ziratha, chaotic female devilish Poison Mage ### .. ##### #. ###...# ..# #.....# ..# #...<.## #.. ##.....# #### ..# #...### #..... # ..###.## #............. .. #..##.## .............. ##.. #..#%.# .............. #..#.## #..........# #........#.%## .........#...#Z.# ..%............ .. #&.## #...%.. #.. #. ##. .##@.# ##.% # .. . #%`|%.#..## # # #.... #F)# ..%%% #%.## ....(` %.#%[## .f.#.......#..# [Ziratha the Green Poisoner] St8 Dx7 Co13 In16 Wi4 Ch10 PoiDevFemCha Dlvl:6 $116 HP-8(112) Pw45(134) AC10 Xp8/1584 T2385 Latest messages There is a wall in the way! Really attack the watchman? [yn] (n) You hit the troll zombie! The troll zombie claws you! [-5 -> 15] Warning: HP low! The troll zombie claws you! [-3 -> 12] Warning: HP low! In what direction? [47896321><] The blast of poison gas hits the troll zombie. The blast of poison gas bounces! The blast of poison gas hits the troll zombie. You hit the troll zombie! The troll zombie claws you! You hear the howling of the CwnAnnwn... [-6 -> 7] Warning: HP low! The troll zombie claws you! You die... Your inventory Amulets U - an uncursed amulet of life saving {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} v - 29 uncursed +3 darts {0} E - 7 ^ uncursed +4 droven arrows {0} J - 23 heavily cursed +0 darts {0} K - a cursed +0 guisarme {32} T - the heavily cursed -1 scimitar named String of Ears {16} V - 15 uncursed +0 elven arrows {0} W - an uncursed +2 arrow {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} D - a cursed +0 robe {16} Comestibles c - 3 uncursed food rations {0} s - an uncursed sprig of wolfsbane {0} u - 5 uncursed cream pies {0} z - an uncursed tripe ration {0} L - a cursed clove of garlic {0} Scrolls e - an uncursed scroll of enchant weapon {0} o - 5 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 3 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} C - an uncursed finalized scroll of identify {0} G - 3 sticky heavily cursed scrolls of phase door {0} I - a cursed scroll of superior material {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:4) {0} k - a blessed spellbook of cure blindness (4:4) {0} l - a blessed spellbook of poison blast (0:1) {0} Potions d - an uncursed potion of sleeping {0} t - an uncursed potion of acid {0} w - an uncursed potion of monster detection {0} x - an uncursed finalized potion of random intrinsic {0} B - 2 uncursed finalized potions of object detection called obj det {0} F - a finalized potion of unholy water {0} Q - an uncursed potion of polymorph {0} X - an uncursed potion of blindness {0} Rings h - an uncursed ring of shock resistance {0} H - a cursed ring of teleport control {0} P - a heavily cursed ring of teleportation {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:21) {0} A - an uncursed wand of summon sexy girl (0:7) {0} R - an uncursed wand of create monster (0:19) {0} S - an uncursed wand of create monster (0:5) {0} Y - an uncursed wand of acid (0:2) {0} Tools m - an uncursed oil lamp (1324) {0} n - an uncursed leather saddle {0} y - an uncursed symbiote {0} M - a cursed tin whistle {0} Gems N - a cursed +0 worthless piece of violet glass {1} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 18 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property intrinsically: drain resistance Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 50% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 50% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 90% Armor drop chance was reduced to 86% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: sling The following skill was limited to basic proficiency: pick-axe The following skill became untrainable if you tried to train it too early: quarterstaff (turn 1344) You had blown your chance of training the quarterstaff skill The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 40217) The following skill became harder to train at higher skill levels: spirituality Heavy curses were more common by 38% Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 174337 Monster spawn increase reached its maximum at turn 290172 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2316720 The monster class that cannot be genocided was troll The monster class that was spawned more often: nymph (freq bonus 2) The monster species that spawned more often: rain elbow (freq bonus 36) The monster species that spawned more often: emergency warp patch (freq bonus 24) The monster species that spawned more often: water lichen (freq bonus 12) The monster species that spawned more often: barber panorama (freq bonus 10) The monster species that spawned more often: yellow mold (freq bonus 16) The monster species that spawned more often: Tobi (freq bonus 8) The monster species that spawned more often: pointate spore (freq bonus 16) The monster species that spawned more often: fat farting girl (freq bonus 60) The monster species that spawned more often: altmer (freq bonus 8) The monster species that spawned more often: death dog (freq bonus 14) The monster species that spawned more often: ore newt (freq bonus 12) The monster species that spawned more often: war asshole (freq bonus 4) The monster species that spawned more often: git slavish (freq bonus 6) The monster species that spawned more often: psychic warp patch (freq bonus 54) The monster species that spawned more often: basseted prolongation (freq bonus 12) The monster species that spawned more often: fukoshima plant (freq bonus 18) The monster species that spawned more often: lisje sephirah (freq bonus 12) The monster species that spawned more often: touch stationed tm (freq bonus 4) The monster species that spawned more often: ghost cube (freq bonus 108) The monster species that spawned more often: volt colony (freq bonus 5) The monster trait that was more common: monsters with fire resistance (freq bonus 1) The monster trait that was more common: monsters of tiny size (freq bonus 2) The monster trait that was more common: monsters that can throw boulders (freq bonus 4) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 4) The monster species that never randomly spawned: death metal freak The monster species that never randomly spawned: snowothere The monster species that never randomly spawned: skillfish The monster species that never randomly spawned: Emmelie The monster species that never randomly spawned: yakuza The monster species that never randomly spawned: vicious swan The monster species that never randomly spawned: green jelly The monster species that never randomly spawned: animals The monster species that never randomly spawned: multi-hued colony The monster species that never randomly spawned: batching abase juan quickening The monster class that always generated with extra speed: rub monster The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was never generated: gnomish boots (little black boots) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was never generated: implant of traveling (argent) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: dashing (lunar) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 17) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 16) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 6) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of virility (frantic, freq bonus 6) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 3) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: antishadow shield (black shield, freq bonus 16) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: bo staff ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of neck brace (nonvorpal, freq bonus 3) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: symbiote ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of passion (triumphant, freq bonus 11) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mystery lightsaber (lightsaber, freq bonus 9) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield) The RNG hath decreed that this item was always generated cursed: bone stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of hostility (funk) The RNG hath decreed that this item was always generated cursed: silver short sword ((null)) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this trap was always invisible: hyperbluewall trap The RNG hath decreed that this trap was generated more often: elif trap (freq bonus 3) Trap randomization happened for 1 in 66 traps Next attribute increase check would have come at turn 8671 Strength training was 50 Dexterity training was 50 Wisdom training was 48 Constitution training was 50 Your sanity was 2 You were fire resistant You were poison resistant You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You leeched mana You had infravision You had 2458 points of nutrition remaining You aggravated monsters You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.0 (88e0a2d9) - last build Sat Dec 21 03:24:25 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 82% b - protection 1 + protect 0% 77% c - cure blindness 2 + healing 0% 87% d - poison blast 4 + attack 0% 412% Techniques known in the end Name Level Status reinforce memory 8X LIMIT(0) sigil of control 8X LIMIT(0) sigil of tempest 8X LIMIT(0) sigil of discharge 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(2092) invoke deity 8 R LIMIT(1342) symbiosis 8 O LIMIT(0) power surge 6X LIMIT(0) draw energy 4X LIMIT(0) recharge 2X LIMIT(0) Discoveries Amulets amulet of life saving (excavated) Weapons silver khakkhara (silver monk's staff) droven arrow (obsidian arrow) guisarme (pruning hook) scimitar (curved sword) elven arrow (runed arrow) Armor poisonous cloak (poke mongo cloak) robe (red robe) Scrolls scroll of enchant weapon (SATANCHOP CRASHES WHEN IMPOSSIBLE IS CALLED) scroll of healing (CERB BRK PAND) scroll of mana (ELBERETH WAS ORIGINALLY A CHEAT CODE) scroll of phase door (THE ZELDA FOREST TEMPLE IS NOT CREEPY AT ALL) scroll of standard id (ODE BURUKU OLOSHE OLORIBU IYALAYAEH) scroll of cure (I AM THE BEST) * scroll of extra healing (DO NOT READ ME) * scroll of greater mana restoration (ROHAN KISHIBAE) scroll of teleportation (MAKE LAND EXPLODE MAY LOWED DEFEND) scroll of identify (HASTUR HASTUR HASTUR) scroll of superior material (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) Spellbooks spellbook of confuse monster (phormium) spellbook of protection (rattling) spellbook of cure blindness (flesh-bound) spellbook of poison blast (wide) Potions potion of sleeping (flubber) potion of oil (cinnamon) potion of object detection called obj det (endbringer) potion of speed (silvervine) potion of acid (opaque) potion of monster detection (sizzling) potion of random intrinsic (pseudo-violet) potion of water (clear) potion of polymorph (gasoline) potion of blindness (plasmatic) Rings ring of shock resistance (poofy) ring of teleport control (constant) ring of teleportation (fighters guild) Wands wand of poison (rollover) wand of venom scattering (chrome) wand of summon sexy girl (flexible) wand of create monster (stretchy) wand of acid (elasthan) Tools oil lamp (lamp) bag of tricks (bag) leather saddle (saddle) tin whistle (whistle) Gems worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: (shop) Level 6: <- You are here Vanquished creatures a brown ant 9 large fleas (2 created) 4 blats an acid blob a checkal a jackal a gravity jackal a fox a scruffy little dog a coyote a fluffy cat 0 automatic housecats (1 created) 0 knivers (1 created) 0 dwarves (1 created) 0 midgety dwarves (1 created) 2 kobolds a special kobold lord 0 fast mimickers (1 created) a lickety nymph a ragnarok girl a peng naiad a goooblin 0 clubbelgoblins (1 created) a marine goblin a cool goblin a sea man a super ape 2 rothes 0 furry rothes (6 created) a visor sewer rat a rabbit a black rat 3 giant rats 0 bus drivers (1 created) a bestia acerbus 0 giant black mice (1 created) 2 little spiders 0 centipedes (1 created) 0 tiny beitirs (1 created) a lame horse a crawling worm mass a nibble worm (2 created) an ego dung worm a one-winged bat a kirinki a baby gray dragon a lichen (2 created) a waring 0 orange fungi (1 created) 0 golden patches (1 created) a cyan fungus 0 reddish spores (1 created) a slow growth 0 shriekers (1 created) 3 muces (0 created) 0 venom fungi (1 created) 0 sub-gnomes (1 created) 0 back pews (1 created) 0 stroke gnomes (1 created) 2 gnomes (3 created) 0 intermediate gnomes (3 created) 0 gnome lords (1 created) 0 gnomish wizards (3 created) 0 glove lords (1 created) 0 gnomish sanitizers (1 created) a grab kop (2 created) 2 Keystone Kops a Detective Kaptain 0 rat mummies (1 created) 0 mummies (1 created) an eyp mummy 0 mimic mummies (1 created) a snide naga 0 copper naga hatchlings (1 created) a minor ogre a rustbash hunk a hap snake a strict snake 0 brown snakes (1 created) a growing claw hulk a wraith a dssch 2 gnome zombies 0 gecko zombies (1 created) 0 dog zombies (1 created) 0 green cat zombies (1 created) 0 undead knaights (1 created) 0 zombiemen (1 created) a human adventurer 0 akira girls (1 created) a dualwield human a score thief (2 created) a mangy-looking leper a maia 2 air current babes a bad lance carrier 0 water thieves (1 created) 0 item masters (1 created) 0 shopkeepers (6 created) 0 prisoners (4 created) 0 aligned priests (1 created) 0 watchmen (5 created) 0 watch captains (1 created) a minighost 0 eh ghosts (1 created) 0 confined ghosts (1 created) a ghost cube 0 rotting mochis (1 created) 0 turto fish (2 created) a hata-splasha (2 created) a mussle (2 created) 0 dino fish (1 created) 0 babelfish (1 created) 0 piranhas (1 created) a newt a gecko 2 geggos 0 hidden lizards (1 created) a drag mewlip 0 coins from the trash (1 created) a pile of dotted coins 0 mesgrues (1 created) a stationary wall 0 +2 nd barricades (1 created) 0 rain elbows (2 created) 0 nonbinary nulls (1 created) 0 small turrets (1 created) a deduct turret (2 created) 172 creatures born. 95 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 6 times You eaten meat 6 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 133 times You killed 91 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 6 times You read spellbooks 0 times You successfully cast spells 16 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 2 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 17 You had a maximum sanity of 2 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 2 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 2 times You triggered feminism traps 1 time You had to read random messages 12 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 5 quiz questions You incorrectly answered 3 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 1 time You got poisoned 5 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 18 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 1 time You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 3 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (13 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (28 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (96 of 160) healing spells [Basic] (max Expert) (26 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (24 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 6 with 6819 points, and 116 pieces of gold, after 2385 moves. Killer: a monster (troll zombie) You were level 8 with a maximum of 112 hit points when you died. You reached the 19th place on the top 10000 list. No Points Name Hp [max] 1 504419 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50 [max 92]. Killed by a bullet. - [199] 2 129552 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 6 [max 12]. Killed by a monster (general). - [159] 3 65879 ziratha-Poi-Dev-Fem-Cha turned to stone in The Gnomish Mines on level 11. Petrified by a gnome warrior. 41 [148] 17 7436 metanite64-Che-Ele-Mal-Cha was poisoned in The Gnomish Mines on level 5. Poisoned by a gray fungus. 70 [99] 18 6888 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 50 [110] *19 6819 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (troll zombie). - [112] 20 6460 metanite64-Che-Ele-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (hallucinogen-distorted dssch). - [115] 21 5796 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 9. 89 [122]