ziratha, chaotic female devilish Poison Mage ------ --------------- |....| ------- |.............| |....| |..<..| |.............| |....| ------------- |.....| |.............| ######|....| |..........{| |.....| |.............|######,,,,,.....| |...........| |.....| |.[.......-----,,,,,,,####|....|#|...........| |....-- -|---------####,##########------,-...........| |....| #,# #######,,,,,,,,,,,,,,,,,,,,,,------------- |....| #,###,,,,,,,,##############,############################|....| #,##,,-----############,`-----`,,,,,,,,,,,,,,,,,,,,,,,,,.....| ---|--,,....|,,,,,,,,,,,,,,|..(|,#########################|....| |..&)@,,|...|,,,#####-----,|...|,#########################------######### |....|,,|...|,#######|...|,....|,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# |.....,,|...|,,,,,,,,|...|,|..{|,####################################--.--- -|-+--#,|.>.|,######,....|,-----,# |...`| #,,, ,#,-----,# ##|...|,,,,,,,# |..%%| ##,##,,,,,`,,,### |...|,#,,,`,# |....| #,,,,,##,,,,,`,#####-----,# ### ------ #####,,,,,,,,,,,,,,,,,,,,,# [Ziratha the Venom Scatterer] St9 Dx11 Co18 In17 Wi7 Ch5 PoiDevFemCha Dlvl:2 $39 HP-7(76) Pw82(82) AC8 Xp4/135 T1159 Latest messages # - a scroll labeled CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS {0}. # - a scroll labeled RAAWWWRRRR {0}. # - a finalized scroll labeled THE HELL FUN PATCH IS ACTUALLY THE HELL EVIL PATCH {0}. # - a strongly greased scroll labeled 5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT {0}. # - a finalized scroll labeled V RATE RISE BY DISTURB {0}. # - a finalized scroll labeled LEP GEX VEN ZEA {0}. # - a scroll labeled LOELLEL IHR SPERRERFRITZES {0}. You see here a plate mail {200}. You hear a flinging sound. You are almost hit by a shotgun shell. You are hit by a shotgun shell! [-10 -> 66] You hear a flinging sound. You are hit by a shotgun shell! [-13 -> 53] Nenagh fires 2 shotgun shells! You are hit by the 1st shotgun shell! [-31 -> 22] You are hit by the 2nd shotgun shell! You die... Your inventory Amulets z - an uncursed amulet versus stone {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} F - an uncursed +0 robe {16} H - an uncursed +0 small shield {12} Comestibles c - 2 uncursed food rations {0} u - an uncursed tin of kobold meat {0} A - an uncursed clove of garlic {0} B - an uncursed sandwich {0} D - an uncursed tripe ration {0} Scrolls # - an uncursed scroll of magic mapping {0} # - an uncursed finalized scroll of light {0} # - an uncursed finalized scroll of remove curse {0} # - an uncursed strongly greased scroll of enchant armor {0} # - a blessed finalized scroll of secure identify {0} # - a blessed scroll of gold detection {0} # - an uncursed scroll of earth {0} # - an uncursed finalized scroll of teleportation {0} # - a cursed finalized scroll of lockout {0} # - an uncursed scroll of enchant weapon {0} # - an uncursed scroll of confuse monster {0} # - an uncursed scroll of destroy armor {0} # - an uncursed finalized scroll of secure curse removal {0} # - an uncursed finalized scroll of enchant weapon {0} # - a cursed scroll of flood {0} # - an uncursed scroll of trap disarming {0} # - an uncursed scroll of fire {0} # - a blessed finalized scroll of gold detection {0} # - 2 uncursed scrolls of charging {0} # - 3 blessed finalized scrolls of identify {0} # - an uncursed scroll of enchant armor {0} # - 2 uncursed scrolls of identify {0} # - an uncursed scroll of message {0} e - a blessed scroll of summon undead {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - 2 uncursed scrolls of heal other {0} M - a blessed scroll of light {0} N - an uncursed scroll of genocide {0} O - an uncursed finalized scroll of relocation {0} P - an uncursed finalized scroll of magic mapping {0} R - an uncursed scroll of proof armor {0} S - a cursed scroll of enchant weapon {0} T - an uncursed scroll of remove curse {0} U - an uncursed scroll of taming {0} V - an uncursed finalized scroll of taming {0} W - an uncursed finalized scroll of create monster {0} X - an uncursed scroll of acquirement {0} Z - 2 uncursed finalized scrolls of secure identify {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed finalized spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (6:2) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} I - an uncursed spellbook of resist sleep (0:2) {0} J - an uncursed finalized spellbook of resist poison (0:1) {0} K - an uncursed spellbook of detect treasure (0:1) {0} L - an uncursed spellbook of flame sphere (0:2) {0} Q - an uncursed spellbook of extra healing (2:2) {0} Y - an uncursed finalized spellbook of remove blessing (0:3) {0} Potions d - an uncursed finalized potion of gain energy {0} v - an uncursed potion of hallucination {0} w - a blessed potion of monster detection {0} x - an uncursed potion of restore ability {0} C - an uncursed potion of gain ability {0} Rings h - a blessed +1 ring of gain intelligence {0} Wands f - an uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (0:2) {0} y - an uncursed wand of undead turning (0:4) {0} G - an uncursed wand of teleportation called banish/teleport (0:1) {0} Tools m - an uncursed blindfold {0} t - an uncursed large box {500} E - an uncursed large box {500} Contents of the large box: 7 gold pieces {0} The large box is empty. Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 17 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: detect monsters You could not have this property intrinsically: wonderlegs You could not have the double effect of this property: glib combat Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 28 Implant identification only worked 1 times out of 32 Armor identification only worked 15 times out of 65 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 346 Tool identification only worked 5 times out of 17 Scroll drop chance was reduced to 86% Weapon drop chance was reduced to 86% Tool drop chance was reduced to 93% Food drop chance was reduced to 88% Concealing monsters were spawned underneath items 93% of the time only The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: martial arts (turn 32) The following skill became untrainable if you tried to train it too early: shuriken (turn 104) The following skill became untrainable after a while: devices (turn 48588) The following skill became harder to train at higher skill levels: implants Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 78264 Monster spawn increase reached its maximum at turn 181252 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1969440 The monster class that cannot be genocided was ant or other insect The monster species that spawned more often: gauntpeeker (freq bonus 4) The monster species that spawned more often: pale archer (freq bonus 4) The monster species that spawned more often: hushful cleated promptest ideal (freq bonus 4) The monster species that spawned more often: convey fluke (freq bonus 24) The monster species that spawned more often: oarlock bleakish (freq bonus 6) The monster species that spawned more often: steam-powered missile sentry (freq bonus 54) The monster species that spawned more often: tree colony (freq bonus 10) The monster species that spawned more often: evil shan (freq bonus 4) The monster species that spawned more often: thestral (freq bonus 18) The monster species that spawned more often: moved shaman (freq bonus 9) The monster species that spawned more often: yellow colony (freq bonus 8) The monster species that spawned more often: nazi mad scientist (freq bonus 4) The monster species that spawned more often: Hungry Times (freq bonus 18) The monster species that spawned more often: uppercase knapper (freq bonus 18) The monster species that spawned more often: Sealtiel (freq bonus 24) The monster species that spawned more often: behind bug (freq bonus 8) The monster species that spawned more often: gullying unpiling (freq bonus 3) The monster species that spawned more often: ungorrog (freq bonus 16) The monster species that spawned more often: seven of hearts (freq bonus 8) The monster species that spawned more often: paging woodcutting (freq bonus 18) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 1) The monster trait that was more common: monsters that make sheep sounds (freq bonus 4) The monster trait that was more common: monsters from the Evil Variant (freq bonus 5) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 3) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 10) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 2) The monster trait that was more common: monsters whose attacks numb you (freq bonus 6) The monster trait that was more common: monsters that can see invisible (freq bonus 4) The monster species that never randomly spawned: driceradops The monster species that never randomly spawned: building sentai The monster species that never randomly spawned: unvanquishable sandmen The monster species that never randomly spawned: Danielle's high-heeled sandal The monster species that never randomly spawned: red weed The monster species that never randomly spawned: hellbound spirit The monster species that never randomly spawned: gnoll thief The monster species that never randomly spawned: toxic fiend The monster species that never randomly spawned: matte stalk The monster species that never randomly spawned: undead feat master The RNG hath decreed that this item was never generated: butterfinger stone (gray) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: time spending (clocked) The RNG hath decreed that this item was never generated: cloak of gravation (fourchan cloak) The RNG hath decreed that this item was never generated: robe of permanence (purple robe) The RNG hath decreed that this item was never generated: create horde (black) The RNG hath decreed that this item was never generated: secretion dagger ((null)) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: lycanthropy (transforming) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 6) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 38) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 20) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 18) The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 36) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: hard mode stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 8) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: cancel dragon scale mail ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 3) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of redemption (shrewd, freq bonus 6) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of control (ember, freq bonus 4) The RNG hath decreed that this item was always generated cursed: tubing pliers ((null)) The RNG hath decreed that this item was always generated cursed: implant of knowledge (shouting) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: pink spell cloak (glaring cloak) The RNG hath decreed that this item was always generated cursed: airstep boots (calf-leather sandals) The RNG hath decreed that this item was always generated cursed: green lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: unknown knife ((null)) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: resist random element (hot-cold) The RNG hath decreed that this trap was always invisible: alignment trap The RNG hath decreed that this trap was generated more often: stone to flesh trap (freq bonus 2) Trap randomization happened for 1 in 974 traps Traps were spawned invisible 1 times in 75 Traps were extra hard to find 43% of the time Next attribute increase check would have come at turn 1383 Strength training was 12 Dexterity training was 10 Wisdom training was 26 Constitution training was 8 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having displacement (0) You had infravision You had 1126 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (11933e8c) - last build Sun May 10 06:23:57 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 89% b - protection 1 + protect 0% 89% c - cure blindness 2 + healing 0% 89% d - poison blast 4 + attack 15% 289% Techniques known in the end Name Level Status reinforce memory 4X LIMIT(0) sigil of control 4X LIMIT(0) sigil of tempest 4X LIMIT(0) sigil of discharge 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) symbiosis 4 O LIMIT(0) power surge 2X LIMIT(0) Discoveries Amulets amulet versus stone (concave) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (hungry cloak) robe (blue robe) Scrolls scroll of summon undead (GANDALF GOT EATEN BY A BLAROG) scroll of healing (YERXA) scroll of mana (OEOEOEOEH DER HAT NE KNARRE) scroll of phase door (REDEM SHIN) scroll of standard id (MUMAK MUST DIE) scroll of cure (THX CHRIS FOR MAKING THE ELDER PRIEST) scroll of heal other (EN PHYSIC POINTS IS USEMORE) * scroll of extra healing (SO LIEBER FLAUSCHIGER REGEN) * scroll of greater mana restoration (GOT SOMETHING FOUR YOU) scroll of magic mapping (LOELLEL IHR SPERRERFRITZES) scroll of light (LEP GEX VEN ZEA) scroll of remove curse (V RATE RISE BY DISTURB) scroll of enchant armor (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) scroll of secure identify (THE HELL FUN PATCH IS ACTUALLY THE HELL EVIL PATCH) scroll of gold detection (RAAWWWRRRR) scroll of earth (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) scroll of teleportation (WERMUT MOSERMOSER) scroll of lockout (PLUS 100 MAGIC MARKER) scroll of enchant weapon (NEJZINITE EBAD NADVOR E LADNO) scroll of confuse monster (THE BUTTERFLY PROJECT IS A MIRACLE) scroll of destroy armor (POP ELKCARC PANS) scroll of secure curse removal (WEAR A SHEMAGH IN THE DESERT) scroll of flood (NO FAIL ATTACKING BY SUMMER) scroll of trap disarming (ODER MOTHERATOR) scroll of fire (PROGRAM RECEIVED SIGNAL SIGSEGV) scroll of charging (AKARNACHTHAS) scroll of identify (ADEON HOLDS 4TH RANK BUT HAS BEEN KILLED BY A NEWT) scroll of message (CURSED TIN OF COCKATRICE MEAT) scroll of genocide (ITS GRUNTHACK ALL OVER AGAIN) scroll of relocation (SCUMHACK ROLLING FOR STAIRS) scroll of proof armor (DEFINITELY NOT THE ORACLE) scroll of taming (NETHACK 360 APPEARED IN DECEMBER 2015) scroll of create monster (MUMAK R34) scroll of acquirement (YOU ARE CLOSE TO DEATH) Spellbooks spellbook of confuse monster (detestable) spellbook of protection (god-given) spellbook of cure blindness (dry) spellbook of poison blast (pernicious) spellbook of resist sleep (sonicboom) spellbook of resist poison (hostile) spellbook of detect treasure (light brown) spellbook of flame sphere (red-hot) spellbook of extra healing (blue and white) spellbook of remove blessing (curare-impregnated) Potions potion of gain energy (cornflower) potion of hallucination (peculiar) potion of monster detection (magenta) potion of restore ability (milky) potion of gain ability (marigold) Rings ring of gain intelligence (lighting) Wands wand of poison (bitumen) wand of venom scattering (gimmicky) wand of undead turning (tungsten) wand of teleportation called banish/teleport (wrapped) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures an ant 0 regular blobs (1 created) a wussy cat a baby mimic a baby permamimic 0 fast mimickers (1 created) an antidote mimic 3 mynocks 2 mini mimics (3 created) a mini permamimic a tuski mimic a shardash 0 little lambs (2 created) an explode light an orange growth 0 venom fungi (1 created) a low grab kop a hider naga a morning vamp a shamble swing a wide-eyed tourist a beginner merc 0 shopkeepers (1 created) a minighost 0 glib hands (1 created) a newt a kobold cadaver a novice medium wall 0 nonbinary nulls (1 created) 34 creatures born. 25 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 26 times You killed 24 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 5 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 15 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (25 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (46 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (8 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 597 points, and 7 pieces of gold, after 1159 moves. Killer: a shotgun shell You were level 4 with a maximum of 76 hit points when you died. You reached the 44th place on the top 10000 list. No Points Name Hp [max] 1 501044 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 17 [max 36]. Killed by a monster (invisible Vecna). - [217] 2 380093 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 46 [max 85]. Killed by a blaster bolt. - [173] 3 275218 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 20 [max 21]. Killed by a monster (invisible Vecna). - [149] 42 686 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (hallucinogen-distorted angry watch lieutenant). - [58] 43 662 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [52] *44 597 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [76] 45 586 tkirkby-Lun-Tra-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Electronir). - [51] 46 548 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Ms. Yildizeli, the shopkeeper). - [47]