ziratha, chaotic female devilish Poison Mage --------------------------------------------------# |................................................., |.------------...........-----------------------.|, |.|.....|=...|.-------...| .| |.| |.|.....|...=|.| |...| ...| |.| |.|.....|.=.=|.| |...| .....| |.| |.|... |....|.| |...}}}}}..| -----------.| |.-|------|----- ----}|.}}--- -&....d.....| |...........| .}.}}# |...........| |.--|------|-------- -------------------.....| |.|... |......|..| |..|.....$..%|-|--.| |.|..... |......|..| |..|....$.).[|...|.| |.|......|......|[.| |..-.........|...|.| |.|......|......|..| |..|(........|...|.| |.---------------..------------..---------------.| |................................................| -------------------------------------------------- [Ziratha the Venom Scatterer] St9 Dx12 Co6 In18 Wi9 Ch7 PoiDevFemCha Dlvl:5 $26 HP62(62) Pw88(88) AC8 Xp5/179 T984 Latest messages Restoring save file... You return to level 5 in The Dungeons of Doom. Hello ziratha, the devilish Poison Mage, welcome back to SlashEMExtended! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! There is a wall in the way! (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor s - a sticky cursed -1 pair of fire boots {8} z - an uncursed greased +1 poisonous cloak (being worn) {4} E - an uncursed +0 pair of jumping boots {8} Comestibles c - 4 uncursed food rations {0} Scrolls e - an uncursed scroll of enchant weapon {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} t - 2 uncursed finalized scrolls of identify {0} u - a blessed scroll of teleportation {0} B - an uncursed scroll of growth {0} Spellbooks i - a blessed finalized spellbook of confuse monster (4:1) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (7:2) {0} l - a blessed spellbook of poison blast (6:2) {0} Potions d - a blessed potion of booze {0} Rings h - an uncursed ring of teleportation {0} Wands f - an uncursed wand of poison (0:6) {0} g - an uncursed wand of venom scattering (0:18) {0} C - an uncursed wand of cold (0:4) {0} Tools b - an uncursed large box {500} y - a cursed wooden harp {0} A - an uncursed large box {500} D - a blessed credit card {0} The large box is empty. The large box is empty. Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 18 You carried 0 sins You could not have this property at all: quad attacks You could not have this property intrinsically: shock resistance Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 18 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 194 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 72% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 99% Tool drop chance was reduced to 90% Food drop chance was reduced to 83% Shop item generation was reduced to 45% The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: pick-axe The following skill became untrainable if you tried to train it too early: long sword (turn 38) The following skill became untrainable if you tried to train it too early: squeaking (turn 1932) The following skill became untrainable after a while: crossbow (turn 42390) The following skill couldn't be trained before a certain turn number is reached: techniques (turn 15061) Sticky curses were more common by 22% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 65483 Monster spawn increase reached its maximum at turn 104063 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1049408 The monster class that cannot be genocided was unicorn or horse The monster species that spawned more often: notable force patch (freq bonus 6) The monster species that spawned more often: mind spore (freq bonus 8) The monster species that spawned more often: randorge orc (freq bonus 6) The monster species that spawned more often: bimbim lich (freq bonus 9) The monster species that spawned more often: white horse (freq bonus 12) The monster species that spawned more often: golden bat (freq bonus 4) The monster species that spawned more often: decency beadlike (freq bonus 12) The monster species that spawned more often: atmospheric respirating (freq bonus 4) The monster species that spawned more often: sandestin (freq bonus 3) The monster species that spawned more often: slimy spore (freq bonus 4) The monster species that spawned more often: maltose carmine tyke (freq bonus 6) The monster species that spawned more often: frumpiest wheezy (freq bonus 12) The monster species that spawned more often: purple unicorn (freq bonus 8) The monster species that spawned more often: arach (freq bonus 8) The monster species that spawned more often: moral hazard (freq bonus 4) The monster species that spawned more often: red condor (freq bonus 15) The monster species that spawned more often: edgy sphere (freq bonus 2) The monster species that spawned more often: woodland writhed stagehand (freq bonus 3) The monster species that spawned more often: nexus hound (freq bonus 12) The monster species that spawned more often: sloth shrunken head (freq bonus 2) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 4) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 1) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 2) The monster trait that was more common: monsters that bark (freq bonus 1) The monster trait that was more common: monsters that gurgle (freq bonus 4) The monster trait that was more common: monsters that can tunnel (freq bonus 1) The monster trait that was more common: monsters that cuss (freq bonus 1) The monster species that never randomly spawned: hereupon shoer cerebrovascular antipoverty The monster species that never randomly spawned: arced vivisectional The monster species that never randomly spawned: dream mold The monster species that never randomly spawned: giant spider The monster species that never randomly spawned: The Beetle The monster species that never randomly spawned: winning ticket The monster species that never randomly spawned: yachtsman phenocopy The monster species that never randomly spawned: forgotten bulb The monster species that never randomly spawned: brass golem The monster species that never randomly spawned: reparation slalomed The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: cryptic saber ((null)) The RNG hath decreed that this item was never generated: make visible (interplanar) The RNG hath decreed that this item was never generated: worthless piece of teal glass (teal) The RNG hath decreed that this item was never generated: nastypole ((null)) The RNG hath decreed that this item was never generated: eternium saber ((null)) The RNG hath decreed that this item was never generated: unfair attack cloak (flier cloak) The RNG hath decreed that this item was never generated: nano shuriken ((null)) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was never generated: prehnite (radiant) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 13) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 16) The RNG hath decreed that this item was generated more often: fleecy terrain (multihued, freq bonus 13) The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 13) The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: symheal (todo, freq bonus 14) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 20) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 7) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 2) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 3) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 11) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 7) The RNG hath decreed that this item was generated more often: lead nunchiaku ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 3) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of evil variant (voicer, freq bonus 7) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this item was always generated cursed: amulet of leech (hard metal) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: form shifting (constant) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: droven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: gentlewoman's dress (expensive dress) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 1) Trap randomization happened for 1 in 7 traps Traps were spawned invisible 1 times in 51 Traps were extra hard to find 31% of the time Next attribute increase check would have come at turn 2254 Strength training was 7 Dexterity training was 8 Wisdom training was 9 Constitution training was 37 Your sanity was 0 The escalating chokhmah attack damage was 1 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having quad attacks (0) You leeched mana You had infravision You had 1336 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 96% b - protection 1 + protect 0% 96% c - cure blindness 2 + healing 0% 96% d - poison blast 4 + attack 9% 295% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 5X Prepared(0) sigil of discharge 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) symbiosis 5 O Prepared(0) power surge 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (fleshy wrap) fire boots (korean sandals) jumping boots (living boots) Scrolls scroll of enchant weapon (YOU ARE CLOSE TO DEATH) scroll of healing (PROTECTION RACKET IS BAD LMAO) scroll of mana (BAMBITZEL AND LOEBIAM ARE INDRAENIAN WORDS) scroll of phase door (I AM VERY DISGUSTED WITH THE TRASHY MAN) scroll of standard id (IT STANDS POINTED ON BUTTON) scroll of cure (WATERFALL MUSHROOM CLIMB) scroll of heal other (DSCHLSCHLSCH) * scroll of extra healing (STRC PRST SKRZ KRK) * scroll of greater mana restoration (IGNORE SHELL BLOC RING) scroll of identify (AAIO) scroll of teleportation (COUNTRY ON ALL FOUR COLUMNS) scroll of growth (PUZZLED EQUIPOISE SOLIDIFICATION FARM) Spellbooks spellbook of confuse monster (psystryke) spellbook of protection (misked) spellbook of cure blindness (pink) spellbook of poison blast (psychedelic) Potions potion of booze (moonshine) Rings ring of teleportation (madsmash) Wands wand of poison (palm) wand of venom scattering (fogwood) wand of cold (fluted) Tools large box (wooden box) wooden harp (harp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 2: (shop, mines, vault) Level 5: <- You are here Vanquished creatures 0 racoons (1 created) 0 little dogs (1 created) a gas spore 0 floating eyes (1 created) a wussy cat a gobhoblin 0 hobbit gentlemen (1 created) 0 knivers (1 created) 0 midgety dwarves (1 created) 0 small kobolds (1 created) 0 cute nymphs (1 created) a marine goblin 0 silky anteaters (1 created) 2 sewer rats 2 drains rats a wild rabbit (2 created) a younger sister a tiny worm a corpseworm 0 squishy maggots (1 created) 0 venom fungi (1 created) 0 sub-gnomes (2 created) 0 stroke gnomes (1 created) 0 gnomes (1 created) 0 pat gnomes (1 created) 0 intermediate gnomes (2 created) 0 gnome lords (1 created) 0 gnomish wizards (1 created) 0 angsty gnomes (1 created) 0 dotz gnomes (1 created) 0 rat mummies (1 created) 0 real miner mummies (1 created) a slo ogre a baby grind hulk a shieldon mutant 0 rat zombies (1 created) 0 fox zombies (1 created) a hus golem 0 apologetic customers (1 created) 0 werelichens (1 created) 4 muggers (5 created) 0 shopkeepers (4 created) 0 watchmen (4 created) 0 watch captains (3 created) 0 minighosts (1 created) a confined ghost 0 bloodfish (1 created) 0 green mushroom patches (1 created) 0 novice dark walls (1 created) 0 newborn rub monsters (1 created) 0 psicky things (1 created) 0 white icky things (1 created) 0 flying fish (1 created) 0 firefish (1 created) 0 swolp fish (1 created) 0 thirsty fish (1 created) 0 jumping bitefish (1 created) 0 jumping sabbelfish (1 created) 0 secret passage fish (1 created) a cold trove a disintegration trove 78 creatures born. 23 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 25 times You killed 21 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 4 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 17 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 3 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 10 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (45 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (28 of 160) healing spells [Basic] (max Expert) (22 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (22 of 160) protection spells [Basic] (max Expert) (22 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (8 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (6 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 942 points, and 26 pieces of gold, after 984 moves. Killer: quit You were level 5 with a maximum of 62 hit points when you quit. You made the top ten list! No Points Name Hp [max] 1 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 2 443081 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 18 [max 31]. Killed by walking into a wall. - [179] 3 78461 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 9 [max 13]. Drowned in a moat by an electric eel. 96 [139] 4 5046 bagun-Wiz-Dop-Mal-Neu died in The Gnomish Mines on level 7. Killed by a monster (type whose M fell down). - [104] 5 3780 bagun-Mah-Lol-Fem-Neu died in The Dungeons of Doom on level 7. Killed by a monster (river moccasin). - [71] * 6 942 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 62 [62] 7 531 Carlos3-Nuc-Alc-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a gas spore's explosion. - [35] 8 474 bagun-Mah-Dop-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Fleac, the shopkeeper). - [41]