ziratha, chaotic female devilish Poison Mage ------- ---------- |.....|## ##|.{......| |......,## ------ #,.........| |.....|,,##---------- |....| #,-----.---- |.....|,,,#|........| |....|#### #,# #,#### |.....|#,##|........| |....-,,,---### #,,# #,,,,## |.....|#,,,|....[...|####|...........,,# #,## ####,,## ---+-.-###,-.........,,,,|..........|#,# ------#,# #,,### #,,,,# ##--------.-###,|..........|#,##|....|#,# #,,,# ###,#,# #,# ##,------#--.--#,,,.....|#,# -----#-|------- #*,,#,# #,###,,,,,,,,,,,,######|.....,,# ##|.............| ----.---.- #,,#,,######,,,,,,,%,,,|....|### #,..............| |........| ----|-&------###########,|.....,######,|.............| |........| |...........|######,,,,,,------),,,,,,,.........------ |.......<| |...........|,,,,,,,####,``,,,,,,,#####|........| ---------- |...........-,####### ############ ---------- |...........|## ------------- [Ziratha the Venom Scatterer] St8 Dx10 Co12 In9 Wi5 Ch8 PoiDevFemCha Dlvl:1 $26 HP37(37) Pw49(49) AC10 Xp3/68 T895 Latest messages There is a wall in the way! You displaced This Is A BioHazard. There is a wall in the way! (3x) You hear bubbling water. There is a wall in the way! (3x) You displaced This Is A BioHazard. There is a wall in the way! You displaced This Is A BioHazard. There is a wall in the way! (3x) There are no more toilets being built specifically for you. There is a wall in the way! (4x) Your silver khakkhara sears the vampeyroid's flesh! You destroy the vampeyroid! The shambling wight misses. # You destroy the shambling wight! There is a doorway here. You see here a crude chain mail {120}. # (2x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets v - a cursed amulet of restful sleep {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} t - 65 uncursed +0 shuriken (in quiver) {2} Armor b - a blessed +1 poisonous cloak {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of enchant armor {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} u - an uncursed finalized scroll of charging {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (6:1) {0} k - a blessed spellbook of cure blindness (2:4) {0} l - a blessed finalized spellbook of poison blast (0:3) {0} Potions d - an uncursed potion of gain ability {0} s - a blessed potion of healing {0} Rings h - an uncursed ring of sleeping {0} Wands f - a ! uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:16) {0} w - an uncursed wand of stinking cloud called stinking cloud (0:16) {0} Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 13 You carried 0 sins You could not have this property extrinsically: wallwalking You could not have this property intrinsically: wonderlegs You could not have the double effect of this property: full nutrients Scroll identification only worked 100 times out of 171 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 191 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 80% Potion drop chance was reduced to 94% Tool drop chance was reduced to 83% Shop item generation was reduced to 99% Monster death drops spawned with only 98% chance The following skill could not be trained at all: body spells The following skill was trained at one fifth the usual rate: implants The following skill was limited to skilled proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: firearms (turn 416) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 69443) Heavy curses were more common by 49% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 83929 Monster spawn increase reached its maximum at turn 299929 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 376079 The monster class that cannot be genocided was mimic The monster species that spawned more often: seriously Kop Lieutenant (freq bonus 9) The monster species that spawned more often: fuck you tiger (freq bonus 16) The monster species that spawned more often: petrography liquoring (freq bonus 4) The monster species that spawned more often: comfortable blotted (freq bonus 2) The monster species that spawned more often: hi urc (freq bonus 6) The monster species that spawned more often: mist cloud (freq bonus 8) The monster species that spawned more often: loaded light (freq bonus 4) The monster species that spawned more often: spryest graving palatably (freq bonus 12) The monster species that spawned more often: sadistic lady (freq bonus 3) The monster species that spawned more often: accelerando motorizing (freq bonus 6) The monster species that spawned more often: ratling zombie (freq bonus 4) The monster species that spawned more often: tinker gnome (freq bonus 8) The monster species that spawned more often: Uruk-shark (freq bonus 2) The monster species that spawned more often: rainstorm nymph (freq bonus 2) The monster species that spawned more often: sain bug (freq bonus 8) The monster species that spawned more often: friction fungus (freq bonus 6) The monster species that spawned more often: Bull-Man (freq bonus 2) The monster species that spawned more often: campaigned toed prerecording (freq bonus 6) The monster species that spawned more often: +1 al wall (freq bonus 12) The monster species that spawned more often: janitor (freq bonus 15) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 4) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 4) The monster species that never randomly spawned: forester pauperize The monster species that never randomly spawned: crystal colony The monster species that never randomly spawned: avast hermetical The monster species that never randomly spawned: india toastmaster The monster species that never randomly spawned: angoyle The monster species that never randomly spawned: pocketful mazurka The monster species that never randomly spawned: mist man The monster species that never randomly spawned: innholder expensive The monster species that never randomly spawned: dark gray mold The monster species that never randomly spawned: spirit baboon The monster class that more likely to generate with musable stuff: ghost The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: scythe ((null)) The RNG hath decreed that this item was never generated: sky dragon scales ((null)) The RNG hath decreed that this item was never generated: flame mountain ((null)) The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was never generated: hyperspace summon (sour) The RNG hath decreed that this item was never generated: cloak of stability (heavy cloak) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: crossbow ((null)) The RNG hath decreed that this item was never generated: implant of love (unearthly) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 19) The RNG hath decreed that this item was generated more often: sand dart ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 4) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 15) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cruncher helmet (breath control helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 79) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 7) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 5) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 52) The RNG hath decreed that this item was generated more often: null chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: trap knowledge stone (gray) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: spellbinder (multiplicative) The RNG hath decreed that this item was always generated cursed: short blade ((null)) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: implant of dusk (volcanic) The RNG hath decreed that this item was always generated cursed: sinful heels (red sneakers) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this trap was always invisible: solvejg trap The RNG hath decreed that this trap was generated more often: venom sprinkler (freq bonus 1) Trap randomization happened for 1 in 909 traps Traps were spawned invisible 1 times in 23 Traps were extra hard to find 36% of the time Next attribute increase check would have come at turn 2600 Strength training was 11 Dexterity training was 8 Wisdom training was 4 Constitution training was 31 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1020 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could not have safely prayed (78) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 5% 92% b - protection 1 + protect 5% 92% c - cure blindness 2 + healing 5% 92% d - poison blast 4 + attack 90% 292% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Reloading(550) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Amulets amulet of restful sleep (hexagonal) Weapons silver khakkhara (silver monk's staff) shuriken (throwing star) Armor poisonous cloak (cursed called cloak) Scrolls scroll of enchant armor (ZUKKO MY GOOK) scroll of healing (DYNA SOKO SUCK) scroll of mana (TEEEE TSUUUU OOOOO) scroll of phase door (SABRA BRIATHA BRISARA) scroll of standard id (THE LAST CHARGE DOES NOT GO SO YOU ACTUALLY HAVE 20 MINUS ONE CHARGES) scroll of cure (KAPOW) scroll of heal other (ELF FELLOW PROTECTION LIMITATION STUNT USE) * scroll of extra healing (APOFFEA BUTT) * scroll of greater mana restoration (TROOG TROOOG TROOOOOG) scroll of charging (MANIC MINER) Spellbooks spellbook of confuse monster (stapled) spellbook of protection (rose-scented) spellbook of cure blindness (smeared) spellbook of poison blast (difficult) Potions potion of gain ability (bitter) potion of healing (bouillon) Rings ring of sleeping (heavy) Wands wand of poison (sonicboom) wand of venom scattering (cyclic) wand of stinking cloud called stinking cloud (gelatinous) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures a jackal a transerval a cave kobold 2 drains rats 0 venom fungi (1 created) a vampeyroid 2 shambling wights a gnome zombie a spit golem a mean-looking mercenary a weary-looking traveler a minighost a floor grue a small turret 16 creatures born. 15 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 15 times You killed 14 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 5 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (35 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (5 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (5 of 500) techniques [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 298 points, and 26 pieces of gold, after 895 moves. Killer: quit You were level 3 with a maximum of 37 hit points when you quit. You reached the 14th place on the top 10000 list. No Points Name Hp [max] 1 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 2 443081 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 18 [max 31]. Killed by walking into a wall. - [179] 3 78461 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 9 [max 13]. Drowned in a moat by an electric eel. 96 [139] 12 531 Carlos3-Nuc-Alc-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a gas spore's explosion. - [35] 13 474 bagun-Mah-Dop-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Fleac, the shopkeeper). - [41] *14 298 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 37 [37] 15 72 bagun-Rin-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 12 [12] 16 59 willysimmo-Und-Vam-Mal-Cha quit in The Dungeons of Doom on level 1 [max 2]. 25 [25]