ziratha, chaotic female devilish Poison Mage ---------- -`a.a.....-- |aaa-.%.<.%. aa.|..%..%% .. |aaa|%%%..%| .$.$$ |&a..aa....% $$%$| |xa.Uaa.$... aaDD.. -----...a... aa---- [Ziratha the Green Poisoner] St10 Dx10 Co10 In14 Wi7 Ch7 PoiDevFemCha Dlvl:4 $45 HP-5(66) Pw94(94) AC1 Xp6/391 Wt1817/1490 T3004 Cnf Elb Brd Latest messages [-1 -> 4] Warning: HP low! The killer bee is startled for a moment. The killer bee stings the bug. What do you want to zap? [fgCDFR or ?*] Nothing happens. The killer bee stings the bug. (2x) The killer bee's sting was poisoned! The killer bee stings the bug. The killer bee's sting was poisoned! The bug is killed! The killer bee misses the killer bee. What do you want to zap? [fgCDFR or ?*] In what direction? [47896321><] The killer bee begins to look better. The midgrue begins to look better. The bug touches you! [-1 -> 3] Warning: HP low! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} w - 17 cursed -1 arrows {0} y - 24 uncursed +0 darts {0} V - 3 uncursed +2 orcish daggers named 1Eq!} {12} Y - 27 uncursed +1 arrows {0} Armor z - a * uncursed +1 poisonous cloak (being worn) {4} I - an uncursed +0 pair of plasteel gloves {2} J - the uncursed +1 banded mail named Queen Articuno's Hull (being worn) {160} Comestibles c - 3 uncursed food rations {0} x - 4 uncursed cream pies {0} S - an uncursed tin of little spider meat {0} W - 2 uncursed tripe rations {0} Scrolls e - an uncursed finalized scroll of blank paper {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - an uncursed rotted scroll of phase door {0} q - 3 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - 2 uncursed scrolls of heal other {0} t - a blessed scroll of tunnels {0} B - an uncursed finalized scroll of enchant weapon {0} H - an uncursed scroll of identify {0} L - an uncursed scroll of warding {0} Z - an uncursed scroll of wounds {0} Spellbooks i - a blessed spellbook of confuse monster (0:5) {0} j - a blessed spellbook of cure blindness (0:5) {0} k - a blessed spellbook of poison blast (0:2) {0} v - an uncursed finalized spellbook of finger (0:0) {0} Potions d - an uncursed potion of restore ability {0} A - 2 uncursed potions of gain ability {0} G - an uncursed potion of gain energy {0} P - an uncursed potion of numbness {0} Rings h - an uncursed +2 ring of gain constitution {0} M - an uncursed ring of fire resistance {0} Wands f - an uncursed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (0:6) {0} C - a * uncursed wand of bugging (0:11) {0} D - an uncursed wand of healing (0:4) {0} F - an uncursed wand of create monster called ?? (0:37) {0} R - an uncursed wand of teleportation (0:0) {0} Tools b - an uncursed ice box {850} l - an uncursed magic marker (1:69) {0} u - an uncursed -3 unicorn horn {8} E - a blessed expensive camera (0:56) {0} O - an uncursed chest {750} Gems # - 2 blessed +2 jasper stones named Diabolic Gifts {2} K - an uncursed +0 worthless piece of blue glass {1} N - an uncursed +0 worthless piece of yellowish brown glass {1} Q - an uncursed +0 worthless piece of radiant glass {1} T - an uncursed +0 worthless piece of cyan glass {1} U - an uncursed +0 worthless piece of green glass {1} X - the uncursed +4 rock named Relics of the Third Age {0} Contents of the ice box: an uncursed inactive mushroom patch corpse {50} 2 uncursed imipig corpses {400} Contents of the chest: an uncursed food ration {0} an uncursed tripe ration {0} a cursed finalized potion of vampire blood {0} Final attributes You were piously aligned Your alignment was 25 Your max alignment was 27 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: flying Scroll identification only worked 100 times out of 170 Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 85 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 153 Monsters only dropped their musable items with 76% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 67% Wand drop chance was reduced to 87% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 67% Tool drop chance was reduced to 70% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 87% of the time only The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: squeaking The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: high heels (turn 77) The following skill became untrainable if you tried to train it too early: dart (turn 2322) The following skill couldn't be trained before a certain turn number is reached: sexy flats (turn 54661) The following skill became harder to train at higher skill levels: healing spells Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 24053 Monster spawn increase reached its maximum at turn 127523 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1266965 The monster class that cannot be genocided was troll The monster class that was spawned more often: quadruped (freq bonus 10) The monster species that spawned more often: destruction monster (freq bonus 22) The monster species that spawned more often: prime knight (freq bonus 72) The monster species that spawned more often: mud runner (freq bonus 42) The monster species that spawned more often: emu (freq bonus 26) The monster species that spawned more often: purple force worm (freq bonus 24) The monster species that spawned more often: slamoff giant (freq bonus 24) The monster species that spawned more often: black ripper (freq bonus 14) The monster species that spawned more often: spat rubber (freq bonus 52) The monster species that spawned more often: ancient multi-hued jelly (freq bonus 132) The monster species that spawned more often: seaquake cake (freq bonus 52) The monster species that spawned more often: middle ufo part (freq bonus 45) The monster species that spawned more often: Trumpet Archon (freq bonus 136) The monster species that spawned more often: segregant matthew (freq bonus 12) The monster species that spawned more often: big avolakia (freq bonus 28) The monster species that spawned more often: checkered wort (freq bonus 24) The monster species that spawned more often: steel zombie (freq bonus 26) The monster species that spawned more often: economizing pierced (freq bonus 36) The monster species that spawned more often: dull mushroom (freq bonus 48) The monster species that spawned more often: italian girl (freq bonus 44) The monster species that spawned more often: inurn tokonoma (freq bonus 33) The monster trait that was more common: monsters that are breathless (freq bonus 2) The monster trait that was more common: monsters that have infravision (freq bonus 2) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 2) The monster trait that was more common: monsters that count as mercenaries (freq bonus 1) The monster trait that was more common: monsters that imitate (freq bonus 28) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 3) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 8) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 6) The monster trait that was more common: monsters that count as dwarf (freq bonus 3) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 3) The monster species that never randomly spawned: K14 The monster species that never randomly spawned: small gas spore The monster species that never randomly spawned: jamboree nostalgically The monster species that never randomly spawned: orange dragom The monster species that never randomly spawned: Jessica The monster species that never randomly spawned: jurassic triceratops The monster species that never randomly spawned: thick jumping jellyfish The monster species that never randomly spawned: flickering traffic light The monster species that never randomly spawned: mind mushroom The monster species that never randomly spawned: antimagic mushroom The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: implant of bliss (calling) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: heavy attack (grindstone) The RNG hath decreed that this item was never generated: heavy compost ball ((null)) The RNG hath decreed that this item was never generated: lubricant can ((null)) The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was never generated: crystal shield (glass shield) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: implant of pain (scintillating) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 6) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 28) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 6) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 6) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 8) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 73) The RNG hath decreed that this item was generated more often: life saving stone (gray, freq bonus 101) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 11) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 5) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: contingency (difficult, freq bonus 5) The RNG hath decreed that this item was generated more often: hard mode stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus 3) The RNG hath decreed that this item was generated more often: forceful boots (rumble boots, freq bonus 20) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of gravation (fourchan cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: oilskin coif (glibskin helmet, freq bonus 18) The RNG hath decreed that this item was always generated cursed: apply nail polish (sublime) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of teleport control (transitory) The RNG hath decreed that this item was always generated cursed: elven lance ((null)) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: thunder (sparking) The RNG hath decreed that this item was always generated cursed: needle ((null)) The RNG hath decreed that this item was always generated cursed: heavy lead ball ((null)) The RNG hath decreed that this item was always generated cursed: flame mountain ((null)) The RNG hath decreed that this trap was always invisible: elder tentacling trap The RNG hath decreed that this trap was generated more often: pavement trap (freq bonus 4) The spell school whose books are more common was enchantment spells (freq bonus 1) Trap randomization happened for 1 in 388 traps Next attribute increase check would have come at turn 3667 Strength training was 50 Dexterity training was 40 Wisdom training was 25 Constitution training was 50 Your sanity was 3 You were fire resistant You were poison resistant You were level-drain resistant You were magic-protected You were confused (1) You were standing on an active Elbereth engraving You had not decided on your sexuality yet You were prevented from having infravision (0) You leeched mana You had 1851 points of nutrition remaining You strongly aggravated monsters You caused conflict You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Feb 29 06:51:10 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 80% b - cure blindness 2 + healing 0% 75% c - poison blast 4 + attack 0% 280% d - finger 2 + divine 8% 78% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Not Ready(7830) phase door 6 R Not Ready(3900) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) orcish dagger (crude dagger) Armor poisonous cloak (absorbing cloak) plasteel gloves (white gloves) Scrolls scroll of blank paper (unlabeled) scroll of healing (ROHAN KISHIBAE) scroll of mana (POP ELKCARC PANS) scroll of phase door (RW NW PRT M HRW) scroll of standard id (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of cure (SHIELD IS ON) scroll of heal other (HITTING EVEN USED HAT MELO) * scroll of extra healing (NETHACK 360 APPEARED IN DECEMBER 2015) * scroll of greater mana restoration (ALPHABET SOUP LETTER SALAD) scroll of tunnels (DLOEAU) scroll of enchant weapon (INTERNATIONAL SHOE SIZE CONVERSION TABLE) scroll of identify (TDTTOSTBDTECONWIALACI) scroll of warding (IN THE BUTT KIDNEYS) scroll of wounds (ELECTRICAL AND VERTICAL DRIVING CAR) Spellbooks spellbook of confuse monster (failed) spellbook of protection (useful) spellbook of cure blindness (soft) spellbook of poison blast (raw) spellbook of finger (calligraphed) Potions potion of restore ability (ink) potion of mutation (elder flower) potion of gain ability (hidden tea) potion of gain energy (gloss) potion of numbness (prickly ash) potion of vampire blood (blood-red) Rings ring of gain constitution (fluorspar) ring of fire resistance (gold) Wands wand of poison (birch) wand of venom scattering (molybdenum) wand of bugging (immediate) wand of healing (timber) wand of create monster called ?? (spruce) wand of teleportation (ectoplasm) Tools ice box (cooling box) chest (wooden container) Gems jasper stone (red) worthless piece of blue glass (blue) worthless piece of yellowish brown glass (yellowish brown) worthless piece of radiant glass (radiant) worthless piece of cyan glass (cyan) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Vanquished creatures a killer bee (44 created) 0 thorn bees (3 created) 0 jelly bees (2 created) 0 wax bees (3 created) 0 honey bees (1 created) 0 normal ants (1 created) 0 werebees (1 created) 0 big bees (1 created) 0 hunter bees (1 created) an acidstream blob 0 thick jackals (1 created) 0 floating eyes (1 created) a minidemon 2 quasimps a meres 0 mover jellies (1 created) a tuchold a knifold 7 pack kobolds a large kobold 0 werekobolds (1 created) 0 baby mimics (4 created) 0 baby permamimics (1 created) 0 fast mimickers (1 created) 0 fast permamimickers (1 created) 0 round tuits (1 created) 0 mynocks (4 created) 0 mini mimics (3 created) 0 tropical sunsets (2 created) 0 tuski mimics (8 created) 0 tuski permamimics (1 created) 0 petit mimics (1 created) 0 permamimics (1 created) 0 normal mimics (2 created) 0 small flying mimics (1 created) 0 lil mimics (1 created) a goblin cop 2 low snotlings a rock piercer 2 little pigs 0 child boars (1 created) 2 mutated rothes 0 man eating plants (1 created) a wimpdag banger a slow humper a tiny worm a bug (3 created) 0 heisenbugs (1 created) a bat 0 large bats (1 created) a tiny dragon 0 tiny dragoms (3 created) 0 baby red dragons (1 created) 0 baby rainbow dragons (1 created) 0 wimpy green dragons (1 created) a porter lichen 0 spore lichens (1 created) 0 passivity lichens (1 created) a cribo 2 yellow patches (1 created) a green mold 0 reddish growths (1 created) 0 heck shriekers (1 created) 0 venom fungi (1 created) 0 gnomes (2 created) a pat gnome 2 thrower children (3 created) a grab sergeant 0 bat mummies (1 created) a blob mummy 0 snakel nagas (1 created) 0 minor ogres (1 created) 0 hap snakes (1 created) 0 lesser umber hulks (1 created) 0 apes (3 created) 0 imp zombies (1 created) 2 orc zombies 0 kop hoses (1 created) a fly golem an insane survivor (2 created) a wide-eyed tourist 0 beginner mercs (1 created) a yakuza member a beginner a werekobold (0 created) 0 shopkeepers (1 created) 0 minighosts (1 created) a bu 0 regular demons (1 created) a twen 0 deminewts (1 created) a pi plant 0 simmering mushroom patches (1 created) 0 midgrues (1 created) a novice dark wall a +1 nm wall a newborn rub monster 0 abducation pillars (1 created) 0 42 troves (1 created) 184 creatures born. 54 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 83 times You killed 46 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 9 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 5 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 3 times You phase doored 2 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 25 You had a maximum sanity of 5 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 34 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 1 trap You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 1 time You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (8 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (30 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (2 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (103 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (24 of 160) healing spells [Basic] (max Expert) (22 of 160) divination spells [Unskilled] (max Expert) (4 of 20) enchantment spells [Basic] (max Expert) (24 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 4 with 1765 points, and 45 pieces of gold, after 3004 moves. Killer: a monster (bug) You were level 6 with a maximum of 66 hit points when you died. You reached the 292nd place on the top 10000 list. No Points Name Hp [max] 1 505567 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 19]. Killed by a monster (multi xorn). - [220] 2 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a blaster bolt. - [189] 3 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 290 1779 potato44-Sup-Nem-Fem-Cha quit in The Gnomish Mines on level 4. 66 [76] 291 1766 potato44-Rog-Lol-Fem-Cha died in The Dungeons of Doom on level 5 [max 7]. Killed by a monster (invisible Ms. Sarangan, the shopkeeper). - [84] *292 1765 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (bug). - [66] 293 1724 Natsume-Elp-Elf-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (guard). - [77] 294 1654 Andy-Mon-Hem-Mal-Neu died in The Gnomish Mines on level 5. Killed by an orcish spear. - [58]