ziratha, chaotic female devilish Poison Mage ----------------- ------- --------- ## |...............||......| |.......|# # |.<.............|-......| |....{..# # --------|------.-.......| .... ..# # #># --..|-......| .. ..#,,# #,# #|. .||......|## ..|,,# #,# #,...||......,##,, ,&# #,# #-..-- --,,,-,-,,- -,,# ### #,,,## ##,,,,...| #,#,,---##,,,...| ---------------...- ###,.. |..................-- #,.. |..............|....| #|... ---.-----------|....| |... --.- -----|....| ,,,- #----...----|....-|....| ,## #,..........-....#|....| #|.........-|....,,...-- -----------|....,|..-- ---------- [Ziratha the Green Poisoner] St9 Dx11 Co13 In16 Wi8 Ch8 PoiDevFemCha Dlvl:2 $21 HP68(68) Pw116(116) AC5 Xp6/467 T1386 Cnf Frz Hal Latest messages [-2 -> 64] It blasts you! You feel that you just soiled yourself. Crap, where's a toilet if you need one? You are getting even more confused. Your sanity increases. [-1 -> 63] "GRRRRRRRRRAAAAAAAAAAHHH!" You feel a giant ice cream cone enclosing you! Your sanity increases greatly. You are prevented from having teleport control! Suddenly, the very poly nymph disappears out of sight. You stepped on a trigger! Somehow, your memory is lost... Your leather armor deflects the Shaktari's attack. Your poisonous cloak blocks the slinging topaz gems' attack. You feel less wobbly now. You're ready to rumble again! The unknown fish misses. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} z - a cursed +1 elven dagger {4} A - 27 cursed +1 darts {0} B - a blessed +0 orcish dagger {4} Armor b - an uncursed +1 poisonous cloak (being worn) {4} x - an uncursed +0 pair of gnomish boots {4} y - a cursed +0 leather armor (being worn) {60} D - an uncursed +0 pair of iron shoes {20} W - a cursed -1 pair of long pointy heels (being worn) {8} Comestibles c - 2 uncursed food rations {0} w - a cursed candy bar {0} G - an uncursed tripe ration {0} H - 2 uncursed carrots {0} O - a cursed tripe ration {0} Q - an uncursed cram ration {0} Scrolls e - an uncursed finalized scroll of remove curse {0} n - 6 uncursed very burnt scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - 2 uncursed scrolls of heal other {0} v - an uncursed scroll of reverse identify {0} F - an uncursed finalized scroll of enchant weapon {0} I - an uncursed rotted scroll of blank paper {0} J - an uncursed scroll of girliness {0} S - an uncursed scroll of remove curse {0} Spellbooks i - a blessed burnt spellbook of confuse monster (4:1) {0} j - a blessed spellbook of protection (0:0) {0} l - a blessed spellbook of poison blast (0:3) {0} L - a blessed finalized spellbook of cure blindness (0:4) {0} M - an uncursed spellbook of cure sickness (0:2) {0} Potions d - a blessed finalized potion of object detection {0} E - a cursed finalized potion of gain ability {0} K - a cursed potion of sleeping {0} R - an uncursed potion of oil (400) {0} V - an uncursed potion of gain ability {0} Rings h - an uncursed ring of sustain ability {0} N - an uncursed ring of fire resistance {0} Wands f - an uncursed wand of poison (0:2) {0} g - an uncursed wand of venom scattering (0:2) {0} u - an uncursed wand of lightning (4:1) {0} Tools k - a cursed skeleton key {0} m - an uncursed blindfold {0} C - 3 uncursed rotted tallow candle (2000)'s {0} P - an uncursed bell {0} Gems T - 2 cursed +0 worthless pieces of red glass {2} U - a cursed +0 loadstone called bad Final attributes You have transgressed Your alignment was -37 Your max alignment was 15 You carried 1 sins You could not have this property at all: fear factor Scroll identification only worked 100 times out of 140 Ring identification only worked 4 times out of 28 Implant identification only worked 1 times out of 62 Armor identification only worked 15 times out of 38 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 119 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 91% chance Amulet drop chance was reduced to 90% Weapon drop chance was reduced to 96% Tool drop chance was reduced to 97% Food drop chance was reduced to 92% Shop item generation was reduced to 36% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: lance The following skill was trained at half the usual rate: elemental spells The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: chaos spells (turn 46) The following skill became untrainable after a while: morning star (turn 14569) Items were more likely to be generated cursed by 27% Number of artifacts generated was 5 Number of fake artifacts generated was 7 Monster spawn increase started at turn 57003 Monster spawn increase reached its maximum at turn 259719 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 408000 The monster class that cannot be genocided was mimic The monster species that spawned more often: wind spore (freq bonus 4) The monster species that spawned more often: dazzling smasher (freq bonus 8) The monster species that spawned more often: melten (freq bonus 30) The monster species that spawned more often: Samuel (freq bonus 16) The monster species that spawned more often: probe mushroom (freq bonus 24) The monster species that spawned more often: precedent conjointly (freq bonus 12) The monster species that spawned more often: modestest fetishist ghostwritten (freq bonus 4) The monster species that spawned more often: subsequential dadaism symposia folksier (freq bonus 2) The monster species that spawned more often: automatic turret (freq bonus 12) The monster species that spawned more often: gastrolavage anglophobe (freq bonus 6) The monster species that spawned more often: travail data (freq bonus 12) The monster species that spawned more often: nexus naga (freq bonus 6) The monster species that spawned more often: porter gnome warrior (freq bonus 4) The monster species that spawned more often: b-type (freq bonus 20) The monster species that spawned more often: endure decoding (freq bonus 3) The monster species that spawned more often: shaky goblin (freq bonus 6) The monster species that spawned more often: dark colony (freq bonus 24) The monster species that spawned more often: giant flycapturer (freq bonus 2) The monster species that spawned more often: occulting churchlier (freq bonus 12) The monster species that spawned more often: climatical commie (freq bonus 20) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster trait that was more common: monsters whose attacks blind you (freq bonus 2) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 2) The monster trait that was more common: monsters whose attacks slow you (freq bonus 2) The monster trait that was more common: HC aliens (freq bonus 1) The monster species that never randomly spawned: field mouse The monster species that never randomly spawned: parasitic mind flayer The monster species that never randomly spawned: clockwork soldier The monster species that never randomly spawned: huge avolakia The monster species that never randomly spawned: mordent unpleasantly ozonise The monster species that never randomly spawned: +1 gml wall The monster species that never randomly spawned: growlithe The monster species that never randomly spawned: purest porringer The monster species that never randomly spawned: RNG Keelhauler The monster species that never randomly spawned: magicargot The monster class that always generated with extra speed: human or elf The RNG hath decreed that this item was never generated: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: implant of tossing (dressing) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was never generated: cure glib (lovely) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: haste self (purple) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 29) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 18) The RNG hath decreed that this item was generated more often: ornate mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 15) The RNG hath decreed that this item was generated more often: leather nunchiaku ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 22) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 74) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 10) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 8) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 13) The RNG hath decreed that this item was generated more often: liquid ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ceramic knife ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 8) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 4) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of real screwery (mech-tech, freq bonus 6) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 71) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 36) The RNG hath decreed that this item was always generated cursed: backhand mace ((null)) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: medium mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: small shield ((null)) The RNG hath decreed that this item was always generated cursed: implant of butchery (scarlet) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: destruction stone (gray) The RNG hath decreed that this trap was always invisible: techout trap The RNG hath decreed that this trap was generated more often: back to start trap (freq bonus 10) Trap randomization happened for 1 in 855 traps Traps were spawned invisible 1 times in 96 Traps were extra hard to find 2% of the time Next attribute increase check would have come at turn 4372 Strength training was 1 Dexterity training was 13 Wisdom training was 14 Constitution training was 11 Your sanity was 622 You were fire resistant You were poison resistant You were level-drain resistant You were hallucinating (20) You were confused (76) You were frozen solid (303) You had the following problem: The game bombards you with 'sexy' messages. (0) You had not decided on your sexuality yet You were prevented from having teleport control (101) You were prevented from having an increased fear factor (0) You leeched mana You had map amnesia You had infravision You had 2169 points of nutrition remaining You had full nutrients You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Moloch, Queen Beryl and Clavicus Vile Your deity was Gothuulbe The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could not have safely prayed (65) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 97% b - protection 1 + protect 0% 97% c - cure blindness 2 + healing 0% 93% d - poison blast 4 + attack 0% 291% e - cure sickness 3 + healing 0% 96% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Not Ready(1559) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) elven dagger (runed dagger) orcish dagger (crude dagger) Armor poisonous cloak (withered cloak) gnomish boots (little black boots) iron shoes (hard shoes) long pointy heels (erotic boots) Scrolls scroll of remove curse (ORC PAPER SCISSORS LIZARD SPOCK) scroll of healing (REQUICO SIDES) scroll of mana (ROBBER BUS) scroll of phase door (THE VELCRO LASHES WANT TO PLAY DEADLY GAMES) scroll of standard id (DOUBTFUL BRUSH BUNDLE) scroll of cure (YOU GOTTA TALK TO THE AMYFICATION) scroll of heal other (SHIUNIT) * scroll of extra healing (KURWAHACK IS A VERY FUN NETHACK VARIANT) * scroll of greater mana restoration (DIAF MOFO) scroll of reverse identify (SCHLAF KINDLEIN SCHLAF DEI MUDDA IS N SCHAF) scroll of enchant weapon (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) scroll of blank paper (unlabeled) scroll of girliness (HERE COMES THE RAIN AGAIN FALLING ON MY HEAD LIKE A SUBWAY TRAIN) Spellbooks spellbook of confuse monster (pale grey) spellbook of protection (accusory) spellbook of cure blindness (nether) spellbook of poison blast (canvas) spellbook of cure sickness (menstruation) Potions potion of object detection (bewitched) potion of invisibility (topaz) potion of gain ability (paisley) potion of sleeping (rainbow) potion of oil (thaumaturgic) Rings ring of sustain ability (kevlar) ring of fire resistance (Elbereth-inscribed) Wands wand of poison (diagonal) wand of venom scattering (tolkienian) wand of lightning (cinnabar) Tools skeleton key (key) tallow candle (candle) Gems loadstone called bad (gray) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: (mines) <- You are here Vanquished creatures a techant a checkal a thick jackal a touch spore 0 floating eyes (1 created) 0 fluffy cats (1 created) a kitten a hobbit reveller 0 tentacle pseudos (1 created) 0 greener hobbits (1 created) a kung-flu fighter dwarf 0 egodretches (1 created) an unknifold 0 nonstandard kobolds (1 created) a baby mimic (2 created) 0 fast mimickers (2 created) 0 mynocks (1 created) a tuski mimic (4 created) 0 perfidious albions (1 created) 0 normal permamimics (1 created) an inept nymph 0 attractive demimondaines (1 created) a strokemondaine 0 dagging hobgoblins (1 created) 0 low snotlings (1 created) 0 b-types (1 created) 0 rock piercers (1 created) 0 reckers (1 created) 3 sewer rats 2 toxrats 0 porter rock moles (1 created) a millipede 0 cave spiders (1 created) 0 eightleggers (1 created) 0 hopping spiders (1 created) a spread worm 0 defilers (1 created) a dash bug an explode light 2 egg-laying mammals 0 litening brethers (1 created) 0 lame angels (1 created) a bat 0 chaffinches (1 created) 0 large bats (1 created) a beginner elemental 0 lichens (1 created) 0 spore lichens (1 created) a deathmold a bleachwhite colony lichen (0 created) 0 venom fungi (1 created) a sub-gnome (4 created) 0 stroke gnomes (1 created) 0 gnomes (1 created) an intermediate gnome a feel gnome 0 gnome lords (1 created) 0 deduction gnomes (1 created) a porter gnome warrior a gless child 0 low grab kops (1 created) 0 kestrels (2 created) 2 Keystone Kops (3 created) 0 Kop Sergeants (1 created) 0 grab sergeants (1 created) 0 Policeman Lieutenants (1 created) an imp mummy 0 kobold mummies (1 created) a slimebesu 0 low oozes (1 created) a beginner horror a grid xorn 0 baby owlbears (1 created) 0 ant zombies (1 created) 0 rat zombies (1 created) an elf zombie (2 created) a cardboard golem 0 paper golems (1 created) 0 aaah aaahs (1 created) an errand boy a graver 4 muggers 0 shopkeepers (5 created) 0 watchmen (4 created) 0 watch captains (3 created) 0 minighosts (1 created) 0 eh ghosts (1 created) a wet hata 0 dino fish (1 created) a regular plant a colorless mushroom patch a batman plant a creeperflower 2 oval foods 0 buewueit men (1 created) a pile of pennies 0 piles of dimes (1 created) 0 floor grues (1 created) 2 easy grues 0 small turrets (1 created) 0 small loudspeakers (1 created) 0 fire troves (1 created) a disintegration trove 132 creatures born. 57 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 61 times You killed 50 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 7 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 2 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -37 You had a maximum alignment of 15 You had a maximum sanity of 622 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 11 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 9 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 2 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 15 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 1 time You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (3 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (81 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (24 of 160) healing spells [Basic] (max Expert) (28 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (28 of 160) protection spells [Basic] (max Expert) (23 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (1 of 500) two-handed weapons [Restricted] (max Restricted) (20 of 500) searching [Restricted] (max Restricted) (11 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (12 of 500) techniques [Restricted] (max Restricted) (3 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 2 with 2149 points, and 21 pieces of gold, after 1386 moves. Killer: quit You were level 6 with a maximum of 68 hit points when you quit. You reached the 17th place on the top 10000 list. No Points Name Hp [max] 1 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 2 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 3 443081 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 18 [max 31]. Killed by walking into a wall. - [179] 15 5046 bagun-Wiz-Dop-Mal-Neu died in The Gnomish Mines on level 7. Killed by a monster (type whose M fell down). - [104] 16 3780 bagun-Mah-Lol-Fem-Neu died in The Dungeons of Doom on level 7. Killed by a monster (river moccasin). - [71] *17 2149 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 2 [max 6]. 68 [68] 18 1540 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (invisible Ms. Siirt, the shopkeeper). - [80] 19 1328 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 73 [73]