ziratha, chaotic female devilish Poison Mage --------------- ------- |.............| ############ |.....| |.............. `,&n,,,,,,,# |.....| |.............| -----|--------,# |.....| -.--.-|-.---.-- |....¯.......|,#####|..>..|############ #,##,#,,,,,,,,,`### |............|,,,,,,......|,,,,,,,,,,,# #%##,,,[,,,###,,,,# |............|,#####|.....|,###------|--------- -+--------,# ####,# |............#,,####----#--,# |..............| |........| #,,###|............|,,,,,,,,,,,,,,# |...........{..| |$..$..$.| ##,,,,---.--.-------#####---.-----# |........<.....| |..$.....| ####,###,##,# |.......| |..............| |$..$$...| #,,,,,,### |.......| ---------------- |...$....| ######,,,## |.......| |........| ###,,,# |.......| ---------- --------.--- |.......| |..%$....%.| --------- |..........| |..........| ------------ [Ziratha the Venom Scatterer] St10 Dx10 Co9 In15 Wi8 Ch6 PoiDevFemCha Dlvl:2 $42 HP-1(58) Pw57(68) AC9 Xp4/159 T589 Hal Latest messages What do you want to zap? [fgyz or ?*] In what direction? [47896321><] The poison gas cloud hits the off-color stalk! The Jil's velcro sneaker is caught in the poison gas cloud! You hear a blast. (2x) You kill the adenose regenerating pelican! You hear a blast. (4x) The hemp monism swings her metal sling. The weird hc crone hits you! [-12 -> 22] The glam clam swings her runed broadsword. The cruel female dictator hits you! You hear the howling of the CwnAnnwn... [-19 -> 3] Warning: HP low! The illogically carboyed ineradicable notchy swings her flintlock. The piercoid hits you! You took another hit of the good stuff! The laser eye hits you! You die... Your inventory Amulets w - an uncursed amulet of technicality {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} A - 71 uncursed +0 tar stars {2} U - a cursed +0 morning star {48} Armor b - an uncursed +1 poisonous cloak (being worn) {4} I - an uncursed +0 pair of sweet mocassins {1} J - a sticky cursed -1 pair of levitation boots {8} K - an uncursed +0 orcish cloak {4} O - a blessed +0 pair of gauntlets of typing {4} R - an uncursed fireproof +0 straitjacket {12} Comestibles c - 2 uncursed food rations {0} v - an uncursed tin of ant meat {0} H - an uncursed tin of sad survivor meat {0} L - 5 uncursed oranges {0} X - 11 uncursed slime molds {0} Y - an uncursed food ration {0} Scrolls e - an uncursed scroll of gold detection {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 2 uncursed scrolls of phase door {0} q - an invisible uncursed scroll of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} C - an uncursed finalized scroll of magic mapping {0} G - an uncursed scroll of gold detection {0} M - an uncursed scroll of punishment {0} P - an uncursed scroll of light {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:4) {0} j - a blessed finalized spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:2) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} B - an uncursed spellbook of sleep (0:1) {0} Potions d - an uncursed finalized potion of object detection {0} u - an uncursed potion of full healing {0} D - a blessed potion of fruit juice {0} F - an uncursed potion of enlightenment {0} N - an uncursed strongly greased potion of oil (400) {0} S - an uncursed finalized potion of water {0} Rings h - an uncursed -2 ring of gain constitution {0} Wands f - an uncursed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (0:10) {0} y - an uncursed wand of lightning (0:6) {0} z - an uncursed wand of create monster (0:16) {0} Tools m - an uncursed magic marker (1:31) {0} x - a blessed intelligence pack {0} Q - an uncursed tallow candle (2000) {0} T - an uncursed figurine of a visor sewer rat {0} Gems E - 2 uncursed +0 obsidian stones {2} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: sickopathy Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 36 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 4 Gem identification only worked 100 times out of 125 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 76% Musable item generation frequency had a negative bias of 51% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 81% Armor drop chance was reduced to 53% Tool drop chance was reduced to 81% Food drop chance was reduced to 73% Monster death drops spawned with only 93% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: occult spells The following skill became untrainable if you tried to train it too early: enchantment spells (turn 293) The following skill became untrainable if you tried to train it too early: petkeeping (turn 30) The following skill became untrainable after a while: healing spells (turn 43040) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 50892) The following skill became harder to train at higher skill levels: healing spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 29330 Monster spawn increase reached its maximum at turn 287889 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2046066 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: lich (freq bonus 1) The monster species that spawned more often: lynyrdskynyrd (freq bonus 15) The monster species that spawned more often: daft mimic (freq bonus 3) The monster species that spawned more often: ancient white dragon (freq bonus 4) The monster species that spawned more often: greuvenene (freq bonus 20) The monster species that spawned more often: tear colony (freq bonus 20) The monster species that spawned more often: mine vampire (freq bonus 12) The monster species that spawned more often: chaos seed (freq bonus 4) The monster species that spawned more often: sympathize unseduced refute (freq bonus 24) The monster species that spawned more often: earth mewlip (freq bonus 12) The monster species that spawned more often: platinum mold (freq bonus 18) The monster species that spawned more often: greatcoat foredoom (freq bonus 18) The monster species that spawned more often: corroding turret (freq bonus 4) The monster species that spawned more often: Inspector Kommissioner (freq bonus 6) The monster species that spawned more often: gastrointestinal ornithologist (freq bonus 3) The monster species that spawned more often: clicking mold (freq bonus 12) The monster species that spawned more often: fiberglass insulation golem (freq bonus 10) The monster species that spawned more often: fear enemy (freq bonus 12) The monster species that spawned more often: thiamine hempseed (freq bonus 3) The monster species that spawned more often: granite catnap (freq bonus 21) The monster species that spawned more often: sewed inch (freq bonus 8) The monster trait that was more common: monsters that can tunnel (freq bonus 4) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 2) The monster trait that was more common: monsters that can be tamed with food (freq bonus 2) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 5) The monster trait that was more common: monsters of medium size (freq bonus 4) The monster trait that was more common: monsters that move like grid bugs (freq bonus 4) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 3) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 4) The monster species that never randomly spawned: Antimatter Kommissioner The monster species that never randomly spawned: skill giant The monster species that never randomly spawned: grandmaster The monster species that never randomly spawned: borked gaunt The monster species that never randomly spawned: humongous force fungus The monster species that never randomly spawned: undead spore The monster species that never randomly spawned: chaffy naugahyde The monster species that never randomly spawned: fire blister The monster species that never randomly spawned: healthy ape The monster species that never randomly spawned: chaos brother The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: blow aklys ((null)) The RNG hath decreed that this item was never generated: implant of quota (assamic) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was never generated: final explosion (venerable) The RNG hath decreed that this item was never generated: goldspell stone (gray) The RNG hath decreed that this item was never generated: world fall (charming) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 5) The RNG hath decreed that this item was generated more often: long screwup stone (gray, freq bonus 183) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 9) The RNG hath decreed that this item was generated more often: cubic star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: chrome blade ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 4) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of faith (resonant, freq bonus 8) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 38) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of swallowing (hair, freq bonus 2) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 12) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 42) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: aimbot lightning (shrined) The RNG hath decreed that this item was always generated cursed: highway (turboboost) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: autocurse stone (gray) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: blade wire The RNG hath decreed that this trap was generated more often: divine anger trap (freq bonus 9) Trap randomization happened for 1 in 795 traps Traps were spawned invisible 1 times in 22 Traps were extra hard to find 48% of the time Next attribute increase check would have come at turn 806 Strength training was 11 Dexterity training was 12 Wisdom training was 12 Constitution training was 26 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were hallucinating (20) You had not decided on your sexuality yet You were being chased by the kops. (228) You were prevented from having half spell damage (0) You were prevented from having sickopathy (0) You had infravision You had 1328 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Rothchild, UNIX and The Revenants Your deity was Heaven's Feel The version you were playing was: Unix SlashEMExtended Version 2.6.6 (11933e8c) - last build Sun May 10 06:23:57 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 95% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 30% 303% Techniques known in the end Name Level Status reinforce memory 4X LIMIT(0) sigil of control 4X LIMIT(0) sigil of tempest 4X LIMIT(0) sigil of discharge 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(1450) invoke deity 4 R LIMIT(0) symbiosis 4 O LIMIT(0) power surge 2X LIMIT(0) Discoveries Amulets amulet of technicality (gradual) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (changing cloak) sweet mocassins (womens footwear) levitation boots (beautiful heels) orcish cloak (coarse mantelet) gauntlets of typing (demolition gloves) straitjacket (long-sleeved jacket) Scrolls scroll of gold detection (PURE VIRTUAL FUNCTION CALL) scroll of healing (LOOK EN WITH EYES TO LOW ATTACK) scroll of mana (0UTROSP3CTIVE) scroll of phase door (SHENME SHIHOU TENGTONG FABU) scroll of standard id (SERO GRIUS) scroll of cure (DUNGEONDIPPER CRYPTCRUISER ZOTZOOMER) scroll of heal other (ONLY I KNOW HOW THE INTERIOR BUG IN FALLOUT 3 WORKS) * scroll of extra healing (RASH EM EXTENDED DISCOMFORT) * scroll of greater mana restoration (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) scroll of magic mapping (SPLICEHACK HAS LOTS OF RANDOM CONTENT) scroll of punishment (YELLOWBEARD SCOURGE OF THE SEA) scroll of light (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) Spellbooks spellbook of confuse monster (exciting) spellbook of protection (disintegrating) spellbook of cure blindness (threatening) spellbook of poison blast (microfiche) spellbook of sleep (bursting) Potions potion of object detection (tangerine) potion of full healing (black) potion of fruit juice (buzzing) potion of enlightenment (liquid) potion of oil (bewitched) potion of water (clear) Rings ring of gain constitution (malachite) Wands wand of poison (nebulous) wand of venom scattering (overpowered) wand of lightning (elasthan) wand of create monster (living) Tools tallow candle (candle) Gems obsidian stone (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 cocks (1 created) a scrawny cat a wussy cat a weak crow 0 mini centaurs (1 created) a sicklichen 0 venom fungi (1 created) 0 New Kops (1 created) 0 low minators (1 created) 0 Yendorian Recruits (1 created) a Keystone Kop (6 created) 0 Keystone Officers (1 created) 0 Kop Sergeants (2 created) 0 Kop Lieutenants (2 created) 0 Kop Kaptains (1 created) 0 Yendorian Kaptains (1 created) 0 Kop Kchieves (1 created) 0 mister decays (1 created) a gnome zombie a scratchy girl a busy-looking merchant 0 drunk jet guys (1 created) 0 shopkeepers (1 created) 0 angry watch lieutenants (2 created) 0 horned creatures (1 created) 0 turto fish (1 created) 0 inactive mushroom patches (1 created) a regular plant (2 created) 0 resurrected plants (1 created) a gnome cadaver a man eater flower a ravenous cream pie a dummy monster needed for visual interface 42 creatures born. 13 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 16 times You killed 13 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 9300 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (36 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (24 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (5 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 686 points, and 0 pieces of gold, after 589 moves. Killer: a monster (hallucinogen-distorted angry watch lieutenant) You were level 4 with a maximum of 58 hit points when you died. You reached the 25th place on the top 10000 list. No Points Name Hp [max] 1 501044 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 17 [max 36]. Killed by a monster (invisible Vecna). - [217] 2 380093 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 46 [max 85]. Killed by a blaster bolt. - [173] 3 97904 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1 [max 13]. Killed by a wand of striking. - [118] 23 1256 EColi-Fjo-Bla-Fem-Law died in The Gnomish Mines on level 4. Killed by a monster (intermediate gnome). - [44] 24 1107 tkirkby-Mam-Rus-Fem-Cha died in Space Base on level 16 [max 17]. Killed by swimming in moorland. - [29] *25 686 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 2. Killed by a monster (hallucinogen-distorted angry watch lieutenant). - [58] 26 586 tkirkby-Lun-Tra-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Electronir). - [51] 27 548 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Ms. Yildizeli, the shopkeeper). - [47]