ziratha, chaotic male devilish Poison Mage <.## #.......# #..## #.......# ##..###.......# ##..##.......# ##..#.......# ##.........# ###......&## ##.........## ##.\.......\.## ##.............## ##...............## ##.....`.....)[....## #...................##################################################}}}}}}I}} ..........{..........,.................................^....................... #...................########################################################### ##.................## ##....`.%...`....## ##.............## ##.\.......\.## ##.........## ##.......## [Ziratha the Venom Scatterer] St5 Dx5 Co6 In14 Wi5 Ch3 PoiDevMalCha Dlvl:2 $14 HP-7(28) Pw30(30) AC12 Xp5/304 T922 Latest messages You shudder for a moment. [-3 -> 3] [-1 -> 2] The How about a pupil experiment - cut off your ears. touches you! [-1 -> 1] You are no longer prevented from having polymorph control. The How about a pupil experiment - cut off your ears. bites you! You undergo a freakish metamorphosis! You shudder for a moment. You return to devilish form! [-5 -> 15] [-1 -> 14] The How about a pupil experiment - cut off your ears. touches you! [-1 -> 13] You are no longer prevented from having polymorph control. The How about a pupil experiment - cut off your ears. misses. (2x) The How about a pupil experiment - cut off your ears. bites you! You undergo a freakish metamorphosis! You shudder for a moment. You die... Your inventory Weapons a - a blessed +2 silver khakkhara {24} w - an uncursed +0 elegant broadsword {30} Armor b - an uncursed +1 poisonous cloak {4} Comestibles c - 2 uncursed food rations {0} y - 4 uncursed asian pears {0} Scrolls e - a blessed scroll of remove curse {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} t - a blessed scroll of heal other {0} u - a blessed finalized scroll of enchant weapon {0} z - a blessed scroll of healing {0} Spellbooks i - a blessed spellbook of confuse monster (0:5) {0} j - a blessed finalized spellbook of protection (7:2) {0} k - a blessed spellbook of cure blindness (7:1) {0} l - a blessed spellbook of poison blast (0:2) {0} Potions d - a blessed finalized potion of object detection {0} Rings h - an uncursed ring of shock resistance (on right foreclaw) {0} Wands f - a ! uncursed wand of poison (0:6) {0} g - an uncursed wand of venom scattering (0:13) {0} v - an uncursed wand of fear called fear (0:3) {0} Tools m - an uncursed blindfold {0} Chains x - the uncursed +1 metal chain named Zakarum's Salvation {240} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 14 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: slow digestion Scroll identification only worked 100 times out of 107 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 20 Armor identification only worked 15 times out of 36 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 73% chance Monsters only dropped their equipment with 96% chance Wand drop chance was reduced to 96% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 89% Shop item generation was reduced to 87% Monster death drops spawned with only 99% chance The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: trident The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: body spells (turn 38) The following skill couldn't be trained before a certain turn number is reached: body armor (turn 79786) The following skill became harder to train at higher skill levels: body spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 29181 Monster spawn increase reached its maximum at turn 126134 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4250844 The monster class that cannot be genocided was wraith The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 4) The monster species that spawned more often: gray force patch (freq bonus 7) The monster species that spawned more often: mulla gonif (freq bonus 30) The monster species that spawned more often: chloroform smasher (freq bonus 36) The monster species that spawned more often: piercer (freq bonus 5) The monster species that spawned more often: controverted sandwort (freq bonus 16) The monster species that spawned more often: fat lady (freq bonus 18) The monster species that spawned more often: Warder Lieutenant (freq bonus 12) The monster species that spawned more often: peculation penicillin megalomaniac corrupting falsetto (freq bonus 24) The monster species that spawned more often: fummle lich (freq bonus 15) The monster species that spawned more often: Drauglir (freq bonus 8) The monster species that spawned more often: fake warp patch (freq bonus 18) The monster species that spawned more often: disorientating telephonic (freq bonus 21) The monster species that spawned more often: zombie queen (freq bonus 72) The monster species that spawned more often: golden growth (freq bonus 28) The monster species that spawned more often: winged black unicorn (freq bonus 6) The monster species that spawned more often: subaverage afferent (freq bonus 10) The monster species that spawned more often: crony sidewall (freq bonus 12) The monster species that spawned more often: icoson (freq bonus 42) The monster species that spawned more often: noncontrollably pate surprized undecided (freq bonus 16) The monster species that spawned more often: nexus eye (freq bonus 18) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 2) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 2) The monster species that never randomly spawned: speedster maggot The monster species that never randomly spawned: basatan The monster species that never randomly spawned: moldy warp fungus The monster species that never randomly spawned: fast shoggoth The monster species that never randomly spawned: weeping woman The monster species that never randomly spawned: sloppy wort The monster species that never randomly spawned: little webmaker The monster species that never randomly spawned: hauberk aphorizing dextrorotary potmen ballooned hovercraft The monster species that never randomly spawned: lynyrdskynyrd The monster species that never randomly spawned: polydactylism overdiversifying spelldown The monster class that more likely to generate with musable stuff: archfiend The RNG hath decreed that this item was never generated: morganite (pink) The RNG hath decreed that this item was never generated: charging (HACKEM MUCHE) The RNG hath decreed that this item was never generated: sludge (fallthrough) The RNG hath decreed that this item was never generated: unstable stethoscope ((null)) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: rogues gloves (boiled gloves) The RNG hath decreed that this item was never generated: sack (bag) The RNG hath decreed that this item was never generated: radioactive undergarment ((null)) The RNG hath decreed that this item was never generated: null ball ((null)) The RNG hath decreed that this item was generated more often: wood chain ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 6) The RNG hath decreed that this item was generated more often: melee prefix stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: nano hammer ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 9) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 19) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 34) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 15) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 11) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of pumping (shaven, freq bonus 2) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 8) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 10) The RNG hath decreed that this item was always generated cursed: leather shoes ((null)) The RNG hath decreed that this item was always generated cursed: lootcut stone (gray) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: insect squasher ((null)) The RNG hath decreed that this item was always generated cursed: too heavy stone (gray) The RNG hath decreed that this item was always generated cursed: preaching (actionistic) The RNG hath decreed that this item was always generated cursed: mirror shield (polished shield) The RNG hath decreed that this item was always generated cursed: undroppable gloves (concrete gloves) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this trap was always invisible: trembling trap The RNG hath decreed that this trap was generated more often: cannon trap (freq bonus 2) The spell school whose books are more common was chaos spells (freq bonus 17) Trap randomization happened for 1 in 874 traps Traps were spawned invisible 1 times in 25 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 1967 Strength training was 8 Dexterity training was 8 Wisdom training was 12 Constitution training was 1 Your sanity was 0 You were fire resistant You were shock resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having magical breathing (0) You were prevented from having polymorph control (1) You leeched mana You had infravision You had 1050 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 10% 91% b - protection 1 + protect 10% 91% c - cure blindness 2 + healing 10% 91% d - poison blast 4 + attack 49% 291% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 5X Prepared(0) sigil of discharge 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Not Ready(3980) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) symbiosis 5 O Prepared(0) power surge 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (shell cloak) Scrolls scroll of remove curse (KCATTA SOD) scroll of healing (TA PUUN) scroll of mana (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK 4) scroll of phase door (IN MY NEXT LIFE ILL BECOME A FEMINIST) scroll of standard id (GNAY GNIY) scroll of cure (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of heal other (UVAQVLN JNN QNJYNQ NNA QNZVVE YNUNLA) * scroll of extra healing (PFAZER) * scroll of greater mana restoration (WHY BOTHER MAKING A SLOW DIGESTION FLAG FOR ARTIS) scroll of enchant weapon (MERKELDAEMMERUNG) Spellbooks spellbook of confuse monster (phormium) spellbook of protection (rough) spellbook of cure blindness (scintillating) spellbook of poison blast (frightful) Potions potion of object detection (flowing) Rings ring of shock resistance (dime store) Wands wand of poison (windy) wand of venom scattering (multihued) wand of fear called fear (ray-shooting) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: (vault) Level 2: <- You are here Vanquished creatures a fogs an older dog sister (2 created) a resistant eye (2 created) a hobbit an anteater 0 roffs (1 created) 2 giant rats an eightlegger 0 spread worms (1 created) a weekchidna a space 0 brown fungi (1 created) 0 venom fungi (1 created) a giant child a small thrower 0 low grab kops (1 created) a Kop (2 created) a mini rust monster 0 baby grind hulks (1 created) a shambling wight a covxorn a regularer zombie 0 warm-blooded golems (1 created) a regular human a human 0 shopkeepers (1 created) 0 swim hatas (1 created) 0 basseted prolongations (3 created) 0 legged tuna (1 created) a twen 0 nuuts (1 created) 0 lau walls (1 created) a How about a pupil experiment - cut off your ears. (3 created) 41 creatures born. 21 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 15 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You changed form 16 times You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 2 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 14 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 3 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 5 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (201 of 20) devices [Basic] (max Expert) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (8 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (33 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (4 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (11 of 500) techniques [Restricted] (max Restricted) (5 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 579 points, and 14 pieces of gold, after 922 moves. Killer: system shock You were level 5 with a maximum of 28 hit points when you died. You reached the 22nd place on the top 10000 list. No Points Name Hp [max] 1 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 2 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 3 443081 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 18 [max 31]. Killed by walking into a wall. - [179] 20 1328 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 73 [73] 21 942 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 62 [62] *22 579 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a system shock. - [28] 23 531 Carlos3-Nuc-Alc-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a gas spore's explosion. - [35] 24 474 bagun-Mah-Dop-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Fleac, the shopkeeper). - [41]