ziratha, chaotic female devilish Poison Mage ---------- |........|#------ -------- |........#,.....| |......| ##|........|,|#...| |......|## ------####,|.......`|,-....|## |......-,# ##--....--,,,,-.--------,|..#..,# ---....||# #[-......-,,,,,,,,,,,,,,,------,# |....|,# ####,|......|,#######,#####,,,,###,# -.-.--,# #,,,,#......#,# #,*,# ###,##,,# #,,`,#,# #,###|......#,# ###,# #,##,## ##,,,,#######,## --....--`####### #,### #,##,# ####,#,,,,,,,,,,,###------,,,,,,,,# #,,,# #,#,,# #,,,###,----#-#,,,,,,,,,,,,,####-.-----|----,#,#------ ---.-#---,|....|,,##########,## |..........|,#,|.....| |.......|,|.....,,,,,,,,,,,,,#####|...........,#,......| +&°.$...|,..<..|,,,,,,,,,,,,,,,,,,+..........|###|.....| |`......|#------,#################------------ ------ ---------#,,,,,,,# ######### [Ziratha the Poison Mixer] St4 Dx12 Co14 In13 Wi5 Ch8 PoiDevFemCha Dlvl:1 $8 HP0(20) Pw17(19) AC8 Xp1/18 T381 Latest messages You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! What do you want to write with? [- afghm or ?*] You scrawl on the floor with your foreclaws. What do you want to scrawl on the floor here? The metal turns to flee! You find a secret door! With great effort you move the boulder. You see here a statue of a New Kop {2199}. The statue comes to life! The door resists! You kill the New Kop! v - 15 arrows {0}. The door resists! (2x) The metal picks up a club {12}. The metal wields a club {12}! The metal swings its club. The metal hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} v - 15 blessed +0 arrows {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of megaload {0} n - 5 uncursed scrolls of healing {0} o - 5 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} Spellbooks i - a blessed greased spellbook of confuse monster (7:3) {0} j - a blessed spellbook of protection (0:5) {0} k - a blessed spellbook of cure blindness (0:4) {0} l - a blessed spellbook of poison blast (2:3) {0} Potions d - an uncursed potion of confusion {0} Rings h - an uncursed ring of levitation {0} Wands f - an uncursed wand of poison (0:0) {0} g - an uncursed wand of venom scattering (0:5) {0} Tools m - an uncursed magic marker (0:23) {0} s - an uncursed wax candle (2000) {0} t - a cursed grass whistle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 14 You carried 0 sins You could not have this property extrinsically: diminished bleeding You could not have this property intrinsically: searching Scroll identification only worked 100 times out of 123 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 116 Monsters only dropped their musable items with 90% chance Wand drop chance was reduced to 86% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 78% Tool drop chance was reduced to 76% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 92% chance The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: chaos spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 179502 Monster spawn increase reached its maximum at turn 286324 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 533646 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: apelike creature (freq bonus 8) The monster species that spawned more often: hexon (freq bonus 30) The monster species that spawned more often: amnesia spore (freq bonus 10) The monster species that spawned more often: gel (freq bonus 88) The monster species that spawned more often: alternatingly mishearing (freq bonus 12) The monster species that spawned more often: syncopation habitable favorably summer overshadowing (freq bonus 11) The monster species that spawned more often: peritoneal pong vigilantly (freq bonus 20) The monster species that spawned more often: bureaucratization grantee dirtily (freq bonus 264) The monster species that spawned more often: venom spore lichen (freq bonus 11) The monster species that spawned more often: garbanzo dinkier (freq bonus 30) The monster species that spawned more often: scissor sharpener (freq bonus 36) The monster species that spawned more often: undead cruel abuser (freq bonus 60) The monster species that spawned more often: kansan many (freq bonus 9) The monster species that spawned more often: journeyman dark wall (freq bonus 24) The monster species that spawned more often: The Grim Reaper (freq bonus 24) The monster species that spawned more often: multivalent bacillary (freq bonus 72) The monster species that spawned more often: pain eyeler (freq bonus 66) The monster species that spawned more often: toxic xorn (freq bonus 10) The monster species that spawned more often: kneecap subaverage particulate (freq bonus 18) The monster species that spawned more often: imp zombie (freq bonus 120) The monster species that spawned more often: desert colony (freq bonus 40) The monster trait that was more common: monsters that mumble (freq bonus 4) The monster trait that was more common: monsters that grunt (freq bonus 1) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 2) The monster trait that was more common: monsters that have hug attacks (freq bonus 1) The monster trait that was more common: monsters that count as elf (freq bonus 3) The monster trait that was more common: monsters that spawn in small groups (freq bonus 2) The monster trait that was more common: monsters of huge size (freq bonus 8) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 2) The monster species that never randomly spawned: noob stonebiter The monster species that never randomly spawned: death-on-a-stick The monster species that never randomly spawned: mega mole The monster species that never randomly spawned: aquatic play figure The monster species that never randomly spawned: cerulean patch The monster species that never randomly spawned: sky elf The monster species that never randomly spawned: Light One The monster species that never randomly spawned: Undead Lieutenant The monster species that never randomly spawned: torpedoed interactive The monster species that never randomly spawned: aurora bomber The RNG hath decreed that this item was never generated: switcher ((null)) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was never generated: leveling gloves (tar gloves) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: quiz helm (deformed helmet) The RNG hath decreed that this item was never generated: evil dragon scale mail ((null)) The RNG hath decreed that this item was never generated: heap stone (gray) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was generated more often: lead nunchiaku ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: brown shit cloak (rifling power cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 30) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 45) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: cloak of gravation (fourchan cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: possession identification (catched, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 6) The RNG hath decreed that this item was generated more often: bulletproof chainwhip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 3) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 9) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 3) The RNG hath decreed that this item was generated more often: guitar ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 87) The RNG hath decreed that this item was always generated cursed: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was always generated cursed: implant of butchery (scarlet) The RNG hath decreed that this item was always generated cursed: gain ability (ruby) The RNG hath decreed that this item was always generated cursed: object detection (smoky) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: inka saddle (saddle) The RNG hath decreed that this item was always generated cursed: boots of displacement (hugging boots) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this trap was always invisible: silver spell trap The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 1) Trap randomization happened for 1 in 177 traps Next attribute increase check would have come at turn 6292 Strength training was 8 Dexterity training was 2 Wisdom training was 3 Constitution training was 8 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1402 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.0 (88e0a2d9) - last build Sat Dec 21 03:24:25 2019. You could have safely prayed (143) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 97% b - protection 1 + protect 0% 97% c - cure blindness 2 + healing 0% 97% d - poison blast 4 + attack 70% 297% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) sigil of control 1X LIMIT(0) sigil of tempest 1X LIMIT(0) sigil of discharge 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(487) invoke deity 1 R LIMIT(0) symbiosis 1 O LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (chrome cloak) Scrolls scroll of megaload (I HEARD YOU WERE SLEEPING THERE) scroll of healing (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) scroll of mana (TRICK 13) scroll of phase door (VIK LADY) scroll of standard id (PRINTING CONDEMNED THEIR DUMB MANS) scroll of cure (MUCH THEEF VERY ROCK) * scroll of extra healing (MASTER K2 HOSTED SLEX ON HARDFOUGHT) * scroll of greater mana restoration (FAGEYUDUD) Spellbooks spellbook of confuse monster (phormium) spellbook of protection (pythonic) spellbook of cure blindness (wide) spellbook of poison blast (korean) Potions potion of confusion (cough) Rings ring of levitation (copper) Wands wand of poison (alabaster) wand of venom scattering (vajra ring) Tools wax candle (candle) grass whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures a tuch blob 0 touch spores (1 created) a slowlaine 0 little wild pigs (2 created) a sua rat 0 electro balls (1 created) 2 annoying bugs 0 nolds (1 created) 0 venom fungi (1 created) a New Kop (2 created) a dumb human 0 metals (1 created) 15 creatures born. 7 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 7 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 1 monster with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (31 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 1 with 80 points, and 8 pieces of gold, after 381 moves. Killer: a monster (metal) You were level 1 with a maximum of 20 hit points when you died. You reached the 52nd place on the top 10000 list. No Points Name Hp [max] 1 504419 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50 [max 92]. Killed by a bullet. - [199] 2 392309 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 17 [max 18]. Killed by a monster (gangrenous wyrm). - [193] 3 129552 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 6 [max 12]. Killed by a monster (general). - [159] 50 115 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (rocky turret). - [24] 51 110 BSOD2-Car-Aqu-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Siirt, the shopkeeper). - [16] *52 80 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (metal). - [20] 53 73 Shuppi-Gen-Hum-Fem-Cha quit in The Dungeons of Doom on level 2. 3 [7] 54 45 Fandometho-Con-Dra-Fem-Neu died in The Dungeons of Doom on level 1. Killed by an acid ray. - [18]