ziratha, chaotic female devilish Poison Mage }}}}}}} ##############################}.....} #...................#.........I.^...}.. #.#################.#.#.#####.........} #.# #...#.# ..}....<}.. #.# #.###.####### }.....} #.# }}}}}}}#.......#...# }}}}}}} #.#####.#}.....}#######.#.#.# #.......#}..%%.}#.....#...#.# #######..)........###.#.##### .#}.....}#...#.#.# }..|..}#.#.#.### }}}}}}}#.#.#...# }}}}}}} #.#####.# }.....} #.......# .}%%%%.} ###.###########a&%.@... #...#........%..}O%%?.} #.#####.#######.}%%%%.} #.......# }}}}}}} }}}}}}}}} [Ziratha the Green Poisoner] St8 Dx12 Co8 In15 Wi6 Ch5 PoiDevFemCha Dlvl:2 $17 HP0(56) Pw63(91) AC8 Xp6/415 T717 Latest messages The slo ogre touches you! [-2 -> 25] The minor ogre swings her club. The minor ogre misses. You kill the minor ogre! You kill the slo ogre! The togre swings his club. The togre hits you! [-7 -> 20] You hit the togre! The ant bites you! [-3 -> 17] The togre swings his club. The togre hits you! You hear the howling of the CwnAnnwn... [-14 -> 3] Warning: HP low! You hit the togre! The ant bites you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} v - an uncursed +0 orcish dagger {4} Armor b - an uncursed +1 poisonous cloak (being worn) {4} D - an uncursed +0 fur {6} Comestibles c - 2 uncursed food rations {0} t - an uncursed pancake {0} A - an uncursed tripe ration {0} Scrolls e - a blessed finalized scroll of urine {0} m - 6 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - an uncursed greased scroll of standard id {0} q - an uncursed scroll of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} B - an uncursed scroll of secure identify {0} Spellbooks i - a blessed spellbook of confuse monster (3:5) {0} j - a blessed spellbook of protection (1:2) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed finalized spellbook of poison blast (4:1) {0} Potions d - a blessed finalized potion of polymorph {0} z - a sticky cursed finalized potion of salt water {0} C - an uncursed potion of levitation {0} Rings h - an uncursed ring of sustain ability {0} x - an uncursed +2 ring of increase damage {0} Wands f - an uncursed wand of poison (0:7) {0} g - an uncursed wand of venom scattering (0:18) {0} Tools w - an uncursed expensive camera (0:96) {0} y - an uncursed skeleton key {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have the double effect of this property: detect monsters Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 30 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 32% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 77% Weapon drop chance was reduced to 55% Armor drop chance was reduced to 98% Tool drop chance was reduced to 90% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 69% chance The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: symbiosis The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: squeaking (turn 1) The following skill couldn't be trained before a certain turn number is reached: two-handed sword (turn 4687) Sticky curses were more common by 35% Items were more likely to be generated cursed by 3% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 68437 Monster spawn increase reached its maximum at turn 175994 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2088990 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: loud force patch (freq bonus 10) The monster species that spawned more often: destroyer (freq bonus 24) The monster species that spawned more often: menelrog (freq bonus 10) The monster species that spawned more often: piranha (freq bonus 64) The monster species that spawned more often: tortoise (freq bonus 30) The monster species that spawned more often: wine village ogre (freq bonus 30) The monster species that spawned more often: indigo wort (freq bonus 36) The monster species that spawned more often: pale archer (freq bonus 120) The monster species that spawned more often: homocentric relaxing (freq bonus 28) The monster species that spawned more often: newcomer bonus girl (freq bonus 54) The monster species that spawned more often: mini robo-ky (freq bonus 48) The monster species that spawned more often: swim snake (freq bonus 6) The monster species that spawned more often: supercop (freq bonus 10) The monster species that spawned more often: fever lich (freq bonus 30) The monster species that spawned more often: Natascha (freq bonus 14) The monster species that spawned more often: ankylosaurus (freq bonus 28) The monster species that spawned more often: porter floating eye (freq bonus 6) The monster species that spawned more often: destruction monster (freq bonus 24) The monster species that spawned more often: radiant pyramid (freq bonus 48) The monster species that spawned more often: kymograph commendable (freq bonus 24) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 3) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 1) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 12) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 2) The monster trait that was more common: monsters with bleedout attacks (freq bonus 2) The monster trait that was more common: monsters that originate from dnethack (freq bonus 3) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 4) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 2) The monster trait that was more common: monsters with petrification resistance (freq bonus 4) The monster species that never randomly spawned: dread lich The monster species that never randomly spawned: green mold warrior The monster species that never randomly spawned: kent lout geranium speedily The monster species that never randomly spawned: otaku The monster species that never randomly spawned: solvable burred The monster species that never randomly spawned: protection stealer The monster species that never randomly spawned: fire engulfetal The monster species that never randomly spawned: psychic mushroom The monster species that never randomly spawned: intelligent smasher The monster species that never randomly spawned: jowly sacbut whimperingly The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: sia boots (princess pumps) The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: amulet of swimming (watery) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was generated more often: stack javelin ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 19) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 69) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 5) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 18) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 254) The RNG hath decreed that this item was generated more often: mystery lightsaber (lightsaber, freq bonus 19) The RNG hath decreed that this item was generated more often: toilet roll ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of quota (assamic, freq bonus 10) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 3) The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 10) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 7) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of craftsmanship (fleet, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of searing (omniscient, freq bonus 12) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 13) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 98) The RNG hath decreed that this item was always generated cursed: attune magic (chthonic) The RNG hath decreed that this item was always generated cursed: protection from shape changers (shiny) The RNG hath decreed that this item was always generated cursed: airstep boots (calf-leather sandals) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this item was always generated cursed: pet syringe (dental) The RNG hath decreed that this item was always generated cursed: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this trap was always invisible: sincount trap The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 2) Trap randomization happened for 1 in 548 traps Traps were spawned invisible 1 times in 23 Trap difficulty was increased by 30 Traps were extra hard to find 21% of the time Next attribute increase check would have come at turn 2199 Strength training was 19 Dexterity training was 11 Wisdom training was 8 Constitution training was 27 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 1226 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could have safely prayed (122) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 93% b - protection 1 + protect 0% 93% c - cure blindness 2 + healing 0% 93% d - poison blast 4 + attack 0% 305% Techniques known in the end Name Level Status reinforce memory 6X LIMIT(0) sigil of control 6X LIMIT(0) sigil of tempest 6X LIMIT(0) sigil of discharge 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) symbiosis 6 O LIMIT(0) power surge 4X LIMIT(0) draw energy 2X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) orcish dagger (crude dagger) Armor poisonous cloak (pure cloak) Scrolls scroll of urine (PHAUXAI IOA MEILICH IABAI EIA KARSE) scroll of healing (THE AMY RAN A HALF MARATHON UNTRAINED IN 2H 38MIN) scroll of mana (SLEXY ROBBER NYMPHETS 2018) scroll of phase door (THE CALLING DOES NOT DECREASE) scroll of standard id (FASCICULUS PROPRIUS) scroll of cure (HAEHAEHAEHAEHAEHAEHAE HAEHAEHAE HAEHAE) scroll of heal other (RAMBA ZAMBA) * scroll of extra healing (LEGALIZE PEPPED WORMING ENHANCEMENT) * scroll of greater mana restoration (OMG LOL WTH) scroll of secure identify (DARYGKO IAU IAU) Spellbooks spellbook of confuse monster (miracle) spellbook of protection (chaos-inducing) spellbook of cure blindness (sparking) spellbook of poison blast (thick) Potions potion of polymorph (peppermint) potion of speed (acai berry) potion of salt water (palmarosa) potion of levitation (prickly ash) Rings ring of sustain ability (double) ring of increase damage (jet) Wands wand of poison (crumb) wand of venom scattering (octagonal) Tools skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 slow ants (1 created) 0 ants (1 created) 0 giant grasshoppers (1 created) 0 grep spores (1 created) a kobold 0 little lambs (1 created) 0 baby metroids (1 created) a penance angel a down centaur a space 0 green molds (1 created) 0 venom fungi (1 created) 0 clockwork soldiers (1 created) a terminator ouverture 3 baby ogres 4 ble ogres 3 sp-dos (4 created) 4 minor ogres 6 slo ogres 0 togres (1 created) 0 startchanics (10 created) 0 earlychanics (3 created) 0 wizards of elea (2 created) 0 warriors of elea (2 created) 0 lowchanics (2 created) 0 quivering things (1 created) 2 newbie soldiers a lush soldier 0 your brothers (1 created) 0 item masters (1 created) 2 minighosts a glib hand a confined ghost 0 sin images (1 created) 0 tortoises (3 created) 0 hata-splashas (1 created) 0 hermit crabs (1 created) 0 redfish (1 created) 0 spawning fish (1 created) 0 unknown fish (1 created) 0 babelfish (1 created) a newt a floor grue a newborn rub monster a fire trove 0 dummy monster needed for visual interfaces (1 created) 80 creatures born. 36 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 30 times You killed 35 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 2 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (50 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (32 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (10 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 1726 points, and 17 pieces of gold, after 717 moves. Killer: a monster (ant) You were level 6 with a maximum of 56 hit points when you died. You reached the 26th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 24 3780 bagun-Mah-Lol-Fem-Neu died in The Dungeons of Doom on level 7. Killed by a monster (river moccasin). - [71] 25 2149 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2 [max 6]. 68 [68] *26 1726 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (ant). - [56] 27 1540 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (invisible Ms. Siirt, the shopkeeper). - [80] 28 1328 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 73 [73]