ziratha, chaotic female devilish Poison Mage }}}}#}} ### ##### }.....#}##}}}}}}#}#}} ....# #.....#.........}...} #######.#.#.}.._....}}#.}#}.}#}.} #.......#$..}.....}.. #.#...} #.#########.}.....} }.}.}.# #.# }}}#}#} ....#.# #.##### ####}.} #....<. #.# ####### }.} #.} #.} #}}}}}} #.} #v....} }.# }..&..# }.# }.}.... }.} }T...(} }.} }.....}.}}}.}##.#.}.} } #};&....}.....}.} }}}}##}##}}}}## [Ziratha the Poison Mixer] St6 Dx13 Co12 In17 Wi6 Ch4 PoiDevFemCha Dlvl:2 $34 HP-1(37) Pw40(40) AC8 Xp2/36 T354 Latest messages The barracuda misses. The barracuda bites you! [-9 -> 18] You miss the barracuda. The barracuda bites you! [-1 -> 17] The barracuda misses. You hit the barracuda! The barracuda misses. (2x) You miss the barracuda. The barracuda misses. The barracuda bites you! [-4 -> 14] The barracuda misses. (2x) You miss the barracuda. The barracuda bites you! [-10 -> 4] Warning: HP low! The barracuda bites you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak {4} Comestibles c - 2 uncursed food rations {0} x - 3 uncursed carrots {0} y - an uncursed fortune cookie {0} A - an uncursed tin of porter lichen {0} Scrolls e - an uncursed scroll of remove curse {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} t - a blessed scroll of inferior material {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (5:1) {0} k - a blessed spellbook of cure blindness (0:2) {0} l - a blessed finalized spellbook of poison blast (7:1) {0} v - an uncursed spellbook of full healing (1:2) {0} Potions d - an uncursed potion of monster detection {0} Rings h - an uncursed ring of teleport control (on right foreclaw) {0} u - an uncursed ring of invisibility {0} B - a blessed +2 ring of increase damage {0} Wands f - an uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (0:9) {0} Tools s - an uncursed large box {500} w - an uncursed +0 mystery pick {32} Gems z - an uncursed +0 worthless piece of black glass {1} Contents of the large box: an uncursed cream pie {0} a blessed scroll of summon undead {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: stunnopathy You could not have the double effect of this property: scent view Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 172 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 76% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 64% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 44% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 57% Tool drop chance was reduced to 82% Food drop chance was reduced to 75% Shop item generation was reduced to 84% Concealing monsters were spawned underneath items 74% of the time only Monster death drops spawned with only 72% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to expert proficiency: memorization The following skill became untrainable if you tried to train it too early: high heels (turn 2923) The following skill became untrainable after a while: divination spells (turn 44550) The following skill became harder to train at higher skill levels: bow Heavy curses were more common by 77% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 94598 Monster spawn increase reached its maximum at turn 206171 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2044416 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: flying fish (freq bonus 3) The monster species that spawned more often: sane patch (freq bonus 24) The monster species that spawned more often: destination reradiating (freq bonus 8) The monster species that spawned more often: blood golem (freq bonus 18) The monster species that spawned more often: strict snake (freq bonus 10) The monster species that spawned more often: animated winter stiletto (freq bonus 21) The monster species that spawned more often: umbra fungus (freq bonus 10) The monster species that spawned more often: arena rubber (freq bonus 6) The monster species that spawned more often: hellish vampire bat (freq bonus 24) The monster species that spawned more often: haiti shipmate (freq bonus 30) The monster species that spawned more often: non-noticed dolphin (freq bonus 12) The monster species that spawned more often: namesake anemic (freq bonus 10) The monster species that spawned more often: nonnative schussed (freq bonus 18) The monster species that spawned more often: Searar (freq bonus 8) The monster species that spawned more often: crepuscular lentic earner (freq bonus 22) The monster species that spawned more often: omega herakles (freq bonus 5) The monster species that spawned more often: dazzling crasher (freq bonus 12) The monster species that spawned more often: gangster (freq bonus 4) The monster species that spawned more often: speedlich (freq bonus 30) The monster species that spawned more often: luminescent patch (freq bonus 4) The monster species that spawned more often: glass smasher (freq bonus 10) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 3) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 1) The monster trait that was more common: monsters that move like grid bugs (freq bonus 1) The monster species that never randomly spawned: social distancing mushroom The monster species that never randomly spawned: beginner merc The monster species that never randomly spawned: cattlemen horded The monster species that never randomly spawned: shimmering patch The monster species that never randomly spawned: thresher The monster species that never randomly spawned: sailor The monster species that never randomly spawned: snowy nontechnical camcorder The monster species that never randomly spawned: super-old purple dragon The monster species that never randomly spawned: uncut gamut The monster species that never randomly spawned: dissolin The RNG hath decreed that this item was never generated: sleepstone (gray) The RNG hath decreed that this item was never generated: failed attempt boots (gentle sneakers) The RNG hath decreed that this item was never generated: fountain building (XOR ME HSALS) The RNG hath decreed that this item was never generated: implant of remorse (communal) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: autopilot stone (gray) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: implant of galvanization (misunderstood, freq bonus 9) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 69) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 15) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 30) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of clumsiness (mnemonic, freq bonus 17) The RNG hath decreed that this item was generated more often: charger ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: sanity (squirting, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 2) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: eternal pole ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 13) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 55) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 1) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 20) The RNG hath decreed that this item was always generated cursed: confuse monster (NR 9) The RNG hath decreed that this item was always generated cursed: bronze morning star ((null)) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: cloak of the force (starwars cloak) The RNG hath decreed that this item was always generated cursed: lab coat (white coat) The RNG hath decreed that this item was always generated cursed: fireworks (scooting) The RNG hath decreed that this item was always generated cursed: gravation stone (gray) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was always generated cursed: fire (hexagonal) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: brown spell trap (freq bonus 3) Trap randomization happened for 1 in 554 traps Traps were spawned invisible 1 times in 39 Traps were extra hard to find 10% of the time Next attribute increase check would have come at turn 1017 Strength training was 14 Dexterity training was 3 Wisdom training was 7 Constitution training was 13 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having stunnopathy (0) You had infravision You had 1530 points of nutrition remaining You had teleport control You had full nutrients You were unlucky (-2) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could not have safely prayed (6) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 97% b - protection 1 + protect 0% 97% c - cure blindness 2 + healing 0% 97% d - poison blast 4 + attack 27% 297% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) sigil of control 2X Prepared(0) sigil of tempest 2X Prepared(0) sigil of discharge 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) symbiosis 2 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (anorexia cloak) Scrolls scroll of remove curse (MANIC MINER) scroll of healing (I WANNA BE THE GUY) scroll of mana (CUTME) scroll of phase door (MUUTATATOTOTS) scroll of standard id (IM SORRY TO SAY IT BUT I THINK THE WAND BALANCE PATCH SUCKS) scroll of cure (MORPH BALL) scroll of heal other (IM ACTUALLY A PRETTY COOL 6COMPUTER WITCH) * scroll of extra healing (TSX IS A VARIANT AND NOT VANILLA) * scroll of greater mana restoration (NURSE THE NAIL THE ATTACK IS STRONGER) scroll of inferior material (JUNETHACK LOGPOINTS IS A BROKEN MECHANIC) scroll of summon undead (LOELLEL IHR SPERRERFRITZES) Spellbooks spellbook of confuse monster (talkative) spellbook of protection (starry) spellbook of cure blindness (wrinkled) spellbook of poison blast (charcoal) spellbook of full healing (gray) Potions potion of monster detection (ruby) Rings ring of teleport control (eternium) ring of invisibility (smeared) ring of increase damage (platinum) Wands wand of poison (diffuse) wand of venom scattering (zelkova) Tools large box (wooden box) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 mine kobolds (1 created) 0 young nymphs (2 created) 0 inept nymphs (3 created) 0 teapot grannies (1 created) 0 demimondaines (2 created) 0 destructomondaines (1 created) 0 slowlings (2 created) 0 cute nymphs (1 created) 0 tree nymphs (1 created) 0 neevils (1 created) a kok a wisdash 0 psytexes (1 created) a bugger error 0 missile mirrors (6 created) 0 crawl dragons (3 created) 0 crawl dragoms (1 created) 0 neckdragons (1 created) 0 baby sky dragons (1 created) 0 rade lichens (1 created) 0 spore lichens (1 created) 0 immobile molds (1 created) 0 venom fungi (1 created) 0 back pews (2 created) a carollian monster a baby ogre 2 sp-dos a hu ogre an ogre 0 tiny trolls (1 created) 0 beginner horrors (1 created) 0 spit golems (2 created) 0 blubbering idiots (1 created) an imperial a navi 0 farting brats (1 created) a your brother 0 shopkeepers (1 created) 0 bitty demons (1 created) 0 turto fish (1 created) 0 swim hatas (1 created) 0 tortoises (1 created) 0 hata-splashas (1 created) 0 barracudas (1 created) 0 floor grues (1 created) 0 weyt grues (2 created) a disintegration trove 63 creatures born. 13 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 11 times You killed 8 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 2 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (31 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (2 of 500) petkeeping [Restricted] (max Restricted) (7 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 225 points, and 34 pieces of gold, after 354 moves. Killer: a monster (barracuda) You were level 2 with a maximum of 37 hit points when you died. You reached the 91st place on the top 10000 list. No Points Name Hp [max] 1 1561933 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 48 [max 93]. Killed by an ultra-mega-hyper-dyper laser cannon. - [279] 2 501044 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 17 [max 36]. Killed by a monster (invisible Vecna). - [217] 3 448661 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 21 [max 26]. Killed by a monster (gangrenous wyrm). - [238] 89 238 EColi-Dra-Cen-Fem-Law quit in The Dungeons of Doom on level 2. 40 [40] 90 232 FleecyShoe-Fig-Jav-Mal-Cha died in The Gnomish Mines on level 3. Killed by a monster (orc zombie called Schwilililili corrupted). - [27] *91 225 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (barracuda). - [37] 92 212 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (water elemental). - [20] 93 212 ziratha-Poi-Dev-Fem-Cha escaped the dungeon [max level 1]. 38 [40]