ziratha, chaotic female devilish Poison Mage ---------------- |..$$..$.*.....| |.[..$...(....$|## |.%.$..[.%..$..+,# ----------------,### #,,,# ----- ###,###---------+-------------,#####|...| #,@,,+......................,%,,,,|<..| ##,#e#|.....................|,####,-...| ------------##,,#,,-......................,# ##----- |...........,,,####-----------------------## |..........|#### |>...{.....| ------------ [Ziratha the Venom Scatterer] St8 Dx11 Co9 In13 Wi10 Ch14 PoiDevFemCha Dlvl:2 $25 HP-4(52) Pw74(80) AC8 Xp4/153 T588 Stn Latest messages What do you want to eat? [cGH or ?*,] This invisible badguy corpse tastes terrible! You stop eating the invisible badguy corpse. What do you want to eat? [cGH or ?*,] You resume your meal. You finish eating the invisible badguy corpse. Gee! All of a sudden, you can't see yourself. The sergeant tries to wield a dagger {4}. The sergeant's auto shotgun is welded to his hands! You fail to cast the spell correctly. The sergeant thrusts her dagger. The sergeant hits you! [-19 -> 33] You hit the sergeant. (2x) The sergeant wields an auto shotgun (auto) {24}! The sergeant fires 3 shotgun shells! You are hit by the 1st shotgun shell! [-17 -> 16] You are hit by the 2nd shotgun shell! You die... Your inventory Amulets Q - a cursed amulet of restful sleep {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} u - an uncursed +0 short sword {12} Armor b - a ! blessed +1 poisonous cloak (being worn) {4} x - an uncursed +0 chain mail {120} Comestibles c - 2 uncursed food rations {0} H - an uncursed tripe ration {0} Scrolls e - an uncursed scroll of trap detection {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} v - an uncursed scroll of teleportation {0} w - an uncursed scroll of fire {0} C - an uncursed scroll of relocation {0} M - a cursed scroll of terraforming {0} N - an uncursed scroll of scare monster {0} O - a blessed finalized scroll of punishment {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (7:1) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:2) {0} J - an uncursed spellbook of fire bolt (0:1) {0} Potions d - an uncursed potion of fear {0} t - an uncursed potion of healing {0} A - an uncursed finalized potion of extra healing {0} B - an uncursed potion of booze {0} G - an uncursed potion of polymorph {0} I - a blessed potion of gain energy {0} K - an uncursed finalized potion of full healing {0} L - a blessed finalized potion of extreme power {0} Rings h - an uncursed ring of levitation {0} Wands f - an uncursed wand of poison (0:6) {0} g - an uncursed wand of venom scattering (0:8) {0} y - an uncursed wand of fire (0:1) {0} D - an uncursed wand of acquirement (0:2) {0} P - an uncursed wand of magic missile (0:1) {0} S - an uncursed wand of fear (0:2) {0} Tools m - an uncursed oil lamp (1088) {0} z - the uncursed oil lamp (1236) named Threshold Insurmountable {0} E - an uncursed large box {500} F - an uncursed pair of radioglasses {0} Gems R - a cursed +0 healthstone called bad Contents of the large box: 17 uncursed +0 darts {0} an uncursed scroll of growth {0} an uncursed greased potion of full healing {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: quad attacks You could not have the double effect of this property: flying Potion identification only worked 3 times out of 21 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 11 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 60% Ring drop chance was reduced to 84% Implant drop chance was reduced to 92% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 80% Tool drop chance was reduced to 83% Concealing monsters were spawned underneath items 83% of the time only The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: matter spells (turn 2806) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 50377) The following skill became harder to train at higher skill levels: saber Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 72200 Monster spawn increase reached its maximum at turn 140051 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 483890 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: dwarf wench (freq bonus 14) The monster species that spawned more often: legendary wolf (freq bonus 4) The monster species that spawned more often: striped spider (freq bonus 8) The monster species that spawned more often: giant serpent (freq bonus 6) The monster species that spawned more often: attune andantino (freq bonus 4) The monster species that spawned more often: annubite (freq bonus 36) The monster species that spawned more often: white unicorn (freq bonus 6) The monster species that spawned more often: comply lich (freq bonus 6) The monster species that spawned more often: PDP-9 (freq bonus 18) The monster species that spawned more often: Chirin (freq bonus 9) The monster species that spawned more often: psycho nymph (freq bonus 20) The monster species that spawned more often: multi-hued icky thing (freq bonus 15) The monster species that spawned more often: Su-Dic (freq bonus 12) The monster species that spawned more often: gastrolavage anglophobe (freq bonus 4) The monster species that spawned more often: reddish spore (freq bonus 9) The monster species that spawned more often: team splat player (freq bonus 5) The monster species that spawned more often: gnomish sorceror (freq bonus 24) The monster species that spawned more often: blinding monster (freq bonus 2) The monster species that spawned more often: 30000-years-old cryogenics test subject (freq bonus 32) The monster species that spawned more often: frong devil (freq bonus 18) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters with random thieving attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 2) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 5) The monster trait that was more common: monsters that like to mimic objects (freq bonus 6) The monster trait that was more common: monsters that make boss taunts (freq bonus 2) The monster species that never randomly spawned: gore mold The monster species that never randomly spawned: pointate stalk The monster species that never randomly spawned: ugh worm The monster species that never randomly spawned: preserved dead The monster species that never randomly spawned: maylem The monster species that never randomly spawned: cazador The monster species that never randomly spawned: jubjub bat The monster species that never randomly spawned: desirably media The monster species that never randomly spawned: fighten misgulfen The monster species that never randomly spawned: aligned light The RNG hath decreed that this item was never generated: dywypi stone (gray) The RNG hath decreed that this item was never generated: stone of difficulty (gray) The RNG hath decreed that this item was never generated: stone of difficulty (gray) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: endure heat (spotted) The RNG hath decreed that this item was never generated: egoist cloak (prolo cloak) The RNG hath decreed that this item was never generated: platinum saber ((null)) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was never generated: skeleton key (key) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 12) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 7) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 13) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 11) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 8) The RNG hath decreed that this item was generated more often: lead clump (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: italian heels ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 13) The RNG hath decreed that this item was generated more often: wakeup call stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: moorland (KREM QUAY, freq bonus 10) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 2) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 5) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 30) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 62) The RNG hath decreed that this item was always generated cursed: bamboo mail ((null)) The RNG hath decreed that this item was always generated cursed: ice box of digestion (cooling box) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this item was always generated cursed: bubblebeam (biblic) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was always generated cursed: increase accuracy (clay) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: feeler gauge stone (gray) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: tunnels (WESTERN FRANKISH COURSE) The RNG hath decreed that this trap was always invisible: fucked info trap The RNG hath decreed that this trap was generated more often: map amnesia trap (freq bonus 92) Trap randomization happened for 1 in 557 traps Traps were spawned invisible 1 times in 75 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 745 Strength training was 19 Dexterity training was 17 Wisdom training was 14 Constitution training was 36 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were stunned (53) You had not decided on your sexuality yet You were being chased by the kops. (1260) You were prevented from having curse resistance (0) You were prevented from having quad attacks (0) You had infravision You had 2101 points of nutrition remaining You were invisible You had full nutrients Your luck was zero You had reduced health (-2) Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (11933e8c) - last build Sun May 10 06:23:57 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 95% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 48% 295% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 4X Prepared(0) sigil of discharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Reloading(265) invoke deity 4 R Prepared(0) symbiosis 4 O Prepared(0) power surge 2X Prepared(0) Discoveries Amulets amulet of restful sleep (brass) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (etheric cloak) Scrolls scroll of trap detection (HANDBOOKOFBREAD SMELLSINCUNABULUM CATALOGUEOFTHEASS) scroll of healing (ENTIENDES ESTA LENGUA) scroll of mana (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD) scroll of phase door (INVALID NEXT SIZE FAST) scroll of standard id (EY WHICH FAELLTEN YOU) scroll of cure (TA PUUN) scroll of heal other (DNETHACK PESTILENCE CAN INSTAKILL YOU WITH QUADRUPLE SICKNESS) * scroll of extra healing (THE CALLING DOES NOT DECREASE) * scroll of greater mana restoration (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of teleportation (PENDERFYNIAD ANGHYWIR) scroll of fire (BASIL BALLS OF BEAN BREAD) scroll of relocation (MEROUMI ALDA ZAO BLATHAMMACHOTH PHRIXA) scroll of terraforming (BECAUSE HE SCREWED THEM TO HELL AND MADE THEM UNWINNABLE) scroll of scare monster (CANCER MAGE) scroll of punishment (THAZI N EPIBATHA CHEOUCH CHA) scroll of growth (ROURARBISAROURBBARIASPHREN) Spellbooks spellbook of confuse monster (next) spellbook of protection (swirling) spellbook of cure blindness (starry) spellbook of poison blast (silly) spellbook of fire bolt (inert) Potions potion of fear (pink) potion of oil (warping) potion of healing (bewitched) potion of extra healing (infusion) potion of booze (clotted blood) potion of polymorph (chewable) potion of gain energy (instant coffee) potion of full healing (violet-red) potion of extreme power (aquamarine) Rings ring of levitation (turquoise) Wands wand of poison (spandex) wand of venom scattering (degraded) wand of fire (erroneous) wand of acquirement (oak) wand of magic missile (film noir) wand of fear (beech) Tools oil lamp (lamp) large box (wooden box) Gems healthstone called bad (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 brown ants (1 created) 0 small gas spores (1 created) 0 dretches (1 created) a hidden kobold a round tuit a small healing mimic a teapot granny 2 sewer rats a drains rat a baby metroid 0 Rame Ducks (39 created) an invisible badguy 0 lichens (1 created) a deathmold 0 venom fungi (1 created) a gless child 0 kestrels (1 created) 0 grab kops (1 created) 0 Keystone Kops (6 created) 0 Kop Sergeants (2 created) 0 Warder Sergeants (1 created) 0 Kop Lieutenants (1 created) a man zombie a dualwield human 0 shopkeepers (1 created) 0 sergeants (2 created) a minighost an easy grue a kaam wall 75 creatures born. 16 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 22 times You killed 15 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 5 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 6669 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (42 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (7 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 662 points, and 0 pieces of gold, after 588 moves. Killer: a shotgun shell You were level 4 with a maximum of 52 hit points when you died. You reached the 43rd place on the top 10000 list. No Points Name Hp [max] 1 501044 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 17 [max 36]. Killed by a monster (invisible Vecna). - [217] 2 380093 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 46 [max 85]. Killed by a blaster bolt. - [173] 3 275218 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 20 [max 21]. Killed by a monster (invisible Vecna). - [149] 41 828 agitboy-Mar-Lic-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (Douglas Adams). - [70] 42 686 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (hallucinogen-distorted angry watch lieutenant). - [58] *43 662 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [52] 44 586 tkirkby-Lun-Tra-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Electronir). - [51] 45 548 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Ms. Yildizeli, the shopkeeper). - [47]