ziratha, chaotic female devilish Poison Mage ---------- -------------###### |........|###|............,,,,,,########## |.........,,,...-------..|#####,,,,,,,,,,,# ----- |...{....|#,,|..| |..| ##,,-------.------ ....| ---.------#,,|..| |..+ |............| |.+.|#### #,## #,,...-------..| |...)........|#|....,,,######----- ##,# #,,|...........| |....<........,|...|##,,,,,#,-...| #,# #,,------------- #--------|-----,....| #,,,,,`|...| #,,# ##,,,,,,,,`### #,,,,,,,,,# #|...| #,###,#|...| --.---#,,#######,,,### #,######### -----##,,# #,#|...| |....|#,# ###,,,,# -------.--- ####,,,,,## #,,.&..| |.....,,# ###,# -.........|###########,,,,##### ###----- |....|### #,##|.........),,),,,,,,,,,#### |....| #,,,..........|############# |....| ####|....{....| ------ ----------- [Ziratha the Poison Mixer] St5 Dx13 Co13 In19 Wi6 Ch4 PoiDevFemCha Dlvl:1 $5 HP32(32) Pw42(42) AC6 Xp2/37 T631 Latest messages You cannot diagonally move out of a door! (2x) There is a wall in the way! (14x) The rouge jellyfish bites you! [-3 -> 29] You kill the rouge jellyfish! There is a wall in the way! (11x) You destroy the bat zombie! There is a wall in the way! (22x) # In situations where there is no other way forward, you can use this technique to transform walls on the eight squares surrounding you into open floor. Of course it only works if those squares are diggable, and it also paralyzes you for up to 20 turns, so be careful about using it when monsters are around! Use this technique? [yn] (n) You perform the panic digging ritual and are paralyzed for a while. Some solid rock is pulverized! You can move again. This is a water tile that can cause you to drown. Really step on it? [yn] (n) There is a wall in the way! (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} t - 2 uncursed +0 stilettos {4} w - an uncursed +0 wedged little-girl sandal {1} Armor b - a blessed +1 poisonous cloak (being worn) {4} s - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles c - 2 uncursed food rations {0} A - an uncursed tin of mould {0} Scrolls e - an uncursed scroll of enchant armor {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} z - an uncursed scroll of enchant weapon {0} Spellbooks i - a blessed spellbook of confuse monster (0:4) {0} j - a blessed spellbook of protection (3:2) {0} k - a blessed spellbook of cure blindness (7:1) {0} l - a blessed fireproof spellbook of poison blast (0:2) {0} Potions d - an uncursed finalized potion of amnesia {0} Rings h - an uncursed ring of aggravate monster {0} Wands f - a blessed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (4:12) {0} x - an uncursed wand of speed monster (0:4) {0} Tools v - a cursed sack {5} y - an uncursed large box {500} The sack is empty. Contents of the large box: an uncursed finalized scroll of remove curse {0} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 12 You carried 0 sins You could not have this property at all: regeneration You could not have this property intrinsically: corrosivity You could not have the double effect of this property: disintegration resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 26 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 146 Monsters only dropped their musable items with 46% chance Scroll drop chance was reduced to 65% Ring drop chance was reduced to 99% Amulet drop chance was reduced to 78% Tool drop chance was reduced to 86% Food drop chance was reduced to 93% Shop item generation was reduced to 61% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 96% chance The following skill was trained at half the usual rate: two-weapon combat The following skill was limited to expert proficiency: symbiosis The following skill became untrainable if you tried to train it too early: body spells (turn 5) The following skill became harder to train at higher skill levels: attack spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45346 Monster spawn increase reached its maximum at turn 94714 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1419750 The monster class that cannot be genocided was light The monster class that was spawned more often: snake (freq bonus 4) The monster species that spawned more often: jackal demon (freq bonus 6) The monster species that spawned more often: lockup renewed (freq bonus 14) The monster species that spawned more often: acidwater hound (freq bonus 10) The monster species that spawned more often: Sally's velcro sneaker (freq bonus 56) The monster species that spawned more often: tourette alien (freq bonus 16) The monster species that spawned more often: wooziest orthopaedist (freq bonus 48) The monster species that spawned more often: spearazon (freq bonus 22) The monster species that spawned more often: outsider colony (freq bonus 48) The monster species that spawned more often: woodicloudy (freq bonus 28) The monster species that spawned more often: high mold (freq bonus 16) The monster species that spawned more often: ochre draconian (freq bonus 21) The monster species that spawned more often: Vera (freq bonus 90) The monster species that spawned more often: dream sphere (freq bonus 24) The monster species that spawned more often: noteworthy otolith (freq bonus 12) The monster species that spawned more often: dependance scragging (freq bonus 21) The monster species that spawned more often: scrapotrice (freq bonus 36) The monster species that spawned more often: hairy patch (freq bonus 24) The monster species that spawned more often: castor transport (freq bonus 14) The monster species that spawned more often: putrid defiler (freq bonus 48) The monster species that spawned more often: icyorn (freq bonus 36) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 4) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 4) The monster trait that was more common: monsters that can be genocided (freq bonus 8) The monster species that never randomly spawned: multivalent bacillary The monster species that never randomly spawned: pranced tattle The monster species that never randomly spawned: ampule knocking The monster species that never randomly spawned: armstream banger The monster species that never randomly spawned: petro permamimic The monster species that never randomly spawned: grand theft ant The monster species that never randomly spawned: Lilith The monster species that never randomly spawned: ice mimic The monster species that never randomly spawned: poez president The monster species that never randomly spawned: imanent ripper The RNG hath decreed that this item was never generated: heavy silk ball ((null)) The RNG hath decreed that this item was never generated: bestest cloak (slexual cloak) The RNG hath decreed that this item was never generated: laser beam ((null)) The RNG hath decreed that this item was never generated: quiz helm (deformed helmet) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: cloak of portation (gravity cloak) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: meltdown (salted) The RNG hath decreed that this item was never generated: horrify (horrible) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 3) The RNG hath decreed that this item was generated more often: dark horn ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: goldspell stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 11) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy lead ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gravation stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 38) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 7) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 2) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: dangerous terrain stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 19) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 8) The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 90) The RNG hath decreed that this item was always generated cursed: loadstone (gray) The RNG hath decreed that this item was always generated cursed: amulet of ESP (circular) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this item was always generated cursed: collusion knife ((null)) The RNG hath decreed that this item was always generated cursed: elm-et (cold-blooded helmet) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this item was always generated cursed: shadow scourge ((null)) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: mage plate mail ((null)) The RNG hath decreed that this trap was always invisible: trap of opposite alignment The RNG hath decreed that this trap was generated more often: memory trap (freq bonus 2) The spell school whose books are more common was occult spells (freq bonus 10) Trap randomization happened for 1 in 776 traps Traps were spawned invisible 1 times in 44 Traps were extra hard to find 36% of the time Next attribute increase check would have come at turn 1594 Strength training was 3 Dexterity training was 1 Wisdom training was 5 Constitution training was 15 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having regeneration (0) You had infravision You had 1224 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (11933e8c) - last build Sun May 10 06:23:57 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 94% b - protection 1 + protect 0% 94% c - cure blindness 2 + healing 0% 94% d - poison blast 4 + attack 10% 294% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) sigil of control 2X Prepared(0) sigil of tempest 2X Prepared(0) sigil of discharge 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Not Ready(2656) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) symbiosis 2 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (second-hand cloak) leather gloves (orange gloves) Scrolls scroll of enchant armor (SUSY THENSE) scroll of healing (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) scroll of mana (SAVE SOME POWER AFTER BEATTACK) scroll of phase door (NO WONDERLAND QUOTE BUT ILL SMASH YOUR FINGERS) scroll of standard id (LET ME VOTE LET ME VOTE LET ME VOTE) scroll of cure (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE) scroll of heal other (SLAPHEELEDSANDALBOOT) * scroll of extra healing (AMYXJONADAB) * scroll of greater mana restoration (BINAURAL BEATS BY DRE) scroll of enchant weapon (EDUCATION WHATS THAT) scroll of remove curse (MORAL RISE WHEN BURN) Spellbooks spellbook of confuse monster (solid) spellbook of protection (fullpost) spellbook of cure blindness (indecisive) spellbook of poison blast (spacious) Potions potion of amnesia (sparkling) Rings ring of aggravate monster (finger-jamming) Wands wand of poison (soft) wand of venom scattering (terminal) wand of speed monster (clunky) Tools sack (bag) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: <- You are here Vanquished creatures 0 ants (1 created) a knifold (2 created) 0 nonstandard kobolds (1 created) a rabbit 0 ponues (1 created) 0 crawling worm masses (1 created) 0 neckdragons (1 created) 0 venom fungi (1 created) 0 uhoh slimes (1 created) an aggravating wallwalker a bat zombie a gauntpeeker a sad survivor 0 slatas (1 created) 0 hata-sleepas (1 created) a rouge jellyfish 0 graceful mussles (1 created) 0 oyster mussles (1 created) 0 floating fish (1 created) 0 piranhas (1 created) 0 gene eels (1 created) 0 green mushroom patches (1 created) a dark welper 24 creatures born. 8 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 8 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (29 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (3 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 203 points, and 5 pieces of gold, after 631 moves. Killer: quit You were level 2 with a maximum of 32 hit points when you quit. You reached the 34th place on the top 10000 list. No Points Name Hp [max] 1 501044 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 17 [max 36]. Killed by a monster (invisible Vecna). - [217] 2 380093 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 46 [max 85]. Killed by a blaster bolt. - [173] 3 97904 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1 [max 13]. Killed by a wand of striking. - [118] 32 238 EColi-Dra-Cen-Fem-Law quit in The Dungeons of Doom on level 2. 40 [40] 33 212 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (water elemental). - [20] *34 203 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1 [max 2]. 32 [32] 35 202 Asturias-Bar-Dwa-Mal-Law quit in The Dungeons of Doom on level 4. 21 [24] 36 196 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (speedy mammal). - [14]