ziratha, chaotic female devilish Poison Mage --------------- ---------------- ---------- |.............| ##|..............| |........| ##|.............| ------ #,...............| |........| #,..............| |{[..|## #,|..............| |........| #,|.............| #|....-,# #,|..............| -----.--|- #`,--|------------ #,.....|,# #,|..............| ##,#,,### ###,###,# #,------,# #,|..............| #,,,,,,,###,),###,######### #,# #,# #,-.-------------- #,#####,,,,,,`,,,,,,,,,,,,###############,######,#####,#,,,,,,,##### #,# #####,#####,#,#####,,,,,,,,,,,,,,,,,,,,),,,,,,,,,#######,,,,,,# ---.- --.-------######----------,#####,-----#,,%,,,,,,,,,#,# |...| |........| ##|........|,# #,|.&..|,####------.-.- |...| |........| ####,-....%...-,# #,|..{..,# |........| |.... |........|##,,,`|.....|..|## #,..#.f|## |.......{| |.<.| |........|,,,###|........| ##|....| |........| |{..| |.........,## ---------- ------ |........| ----- |........|## ---------- ---------- [Ziratha the Green Poisoner] St10 Dx7 Co11 In17 Wi7 Ch6 PoiDevFemCha Dlvl:4 $12 HP-1(94) Pw104(104) AC-1 Xp6/510 T3147 Sat Latest messages You kill the mushroom! You displaced your saddled icyorn. You kill Moldoux, the Defenceless Mold! This monster was under the protection of a Great Wyrm of Power! "Harharhar mortal, now you DIE!!!" Pick an object. w a worm (frenzied great wyrm of power) (base level 85) Accessing Pokedex entry for great wyrm of power... Base statistics of this monster type: Base level = 85, difficulty = 75, AC = -16, magic resistance = 100, alignment 0. Fast (15). Normal generation, with frequency 1. Uncommon (by factor 2). Uncommon (by factor 3). Uncommon (by factor 7). Resists fire, cold, sleep, disintegration, electricity, poison, acid, level drain, death magic, hits as a +1 weapon. Conveys fire, cold, disintegration, electricity, poison, acid resistances. Big, not genocidable, carnivorous, regenerating, reflecting. Magic resistant. Origin: Angband. Is a valid polymorph form for monsters only. Attacks: 8d12, claw (punch, hit, etc.) - ordinary physical 8d12, claw (punch, hit, etc.) - ordinary physical 10d14, bite - ordinary physical 10d14, bite - ordinary physical 10d14, breath - random effect Pick an object. w a worm (frenzied great wyrm of power) (base level 85) Accessing Pokedex entry for great wyrm of power... Base statistics of this monster type: Base level = 85, difficulty = 75, AC = -16, magic resistance = 100, alignment 0. Fast (15). Normal generation, with frequency 1. Uncommon (by factor 2). Uncommon (by factor 3). Uncommon (by factor 7). Resists fire, cold, sleep, disintegration, electricity, poison, acid, level drain, death magic, hits as a +1 weapon. Conveys fire, cold, disintegration, electricity, poison, acid resistances. Big, not genocidable, carnivorous, regenerating, reflecting. Magic resistant. Origin: Angband. Is a valid polymorph form for monsters only. Attacks: 8d12, claw (punch, hit, etc.) - ordinary physical 8d12, claw (punch, hit, etc.) - ordinary physical 10d14, bite - ordinary physical 10d14, bite - ordinary physical 10d14, breath - random effect # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! The blast of disintegration misses it. You hear some noises. You have a sad feeling for a moment, then it passes. The great wyrm of power claws you! [-46 -> 48] The great wyrm of power claws you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor # - an uncursed +1 poisonous cloak (being worn) {4} E - an uncursed +0 T-shirt (being worn) {2} Y - a * uncursed +0 crystal plate mail (being worn) {200} Comestibles g - an uncursed clove of garlic {0} i - 2 blessed melons {0} Scrolls d - an uncursed scroll of enchant weapon {0} Z - an uncursed scroll of destroy armor {0} Spellbooks X - an uncursed spellbook of finger of death (0:1) {0} Potions c - an uncursed potion of sickness {0} Wands W - a blessed wand of undead turning (0:6) {0} Tools b - an uncursed large box {568} w - an uncursed magic whistle {0} Contents of the large box: an uncursed amulet versus stone {0} 21 uncursed +0 orcish arrows {0} 30 cursed +0 shotgun shells {0} 25 uncursed +0 darts {0} 13 uncursed -1 ya named Naturebane {0} an uncursed +1 sexplay whip {8} the cursed -3 devil star named Le Loup Blanc {48} 56 ! cursed -2 ether bolts {1} an uncursed tripe ration {0} an uncursed pancake {0} the uncursed food ration named Hoe Pa {0} 10 uncursed slime molds {0} 2 uncursed food rations {0} 2 cursed scrolls of standard id {0} a blessed scroll of identify {0} an uncursed finalized scroll of proof armor {0} a blessed scroll of gold detection {0} an uncursed scroll of remove curse {0} a heavily cursed scroll of teleportation {0} a blessed scroll of repair item {0} an uncursed scroll of heal other {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} an uncursed scroll of regular material {0} a blessed scroll of destroy armor {0} an uncursed scroll of teleportation {0} an uncursed spellbook of confuse monster (0:2) {0} a blessed finalized spellbook of poison blast (0:2) {0} a blessed spellbook of cure blindness (5:1) {0} a blessed spellbook of protection (3:2) {0} a blessed spellbook of confuse monster (0:-1) {0} an uncursed potion of water {0} an uncursed potion of invisibility {0} a heavily cursed ring of teleportation {0} an uncursed ring of levitation {0} an uncursed wand of fear (0:3) {0} an uncursed wand of teleportation (0:10) {0} an uncursed wand of slow monster (0:3) {0} an uncursed wand of venom scattering (0:9) {0} an uncursed wand of poison (0:4) {0} an uncursed can of grease (0:30) {0} an uncursed sack {5} an uncursed can of grease (0:18) {0} an uncursed magic marker (0:78) {0} an uncursed +2 bone fragment called ok a cursed +0 worthless piece of pink glass {1} 3 uncursed +0 worthless pieces of red glass {3} 2 uncursed +0 worthless pieces of blue glass {2} The sack is empty. Final attributes You were piously aligned Your alignment was 24 Your max alignment was 24 You carried 0 sins You could not have this property intrinsically: drain resistance Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 96% Food drop chance was reduced to 92% Shop item generation was reduced to 81% Concealing monsters were spawned underneath items 97% of the time only The following skill was limited to skilled proficiency: shield The following skill became untrainable if you tried to train it too early: techniques (turn 16) The following skill became untrainable after a while: matter spells (turn 33125) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 45297) The following skill became harder to train at higher skill levels: form II (Makashi) Number of artifacts generated was 2 Number of fake artifacts generated was 4 Monster spawn increase started at turn 114745 Monster spawn increase reached its maximum at turn 147762 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 958848 The monster class that cannot be genocided was cockatrice Today, this monster class was always generated invisible: light The monster class that was spawned more often: troll (freq bonus 2) The monster species that spawned more often: foulbreath alien (freq bonus 128) The monster species that spawned more often: gnomish mana wizard (freq bonus 20) The monster species that spawned more often: thick master lich (freq bonus 6) The monster species that spawned more often: antidotally datsun prejudgment invitational riel transferrable (freq bonus 144) The monster species that spawned more often: knickknack involute (freq bonus 3) The monster species that spawned more often: mastodon squawked (freq bonus 24) The monster species that spawned more often: ak mimic (freq bonus 72) The monster species that spawned more often: laserdisk cappy (freq bonus 24) The monster species that spawned more often: hata-splasha (freq bonus 32) The monster species that spawned more often: matte growth (freq bonus 8) The monster species that spawned more often: faeauer (freq bonus 16) The monster species that spawned more often: amnesia force patch (freq bonus 8) The monster species that spawned more often: diffused garlicky distractive yeti shegetz provokingly (freq bonus 24) The monster species that spawned more often: poff lich (freq bonus 24) The monster species that spawned more often: Kelk (freq bonus 15) The monster species that spawned more often: adult blood dragon (freq bonus 24) The monster species that spawned more often: salvation yodelling impenetrable nut (freq bonus 18) The monster species that spawned more often: sweet soul (freq bonus 24) The monster species that spawned more often: assault pudding (freq bonus 8) The monster species that spawned more often: chickatrice (freq bonus 24) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 4) The monster trait that was more common: monsters of small size (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 2) The monster trait that was more common: monsters with a thick skin (freq bonus 6) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 4) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 2) The monster species that never randomly spawned: redlite spore The monster species that never randomly spawned: Elvenqueen The monster species that never randomly spawned: murderer burner The monster species that never randomly spawned: hammer of the underworld The monster species that never randomly spawned: fembusun The monster species that never randomly spawned: disgusting force fungus The monster species that never randomly spawned: kenerop The monster species that never randomly spawned: Barney the Dinosaur The monster species that never randomly spawned: darn dementor The monster species that never randomly spawned: banzor station The monster class that more likely to generate with musable stuff: trove The RNG hath decreed that this item was never generated: bo staff ((null)) The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was never generated: urine (pewet) The RNG hath decreed that this item was never generated: counterclockwise stone (gray) The RNG hath decreed that this item was never generated: red spell stone (gray) The RNG hath decreed that this item was never generated: grave (engraved) The RNG hath decreed that this item was never generated: water flame (complementary) The RNG hath decreed that this item was never generated: charred bread ((null)) The RNG hath decreed that this item was never generated: BFG ((null)) The RNG hath decreed that this item was never generated: cloak of contamination resistance (ill cloak) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 38) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 6) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of ire (paleocene, freq bonus 10) The RNG hath decreed that this item was generated more often: novice hammer ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: doorning stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 2) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 11) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 9) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 8) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 5) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: amulet of spell metal (chrome) The RNG hath decreed that this item was always generated cursed: floatcloak (levuntation cloak) The RNG hath decreed that this item was always generated cursed: covetous stone (gray) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of pink glass (pink) The RNG hath decreed that this item was always generated cursed: radioactive undergarment ((null)) The RNG hath decreed that this item was always generated cursed: low stat stone (gray) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: platinum spell boots (ballet heels) The RNG hath decreed that this trap was always invisible: permacurse trap The RNG hath decreed that this trap was generated more often: highlevel trap (freq bonus 1) Trap randomization happened for 1 in 322 traps Traps were spawned invisible 1 times in 66 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 5482 Strength training was 17 Dexterity training was 26 Wisdom training was 22 Constitution training was 0 Your sanity was 0 You were fire resistant You were poison resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 2903 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (11933e8c) - last build Sun May 10 06:23:57 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 69% b - protection 1 + protect 0% 69% c - cure blindness 2 + healing 0% 69% d - poison blast 4 + attack 0% 277% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Not Ready(1686) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Amulets amulet versus stone (starwars) Weapons silver khakkhara (silver monk's staff) orcish arrow (crude arrow) ya (bamboo arrow) Armor poisonous cloak (cursed called cloak) Scrolls scroll of regular material (LEVITICUS BUNG OX) scroll of healing (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) scroll of mana (COVERED VILE DISAPPER) scroll of phase door (B T M M M M M) scroll of standard id (THE LITTLE GIRL SMILES AT THE SIGHT OF THE STUPID TRANSLATOR) scroll of cure (CUCUMBER TRAVEL ASSOCIATION) scroll of heal other (VO FACIAM) * scroll of extra healing (HUFFI MUFFI GUFFI) * scroll of greater mana restoration (ELL HUROZUNTEL WHOTISPECI) scroll of enchant weapon (BERLIN KISSELTBRUNNEN) scroll of destroy armor (ROBBER BUS) scroll of identify (HIN LIE GEN UND SCHLA FEN) scroll of proof armor (FELLOW LEAF ELF STAT CANNT LOWED) scroll of gold detection (VEGETARIANISM IS AN EATING DISORDER IMHO) scroll of remove curse (AMY MUST WALK BAREFOOT ACROSS A GRAVEL PARKING LOT AT MINUS30 DEGREES C) scroll of teleportation (SUPERCOMPLEX LICHENORC) scroll of repair item (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER) Spellbooks spellbook of confuse monster (calligraphed) spellbook of protection (trembling) spellbook of cure blindness (plaid) spellbook of poison blast (rainbow) spellbook of finger of death (menstruation) Potions potion of invisibility (honey) potion of sickness (gray) potion of water (clear) Rings ring of levitation (moonstone) ring of teleportation (zircon) Wands wand of poison (straight) wand of venom scattering (secret) wand of undead turning (important) wand of fear (asymmetric) wand of teleportation (archmage) wand of slow monster (crusty) Tools lamp called one magic whistle (whistle) large box (wooden box) sack (bag) Gems bone fragment called ok (gray) worthless piece of pink glass (pink) worthless piece of red glass (red) worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: (mines) Level 4: <- You are here Vanquished creatures 0 ants (1 created) a large ant 0 pack jackals (2 created) a large racoon dog 0 hidden gas spores (1 created) 0 porter floating eyes (1 created) 0 kittens (1 created) a slowlaine 0 hobbit gentlemen (1 created) a hobbit youngling (3 created) 0 greener hobbits (1 created) 0 bloating dwarves (1 created) a bone hobbit 0 anthrazite jellies (1 created) a kobold a vulgobold a baby tuchechaun a fast mimicker an antidote mimic a mini mimic a tuski mimic a fey nymph a kok (2 created) 0 papier-mache cows (1 created) a culf 3 sewer rats (4 created) a rishrash rat a venom crawler (2 created) a tiny worm 2 larvae 0 great wyrms of power (1 created) 0 one-winged bats (1 created) a crawl dragom a spore lichen 0 warings (1 created) a slow-ass patch 0 cyan patches (1 created) Moldoux, the Defenceless Mold a wounded growth 4 mushrooms (1 created) 6 stalking shriekers (0 created) 0 venom fungi (1 created) 0 sub-gnomes (1 created) 0 sufferers (1 created) 0 back pews (1 created) 0 stroke gnomes (1 created) a clockwork dood 0 gnomes (1 created) 0 intermediate gnomes (2 created) 0 gnome lords (1 created) 0 grabbers (1 created) 0 creep mummies (1 created) 0 rat mummies (1 created) 2 green naga hatchlings a cloll a low wight a mini xorn an icyorn 2 aggravating wallwalkers (3 created) 0 ant zombies (1 created) 2 kobold zombies a newt zombie a gnome zombie 0 man zombies (1 created) 0 bound spirits (1 created) a spit golem a sad survivor a battle scarred ronin (2 created) a redguard a hieler a vile lancer 4 muggers 0 blacksmiths (1 created) 0 shopkeepers (3 created) 0 watchmen (4 created) 0 watch captains (3 created) a slonch hata 0 leopard frogs (1 created) 0 inactive mushroom patches (1 created) a coin from the trash a floor grue a biem turret 0 protection stealers (1 created) a green supplier 0 small item troves (1 created) 108 creatures born. 66 creatures vanquished. 0 bosses born. 1 boss vanquished. Voluntary challenges You eaten 10 times You eaten food with animal by-products 9 times You eaten meat 9 times You were an atheist You never prayed to the gods You hit with a wielded weapon 64 times You killed 51 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 21 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 24 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 1 time You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 5 times You fumbled 3 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 1 wall tile You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (84 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (28 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (21 of 500) searching [Restricted] (max Restricted) (6 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (31 of 500) techniques [Restricted] (max Restricted) (2 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 4 with 2401 points, and 12 pieces of gold, after 3147 moves. Killer: a monster (great wyrm of power) You were level 6 with a maximum of 94 hit points when you died. You reached the 35th place on the top 10000 list. No Points Name Hp [max] 1 501044 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 17 [max 36]. Killed by a monster (invisible Vecna). - [217] 2 380093 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 46 [max 85]. Killed by a blaster bolt. - [173] 3 275218 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 20 [max 21]. Killed by a monster (invisible Vecna). - [149] 33 3041 tkirkby-Bin-Rus-Fem-Cha died in The Gnomish Mines on level 4. Killed by a sucking tentacle attack. - [80] 34 2428 EColi-Mah-Tme-Mal-Law died in The Dungeons of Doom on level 5. Killed by a monster (watch captain). - [74] *35 2401 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 4 [max 6]. Killed by a monster (great wyrm of power). - [94] 36 2207 EColi-Bin-Rdt-Mal-Neu quit in The Gnomish Mines on level 4. 67 [67] 37 2153 asriel-Wiz-Pie-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (fight bat). - [78]