ziratha, chaotic female devilish Poison Mage ----------- |...#..#..| #####################----- |#..#.#...| #,,,,,,,,,,,,,,,,,`,,....| |...#.#...|##,########,,,,,,,,,,,|.\.. |.........|#,,##,,,,,,,## ####--... ##|.#...#.#.|,,###,--------- H## #,.........#|,## #,|.......| ,&## #,-.--.------,# #,|........ ------.-.--- #,,, #,#,,,,,,# #,|.......| |......%h..| ##,# ,,,,###### #,-.......| ........%..| ##-------,#`-.-------# #,|.......| |...{......| #,.>....|,,,|........` ,,,|.......| ------------ -------,|......,##|.....#.|##,,#--------- |.....|,|.....|## |#......-,,,## |.....|,------- |......#|#### |.<...-,# -------- -------## [Ziratha the Venom Scatterer] St5 Dx12 Co8 In11 Wi6 Ch9 PoiDevFemCha Dlvl:2 $31 HP0(60) Pw57(67) AC10 Xp4/99 T571 Nmb Latest messages You are putting on a pair of hard shoes. You finish your dressing maneuver. What do you want to wear? [J or ?*] You are putting on a hard hat. You finish your dressing maneuver. You miss the frost giant. The frost giant hits you! [-9 -> 51] You miss the frost giant. The frost giant hits you! [-14 -> 38] You miss the frost giant. The frost giant hits you! [-9 -> 29] You miss the frost giant. The frost giant hits you! [-14 -> 15] You miss the frost giant. The frost giant hits you! You die... Your inventory Amulets E - a * blessed amulet of unchanging {0} Weapons a - a blessed +2 silver khakkhara {24} t - an uncursed +0 compost bow {12} v - an uncursed +0 orcish bow {12} y - an uncursed +0 crossbow {20} z - an uncursed +0 mythical sable {16} A - 53 blessed +1 fleece bolts {1} B - an uncursed +0 futon swatter {2} C - an uncursed +1 elven short sword {12} G - an uncursed +0 dwarvish mattock (weapon in foreclaws) {48} Armor b - an uncursed +1 poisonous cloak (being worn) {4} H - an uncursed +0 dwarvish cloak {4} I - an uncursed +0 pair of iron shoes (being worn) {20} J - an uncursed +0 dwarvish iron helm (being worn) {16} Comestibles c - 2 uncursed food rations {0} Scrolls e - 2 uncursed scrolls of remove curse {0} n - 3 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (3:3) {0} j - a blessed finalized spellbook of protection (0:-1) {0} k - a blessed spellbook of cure blindness (0:5) {0} l - a blessed spellbook of poison blast (5:2) {0} D - an uncursed greased spellbook of jumping (1:2) {0} Potions d - 2 uncursed potions of paralysis {0} u - a blessed potion of fruit juice {0} w - a blessed potion of healing {0} F - a blessed finalized potion of full healing {0} Rings h - a blessed +3 ring of gain constitution {0} Wands f - an uncursed wand of poison (0:5) {0} g - an uncursed wand of venom scattering (0:10) {0} Tools m - an uncursed blindfold {0} x - a cursed symbiote {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins You could not have this property intrinsically: magical breathing You could not have the double effect of this property: sickopathy Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 50 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 83% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 78% Tool drop chance was reduced to 61% Food drop chance was reduced to 97% Shop item generation was reduced to 88% Monster death drops spawned with only 99% chance The following skill was limited to skilled proficiency: symbiosis The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: general combat (turn 6) The following skill became untrainable after a while: memorization (turn 26446) The following skill couldn't be trained before a certain turn number is reached: dart (turn 7191) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 185316 Monster spawn increase reached its maximum at turn 254430 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 8833134 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: xorn (freq bonus 2) The monster species that spawned more often: contextually grovel ichthyoid trefoil (freq bonus 20) The monster species that spawned more often: proctor cost (freq bonus 16) The monster species that spawned more often: presbyterianism caulker gastric cheekbone (freq bonus 8) The monster species that spawned more often: shitty spore (freq bonus 12) The monster species that spawned more often: Buer (freq bonus 18) The monster species that spawned more often: lunatic rabbit (freq bonus 84) The monster species that spawned more often: tundra clan (freq bonus 9) The monster species that spawned more often: shrexter (freq bonus 84) The monster species that spawned more often: erdrick (freq bonus 4) The monster species that spawned more often: half-nymph (freq bonus 8) The monster species that spawned more often: disgusting wort (freq bonus 4) The monster species that spawned more often: blue flayer (freq bonus 7) The monster species that spawned more often: sand dropper (freq bonus 18) The monster species that spawned more often: diablo gangster (freq bonus 26) The monster species that spawned more often: hungry growth (freq bonus 12) The monster species that spawned more often: nautilus neer-do-well (freq bonus 12) The monster species that spawned more often: signaller spoilage (freq bonus 18) The monster species that spawned more often: fat cat (freq bonus 12) The monster species that spawned more often: magic book mimic (freq bonus 6) The monster species that spawned more often: friendly adventurer (freq bonus 4) The monster trait that was more common: monsters that count as prince (freq bonus 4) The monster trait that was more common: monsters that originate from dnethack (freq bonus 1) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2) The monster trait that was more common: monsters that have no eyes (freq bonus 4) The monster trait that was more common: monsters that bark (freq bonus 1) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 2) The monster trait that was more common: monsters that are classified as petty (freq bonus 2) The monster trait that was more common: monsters with drain resistance (freq bonus 4) The monster species that never randomly spawned: lightheartedly linoleum The monster species that never randomly spawned: bewailer oculist The monster species that never randomly spawned: bewitched stalk The monster species that never randomly spawned: Inspector Katcher The monster species that never randomly spawned: left turret The monster species that never randomly spawned: modron tridrone The monster species that never randomly spawned: crunchy patch The monster species that never randomly spawned: olympiad ballyhooing The monster species that never randomly spawned: petty old water dragon The monster species that never randomly spawned: remodeled puppy The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: implant of bile (pure) The RNG hath decreed that this item was never generated: sludge (litter) The RNG hath decreed that this item was never generated: evil patch stone (gray) The RNG hath decreed that this item was never generated: protective gloves (english gloves) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: laser beam ((null)) The RNG hath decreed that this item was never generated: nano suit ((null)) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of ten thousand things (cross, freq bonus 29) The RNG hath decreed that this item was generated more often: volcanic broadsword ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: line loss (linear, freq bonus 10) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 6) The RNG hath decreed that this item was generated more often: recurring spell loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: jumping (fantastic, freq bonus 18) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 4) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 20) The RNG hath decreed that this item was generated more often: cut nutrition stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: wild blade ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 2) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this item was always generated cursed: blank paper (plain) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was always generated cursed: bright cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: healing (bamboo) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: cure monster (adorable) The RNG hath decreed that this trap was always invisible: difficulty trap The RNG hath decreed that this trap was generated more often: simeout trap (freq bonus 9) Trap randomization happened for 1 in 90 traps Traps were spawned invisible 1 times in 59 Trap difficulty was increased by 76 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 870 Strength training was 20 Dexterity training was 8 Wisdom training was 9 Constitution training was 36 Your sanity was 38 You were fire resistant You were poison resistant You were level-drain resistant You were numbed (40) You had not decided on your sexuality yet You had infravision You had 1368 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (11933e8c) - last build Sun May 10 06:23:57 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 14% 95% b - protection 1 + protect 14% 95% c - cure blindness 2 + healing 14% 95% d - poison blast 4 + attack 89% 287% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 4X Prepared(0) sigil of discharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Reloading(580) invoke deity 4 R Prepared(0) symbiosis 4 O Prepared(0) power surge 2X Prepared(0) Discoveries Amulets amulet of unchanging (megane) Weapons silver khakkhara (silver monk's staff) orcish bow (crude bow) elven short sword (runed short sword) dwarvish mattock (broad pick) Armor poisonous cloak (old-fashioned cloak) dwarvish cloak (hooded cloak) iron shoes (hard shoes) dwarvish iron helm (hard hat) Scrolls scroll of remove curse (SO INFERO NO) scroll of healing (CASH EM OUSSIDE HOW BOU DAH) scroll of mana (NIIN VOIMME TOIMIA) scroll of phase door (BFG 9000 OH YEAH) scroll of standard id (KRRRRRRRRRRRZ) scroll of cure (SPINWISR ST ACELFICODISONX DMFASILVLIWR) scroll of heal other (YIK MECH SHEGOTH) * scroll of extra healing (THE RESULT IS THE FRUIT) * scroll of greater mana restoration (SLEX NOW WITH TRANSVESTITE ROLE) Spellbooks spellbook of confuse monster (light green) spellbook of protection (redeemed) spellbook of cure blindness (copper) spellbook of poison blast (serif) spellbook of jumping (priestly) Potions potion of paralysis (endbringer) potion of fruit juice (dirty) potion of healing (greasy) potion of full healing (baby's breath) Rings ring of gain constitution (manganese) Wands wand of poison (vajra orb) wand of venom scattering (elm) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures an acid blob 0 blue blobs (1 created) a dwarf (2 created) 0 group dwarves (1 created) 0 tickle jellies (1 created) 0 newtechauns (1 created) an inept nymph 0 little lambs (1 created) a pack rabbit 0 toxrats (1 created) 0 poison millipedes (1 created) a bimm centaur a whirlwind 2 small sounders (1 created) 0 green molds (1 created) 0 sounders (1 created) 0 venom fungi (1 created) a sub-gnome a clockwork dood 0 intermediate gnomes (1 created) 0 frost giants (1 created) a public performer 0 red putits (1 created) a noob horror 0 easy vamps (1 created) 0 shopkeepers (1 created) 0 twens (1 created) 0 stealer plants (1 created) 0 coins from the trash (1 created) a novice medium wall a perfume dispenser a biem turret 33 creatures born. 15 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 13 times You killed 13 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 11 You had a maximum sanity of 38 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 1 time You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 22 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 6 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 7 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (33 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (4 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (2 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 474 points, and 31 pieces of gold, after 571 moves. Killer: a monster (frost giant) You were level 4 with a maximum of 60 hit points when you died. You reached the 48th place on the top 10000 list. No Points Name Hp [max] 1 501044 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 17 [max 36]. Killed by a monster (invisible Vecna). - [217] 2 380093 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 46 [max 85]. Killed by a blaster bolt. - [173] 3 275218 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 20 [max 21]. Killed by a monster (invisible Vecna). - [149] 46 548 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Ms. Yildizeli, the shopkeeper). - [47] 47 503 tkirkby-Lun-Tra-Fem-Cha escaped the dungeon [max level 1]. 62 [62] *48 474 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (frost giant). - [60] 49 415 tkirkby-Lun-Tra-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a cowardly attack on her breasts. - [55] 50 399 EColi-Loc-Fai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (redguard). - [20]