ziratha, chaotic female devilish Poison Mage | | |.| ---------------.---- -------- |.ħħħ......|.......| .......| |..`.......&.......| .........| |..K&K.....|...[[.............| |...?......|.......| .........| ---------------.---- ---------- |.| | | [Ziratha the Green Poisoner] St4 Dx10 Co9 In12 Wi9 Ch6 PoiDevFemCha Min:6 $203 HP86(122) Pw96(158) AC1 Xp9/2687 Wt1514/1270 T4852 Par Brd Latest messages You are feeling a dangerous process in your body. You are struggling to keep your movements. # [r: unknown extended command. # Are you sure you want to pray? [yn] (n) You begin praying to Mustard Gas. You hear rumbling in the distance. The muen turret blasts you! [-15 -> 102] Your limbs are stiffening. Your limbs have turned to stone. You have turned to stone. You finish your prayer. You feel that Mustard Gas is displeased. What do you want to use or apply? [##bcfgj-mswyFLMOQRTVW or ?*] (2x) You have a little trouble removing # - an uncursed scroll of cure {0}. The muen turret blasts you! [-18 -> 86] You are a statue. Your inventory Amulets Y - a heavily cursed amulet of strangulation {0} Weapons # - an uncursed +0 flame mountain {24} # - 123 cursed +0 soft stars {3} a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} s - an uncursed +0 soft mattock {48} t - an uncursed +0 scimitar (alternate weapon; not wielded) {16} C - an uncursed +0 automatic katana {16} I - an uncursed +1 orcish dagger {4} M - 12 uncursed +0 frag grenades (in quiver) {0} P - the blessed +2 club named Restkeeper {12} R - the blessed +2 axe named Gillian's Brazier {24} X - an uncursed +0 worm tooth {2} Armor # - the blessed +1 pair of iron shoes named Fleshbone {20} # - an uncursed +0 dummy helmet B {20} v - a cursed -1 dwarvish iron helm {16} A - an uncursed +0 full plate mail {250} E - an uncursed +0 bronze plate mail (being worn) {200} J - an uncursed +0 pair of rubber boots {4} K - an uncursed +0 pair of jumping boots {8} U - an uncursed rotted +1 poisonous cloak {4} Comestibles # - 12 blessed slime molds {0} q - 3 uncursed carrots {0} B - 2 heavily cursed pears {0} Scrolls # - an uncursed scroll of cure {0} # - an uncursed finalized scroll of inferior material {0} # - a heavily cursed scroll of healing {0} n - an uncursed scroll of mana {0} o - an uncursed scroll of heal other {0} p - a heavily cursed finalized scroll of fire {0} D - an uncursed scroll of standard id {0} H - an uncursed scroll of healing {0} Potions # - a heavily cursed potion of gain energy {0} # - an uncursed potion of water {0} d - an uncursed finalized potion of see invisible {0} e - an uncursed finalized potion of booze {0} r - a cursed potion of extra healing {0} u - an uncursed potion of levitation {0} z - an uncursed potion of enlightenment {0} G - a cursed finalized potion of extra healing {0} N - an uncursed potion of amnesia {0} S - a blessed potion of gain energy {0} Rings # - an uncursed ring of teleport control {0} h - an uncursed +1 ring of increase damage (on right foreclaw) {0} x - an uncursed ring of invisibility {0} Wands # - an uncursed wand of sleep (0:7) {0} # - an uncursed wand of healing (3:3) {0} # - an uncursed wand of extra healing (0:3) {0} # - an uncursed wand of undead turning (0:1) {0} # - an uncursed wand of striking (0:9) {0} f - an uncursed wand of poison (0:5) {0} g - an uncursed wand of venom scattering (0:9) {0} j - an uncursed wand of create monster (0:20) {0} w - an uncursed wand of fear called fear (0:8) {0} y - an uncursed wand of create horde (0:4) {0} F - an uncursed wand of probing (0:9) {0} L - an uncursed wand of fear called fear (0:3) {0} V - an uncursed wand of locking called ??? (0:6) {0} Tools b - an uncursed chest {781} k - an uncursed oil lamp (150) (lit) {0} l - an uncursed oil lamp (1335) {0} m - an uncursed oil lamp (0) {0} O - an uncursed bag of holding {5} T - an uncursed medical kit {23} W - a cursed -2 unicorn horn {8} Gems # - the blessed +1 worthless piece of orange glass named Demon Portal {1} c - a blessed +0 sling ammo called ok i - 12 uncursed +0 rocks named Volcaetus {0} Q - a cursed +0 flint stone called ok Z - an uncursed +1 worthless piece of yellow glass {1} Contents of the chest: 2 uncursed slime molds {0} an uncursed fortune cookie {0} an uncursed carrot {0} 2 uncursed lembas wafers {0} 5 uncursed pears {0} 3 uncursed food rations {0} an uncursed candy bar {0} 2 blessed scrolls of standard id {0} 3 uncursed scrolls of heal other {0} 2 uncursed scrolls of standard id {0} 2 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} a blessed scroll of identify {0} an uncursed scroll of light {0} a cursed scroll of teleportation {0} a cursed finalized scroll of create monster {0} 2 uncursed finalized scrolls of blank paper {0} 2 uncursed scrolls of blank paper {0} an uncursed finalized spellbook of cure sickness (0:3) {0} an uncursed spellbook of healing (0:1) {0} a blessed spellbook of poison blast (0:2) {0} a blessed finalized spellbook of cure blindness (1:1) {0} a blessed spellbook of protection (1:2) {0} a blessed spellbook of confuse monster (0:3) {0} an uncursed spellbook of create monster (0:4) {0} 6 blessed +0 flint stones called ok 8 uncursed +5 flint stones called ok 38 uncursed +0 flint stones called ok 15 blessed +0 rubies {15} an uncursed +0 diamond {1} 4 uncursed +0 emeralds {4} a blessed +1 amethyst stone {1} 2 uncursed +0 worthless pieces of yellow glass {2} 7 uncursed +1 flint stones called ok the cursed -3 amethyst stone named Benetar's Death Ray Experiment {1} 2 blessed +0 rubies named Elysdeon {2} an uncursed +1 diamond {1} 2 uncursed +0 marble stones {2} an uncursed +0 worthless piece of red glass {1} the uncursed +0 flint stone called ok named Reactor Fragment The bag of holding is empty. Contents of the medical kit: 7 uncursed pills {0} a * blessed phial {2} a * cursed phial {2} a * blessed phial {2} an uncursed bandage {1} 3 uncursed bandages {3} 3 * uncursed phials {6} a heavily cursed bandage {1} a * cursed phial {2} 2 * blessed phials {4} Final attributes You were piously aligned Your alignment was 32 Your max alignment was 32 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: corrosivity Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 45 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 107 Musable item generation frequency had a negative bias of 2% Food drop chance was reduced to 84% Shop item generation was reduced to 61% Monster death drops spawned with only 97% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: lance (turn 570) The following skill became harder to train at higher skill levels: body armor Heavy curses were more common by 34% Number of artifacts generated was 2 Number of fake artifacts generated was 13 Monster spawn increase started at turn 57375 Monster spawn increase reached its maximum at turn 222903 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1345584 The monster class that cannot be genocided was vortex The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: outshine irresponsibility (freq bonus 9) The monster species that spawned more often: triad (freq bonus 30) The monster species that spawned more often: contamination beam (freq bonus 9) The monster species that spawned more often: destruction turret (freq bonus 6) The monster species that spawned more often: troll flayer (freq bonus 12) The monster species that spawned more often: surveillance comprehend raving nothing yid calmer (freq bonus 16) The monster species that spawned more often: gaboonese (freq bonus 6) The monster species that spawned more often: nach lich (freq bonus 7) The monster species that spawned more often: blue wizard (freq bonus 6) The monster species that spawned more often: cretinized drippy flump (freq bonus 4) The monster species that spawned more often: bright white mold (freq bonus 36) The monster species that spawned more often: giant mummy (freq bonus 3) The monster species that spawned more often: hantarget mimic (freq bonus 12) The monster species that spawned more often: contamination mushroom (freq bonus 10) The monster species that spawned more often: extraterrestrial maggot (freq bonus 10) The monster species that spawned more often: looser scarab (freq bonus 9) The monster species that spawned more often: longhaired towrope (freq bonus 6) The monster species that spawned more often: decoding tatting (freq bonus 15) The monster species that spawned more often: building worker (freq bonus 20) The monster species that spawned more often: genebug (freq bonus 4) The monster trait that was more common: monsters that grunt (freq bonus 1) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 6) The monster trait that was more common: monsters that regenerate health (freq bonus 3) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster trait that was more common: monsters that mew (freq bonus 6) The monster trait that was more common: monsters that have claw attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 1) The monster species that never randomly spawned: academy snuffly stigmatization retinal The monster species that never randomly spawned: wepechaun The monster species that never randomly spawned: guardrail heptad The monster species that never randomly spawned: mangrove spinal unformatted releasibility The monster species that never randomly spawned: space monkey The monster species that never randomly spawned: radiant fungus The monster species that never randomly spawned: jungle rogue The monster species that never randomly spawned: pausing protraction mean barbecuing The monster species that never randomly spawned: petty purple fungus The monster species that never randomly spawned: lava lich The RNG hath decreed that this item was never generated: amulet of depression (psychosomatic) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was never generated: rang call stone (gray) The RNG hath decreed that this item was never generated: wing cloak (angelic cloak) The RNG hath decreed that this item was never generated: charging (HACKEM MUCHE) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: pokelie stone (gray) The RNG hath decreed that this item was never generated: eternal pole ((null)) The RNG hath decreed that this item was never generated: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was never generated: dream eater (tapered) The RNG hath decreed that this item was generated more often: obsidian hostage chain ((null), freq bonus 416) The RNG hath decreed that this item was generated more often: implant of cremation (tireless, freq bonus 137) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: invis walkers (steel toed boots, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of opaque thoughts (fearsome helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 12) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 45) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of sanity treble (tremolo, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of searing (omniscient, freq bonus 10) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 6) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 1) The RNG hath decreed that this item was always generated cursed: wind bow ((null)) The RNG hath decreed that this item was always generated cursed: extra healing (puce) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: icky shield ((null)) The RNG hath decreed that this item was always generated cursed: corona dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: sound effect helmet (musical helmet) The RNG hath decreed that this trap was always invisible: glyph of guarding The RNG hath decreed that this trap was generated more often: nownsible trap (freq bonus 9) The spell school whose books are more common was divination spells (freq bonus 6) Trap randomization happened for 1 in 367 traps Traps were spawned invisible 1 times in 50 Traps were extra hard to find 11% of the time Next attribute increase check would have come at turn 8154 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 Your sanity was 31 You were fire resistant You were poison resistant You were level-drain resistant You were paralyzed (-3) You had not decided on your sexuality yet You were prevented from having phasing (0) You were prevented from having corrosivity (0) You leeched mana You had infravision You had 2217 points of nutrition remaining You aggravated monsters You were aggravating monsters for 16 more turns You had a +1 damage bonus You had full nutrients You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (11933e8c) - last build Sun May 10 06:23:57 2020. You could not have safely prayed (466) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 6% 87% b - protection 1 + protect 6% 52% c - cure blindness 2 + healing 6% 49% d - poison blast 4 + attack 4% 321% e - healing 1 + healing 6% 169% f - cure sickness 3 + healing 6% 64% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) sigil of control 9X Prepared(0) sigil of tempest 9X Prepared(0) sigil of discharge 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) symbiosis 9 O Prepared(0) power surge 7X Prepared(0) draw energy 5X Prepared(0) recharge 3X Prepared(0) Discoveries Amulets amulet of strangulation (question mark) Weapons silver khakkhara (silver monk's staff) scimitar (curved sword) orcish dagger (crude dagger) Armor poisonous cloak (mantle of coat) iron shoes (hard shoes) dummy helmet B (frequent helmet) dwarvish iron helm (hard hat) jumping boots (battle boots) Scrolls scroll of light (HARPON KNOUPHI BRINTANTEN) scroll of healing (CO APPESTUS) scroll of mana (THE IRONCHAD) scroll of phase door (MAKE LAND EXPLODE MAY LOWED DEFEND) scroll of standard id (SONIC VALHOG 3 AND KNUCKLES) scroll of cure (WEREFOO ENDLESSTRANSFORMATION) scroll of heal other (SEXI NOTGAY GAYPOD) * scroll of extra healing (YOU DO NOT GO PAST AT ME) * scroll of greater mana restoration (MAVIS BACON) scroll of teleportation (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) scroll of inferior material (LETS FAIL AND ROLL) scroll of fire (GET SLEX TODAY) scroll of identify (MICRODOLLAROFT) scroll of create monster (OCTAHEXAOCTA) scroll of blank paper (unlabeled) Spellbooks spellbook of confuse monster (curare-impregnated) spellbook of protection (perceptive) spellbook of cure blindness (all-ending) spellbook of poison blast (small round) spellbook of healing (dark brown) spellbook of cure sickness (possessive) spellbook of create monster (red and white) Potions potion of see invisible (greenish-blue) potion of oil (vapor) potion of extra healing (soapy) potion of healing (orange) potion of gain energy (honey) potion of water (clear) potion of booze (greasy) potion of levitation (quicksilver) potion of enlightenment (red) potion of amnesia (sparkling) Rings ring of increase damage (gleamy) ring of teleport control (squeezable) ring of invisibility (marriage) Wands wand of poison (vajra tower) wand of venom scattering (shapeless) wand of fear called fear (silvery) wand of create horde (nickel) wand of locking called ??? (avocadowood) wand of sleep (driftwood) wand of healing (cyclic) wand of extra healing (molybdenum) wand of undead turning (mica) wand of striking (trigonal) wand of create monster (short) wand of probing (mithril) Tools oil lamp (lamp) candle called one candle called two chest (wooden container) bag of holding (bag) medical kit (leather bag) Gems gray stone called ok flint stone called ok (gray) sling ammo called ok (gray) worthless piece of orange glass (orange) worthless piece of yellow glass (yellow) ruby (red) diamond (white) emerald (green) amethyst stone (violet) marble stone (black) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: (altar) Level 2: (altar) Level 3: (mines) The Gnomish Mines: levels 4 to 6 Level 6: <- You are here Vanquished creatures an ant a giant tick 0 normal ants (1 created) 0 giant force ants (1 created) 0 glockatrices (1 created) a floating eye a burning eye 3 scrawny cats a backbringer a regular cat an automatic kitten a panther woman a moontiger a cat an extremely cute cat 0 large green cats (1 created) a hobbit a dwarf (2 created) 0 kung-flu fighter dwarves (1 created) a normal dwarf a mutant human a hueueh hueueh a flintobbit a softwarf a zaptrooper 0 hard gays (1 created) 0 manes (2 created) 2 pleasures a small kappa an infectio kobold a kobold hewer a pleased shaman a baby mimic 0 mini mimics (2 created) a tuski mimic (2 created) 0 gotcha mimics (1 created) a lickety nymph (2 created) an attractive demimondaine 0 speedy mountain nymphs (1 created) a neevil 0 evil kneevils (1 created) 2 goblins 0 earth gases (1 created) 0 barbed orcs (1 created) a yeek 0 little lambs (1 created) a player sheep a ferret kit 2 little spiders 2 cave spiders a yellow centipede a city spider a talc banger a newl cloud 0 fog clouds (1 created) a grid bug a stone bug 2 chill bugs an operated alien clild 3 bats (4 created) 0 large bats (1 created) a duck warrior a tiny dragom 0 wimpy orange dragons (1 created) 0 wimpy negative dragons (1 created) a wimpy green dragon 0 wimpy plain dragons (1 created) 0 regular dragons (1 created) 0 dratinis (1 created) a lichen (0 created) a spore lichen a kazwo lichen a slow-ass patch 5 blink growths (1 created) a golden mold 2 red fungi (1 created) 0 pale fungi (1 created) 0 pale colonies (1 created) 0 wounded mushrooms (1 created) an apprentice colony lichen a reddish growth a mind spore 0 karmic patches (1 created) 0 venom fungi (1 created) 3 gnomes a gnome stalker a little grey alien a panotty an intermediate gnome 2 rock gnomes 3 gnome lords a gnome macer an ulcher gnome a group gnome lord a gnomish brigand thief a gnomish wizard a grabber a gnome lady a better clockwork soldier a small giant an eyth fanatic a low grab kop 0 kestrels (1 created) 6 Keystone Kops a Policeman Sergeant 0 Kop Lieutenants (1 created) an Undead Lieutenant 0 Warder Kaptains (1 created) 0 Detective Kaptains (1 created) a ratling mummy a humanoid mummy a gnome mummy a real miner mummy 0 snakel nagas (1 created) a domestic naga hatchling a ble ogre a low ooze a shamble walk 0 aggravating wallwalkers (1 created) a tundra bear cub a bat zombie a man zombie an imp zombie 0 fite zombies (1 created) an orc zombie a dwarf zombie a pointed ear zombie a miner zombie 2 elf zombies 0 creeping 42's (1 created) 2 human zombies a humanoid zombie a zombie (2 created) a spew ghoul a drow zombie a retarded golem 2 r cleaners a scrap golem a hay golem a paper golem an aluminium golem a sand golem a gold golem a pager golem a weapon golem 0 stone golems (1 created) a weary pilgrim a karate scrub a woodsman an underpaid nurse a building worker a cave explorer 0 weremonkeys (1 created) 0 turmenes (1 created) Stooge Larry (0 times) Stooge Curly (0 times) Stooge Moe (0 times) 0 shopkeepers (3 created) 0 watchmen (4 created) 0 watch captains (2 created) an eh ghost a solidow a flying demon 0 flying rogues (1 created) 0 hungry demons (1 created) 0 levi demons (1 created) a slash ginni 0 hermit crabs (1 created) a newt a nuut 0 geckos (1 created) 0 deminewts (1 created) a glacier fern spore an orc cadaver an elf cadaver a pile of worthless coins 0 morgrues (1 created) a stationary wall a novice roll wall 0 nemi speakers (1 created) 3 newborn rub monsters (5 created) 0 psicky things (1 created) a mini rub monster 0 mini rumb monsters (1 created) a white icky thing 2 little sisters (3 created) a hand of the dead (2 created) 2 low rub monsters (7 created) 0 low rumb monsters (1 created) 0 grey icky things (1 created) 0 brown icky things (1 created) 0 troublerubbers (1 created) 0 chess knights (1 created) 0 mercurial essences (1 created) 0 rubber gum monsters (1 created) a small turret (2 created) a biem turret a deduct turret 0 dart turrets (1 created) a case turret a dungeon turret a fragrance dispenser (2 created) 0 muen turrets (1 created) 252 creatures born. 172 creatures vanquished. 3 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 16 times You eaten food with animal by-products 15 times You eaten meat 14 times You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 356 times You killed 160 monsters You read items or engraved 18 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 10 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 6 times You read scrolls 8 times You read spellbooks 2 times You successfully cast spells 34 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 2 times You teleported 13 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 32 You had a maximum sanity of 32 You had a maximum contamination of 0 You successfully searched for traps 1 time You successfully searched for doors or corridors 11 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 1 time You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 7 times You got your nuts kicked 0 times You got hit in the breasts 7 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 3 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 7 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 1 time You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 1 time You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 5 critical hits You stole goods worth 0 zorkmids You let monsters dig out 57 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 1 time You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 4 potions You allowed monsters to read 3 scrolls You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 7 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 1 time You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 3 eggs to hatch You wiped your face 2 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (35 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (36 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (4 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (1 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (376 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (60 of 160) healing spells [Basic] (max Expert) (52 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (38 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (14 of 500) two-handed weapons [Restricted] (max Restricted) (118 of 500) searching [Restricted] (max Restricted) (12 of 500) spirituality [Restricted] (max Restricted) (1 of 500) petkeeping [Restricted] (max Restricted) (25 of 500) techniques [Restricted] (max Restricted) (3 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You turned to stone in The Gnomish Mines on dungeon level 6 with 12657 points, and 203 pieces of gold, after 4852 moves. Killer: bad petrification effect You were level 9 with a maximum of 122 hit points when you turned to stone. You reached the 28th place on the top 10000 list. No Points Name Hp [max] 1 501044 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 17 [max 36]. Killed by a monster (invisible Vecna). - [217] 2 448661 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 21 [max 26]. Killed by a monster (gangrenous wyrm). - [238] 3 380093 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 46 [max 85]. Killed by a blaster bolt. - [173] 26 13101 tkirkby-Lun-Tra-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a bolt of fire. - [100] 27 12906 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a monster (succubus). - [55] *28 12657 ziratha-Poi-Dev-Fem-Cha turned to stone in The * Gnomish Mines on level 6. Petrified by a bad petrification effect. 86 [122] 29 12092 thtee9-Mam-Min-Mal-Law turned to stone in Space Base on level 42. Petrified by a bashing a petrifying monster. 13 [13] 30 11314 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a lava dive. - [106]