ziratha, chaotic female devilish Poison Mage ------- |.....| |...<.| |.....| |...... ##|.....| #,......| #,------- #,# #,,### ##,,,# -##,# ) #,# )$@&# )) ### -- [Ziratha the Venom Scatterer] St10 Dx9 Co8 In11 Wi9 Ch6 PoiDevFemCha Dlvl:2 $11 HP-2(49) Pw64(64) AC9 Xp3/44 T479 Latest messages In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! "How dare you break my door?" Echourgnac hits you! [-5 -> 44] Echourgnac wields a shotgun {15}! Echourgnac fires a shotgun shell! You are hit by a shotgun shell! [-21 -> 23] Echourgnac touches you! Echourgnac swings his shotgun. Echourgnac hits you! [-12 -> 11] Echourgnac swings his shotgun. Echourgnac hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} t - 56 sticky cursed -2 material bolts {1} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} u - an uncursed tripe ration {0} Scrolls e - an uncursed finalized scroll of light {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed finalized scroll of fire {0} v - an uncursed scroll of blank paper {0} x - an uncursed scroll of symbiosis {0} Spellbooks i - a blessed spellbook of confuse monster (0:5) {0} j - a blessed finalized spellbook of protection (7:5) {0} k - a blessed spellbook of cure blindness (0:5) {0} l - a blessed spellbook of poison blast (0:1) {0} Potions d - a blessed potion of ice {0} w - a sticky cursed potion of polymorph {0} y - a cursed potion of monster detection {0} Rings h - an uncursed mood ring {0} A - an uncursed ring of invisibility {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:10) {0} z - an uncursed wand of fear (0:4) {0} Tools m - an uncursed magic marker (1:82) {0} B - an uncursed chest {750} The chest is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 181 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 33% Ring drop chance was reduced to 80% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 62% Tool drop chance was reduced to 93% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 76% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: axe The following skill was limited to skilled proficiency: martial arts The following skill became untrainable if you tried to train it too early: protection spells (turn 61) The following skill became untrainable if you tried to train it too early: searching (turn 2546) You had blown your chance of training the searching skill The following skill became untrainable after a while: healing spells (turn 37140) The following skill couldn't be trained before a certain turn number is reached: squeaking (turn 33311) Sticky curses were more common by 43% Heavy curses were more common by 15% Items were more likely to be generated cursed by 11% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64244 Monster spawn increase reached its maximum at turn 341556 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1107924 The monster class that cannot be genocided was ogre The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster color that was spawned more often: bright magenta (freq bonus 2) The monster species that spawned more often: sustainment faultlessly (freq bonus 6) The monster species that spawned more often: anachronist (freq bonus 28) The monster species that spawned more often: antimatter vampire (freq bonus 9) The monster species that spawned more often: squarer madre (freq bonus 24) The monster species that spawned more often: totally bad force patch (freq bonus 6) The monster species that spawned more often: catnap cull gimlet (freq bonus 28) The monster species that spawned more often: gruff mummy (freq bonus 8) The monster species that spawned more often: challenging buzzard (freq bonus 40) The monster species that spawned more often: patriarch (freq bonus 8) The monster species that spawned more often: Keystone Inspector (freq bonus 4) The monster species that spawned more often: scandaled yawling (freq bonus 24) The monster species that spawned more often: insufficiently materializing expurgation (freq bonus 10) The monster species that spawned more often: black sentai (freq bonus 24) The monster species that spawned more often: ogry (freq bonus 6) The monster species that spawned more often: changed potato (freq bonus 3) The monster species that spawned more often: stronger gnome warrior (freq bonus 7) The monster species that spawned more often: swim nymph (freq bonus 12) The monster species that spawned more often: purple goblin (freq bonus 12) The monster species that spawned more often: giant grey rat (freq bonus 6) The monster species that spawned more often: ghostly lich (freq bonus 4) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 2) The monster trait that was more common: monsters with poison resistance (freq bonus 3) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 2) The monster trait that was more common: monsters that like to mimic objects (freq bonus 1) The monster trait that was more common: monsters with drain resistance (freq bonus 1) The monster species that never randomly spawned: ugh worm The monster species that never randomly spawned: weoweo boomer The monster species that never randomly spawned: Verena's stiletto sandal The monster species that never randomly spawned: reshipper sudsed The monster species that never randomly spawned: riffle exorcised ditty The monster species that never randomly spawned: bathing cap wearer The monster species that never randomly spawned: Aratchon The monster species that never randomly spawned: bloodthirsty vampire mage The monster species that never randomly spawned: actuating technologist The monster species that never randomly spawned: umbrae emoter burgling universal The RNG hath decreed that this item was never generated: bulky mithril ball ((null)) The RNG hath decreed that this item was never generated: rose whip ((null)) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: bulky pourpoor ball ((null)) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: sexplay whip ((null)) The RNG hath decreed that this item was never generated: heavy long sword ((null)) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: sexplay whip ((null)) The RNG hath decreed that this item was never generated: geyser (stolen) The RNG hath decreed that this item was generated more often: directive (ordering, freq bonus 26) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 9) The RNG hath decreed that this item was generated more often: missing code (PLZ RETURN TO DEVTEAM, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 26) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 34) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 16) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: loricated cloak ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: shining wave (virtual, freq bonus 103) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 7) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of crap (sucker, freq bonus 5) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 74) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: soil-clinging boots (noble sandals) The RNG hath decreed that this item was always generated cursed: light (arc) The RNG hath decreed that this item was always generated cursed: white double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: flame sphere (canvas) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: pole lantern ((null)) The RNG hath decreed that this trap was always invisible: momma trap The RNG hath decreed that this trap was generated more often: glass arrow trap (freq bonus 10) Trap randomization happened for 1 in 672 traps Next attribute increase check would have come at turn 1596 Strength training was 7 Dexterity training was 3 Wisdom training was 5 Constitution training was 15 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1678 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.0 (6e32f2d7) - last build Wed Dec 18 03:21:12 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 96% b - protection 1 + protect 0% 96% c - cure blindness 2 + healing 0% 96% d - poison blast 4 + attack 79% 296% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) sigil of control 3X LIMIT(0) sigil of tempest 3X LIMIT(0) sigil of discharge 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) symbiosis 3 O LIMIT(0) power surge 1X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (up-down cloak) Scrolls scroll of light (WATERFALL MUSHROOM CLIMB) scroll of healing (OMGWTFBBQYASDDYWYPI) scroll of mana (SWAGLAB) scroll of phase door (SCROLL LABELS ARE PART OF SLEXQDB) scroll of standard id (SERO GRIUS) scroll of cure (PROZACELF WANTS TO BE SWARMING SWING BUNDLED) * scroll of extra healing (THREW THE PIN INSTEAD OF THE GRENADE) * scroll of greater mana restoration (BATMAN IS UNABLE TO HURT THE LITTLE POISON IVIES) scroll of fire (SHOOT A HAYMAKER AND WITHOUT BY LOVELY GESTURE) scroll of blank paper (unlabeled) scroll of symbiosis (DISLEXIAPATER 2017) Spellbooks spellbook of confuse monster (gold) spellbook of protection (raw) spellbook of cure blindness (turboboost) spellbook of poison blast (irritating) Potions potion of ice (whisky) potion of polymorph (glossy white) potion of monster detection (honey) Rings mood ring (tar) ring of invisibility (calcite) Wands wand of poison (adamantium) wand of venom scattering (avada kedavra) wand of fear (symptomatic) Tools chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 goblins (1 created) a crawling worm mass a bore worm 0 venom fungi (1 created) 0 small nagas (1 created) a baby ogre 0 kobold zombies (1 created) a battle-scarred veteran an imperial an apologetic customer 0 shopkeepers (1 created) a confined ghost a dwen a leopard frog 14 creatures born. 9 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -2 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (26 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 226 points, and 0 pieces of gold, after 479 moves. Killer: a monster (Mr. Echourgnac, the shopkeeper) You were level 3 with a maximum of 49 hit points when you died. You reached the 11th place on the top 10000 list. No Points Name Hp [max] 1 65879 ziratha-Poi-Dev-Fem-Cha turned to stone in The Gnomish Mines on level 11. Petrified by a gnome warrior. 41 [148] 2 23304 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 4 [max 5]. Killed by a bolt of lightning. - [118] 3 18104 metanite64-Che-Ele-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a spear. - [98] 9 1429 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (vile hunter). - [74] 10 1060 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Rhydaman, the shopkeeper). - [47] *11 226 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 2. Killed by a monster (Mr. Echourgnac, the shopkeeper). - [49] 12 115 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (rocky turret). - [24] 13 110 BSOD2-Car-Aqu-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Siirt, the shopkeeper). - [16]