {0} p - a blessed finalized scroll of mass murder {0} t - an uncursed scroll of heal other {0} z - an uncursed scroll of standard id {0} Spellbooks c - an uncursed spellbook of good night (0:2) {0} Z - an uncursed spellbook of air current (7:1) {0} Potions # - an uncursed potion of acid called acid {0} Rings I - an uncursed ring of regeneration {0} Wands j - an uncursed wand of sleep called sleep/death (0:4) {0} G - an uncursed wand of fire called empy maybe (0:0) {0} H - an uncursed wand of light (0:9) {0} J - an uncursed wand of venom scattering (0:15) {0} L - an uncursed wand of healing (0:1) {0} O - an uncursed wand of undead turning (0:1) {0} P - an uncursed wand of polymorph called polymorph (0:1) {0} Q - an uncursed wand of extra healing (7:1) {0} S - an uncursed wand of locking called ???? (0:4) {0} W - an uncursed wand of cancellation called cancel (0:6) {0} Tools b - a blessed large box {667} s - an uncursed +0 pick-axe {32} u - an uncursed +0 pick-axe {32} w - a heavily cursed magic whistle called magic {0} K - an uncursed tin whistle {0} Gems # - 2 uncursed +0 worthless pieces of red glass {2} # - a cursed +0 healthstone called bad? d - 2 uncursed +0 worthless pieces of violet glass {2} q - 2 cursed -1 worthless pieces of black glass {2} M - 2 uncursed +0 worthless pieces of teal glass {2} Contents of the large box: 161 gold pieces {0} a blessed +2 arrow {0} 11 uncursed +0 random darts {0} an uncursed +0 elven dagger {4} 41 uncursed +0 arrows {0} an uncursed +0 dwarvish spear {12} a cursed +0 katana {16} 37 uncursed +0 darts {0} 15 uncursed +0 silver arrows {0} an uncursed +0 sawed-off shotgun {15} 34 uncursed +0 shuriken {1} 27 blessed poisoned +0 pin bolts {0} an uncursed +2 two-handed sword {60} 22 blessed +1 orcish arrows {0} a cursed +0 pin bolt {0} a * uncursed +0 crossbow {20} 20 blessed +2 pin bolts {0} an uncursed lizard corpse {10} an uncursed tripe ration {0} 2 uncursed fortune cookies {0} 3 uncursed food rations {0} an uncursed lembas wafer {0} 20 uncursed slime molds {0} 2 uncursed scrolls of remove curse {0} a blessed finalized scroll of enchant armor {0} an uncursed scroll of enchant weapon {0} 2 cursed scrolls of standard id {0} a blessed scroll of heal other {0} 4 uncursed scrolls of heal other {0} 2 uncursed scrolls of cure {0} 4 uncursed scrolls of standard id {0} an uncursed greased scroll of phase door {0} 2 uncursed scrolls of phase door {0} 5 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} an uncursed scroll of teleportation {0} an uncursed scroll of gold detection {0} an uncursed finalized scroll of remove curse {0} a blessed scroll of healing {0} a blessed spellbook of poison blast (0:3) {0} a blessed spellbook of cure blindness (3:1) {0} a blessed spellbook of protection (0:3) {0} a blessed spellbook of confuse monster (0:3) {0} a cursed finalized potion of healing {0} an uncursed finalized potion of numbness {0} an uncursed potion of enlightenment {0} an uncursed finalized potion of gain energy {0} a blessed potion of see invisible {0} a cursed finalized potion of gain level {0} an uncursed potion of fire {0} an uncursed potion of fruit juice {0} an uncursed potion of levitation {0} an uncursed ring of protection from shape changers {0} an uncursed wand of poison (0:4) {0} an uncursed wand of striking (0:7) {0} an uncursed beartrap {20} an uncursed boss visor {0} an uncursed tin whistle {0} an uncursed +0 worthless piece of white glass {1} a blessed +0 peridot {1} an uncursed +1 worthless piece of orange glass {1} an uncursed +0 worthless piece of teal glass {1} an uncursed +0 worthless piece of green glass {1} 2 uncursed +1 worthless pieces of radiant glass {2} Final attributes You were piously aligned Your alignment was 38 Your max alignment was 40 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: diminished bleeding You could not have the double effect of this property: keen memory Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 14 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 44 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 131 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 55% Musable item generation frequency had a negative bias of 62% Potion drop chance was reduced to 90% Armor drop chance was reduced to 93% Food drop chance was reduced to 93% Shop item generation was reduced to 21% The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: attack spells The following skill became untrainable if you tried to train it too early: dagger (turn 134) Number of artifacts generated was 0 Number of fake artifacts generated was 6 Monster spawn increase started at turn 41915 Monster spawn increase reached its maximum at turn 112618 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 4649156 The monster class that cannot be genocided was mimic The monster species that spawned more often: foul crow (freq bonus 8) The monster species that spawned more often: intricate elusive (freq bonus 18) The monster species that spawned more often: Bundly Ann (freq bonus 9) The monster species that spawned more often: bimbim lich (freq bonus 12) The monster species that spawned more often: double meanie (freq bonus 4) The monster species that spawned more often: death ooze (freq bonus 20) The monster species that spawned more often: chuckling ray (freq bonus 4) The monster species that spawned more often: aqua pudding (freq bonus 4) The monster species that spawned more often: deep one (freq bonus 8) The monster species that spawned more often: antimatter stalk (freq bonus 24) The monster species that spawned more often: dwarven Bull-Man packleader (freq bonus 4) The monster species that spawned more often: landshark (freq bonus 2) The monster species that spawned more often: palpitation dizzily (freq bonus 12) The monster species that spawned more often: chiang-shi (freq bonus 4) The monster species that spawned more often: unreal colony (freq bonus 2) The monster species that spawned more often: slither (freq bonus 3) The monster species that spawned more often: nictitate boomtown (freq bonus 4) The monster species that spawned more often: wrested frantically implanting sanatorium (freq bonus 6) The monster species that spawned more often: zombified drake (freq bonus 6) The monster species that spawned more often: Faclox (freq bonus 15) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 2) The monster species that never randomly spawned: unknown draconian The monster species that never randomly spawned: lukus sephirah The monster species that never randomly spawned: massed affecting calendared The monster species that never randomly spawned: Inge The monster species that never randomly spawned: poison slinger The monster species that never randomly spawned: basque unemphatic The monster species that never randomly spawned: spring chicken The monster species that never randomly spawned: Lord Bademon The monster species that never randomly spawned: spider silk golem The monster species that never randomly spawned: amnesia lich The monster class that more likely to generate with musable stuff: naga The RNG hath decreed that this item was never generated: cloak of bad part (old-fashioned cloak) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: trembling (dreaming) The RNG hath decreed that this item was never generated: mountains (mountainous) The RNG hath decreed that this item was never generated: basinet ((null)) The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was never generated: chemistry space axe ((null)) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: implant of queeb butt (ass) The RNG hath decreed that this item was never generated: message (pen-written) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 31) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 2) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 3) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 58) The RNG hath decreed that this item was generated more often: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN, freq bonus 2) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 4) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of insulation (visionary, freq bonus 8) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 2) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: robe of specialty (brown robe, freq bonus 4) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: implant of misanthrophy (unspoken) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this item was always generated cursed: curseuse stone (gray) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this item was always generated cursed: spiked battle boot ((null)) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: wooden harp (harp) The RNG hath decreed that this trap was always invisible: fluctuating speed trap The RNG hath decreed that this trap was generated more often: difficulty trap (freq bonus 6) The spell school whose books are more common was matter spells (freq bonus 16) Trap randomization happened for 1 in 834 traps Traps were spawned invisible 1 times in 30 Trap difficulty was increased by 66 Traps were extra hard to find 46% of the time Next attribute increase check would have come at turn 8443 Strength training was 8 Dexterity training was 32 Wisdom training was 28 Constitution training was 5 Your sanity was 0 The escalating chokhmah attack damage was 2 You were fire resistant You were poison resistant You were level-drain resistant You were hallucinating (20) You had reduced magic cancellation. (876) You were heterosexual You were prevented from having sleep resistance (462) You were prevented from having warning (0) You were prevented from having speed (226) You leeched mana You had infravision You were slowed by inertia (20) You had 2001 points of nutrition remaining You were levitating (20) You had full nutrients Your luck was zero You had reduced health (-2) Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Morgoth, Arson and King Somnus Your deity was Issek The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 97% b - protection 1 + protect 0% 37% c - cure blindness 2 + healing 0% 57% d - poison blast 4 + attack 0% 261% e - good night 6 + occult 98% 85% f - air current 1 + elemental 0% 85% Techniques known in the end Name Level Status reinforce memory 10X Prepared(0) sigil of control 10X Prepared(0) sigil of tempest 10X Prepared(0) sigil of discharge 10X Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) symbiosis 10 O Prepared(0) power surge 8X Prepared(0) draw energy 6X Prepared(0) recharge 4X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) shuriken (throwing star) elven dagger (runed dagger) dwarvish spear (stout spear) katana (samurai sword) orcish arrow (crude arrow) Armor poisonous cloak (bituminous mantle) helmet called leather? (meteoric helmet) dwarvish iron helm (hard hat) cloak of drain resistance (white cloak) dancing shoes (soft footwear) dwarvish cloak (hooded cloak) elven helm (runed helm) soft sneakers (light footwear) high boots (jackboots) orcish chain mail (crude chain mail) robe of energy suction (orange robe) leather gloves (flower gloves) Scrolls scroll of teleportation (HONNI SOIT QUI MAL Y PENSE) scroll of healing (LE AMY OSISIYATHA UGCINA UKUPHUMEZA IINGCAMANGO ISIZIBA UBUBI) scroll of mana (YOU CANNOT PLAY A BONEMANCER WITHOUT MARROWS) scroll of phase door (I WOULDNT HAVE INTRODUCED THE HP ROLLOVER BUG) scroll of standard id (THE ROUND MUST IN THE ANGULAR) scroll of cure (IT IS LITERALLY SATANIC TO MAKE DISINTEGRATION RESISTANCE NOT PROTECT YOUR ITEMS) scroll of heal other (TOIL AND TROUBLE) * scroll of extra healing (GNAY GNIY) * scroll of greater mana restoration (SONIC 3 AND KERIO) scroll of mass murder (WONDERLOVELY BATHING HOUSE) scroll of remove curse (FUCKER HIKIKOMOR) scroll of enchant armor (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO) scroll of enchant weapon (NHINRIL) scroll of gold detection (ELF IS FESTIVE FOR SPECIAL DAY) Spellbooks spellbook of confuse monster (lunar) spellbook of protection (shivering) spellbook of cure blindness (embossed) spellbook of poison blast (disrupted) spellbook of good night (destructive) spellbook of air current (grass green) Potions potion of fire (pungent) potion of sleeping (carcinogenic) potion of acid called acid (freezing) potion of healing (violet) potion of numbness (camo) potion of enlightenment (flowing) potion of gain energy (creamy) potion of see invisible (sizzling) potion of gain level (humour) potion of fruit juice (nettle) potion of levitation (mint) Rings ring of protection from shape changers (organic) ring of regeneration (porcelain) Wands wand of poison (barbed) wand of venom scattering (curved) wand of cancellation called cancel (cerulean) wand of striking (shining) wand of fire called empy maybe (metal) wand of light (terminal) wand of sleep called sleep/death (untouchable) wand of healing (tetragonal) wand of undead turning (diffuse) wand of polymorph called polymorph (newfound) wand of locking called ???? (motile) wand of extra healing (beeswax) Tools magic whistle stone called magic (whistle) candle called one large box (wooden box) tin whistle (whistle) Gems healthstone called bad? (gray) worthless piece of red glass (red) worthless piece of violet glass (violet) worthless piece of black glass (black) worthless piece of teal glass (teal) worthless piece of white glass (white) peridot (cyan) worthless piece of orange glass (orange) worthless piece of green glass (green) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: (liq store) Level 3: (gen store (id)) Level 4: (mines) Level 5: (weapon shop) The Gnomish Mines: levels 5 to 10 Level 10: <- You are here Vanquished creatures an ant 3 killer bees a giant fly a putty a moth a blob a regular blob a cock 0 cockatoos (1 created) 2 jackals a thick jackal (2 created) a canermine 8 wild wolves a thiev spore a gas spore 2 floating eyes a floating nose 2 servals 2 silver cats 0 space goblins (1 created) a hobbit gentleman 2 hobbit veterans a hobbit youngling an operated hc child 2 hobbits a tlittle tchild a halloween children an ondy a dwarf 2 porter flying dwarves 2 barfing midgets a dental brace guy 2 duergar thieves a hurkle a large hobbit a fatal reypor a hobbit brigand thief (2 created) a hobbit beller 0 scruffy looking hobbits (1 created) a dolgsman a dwarf lord a dwarven brawler a dog-man a hobbit winer (2 created) a possessed hobbit a horn dwarf a former sergeant a meeses 0 quasidemons (1 created) a kors a jelly 4 mover jellies a tickle jelly a green puyo a red jelly a scarlet jelly a striped jelly a spotted jelly a large kobold a conveying kobold an eloquickling 0 baby mimics (1 created) a mimic a partial nymph a femalemondaine a plains nymph a playful girl a pixie archer 2 wood nymphs a barbed orc a Mordor orc 2 butt orcs 0 easy piercers (1 created) 0 koks (1 created) a wild sheep a kould rat a mine giant rat a rabbit a sextarian cutie 2 GRs an Anastasia's dancing shoe a spike fiend a large ferret 3 swarm centipedes a mud spider an ate crawler a vanilline spider a little beitir a green pony a minor mist cloud a tiny worm a worm that walks a white worm mass a death maggot 2 bore worms an ego dung worm 0 yellow worm masses (1 created) 0 giant leeches (1 created) a sain bug an edge bug 0 misty bugs (1 created) a boom light a porter yellow light a platypus a minor angel a giant aangel 0 stoopid birds (1 created) an undead bat a baby penguin a foul crow a mini centaur a baby gray dragon a wimpy psychic dragon a rade lichen a porter lichen 0 spore lichens (1 created) a mould 2 ungenomolds (1 created) an undefined creature a death lichen (0 created) 2 small shriekers a score growth a yellow patch (0 created) 0 golden molds (1 created) 0 apprentice colony lichens (2 created) 2 spore shriekers (1 created) 0 quantum stalks (1 created) 2 viri patches (1 created) a spike mushroom (0 created) 0 venom fungi (1 created) 2 stroke gnomes 4 gnomes a satanic gnome a gnome stalker a normal gnome a nuub gnome a petty gnome thief 5 pat gnomes a panotty an Emmelie's sneaker an intercrome a gnome guard a gnome comrade 2 feel gnomes a rock gnome 6 gnome lords 2 gnome watchers a gnomish brigand thief 5 gnomish wizards 2 gnome clerics a gnomish mana wizard 2 cowardly ladies a deep gnome a deep targetter a burrower gnome a deep force gnome a deep gnome thief 3 needle gnomes a deduction gnome 2 gargonomes a save 7 a heavy arm chest gnome a gnomish master thief a gnome academic a small gless a New Kop 2 Keystone Kops a Vampire Kop a Keystone Inspector a Kop Lieutenant (2 created) a Policeman Lieutenant a nukvah sephirah an ant mummy a newt mummy a form mummy an imp mummy a chicken mummy a monkey mummy a midget mummy a dwarf mummy an elf mummy a human mummy a helper mummy a giant mummy a mininaga a snide naga (2 created) a sp-do a low ooze a tapioca pudding 0 mini rust monsters (1 created) a house snake a dbl claw hulk a non-conf hulk a luck hulk a gud vamp a shamble walk a shamble swing an evil monkey a kobold zombie a crawling claw a spider zombie 0 archers (1 created) a bound spirit 2 orc zombies 17 dwarf zombies a nummer zombie an actual miner zombie 2 humanoid zombies 0 gombies (1 created) 2 null zombies 2 zombies a ghast a regularer zombie a ghoul a skeletal diver a cardboard golem a pink baby an ugly stick 2 cloth golems a human adventurer a zero gunnhild a sad survivor 0 squint-eyed rogues (1 created) a human a yokuda a Woodland-elf 0 item masters (13 created) 0 shopkeepers (9 created) an aligned priest 5 watchmen (8 created) a watch captain (3 created) a gun spirit 0 hungry demons (1 created) 0 slatas (1 created) a mussle 0 newts (1 created) a gray newt a twen a gecko 3 lizards a regular plant an eggman 0 floating skin cells (1 created) 3 fried chickens a pile of copper coins a quaractar blue barrel a pile of spiller coins 0 whiny Mary-Sues (1 created) a beweyt grue 0 novice roll walls (1 created) a hand of the dead 0 low rub monsters (1 created) 0 begisamu turrets (1 created) a case turret 0 jumping babelfish (1 created) a hallu trove 0 poison troves (1 created) 367 creatures born. 310 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 21 times You eaten food with animal by-products 16 times You eaten meat 15 times You have communicated with the gods 14 times You prayed to the gods 1 time You hit with a wielded weapon 498 times You killed 246 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 62 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 10 times You read scrolls 0 times You read spellbooks 2 times You successfully cast spells 18 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 3 times You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 38 You had a maximum sanity of 0 You had a maximum contamination of 30 You successfully searched for traps 0 times You successfully searched for doors or corridors 20 times You heard farting noises 0 times You heard crapping noises 1 time You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 3 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 2 times You triggered feminism traps 0 times You had to read random messages 23 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 6 times You got poisoned 6 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 1 time You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 11 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 5 critical hits You stole goods worth 0 zorkmids You let monsters dig out 11 wall tiles You untrapped 3 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 4 scrolls You allowed monsters to zap 4 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 2 times Your skills at the end (24 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (49 of 160) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (32 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (7 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (7 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (511 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (52 of 160) healing spells [Basic] (max Expert) (30 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (46 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (12 of 500) two-handed weapons [Restricted] (max Restricted) (163 of 500) searching [Restricted] (max Restricted) (20 of 500) spirituality [Restricted] (max Restricted) (54 of 500) petkeeping [Restricted] (max Restricted) (103 of 500) techniques [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Gnomish Mines on dungeon level 10 with 26781 points, and 196 pieces of gold, after 6318 moves. Killer: a monster (hallucinogen-distorted misty bug) You were level 10 with a maximum of 149 hit points when you died. You reached the 13th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 11 39565 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 10. Killed by a monster (hobbit king). - [145] 12 31006 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 10. Killed by a monster (leocrotta). - [130] *13 26781 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on * level 10. Killed by a monster (hallucinogen-distorted misty bug). - [149] 14 18290 gabriel0cm-War-Hum-Mal-Law was poisoned in Sokoban on level 6 [max 8]. Poisoned by a rotted porter floating eye corpse. 140 [140] 15 17274 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 6. Killed by a monster (general), while praying unsuccessfully. - [121]