ziratha, chaotic female devilish Poison Mage --- |.- ...| ..I.^| ..I...-- --I.....--- .I........| -.........| --.....)%-- --ID........ ...%...<...-- ..(........ .................. .................. .|....--.--....... ---. [Ziratha the Purple Poisoner] St12 Dx10 Co13 In16 Wi5 Ch6 PoiDevFemCha Min:5 $567 HP-21(147) Pw143(166) AC10 Xp10/6275 T8946 Sat Leg Hld Latest messages D a dragon (ancient sky dragon) (base level 24) Accessing Pokedex entry for ancient sky dragon... Base statistics of this monster type: Base level = 24, difficulty = 31, AC = -6, magic resistance = 30, alignment 7. Normal speed (12). Normal generation, with frequency 1. Resists fire, hits as a +4 weapon. Conveys fire resistance. Big, genocidable, amphibious, carnivorous, thick-skinned swimmer, flyer. See invisible. Is a valid polymorph form. Attacks: 6d6, beam - damages legs 6d8, bite - ordinary physical 3d6, lash - ordinary physical 3d6, crushing bearhug - wraps around It scratches your right rear limb! [-3 -> 60] You hit the zombie! You destroy the zombie! The ancient sky dragon scratches your left rear limb! [-11 -> 51] The ancient sky dragon bites you! [-30 -> 21] Warning: HP low! The ancient sky dragon lashes you! [-4 -> 17] Warning: HP low! The ancient sky dragon swings itself around you! You hear the howling of the CwnAnnwn... [-9 -> 8] Warning: HP low! You cannot escape from the ancient sky dragon! The ancient sky dragon bites you! You die... Your inventory Weapons # - a blessed +0 silver long sword {16} # - an uncursed +0 dart {0} # - 43 cursed -1 bullets {1} # - an uncursed +0 crossbow bolt {0} # - 2 ^ uncursed +0 droven arrows {0} # - 30 blessed +1 crossbow bolts {0} # - 19 uncursed +0 arrows {0} # - an uncursed +0 asbestos javelin {8} a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} b - 17 uncursed +1 bullets {0} x - an uncursed +0 soft lady shoe {1} J - 50 uncursed +1 arrows {1} Armor # - an uncursed +0 mummy wrapping {2} # - a blessed +2 heavy mail {250} # - an uncursed rustproof +0 orcish guard shield {50} # - the cursed +1 ring mail named Confessions of an English Opium Eater {100} y - a blessed +0 pair of leather gloves {4} W - an uncursed +0 dented pot {4} Comestibles # - 5 cursed oranges {0} # - an uncursed tin of winged fish {0} # - a blessed tin of mini er meat {0} # - an uncursed sprig of wolfsbane {0} # - 2 uncursed apples {0} # - 4 uncursed pears {0} # - 3 cursed cream pies {0} c - 3 uncursed food rations {0} s - an uncursed tin of blob {0} v - an uncursed tin of beans {0} z - an uncursed slime mold {0} C - an uncursed tin of mohat meat {0} O - 6 blessed slime molds {0} X - 3 blessed apples {0} Scrolls # - an uncursed finalized scroll of enchant weapon {0} # - an uncursed scroll of extra healing {0} # - a blessed scroll of healing {0} # - 2 uncursed finalized scrolls of earth called earth {0} e - 2 uncursed scrolls of identify {0} m - 14 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - an uncursed scroll of phase door {0} p - an uncursed greased scroll of phase door {0} q - 4 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} u - a blessed scroll of standard id {0} I - an uncursed scroll of taming {0} V - an uncursed scroll of blank paper {0} Spellbooks # - an uncursed spellbook of resist poison (2:2) {0} i - a blessed spellbook of confuse monster (7:4) {0} j - a blessed spellbook of protection (1:1) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (4:5) {0} D - an uncursed spellbook of polymorph (1:2) {0} P - an uncursed finalized spellbook of cure random status (0:4) {0} S - an uncursed spellbook of acid stream (7:1) {0} U - an uncursed finalized spellbook of charm monster (0:1) {0} Potions # - a cursed potion of healing {0} # - an uncursed finalized potion of enlightenment {0} # - a blessed potion of confusion {0} # - an uncursed finalized potion of oil (400) {0} # - an uncursed potion of extra healing {0} # - an uncursed finalized potion of gain ability {0} # - an uncursed potion of levitation {0} d - an uncursed potion of oil (400) {0} t - an uncursed potion of paralysis {0} B - an uncursed potion of sleeping {0} Y - an uncursed finalized potion of monster detection {0} Z - a blessed potion of paralysis {0} Rings # - a blessed +1 ring of gain strength {0} # - an uncursed ring of warning {0} # - an uncursed +3 ring of adornment {0} # - a cursed ring of see invisible {0} # - an uncursed ring of see invisible {0} # - an uncursed ring of cold resistance {0} # - a cursed ring of aggravate monster {0} h - a ! uncursed ring of stealth (on right foreclaw) {0} A - a cursed ring of aggravate monster {0} N - a cursed -3 ring of gain wisdom {0} Wands # - an uncursed wand of solar beam (0:2) {0} # - an uncursed wand of magic missile (0:1) {0} # - an uncursed wand of fear (0:2) {0} f - an uncursed wand of poison (0:7) {0} g - an uncursed wand of venom scattering (0:1) {0} Tools # - an uncursed oil lamp (1242) {0} # - an uncursed lock pick {0} # - a blessed tin opener {0} # - an uncursed beartrap {20} # - an uncursed beartrap {20} # - an uncursed charger {0} w - an uncursed magic whistle called magic {0} Gems # - an uncursed +0 amethyst stone {1} # - an uncursed +1 fluorite stone {1} # - 25 cursed -1 sling ammos called ok # - 3 uncursed +0 worthless pieces of yellowish brown glass {3} E - an uncursed +0 worthless piece of teal glass {1} F - 14 uncursed +0 bone fragments called ok G - 5 uncursed +0 worthless pieces of blue glass {5} H - a blessed +0 worthless piece of violet glass {1} K - an uncursed +2 worthless piece of yellowish brown glass {1} L - 11 uncursed +0 worthless pieces of white glass {11} M - a blessed +1 worthless piece of yellowish brown glass {1} Q - 2 uncursed +0 worthless pieces of black glass {2} R - the cursed -2 worthless piece of green glass named Lord Rosse's Telescope {1} T - an uncursed +0 worthless piece of orange glass {1} Final attributes You were piously aligned Your alignment was 39 Your max alignment was 39 You carried 0 sins You could not have this property at all: half physical damage You could not have this property intrinsically: teleport control Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 26 Armor identification only worked 15 times out of 35 Gem identification only worked 100 times out of 104 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 69% Musable item generation frequency had a negative bias of 77% Wand drop chance was reduced to 57% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 92% Monster death drops spawned with only 99% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: paddle The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: occult spells Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 43985 Monster spawn increase reached its maximum at turn 249343 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 643059 The monster class that cannot be genocided was archfiend The monster species that spawned more often: Lord Bademon (freq bonus 20) The monster species that spawned more often: kilobyte twiddled retaken pixyish (freq bonus 2) The monster species that spawned more often: aboard gunmetal (freq bonus 56) The monster species that spawned more often: dictatorial president (freq bonus 2) The monster species that spawned more often: dolled impolite (freq bonus 3) The monster species that spawned more often: Tenebrous (freq bonus 6) The monster species that spawned more often: sympathized mpg (freq bonus 2) The monster species that spawned more often: blandly internal (freq bonus 4) The monster species that spawned more often: cub (freq bonus 2) The monster species that spawned more often: icky alien (freq bonus 12) The monster species that spawned more often: large implant trove (freq bonus 4) The monster species that spawned more often: weak ogre (freq bonus 8) The monster species that spawned more often: ancient yellow dragon (freq bonus 8) The monster species that spawned more often: petty vicious mushroom (freq bonus 16) The monster species that spawned more often: little cheatspider (freq bonus 16) The monster species that spawned more often: bricking daemon (freq bonus 2) The monster species that spawned more often: elapse batmen (freq bonus 3) The monster species that spawned more often: plumach (freq bonus 3) The monster species that spawned more often: werecockatrice (freq bonus 2) The monster species that spawned more often: plasma colony (freq bonus 30) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 4) The monster trait that was more common: monsters with death resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 3) The monster trait that was more common: monsters that are strong (freq bonus 3) The monster trait that was more common: monsters that have beam attacks (freq bonus 1) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 3) The monster trait that was more common: monsters whose attacks heal you (freq bonus 1) The monster trait that was more common: monsters that have no eyes (freq bonus 1) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 1) The monster species that never randomly spawned: model mummy The monster species that never randomly spawned: Judge Mortis The monster species that never randomly spawned: vividly indexing The monster species that never randomly spawned: superheavy turret The monster species that never randomly spawned: squeake part The monster species that never randomly spawned: blank star The monster species that never randomly spawned: fart elemental The monster species that never randomly spawned: hoofing incarnadined The monster species that never randomly spawned: tin ripper The monster species that never randomly spawned: axe zombie The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: implant of searing (omniscient) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was never generated: fire stick ((null)) The RNG hath decreed that this item was never generated: razor whip ((null)) The RNG hath decreed that this item was never generated: statcrease stone (gray) The RNG hath decreed that this item was never generated: enchant (legit) The RNG hath decreed that this item was never generated: container kaboom stone (gray) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was never generated: heavy brick ball ((null)) The RNG hath decreed that this item was never generated: elven mithril-coat ((null)) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: lead nunchiaku ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 3) The RNG hath decreed that this item was generated more often: second skin (fleshy wrap, freq bonus 174) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 189) The RNG hath decreed that this item was generated more often: offlevel item (READ IDENTIFY AT YOUR OWN PERIL, freq bonus 51) The RNG hath decreed that this item was generated more often: airstep boots (calf-leather sandals, freq bonus 3) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 11) The RNG hath decreed that this item was generated more often: null chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: maximum damage stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 9) The RNG hath decreed that this item was generated more often: BUC knowledge (priestly, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of envy (timeless, freq bonus 9) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 5) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 9) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 4) The RNG hath decreed that this item was generated more often: highway (A HIGHWAY TO THE LEFT, freq bonus 92) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 67) The RNG hath decreed that this item was always generated cursed: ice (iceblock) The RNG hath decreed that this item was always generated cursed: dark elven bow (black runed bow) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: maximum damage stone (gray) The RNG hath decreed that this item was always generated cursed: heavy shield ((null)) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this item was always generated cursed: heavy copper ball ((null)) The RNG hath decreed that this item was always generated cursed: delight stone (gray) The RNG hath decreed that this item was always generated cursed: rocket gauntlets ((null)) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this trap was always invisible: automore trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 2) Trap randomization happened for 1 in 594 traps Next attribute increase check would have come at turn 9547 Strength training was 50 Dexterity training was 37 Wisdom training was 50 Constitution training was 50 Your sanity was 5 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were suffering from very slight contamination. (6) You were prevented from having half physical damage (0) You had wounded rear limbs (107) You leeched mana You had infravision You had 2929 points of nutrition remaining You were invisible You were stealthy You had teleportitis You were held by an ancient sky dragon You had full nutrients You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.0 (6e32f2d7) - last build Wed Dec 18 03:21:12 2019. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 21% b - protection 1 + protect 0% 11% c - cure blindness 2 + healing 0% 51% d - poison blast 4 + attack 0% 508% e - cure random status 1 + chaos 0% 15% f - polymorph 6 + body 98% 23% g - acid stream 4 + matter 81% 39% h - charm monster 4 + enchant 0% 30% i - resist poison 1 + protect 0% 43% Techniques known in the end Name Level Status reinforce memory 10X Prepared(0) sigil of control 10X Prepared(0) sigil of tempest 10X Prepared(0) sigil of discharge 10X Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Reloading(451) invoke deity 10 R Prepared(0) symbiosis 10 O Prepared(0) power surge 8X Prepared(0) draw energy 6X Prepared(0) recharge 4X Prepared(0) disarm 3 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) droven arrow (obsidian arrow) Armor poisonous cloak (woven cloak) orcish guard shield (livid worped-moon shield) leather gloves (uncanny gloves) Scrolls scroll of identify (SVDUNPX SVPXUNPX) scroll of healing (I HERE SOMETHING) scroll of mana (RITSCHRATSCHRITSCHRATSCH) scroll of phase door (AMGEMS SLAK) scroll of standard id (QUESTO DEVE ESSERE QUALCUN ALTRO) scroll of cure (ANDOVA BEGARIN) * scroll of extra healing (TSCHAEAUBANG) * scroll of greater mana restoration (VET POTE TONBE) scroll of earth called earth (FINGER OF DEATH SELFZAP) scroll of enchant weapon (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of taming (TRAINED THE HARD WAY) scroll of blank paper (unlabeled) Spellbooks spellbook of confuse monster (many-paged) spellbook of protection (chromium) spellbook of cure blindness (rocky) spellbook of poison blast (chartreuse) spellbook of cure random status (microfiche) spellbook of polymorph (yellow-stained) spellbook of acid stream (stripy green) spellbook of charm monster (extraordinary) spellbook of resist poison (phormium) Potions potion of oil (creamy) potion of gain level (purple-red) potion of healing (mulled) potion of enlightenment (aromatic) potion of confusion (syrup) potion of extra healing (gastric) potion of gain ability (brown) potion of levitation (substitute) potion of paralysis (bubbly) potion of sleeping (manky) potion of monster detection (ruby) Rings ring of stealth (wiseguy) ring of gain strength (twisted) ring of warning (tin) ring of adornment (citrine) ring of see invisible (branching) ring of cold resistance (heavy) ring of aggravate monster (rhodonite) ring of gain wisdom (poofy) Wands wand of poison (secree) wand of venom scattering (vivardoradorium) wand of polymorph (derriere) wand of fear (dodecagonal) wand of solar beam (girly) wand of magic missile (angular) Tools magic whistle called magic (whistle) oil lamp (lamp) Gems bone fragment called ok (gray) sling ammo called ok (gray) amethyst stone (violet) fluorite stone (green) worthless piece of yellowish brown glass (yellowish brown) worthless piece of teal glass (teal) worthless piece of blue glass (blue) worthless piece of violet glass (violet) worthless piece of white glass (white) worthless piece of black glass (black) worthless piece of green glass (green) worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 9 Level 3: (altar) Level 8: (oracle) The Gnomish Mines: levels 4 to 5 Level 5: <- You are here Vanquished creatures a flying toaster a shock ant a giant white ant 2 acid blobs a smart bomb 0 cocktypi (2 created) 2 jackals a baby husky a fox 0 wild dogs (1 created) an enemy a little dog an automatic large dog 0 insane gazes (1 created) a kitten an eating gargoyle a hobbit gentleman 0 tentacle pseudos (1 created) a wimp 0 camo dwarves (1 created) a force dwarf a hobbit woarer a duergar a dwarf lord a dwarven caster a fetish blowdart a dwarven wight 0 pims (1 created) 2 normal jellies a levunt jelly a white jelly a kobold woarer a kobold caster a hohotasloi a skeleton kobold 2 gizards a plains lemming 2 leprechauns an annoying leprechaun 2 fast mimickers (3 created) 0 mynocks (1 created) 0 tropical sunsets (1 created) a tuski mimic (4 created) a mimic 0 floating mimics (1 created) 0 large spawn mimics (1 created) 0 young nymphs (1 created) an urutractor a bugblin 0 nooby piercers (1 created) a rock piercer 0 iron piercers (1 created) a rothe a giant badger a drains rat a visor sewer rat a breeder mouse a porter rock mole 0 savage rats (1 created) a little webmaker a large spider 0 bought plants (1 created) a rock treppor a sand leaper a ponyta 2 cancel watchers an electro ball a dast vortex a crawling maggot (2 created) 0 mill worms (1 created) a mail worm a myu 2 grid bugs 2 bloodsuck errors (4 created) a trembling bug a generic error a yellow waser 0 echidnas (1 created) 0 insane echidnas (1 created) a group platypus a missile mirror a bat a large bat a pheasant a killer duck a plains centaur a baby emerald dragon a baby yellow dragon a baby feminism dragon a baby negative dragon 0 baby stone dragons (1 created) a baby mantidragon a not existing thing a lightning demon a young sky dragon a green animation dragon a beginner elemental 2 emus a sender a lichen 0 sicklichens (1 created) 0 healtegrators (1 created) a spore lichen 3 colony lichens 3 small sounders (2 created) an immobile mushroom 2 hahaha stalks a score mold (0 created) a brown mushroom a yellow mushroom 0 yellow colonies (1 created) an orange mold (0 created) a red mold 2 cyan fungi (1 created) a petty noise helper (0 created) 0 sepia molds (1 created) a shrieker a violet fungus (0 created) a gray fungus (0 created) 0 venom fungi (1 created) 2 sub-gnomes a clockwork dood 4 gnomes 0 gnome thieves (1 created) 0 little grey aliens (1 created) a panotty 0 Emmelie's sneakers (1 created) 0 rock gnomes (1 created) 3 gnome lords a crosslord a gnomish woarer a gnomish wizard 2 gnomish casters an angsty gnome a mittent gnome a deduction gnome a dotz gnome an inscribed gnome (2 created) a clockwork assassin a gnome mage 0 little squeakers (1 created) a Kop 3 EQ Kops (4 created) an EQ Sergeant (0 created) 0 grab sergeants (1 created) a Spectral Sergeant a Kop Gaytain a tiny lich a total covet lich a minor corpse a creep mummy a blah mummy a tanglederp mummy 0 bat mummies (1 created) a newt mummy a ratling mummy a kobold mummy a snow naga a tapioca pudding 2 simply wrong aliens a white ooze 0 sewer slimes (1 created) a garter snake 0 water moccasins (2 created) 0 hc beggars (1 created) a baby umber hulk 0 claw hulks (1 created) a lesser umber hulk 0 luck hulks (1 created) 0 sleepy vampires (1 created) a low wight a grid xorn a tron xorn 2 lower thewers a weaker xorn a humape 0 lemurs (1 created) a gnome zombie a tasloi zombie an orc zombie 0 undead knaights (1 created) 3 zombies 0 farting zombies (1 created) a ratling zombie a spit golem 2 boeh babies a pink baby a friendly adventurer a promiscuous lass 0 zero gunnhilds (1 created) a vicar a blabbering otaku a mangy-looking leper a squint-eyed rogue a human a breton 0 dark stalkers (1 created) 0 tender asian girls (1 created) 0 vietises (1 created) a sinner 0 item masters (1 created) 0 shopkeepers (5 created) The Oracle (0 times) a minighost an eh ghost (2 created) 2 bus a shadow a phantom ghost a medghost 0 hehefernals (1 created) 0 turto fish (1 created) 0 marto fish (1 created) a scorta 0 swim hatas (1 created) a tortoise (2 created) 0 redfish (2 created) 0 graceful mussles (1 created) a prehistoric fish 0 eels (1 created) 0 pikes (1 created) 2 newts (3 created) a twen a deminewt (2 created) 0 hidden lizards (1 created) 2 forgotten plants a batman plant a floating spore (2 created) a drag mewlip a lime killer tomato 2 buewueit men 2 bloody killer tomatoes a chock mochi 0 elandrakes (1 created) a petty killer tomato a couscous a roast turkey a glacier fern sprout a giant cadaver a pile of worthless coins 3 coins from the dirt 2 mascoins a green play figure a pile of pennies 3 piles of copper coins (4 created) 2 piles of dimes a pile of slimmer coins a blue play figure 3 piles of dotted coins a pile of silver coins a tanja machine infantry a dielithium crystal a pile of fragmentation coins a huge pile of evasive coins 2 floor grues a dot grue a part man a dark grue a beweyt grue 0 stationary walls (1 created) a novice roll wall a novice light wall a gold bell a hand of the dead a numb trove 322 creatures born. 250 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 33 times You eaten food with animal by-products 28 times You eaten meat 28 times You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 358 times You killed 230 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 16 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 1 time You read spellbooks 5 times You successfully cast spells 56 times You failed to cast a spell 17 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 4 times You phase doored 4 times You teleported 19 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 39 You had a maximum sanity of 5 You had a maximum contamination of 6 You successfully searched for traps 1 time You successfully searched for doors or corridors 12 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 18 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 3 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 4 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 1 time You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 11 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 1 time You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 6 times You fumbled 8 times You wrested wands 0 times You lost 0 items to fire damage You lost 1 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 1 time You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 6 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 1 time You slept on a mattress 0 times You landed 3 critical hits You stole goods worth 0 zorkmids You let monsters dig out 90 wall tiles You untrapped 5 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 3 potions You allowed monsters to read 2 scrolls You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 1 time You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 18 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (35 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (27 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (18 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Expert) (378 of 540) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Expert) (388 of 540) healing spells [Basic] (max Expert) (34 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (28 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (8 of 20) Goodbye ziratha the Poison Mage... You died in The Gnomish Mines on dungeon level 5 with 24081 points, and 567 pieces of gold, after 8946 moves. Killer: a monster (ancient sky dragon) You were level 10 with a maximum of 147 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 65879 ziratha-Poi-Dev-Fem-Cha turned to stone in The Gnomish Mines on level 11. Petrified by a gnome warrior. 41 [148] * 2 24081 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on * level 5 [max 9]. Killed by a monster (ancient sky dragon). - [147] 3 23304 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 4 [max 5]. Killed by a bolt of lightning. - [118] 4 18104 metanite64-Che-Ele-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a spear. - [98]