ziratha, chaotic female devilish Poison Mage #### --#----#### `,,---------- ######### ######### |.....|,,,# #,,.........| #,,,,,%)# #####,,,,,,,# |......,#,# #,,|........| #,##---%-------,,,,,####-|--- |.`...|##,#########,,-+-.-+--|-#,,# |.........|,##### |...| |.....| #,,,,,,,,,,,,#,,,#,##,,,,## |........\|,# |...| ------- ########,##,##,,,#,####### |.DT(.....|,# |...| ####,,,,##,##,,,,,,##### |&........|,# |...| ##,,,,#####,# ##,,,,,,,,## |......>..|,# |...| #,,#### #,# #,,,,###,,###-----------,# ----- -------- #,# #,# ##,##,####,,,,,,,,,,,,,,,,# |......| ###,# #,###,,##,,,,,,,,,,,,,,,,########## |$./../|#####,,,# ------#,##,,#########,,,,,,,,,,,,,,,,,,,############### |.$$!..-,,,,,,-----....|#,#-.---- #######---------|--,,,,,,,,,,,,,,,# |.....)|######|........|#,#|....| |..........|##########----.---- -------- |..{.....|,,#|....| |..........| |.......| |...>....|,# |....| |..........| |.......| |........-,# |....| ------------ |.......| ----------## ------ --------- [Ziratha the Green Poisoner] St6 Dx8 Co9 In15 Wi5 Ch7 PoiDevFemCha Dlvl:4 $103 HP-5(80) Pw42(124) AC0 Xp7/908 T2149 Sat Par Latest messages The rock troll hits you! [-9 -> 18] The rock troll misses. The rock troll bites you! [-6 -> 12] Warning: HP low! # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! You enter an opulent throne room! The baby corona dragon bites you! You hear the wailing of the Banshee... [-11 -> 1] Warning: HP low! # Are you sure you want to pray? [yn] (n) You begin praying to Mustard Gas. The baby corona dragon bites you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} w - an uncursed +0 axe named uncursed {24} z - 14 uncursed +0 darts (in quiver) {0} V - 19 heavily cursed -1 darts {0} Armor i - an uncursed +8 straw hat (being worn) {3} k - an uncursed +0 pair of low boots called leather (being worn) {4} n - the blessed +2 leather cloak named Eschuta's temper {7} s - an uncursed +0 pair of iron shoes {20} B - an uncursed +1 poisonous cloak (being worn) {4} Y - an uncursed +0 orcish guard shield {50} Comestibles c - 2 uncursed food rations {0} u - a cursed sprig of wolfsbane {0} v - 5 uncursed lemons {0} C - an uncursed egg {0} E - an uncursed tin of white friar meat {0} G - an uncursed cream pie {0} J - 2 uncursed lemons {0} M - 4 uncursed pears {0} U - a blessed candy bar {0} Scrolls X - 2 uncursed scrolls of healing {0} Spellbooks F - an uncursed spellbook of confuse monster (0:4) {0} Potions d - an uncursed potion of levitation {0} e - an uncursed potion of salt water {0} j - a blessed finalized potion of confusion {0} t - an uncursed potion of invisibility {0} D - a heavily cursed potion of oil (400) {0} H - an uncursed finalized potion of fruit juice {0} O - 2 uncursed potions of paralysis {0} Rings h - an uncursed ring of slow digestion {0} Wands f - an uncursed wand of poison (7:4) {0} g - an uncursed wand of venom scattering (3:2) {0} l - an uncursed wand of polymorph (0:5) {0} x - a cursed wand of healing (0:4) {0} y - a cursed wand of healing (2:12) {0} K - an uncursed wand of speed monster (0:4) {0} P - an uncursed wand of digging (0:2) {0} Tools b - an uncursed chest {750} m - an uncursed blindfold {0} p - an uncursed tin whistle {0} A - 4 heavily cursed wax candles called two (2000) {0} I - an uncursed wooden flute {0} R - a blessed tallow candle called one (2000) {0} W - a cursed skeleton key {0} Z - an uncursed lock pick {0} Gems N - an uncursed +0 morion stone {1} Contents of the chest: an uncursed scroll of identify {0} an uncursed scroll of gold detection {0} an uncursed finalized scroll of teleportation {0} an uncursed scroll of heal other {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} an uncursed greased scroll of mana {0} 3 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} a blessed greased scroll of remove curse {0} a blessed finalized spellbook of poison blast (0:1) {0} a blessed finalized spellbook of cure blindness (0:3) {0} a blessed spellbook of protection (5:4) {0} a blessed finalized spellbook of confuse monster (0:2) {0} Final attributes You have transgressed Your alignment was -39 Your max alignment was 26 You carried 0 sins You could not have this property extrinsically: telepathy You could not have this property intrinsically: infravision You could not have the double effect of this property: stun resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 14 Scroll drop chance was reduced to 78% Amulet drop chance was reduced to 53% Implant drop chance was reduced to 65% Potion drop chance was reduced to 81% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 77% Tool drop chance was reduced to 95% Food drop chance was reduced to 93% Shop item generation was reduced to 41% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 96% chance The following skill was trained at half the usual rate: hammer The following skill was limited to skilled proficiency: saber The following skill became untrainable if you tried to train it too early: implants (turn 9) The following skill became untrainable if you tried to train it too early: unicorn horn (turn 24) The following skill became untrainable after a while: attack spells (turn 39621) Heavy curses were more common by 46% Items were more likely to be generated cursed by 15% Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 21130 Monster spawn increase reached its maximum at turn 90329 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 722025 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 2) The monster species that spawned more often: sparkling stalk (freq bonus 20) The monster species that spawned more often: psionic sphere (freq bonus 15) The monster species that spawned more often: virtual light wall (freq bonus 48) The monster species that spawned more often: personally sabotage acidulation (freq bonus 24) The monster species that spawned more often: Eveline (freq bonus 4) The monster species that spawned more often: ate crawler (freq bonus 4) The monster species that spawned more often: cursed bulb (freq bonus 18) The monster species that spawned more often: Patricia's worn-out sneaker (freq bonus 12) The monster species that spawned more often: pink shyguy (freq bonus 12) The monster species that spawned more often: grey ooze (freq bonus 12) The monster species that spawned more often: emulsoid ferule (freq bonus 108) The monster species that spawned more often: troll chieftain (freq bonus 9) The monster species that spawned more often: blood grue (freq bonus 20) The monster species that spawned more often: metal smasher (freq bonus 5) The monster species that spawned more often: Olog-hai (freq bonus 12) The monster species that spawned more often: island centaur (freq bonus 8) The monster species that spawned more often: giant grey ant (freq bonus 6) The monster species that spawned more often: highway racer (freq bonus 48) The monster species that spawned more often: shockstorm giant (freq bonus 8) The monster species that spawned more often: samurai gnome (freq bonus 4) The monster trait that was more common: monsters that howl at the moon (freq bonus 1) The monster trait that was more common: monsters with illusion attacks (freq bonus 3) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 1) The monster trait that was more common: monsters with a thick skin (freq bonus 4) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 5) The monster trait that was more common: monsters that can lay eggs (freq bonus 1) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 2) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 2) The monster species that never randomly spawned: Lamashtu The monster species that never randomly spawned: dark kobold The monster species that never randomly spawned: tunny cruelest unspotted The monster species that never randomly spawned: radiant pyramid The monster species that never randomly spawned: thirsty wraith The monster species that never randomly spawned: tear light The monster species that never randomly spawned: nubby prepack The monster species that never randomly spawned: fallen soldier The monster species that never randomly spawned: free draconian The monster species that never randomly spawned: dash deaf The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was never generated: exciting armor ((null)) The RNG hath decreed that this item was never generated: implant of fervor (stalwart) The RNG hath decreed that this item was never generated: sanemaker helmet (sages helmet) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was generated more often: evil variant stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 3) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 20) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 20) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 57) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 8) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 38) The RNG hath decreed that this item was generated more often: sanity (squirting, freq bonus 7) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 10) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 4) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: highway (A HIGHWAY TO THE LEFT, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of menstrating (moaning, freq bonus 8) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this item was always generated cursed: heavy copper ball ((null)) The RNG hath decreed that this item was always generated cursed: lootcut stone (gray) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this item was always generated cursed: bugging (wooden) The RNG hath decreed that this item was always generated cursed: grain scythe ((null)) The RNG hath decreed that this item was always generated cursed: cloak of stability (heavy cloak) The RNG hath decreed that this item was always generated cursed: implant of maggots (hexing) The RNG hath decreed that this item was always generated cursed: heavy mail ((null)) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: boss spawner (freq bonus 15) Trap randomization happened for 1 in 894 traps Traps were spawned invisible 1 times in 21 Traps were extra hard to find 8% of the time Next attribute increase check would have come at turn 4007 Strength training was 50 Dexterity training was 49 Wisdom training was 43 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were paralyzed (-2) You had not decided on your sexuality yet You leeched mana You were going to confuse monsters You had 2994 points of nutrition remaining You had full nutrients You were fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.6 (11933e8c) - last build Sun May 10 06:23:57 2020. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 108% b - protection 1 + protect 0% 89% c - cure blindness 2 + healing 0% 79% d - poison blast 4 + attack 0% 361% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Not Ready(3664) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (natural cloak) low boots called leather (walking shoes) iron shoes (hard shoes) orcish guard shield (livid worped-moon shield) Scrolls scroll of remove curse (ULULULULOHH) scroll of healing (I WANT TO MAKE AN APPOINTMENT WITH DOCTOR ABORTION) scroll of mana (THERMOCH CHTHABOI ACHAPH MARMILYCHA BERTHIOCH CHAREL) scroll of phase door (AMICHAMCHOU CHOUCHAO CHEROEI OUEIACHO ODOU PROSEIOGGES) scroll of standard id (GOTTA IMBUE THE AMULET OF YENDOR) scroll of cure (YOUR SISTER LOOKS LIKE A STEAMROLLER) scroll of heal other (MASS ABORTION CAMP) * scroll of extra healing (WAND OF SPEED PLAYER) * scroll of greater mana restoration (I WOULDNT HAVE INTRODUCED THE HP ROLLOVER BUG) scroll of create monster (ALTUM VIDETUR) scroll of identify (OBI WAN CANOPY) scroll of gold detection (STUNT OF GHOST IS DIFFER) scroll of teleportation (THE FIRST OPPONENT IS CALLED HONEST PHIL) Spellbooks spellbook of confuse monster (off-build) spellbook of protection (everlasting) spellbook of cure blindness (polaravian) spellbook of poison blast (multiplicative) spellbook called ?? (glittering) Potions potion of levitation (alchemical) potion called frz (icy) potion of salt water (swirly) potion of confusion (dirty) potion of invisibility (metallic) potion of oil (reddish) potion of fruit juice (slimy) potion of paralysis (vapor) Rings ring of slow digestion (plastic) Wands wand of poison (floatsam) wand of venom scattering (vibrating) wand of speed monster (hexagonal) wand of cancellation (fake) wand of polymorph (tapering) wand of healing (bench) wand of digging (brookbed) Tools tallow candle called one (candle) wax candle called two (candle) lamp called one chest (wooden container) tin whistle (whistle) wooden flute (flute) skeleton key (key) Gems morion stone (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 4: <- You are here Vanquished creatures a jackal a little dog a touch spore 0 backbringers (1 created) a mini gremlin a force dwarf 0 large hobbits (1 created) a hobbit bandit a church novice an imp a levunt jelly a slowling a water nymph a gas goblin 0 yeek archers (1 created) 0 noob stonebiters (1 created) 2 sewer rats a hamster a packrat 0 eightleggers (1 created) 0 weit unicorns (1 created) a grain vortex a tiny worm a squishy maggot a fruit bat 0 baby corona dragons (1 created) a beginner elemental a lichen 0 spore lichens (2 created) 0 small sounders (1 created) 0 score growths (1 created) 0 blue mushrooms (1 created) 0 venom fungi (1 created) a gnome thief a miter a fire-wock with me 2 New Kops (3 created) 2 low grab kops 2 grab kops 0 Kop Lieutenants (1 created) a Yendorian Kaptain a mummy 0 small nagas (1 created) a domestic naga hatchling a stab ogre 0 norming puddings (1 created) a hap snake 0 necky trolls (1 created) 0 rock trolls (1 created) 0 beginner horrors (1 created) 0 magic touches (1 created) 0 kobold zombies (1 created) a dwarf zombie a part golem 0 akira girls (1 created) 0 battle-scarred veterans (1 created) a sharpwoodsman a hc preschooler 5 muggers a werejackal 0 shopkeepers (4 created) 2 watchmen (4 created) 0 watch captains (3 created) a gray newt 0 deminewts (1 created) an iguana a kobold cadaver a pile of copper coins a novice medium wall a mini rub monster 0 abducation pillars (1 created) 0 dummy monster needed for visual interfaces (1 created) 90 creatures born. 54 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 9 times You eaten food with animal by-products 8 times You eaten meat 8 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 94 times You killed 52 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 5 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 21 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -74 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 8 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 1 time You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 5 times You fumbled 3 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 1 tree You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 3 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 4 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 1 time You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (9 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (114 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (108 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (36 of 160) protection spells [Basic] (max Expert) (22 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (31 of 500) searching [Restricted] (max Restricted) (8 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (7 of 500) techniques [Restricted] (max Restricted) (4 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 4 with 3925 points, and 103 pieces of gold, after 2149 moves. Killer: a monster (baby corona dragon), while praying unsuccessfully You were level 7 with a maximum of 80 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 380093 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 46 [max 85]. Killed by a blaster bolt. - [173] 2 97904 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1 [max 13]. Killed by a wand of striking. - [118] 3 32477 tkirkby-Bin-Rus-Fem-Cha died in Space Base on level 4 [max 8]. Killed by a monster (Yacc). - [106] 7 10570 Boese-Eme-Inh-Mal-Cha died in The Gnomish Mines on level 8. Killed by a monster (force dwarf). - [132] 8 7560 EColi-Cyb-Hob-Mal-Neu died in Space Base on level 22. Killed by a monster (Sophie). - [61] * 9 3925 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 4 [max 5]. Killed by a monster (baby corona dragon), while praying unsuccessfully. - [80] 10 3856 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (Officer Julia). - [106] 11 3669 EColi-Kni-Nor-Mal-Law died in The Gnomish Mines on level 5. Killed by a monster (giant mummy). - [98]