ziratha, chaotic female devilish Poison Mage ------ |....|## -------------------------------------------------- |....|,#####---------- |...........................[....................| |....|,,,,,,........<| |.------------.....*.....-----------------------.| |..%.+,#####|..>..%..|##|.|.....|....|.-------...|......|.%%%%%%%%%[%% |.| --|-.-,,,,,,-........|#,-.|.....|....|.|.....|...|......| %%%%!%..% |.| #,,,#######----.-----#,|.|.....|....|.|.....|...|......| ..... |.| ###,,## #,# #,|.|.....|....|.|.....|...|......|------|--------.| #,,,,# #,# #,|.--|-----|---.--|----...-|------.......@......@.| -.-.--- #,# ##,|.....................d@.....................(...| -.....-- ###,# #,+|.-|---------|---.....&..........-----------.....| |..---..|#######,,,# #,#|.|......|......|..-|-----|----..-.$)...$..||---.| |..| |...,,,,,#-%----- #,#|.|......|......|..|... |... |..|/......$.|.. |.| |..- -..|####,,......|#,,#|.|......|......|..|.....|....|..|....$..`.|.. |.| --. ...-- ###|.....|,,##|.|......|......|..|.....|....|..|...%$$...|.. |.| ------- |......,## |.---------------..------------..---------------.| |.....|## |................................................| |.....| -------------------------------------------------- ------- [Ziratha the Green Poisoner] St8 Dx11 Co10 In15 Wi7 Ch3 PoiDevFemCha Dlvl:5 $0 HP-3(105) Pw28(112) AC9 Xp7/1176 T2204 Latest messages [-12 -> 37] Asidonhopo thrusts his dagger. Asidonhopo hits you! [-11 -> 27] Asidonhopo thrusts his dagger. Asidonhopo hits you! [-9 -> 18] Warning: HP low! Asidonhopo thrusts his dagger. Asidonhopo hits you! [-7 -> 12] Warning: HP low! Asidonhopo thrusts his dagger. Asidonhopo hits you! You hear the howling of the CwnAnnwn... [-5 -> 7] Warning: HP low! Asidonhopo thrusts his dagger. Asidonhopo hits you! You die... Your inventory Weapons # - an uncursed +0 long sword (weapon in foreclaw) {16} # - 25 uncursed +0 rockets {0} a - a blessed +2 silver khakkhara {24} t - 27 uncursed +0 darts {0} E - 29 uncursed +2 lead shots {0} I - 36 cursed -2 inka stingers {1} P - an uncursed +0 short sword {12} W - 15 uncursed +0 arrows {0} Armor J - a blessed +0 orcish cloak {4} R - a blessed +1 poisonous cloak {4} T - a cursed -4 pair of levitation boots {8} Comestibles # - an uncursed carrot {0} # - an uncursed thoroughly rotted fortune cookie {0} # - an uncursed tin of firefish {0} # - an uncursed clove of garlic {0} # - a cursed tripe ration {0} c - 3 uncursed food rations {0} u - an uncursed lembas wafer {0} A - an uncursed fortune cookie {0} C - 11 uncursed slime molds {0} L - a blessed carrot {0} Q - an uncursed egg {0} Scrolls e - an uncursed finalized scroll of identify {0} m - 8 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 4 uncursed scrolls of phase door {0} p - 3 uncursed scrolls of standard id {0} q - 2 uncursed scrolls of cure {0} r - an uncursed scroll of heal other {0} s - an uncursed scroll of superior material {0} v - a heavily cursed scroll of healing {0} w - an uncursed scroll of group summoning {0} y - a cursed scroll of healing {0} Y - a blessed scroll of healing {0} Z - a blessed scroll of standard id {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:2) {0} j - a blessed finalized spellbook of protection (2:0) {0} k - a blessed spellbook of cure blindness (0:-3) {0} l - a blessed spellbook of poison blast (0:-2) {0} Potions d - a blessed finalized potion of hallucination {0} z - a blessed potion of confusion called cnf {0} B - an uncursed potion of invisibility {0} K - a blessed potion of gain level {0} O - an uncursed potion of see invisible {0} S - an uncursed finalized potion of sickness {0} V - an uncursed potion of object detection called object detection {0} Rings h - an uncursed ring of conflict {0} F - an uncursed ring of regeneration {0} U - a cursed ring of aggravate monster {0} Wands f - a ! uncursed wand of poison (0:5) {0} g - an uncursed wand of venom scattering (0:10) {0} x - an uncursed wand of sleep (0:6) {0} G - an uncursed wand of make invisible (0:10) {0} X - an uncursed wand of death (0:9) {0} Tools # - a cursed leather leash {0} # - an uncursed skeleton key {0} # - an uncursed dark magic whistle {0} b - a blessed large box {532} M - an uncursed leather leash (in use) {0} N - a blessed brass lantern (1190) {0} Gems D - 13 uncursed +0 sling ammos called ok H - 16 uncursed +0 talcs called ok Contents of the large box: a cursed +2 pick-axe {32} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 23 You carried 0 sins Scroll identification only worked 100 times out of 265 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 26 Gem identification only worked 100 times out of 182 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 78% Musable item generation frequency had a negative bias of 3% Wand drop chance was reduced to 61% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 92% Armor drop chance was reduced to 90% The following skill was trained at half the usual rate: body armor The following skill was limited to skilled proficiency: devices Number of artifacts generated was 0 Number of fake artifacts generated was 7 Monster spawn increase started at turn 130316 Monster spawn increase reached its maximum at turn 174317 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 6187575 The monster class that cannot be genocided was mimic Today, this monster class was always generated invisible: major demon The monster color that was spawned more often: yellow (freq bonus 2) The monster species that spawned more often: ze-urgh (freq bonus 12) The monster species that spawned more often: puppet (freq bonus 27) The monster species that spawned more often: sour wort (freq bonus 6) The monster species that spawned more often: starlet bundle (freq bonus 6) The monster species that spawned more often: redlite warp patch (freq bonus 16) The monster species that spawned more often: meltingly auctioneer (freq bonus 6) The monster species that spawned more often: tonberry (freq bonus 16) The monster species that spawned more often: loessial ventilating (freq bonus 12) The monster species that spawned more often: skull beast (freq bonus 10) The monster species that spawned more often: commiserating archbishop (freq bonus 2) The monster species that spawned more often: nausea warp patch (freq bonus 4) The monster species that spawned more often: minotaur boxer (freq bonus 4) The monster species that spawned more often: dungeon collapse (freq bonus 6) The monster species that spawned more often: haitian gangster (freq bonus 4) The monster species that spawned more often: Ariane (freq bonus 2) The monster species that spawned more often: Galadriel (freq bonus 6) The monster species that spawned more often: fucking slave (freq bonus 9) The monster species that spawned more often: Heike's hugging boot (freq bonus 6) The monster species that spawned more often: glamour hc bitch (freq bonus 2) The monster species that spawned more often: aimless-looking merchant (freq bonus 4) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 9) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 1) The monster trait that was more common: monsters with seduction dialogue (freq bonus 3) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 3) The monster trait that was more common: monsters whose attacks stun you (freq bonus 4) The monster species that never randomly spawned: eight ogre The monster species that never randomly spawned: Spectral Lieutenant The monster species that never randomly spawned: non-animal The monster species that never randomly spawned: blood diver The monster species that never randomly spawned: investigatory ban The monster species that never randomly spawned: selected bug The monster species that never randomly spawned: special fungus The monster species that never randomly spawned: pointer mushroom The monster species that never randomly spawned: bigfoot The monster species that never randomly spawned: novice mage The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: amulet of change (square) The RNG hath decreed that this item was never generated: pet AI stone (gray) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: athame ((null)) The RNG hath decreed that this item was never generated: directive (ordering) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: wonder (GIMMIE ALL THE SPELLS) The RNG hath decreed that this item was never generated: extra healing (bronze) The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was never generated: gothic plate mail ((null)) The RNG hath decreed that this item was generated more often: arcane horn ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 26) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 29) The RNG hath decreed that this item was generated more often: heavy cloth ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of swallowing (hair, freq bonus 8) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 17) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 122) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy lead ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bo staff ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 18) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 7) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: implant of total nonsense (nonsense, freq bonus 107) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy long sword ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 43) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 30) The RNG hath decreed that this item was always generated cursed: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this item was always generated cursed: robe of magic resistance (yellow robe) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: log ((null)) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: full healing (heretical) The RNG hath decreed that this item was always generated cursed: elongation cloak (long-range cloak) The RNG hath decreed that this item was always generated cursed: empty line helmet (strip bandana) The RNG hath decreed that this trap was always invisible: antilevel trap The RNG hath decreed that this trap was generated more often: red spell trap (freq bonus 1) Trap randomization happened for 1 in 456 traps Traps were spawned invisible 1 times in 65 Trap difficulty was increased by 5 Traps were extra hard to find 34% of the time Next attribute increase check would have come at turn 2489 Strength training was 50 Dexterity training was 19 Wisdom training was 26 Constitution training was 45 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were suffering from very slight contamination. (6) You leeched mana You had infravision You had 2051 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (11933e8c) - last build Sun May 10 06:23:57 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 102% b - protection 1 + protect 0% 78% c - cure blindness 2 + healing 0% 107% d - poison blast 4 + attack 0% 336% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Not Ready(1174) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (mantle of coat) orcish cloak (coarse mantelet) levitation boots (cast iron boots) Scrolls scroll of identify (FLUKY STOREFRONTS) scroll of healing (WA DO SHITAI NODESU KA) scroll of mana (SPINWISR ST ACELFICODISONX DMFASILVLIWR) scroll of phase door (CLITUS DISCUS) scroll of standard id (LITTLE STRAWBERRY ME BABY) scroll of cure (AMERICA FIRST NETHACK SECOND) scroll of heal other (WAND OF REMOVE RESISTANCE CAN STEAL YOUR POLYMORPH CONTROL) * scroll of extra healing (YOU HAVE DIED OF DYSENTERY) * scroll of greater mana restoration (X 14 39 ZS) scroll of destroy armor (PLEASEPLEASEPLEASE TREAT THE WOW AS IF IT HAD ONLY 3 CHARGES) scroll of superior material (I WILL FUCK YOU UP YOU FUCKING FUCKTARD) scroll of group summoning (UUM MAAMA MIA) Spellbooks spellbook of confuse monster (pregnant) spellbook of protection (final) spellbook of cure blindness (woodcut) spellbook of poison blast (turboboost) Potions potion of hallucination (fizzy) potion of confusion called cnf (sky blue) potion called brn (cooling) potion of object detection called object detection (muddy) potion of healing (pungent) potion of invisibility (fluorescent) potion of gain level (orange) potion of see invisible (tesco value) potion of sickness (dimly-shining) Rings ring of conflict (eyefloating) ring of regeneration (thebes) ring of aggravate monster (antimony) Wands wand of poison (californium) wand of venom scattering (holly) wand of make invisible (cinnabar) wand of sleep (round cube) wand of death (avocadowood) Tools leather leash (leash) skeleton key (key) dark magic whistle (whistle) large box (wooden box) Gems sling ammo called ok (gray) talc called ok (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 5: <- You are here Vanquished creatures a blot 0 jackals (1 created) 2 pack jackals 0 little dogs (1 created) an ego gas spore 3 wussy cats 2 backbringers 2 servals a younger cat sister a hobbit reveller a kniver a tlittle tchild a kobold a kobold lord a conveying kobold a tuski mimic (2 created) a destructomondaine a samu-elle a wimpgoblin an uncool goblin a hill orc an evasive hill orc an ascent orc an Uruk-hai an elo-orc warrior 0 easy piercers (1 created) 0 lambs (1 created) 2 sewer rats a kould rat 0 field mice (1 created) a crawling worm mass a maggot a porter yellow light a mercenary a roombat a mid centaur a mystery corruptor 0 crawl dragons (1 created) 0 wimpy white dragons (1 created) 0 luminescent growths (1 created) 0 venom fungi (1 created) a firework cart 2 gnomes 2 poignomes a giant child a small giant a public performer an ice monster a low grab kop a yellow naga hatchling 0 grapneptos (1 created) a startchanic 0 mini rust monsters (1 created) 4 tiny trolls (1 created) 2 little trolls (1 created) a mk2 cloll a shambling wight a gnome zombie an elf zombie an aimless-looking merchant a weary-looking traveler an ancipital a miner 4 muggers a goodwife 0 shopkeepers (3 created) 0 watchmen (4 created) 0 watch captains (3 created) an eh ghost a confined ghost 0 turto fish (1 created) 0 hata-sleepas (1 created) a redfish 0 graceful mussles (1 created) 0 giant crayfish (1 created) 2 newts a nuut 0 regular plants (2 created) a colorless mushroom patch a forgotten plant 0 attacker plants (1 created) 0 radio plants (3 created) a dungeon fern spore a blazing fern spore a burning fern spore a floating spore 3 drag mewlips 0 oval foods (1 created) 2 eggmen 2 lime killer tomatoes 0 simmering mushroom patches (1 created) a shrieker mushroom patch (2 created) 0 fried chickens (1 created) 0 creeping kudzus (1 created) 2 attack foods a kentucky chicken an orc cadaver a hc sausage a hishi mochi 2 elf cadavers a kiri mochi a pumpkin a flying mewlip 0 quinoas (1 created) a ferier fern sprout a pile of worthless coins a pile of silver coins 0 easy grues (1 created) a dream-beam a begisamu turret a potion trove 0 health troves (1 created) an attractive trove 143 creatures born. 107 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 136 times You killed 81 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 19 times You failed to cast a spell 3 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 21 You had a maximum sanity of 0 You had a maximum contamination of 7 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 1 time You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 2 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 4 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 1 time You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 14 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 3 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (13 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (15 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (7 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (134 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (88 of 160) healing spells [Basic] (max Expert) (28 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (26 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (38 of 500) searching [Restricted] (max Restricted) (6 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (40 of 500) techniques [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 5 with 4904 points, and 0 pieces of gold, after 2204 moves. Killer: a monster (Mr. Asidonhopo, the shopkeeper) You were level 7 with a maximum of 105 hit points when you died. You reached the 17th place on the top 10000 list. No Points Name Hp [max] 1 501044 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 17 [max 36]. Killed by a monster (invisible Vecna). - [217] 2 380093 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 46 [max 85]. Killed by a blaster bolt. - [173] 3 275218 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 20 [max 21]. Killed by a monster (invisible Vecna). - [149] 15 10570 Boese-Eme-Inh-Mal-Cha died in The Gnomish Mines on level 8. Killed by a monster (force dwarf). - [132] 16 7560 EColi-Cyb-Hob-Mal-Neu died in Space Base on level 22. Killed by a monster (Sophie). - [61] *17 4904 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 5. Killed by a monster (Mr. Asidonhopo, the shopkeeper). - [105] 18 3925 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (baby corona dragon), while praying unsuccessfully. - [80] 19 3856 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (Officer Julia). - [106]