ziratha, chaotic female devilish Poison Mage -------- ############################### |......| `,,,,,,,,,,,,,,,,,,,,,,,,[,,,,# --------- |......|############# ##-------#######,----------------,#########|.......| |......-,,,,,,,,,,,,,####,.....`| #%|...<.......)..-,,,,,,,,,,-.......| |......|############,,,,,,|....{|#######,|......{.......|,#########|.......| -----)-- ###,,,,-......,,,,,,,,|..............|,# ---.----- #,,,# ,###,-.-----########-------------.--,# #,,# ##%# #####-------#,,,,,###### #,&,,,,,,,,,##,# #######,## #,# ##,,,,......|#,##,,,,,,,## -E-##########,,# #,,,,``,# ----)----,,###|......,,##,#####,,,###----F---- #,------|-------- |.......|,###,......|####,#######,,,,........| #,|.............| |.......),),,)|.....-,,,,,,,,,,,,,,,,|.......| #,|.............| |.......|#####|.....|####,##########,.....>..| #,|.............| --------- ------- --)--------##,|.......| #,..............| |.........|#,,----.---- ##|.............| |.........|,,## --- --------------- |.........|,# |.........-,# -----------## [Ziratha the Green Poisoner] St6 Dx9 Co14 In18 Wi6 Ch10 PoiDevFemCha Dlvl:1 $52 HP-4(102) Pw49(126) AC9 Xp7/1006 T1680 Latest messages The fire doesn't feel hot! You hear a nearby zap. (3x) You feel a certain tension. With great effort you move the boulder. You push the boulder and suddenly it disappears! There is a wall in the way! You hear some noises in the distance. The squad fire elemental claws you! [-12 -> 29] The mover mantis bites you! (2x) [-13 -> 16] Warning: HP low! The squad fire elemental claws you! You hear the howling of the CwnAnnwn... [-12 -> 4] Warning: HP low! The squad fire elemental just misses! You can't go down here. The squad fire elemental claws you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} s - 2 uncursed +0 orcish daggers {8} t - 4 uncursed +0 darts {0} y - the uncursed +0 sling named The Sling of David {2} Armor b - the uncursed +1 poisonous cloak named Merlion Karc's Demonbane (being worn) {4} A - an uncursed +0 orcish helm {12} E - an uncursed +0 splint mail {160} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of identify {0} n - 7 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 2 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} u - 2 uncursed finalized scrolls of teleportation {0} C - a blessed scroll of healing {0} Spellbooks i - a blessed finalized spellbook of confuse monster (6:2) {0} j - a blessed spellbook of protection (3:4) {0} k - a blessed spellbook of cure blindness (5:1) {0} l - a blessed finalized spellbook of poison blast (0:5) {0} w - an uncursed spellbook of enchant (0:1) {0} Potions d - an uncursed potion of banishing fear {0} G - an uncursed finalized potion of paralysis {0} Rings h - an uncursed ring of sickness resistance (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (0:18) {0} x - an uncursed wand of acquirement (1:1) {0} D - an uncursed wand of digging (0:-1) {0} Tools m - an uncursed magic marker (0:65) {0} v - a blessed symbiote {0} B - an uncursed large box {500} F - a cursed +0 grappling hook {12} Gems z - 21 uncursed +0 graphites called ok Contents of the large box: an uncursed scroll of tele level {0} a cursed finalized potion of sickness {0} a cursed potion of heroism {0} Final attributes You were piously aligned Your alignment was 20 Your max alignment was 21 You carried 0 sins You could not have this property at all: see invisible You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 148 Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 19 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 77% chance Wand drop chance was reduced to 97% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 10% Tool drop chance was reduced to 90% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 71% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: symbiosis The following skill was limited to skilled proficiency: morning star The following skill was limited to expert proficiency: morning star The following skill became untrainable after a while: protection spells (turn 35910) The following skill became harder to train at higher skill levels: divination spells Items were more likely to be generated cursed by 8% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 51118 Monster spawn increase reached its maximum at turn 181797 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 747884 The monster class that cannot be genocided was piercer The monster class that was spawned more often: grue (freq bonus 2) The monster species that spawned more often: showier happen fashioning (freq bonus 8) The monster species that spawned more often: freezer mimic (freq bonus 24) The monster species that spawned more often: insolent monkey (freq bonus 21) The monster species that spawned more often: squad fire elemental (freq bonus 24) The monster species that spawned more often: tearfully bilked aromatic cawed jubilant ketchup tarting (freq bonus 3) The monster species that spawned more often: flierlier (freq bonus 5) The monster species that spawned more often: sternly flatwise (freq bonus 12) The monster species that spawned more often: canna rennet (freq bonus 8) The monster species that spawned more often: blob zombie (freq bonus 16) The monster species that spawned more often: lo lich (freq bonus 60) The monster species that spawned more often: +4 mm cutoff (freq bonus 42) The monster species that spawned more often: gotcha permamimic (freq bonus 12) The monster species that spawned more often: storm naga (freq bonus 24) The monster species that spawned more often: petty Uruk-hai (freq bonus 9) The monster species that spawned more often: hidden spore (freq bonus 20) The monster species that spawned more often: floating fish (freq bonus 30) The monster species that spawned more often: pale wort (freq bonus 6) The monster species that spawned more often: kappa (freq bonus 12) The monster species that spawned more often: sour spore (freq bonus 6) The monster species that spawned more often: goldbath coin (freq bonus 12) The monster trait that was more common: monsters with poison resistance (freq bonus 1) The monster species that never randomly spawned: diva The monster species that never randomly spawned: cockatoo chick The monster species that never randomly spawned: grey icky thing The monster species that never randomly spawned: division jedi The monster species that never randomly spawned: stalking bulette The monster species that never randomly spawned: acidic colony The monster species that never randomly spawned: terrible bloodthirster The monster species that never randomly spawned: june between The monster species that never randomly spawned: spara The monster species that never randomly spawned: puppet The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: time use stone (gray) The RNG hath decreed that this item was never generated: identify curd helmet (speechpipe helmet) The RNG hath decreed that this item was never generated: implant of thawing (ambergris) The RNG hath decreed that this item was never generated: green dragon scales ((null)) The RNG hath decreed that this item was never generated: grassland (deitificial) The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was never generated: heroic dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of enemy saving (undertow) The RNG hath decreed that this item was never generated: forbidden arrow ((null)) The RNG hath decreed that this item was never generated: elite batleth ((null)) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 367) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 6) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 17) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 11) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 2) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 2) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: random dart ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: implant of nirvana (singing, freq bonus 13) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 11) The RNG hath decreed that this item was always generated cursed: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: silver spell gloves (gameble gloves) The RNG hath decreed that this item was always generated cursed: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was always generated cursed: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was always generated cursed: fedora ((null)) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: vanishing (fading) The RNG hath decreed that this item was always generated cursed: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was always generated cursed: status stone (gray) The RNG hath decreed that this trap was always invisible: jessica trap The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 11) Trap randomization happened for 1 in 360 traps Next attribute increase check would have come at turn 2360 Strength training was 50 Dexterity training was 50 Wisdom training was 36 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were resistant to sickness You had not decided on your sexuality yet You were prevented from having see invisible (0) You leeched mana You had infravision You had 2167 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.6.0 (6e32f2d7) - last build Wed Dec 18 03:21:12 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 103% b - protection 1 + protect 0% 84% c - cure blindness 2 + healing 0% 84% d - poison blast 4 + attack 0% 434% e - enchant 6 + enchant 95% 87% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Not Ready(7767) invoke deity 7 R Huge timeout(10451) symbiosis 7 O Not Ready(5552) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) orcish dagger (crude dagger) Armor poisonous cloak (angband cloak) orcish helm (iron skull cap) Scrolls scroll of identify (LSCHNUERE EIN VOLK) scroll of healing (PAS DIO LEO) scroll of mana (PERFORATORUP AS SKY) scroll of phase door (BIRD STUNT IS BETTER) scroll of standard id (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) scroll of cure (GROUP SING MAKE MORE DAMAGED) * scroll of extra healing (REQUICO SIDES) * scroll of greater mana restoration (EIESOUS OUAIR AMOUN OUTHI) scroll of teleportation (CERB BRK PAND) scroll of tele level (SONIC VALHOG 3 AND KNUCKLES) Spellbooks spellbook of confuse monster (listening) spellbook of protection (marvelous) spellbook of cure blindness (crepuscle) spellbook of poison blast (unavailable) spellbook of enchant (big) Potions potion of banishing fear (grog) potion of paralysis (blinding) potion of sickness (herbal) potion of heroism (honey) Rings ring of sickness resistance (thebes) Wands wand of poison (tetragonal) wand of venom scattering (wish parser) wand of clone monster (stable) wand of acquirement (pine) wand of digging (long) Tools large box (wooden box) grappling hook (iron hook) Gems graphite called ok (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: <- You are here Vanquished creatures a slow ant (6 created) 5 ants (6 created) a memant 0 mimic ants (1 created) a mithril beetle (3 created) a firefly 2 bees (3 created) a brown ant (3 created) an effect butterfly 0 random effect butterflies (1 created) 2 giant ticks (1 created) a killer bee a giant fly 0 red hornets (1 created) 0 putties (1 created) 0 normal ants (1 created) 3 large ants (4 created) a giant ant (3 created) a green mantis a mover mantis a trail beast a battle ant (2 created) a running ant a house ant 0 large beetles (2 created) 0 white lice (1 created) a rocking-horse-fly 0 silver flies (1 created) 2 giant beetles (4 created) a blot a blat 0 cluckens (1 created) a fox a dingo puppy a silver cat a hobbit 7 pack kobolds a whnas 0 small kobolds (1 created) a femalemondaine a goblin a wiep goblin 2 sewer rats 0 rabbits (1 created) a rabid rat a cave spider an electro ball a black cloud a dung worm (2 created) a boom light a faerie light 11 flapbats a fat bat a mini centaur a low centaur a baby green dragon a young yellow dragon 0 crawling elementals (3 created) a drop elemental an emu (2 created) a sylph an extractor 0 squad fire elementals (1 created) an ungenomold 0 golden molds (1 created) a green growth a slow growth 0 sounders (1 created) 0 venom fungi (1 created) a gnome lord a tiny lich a mummy a baby ogre a clappersnake 3 mister decays (1 created) an akira girl a child nurse a squint-eyed rogue a sharpwoodsman 0 item masters (7 created) 7 baby boos a flying demon a nuut 0 lizards (2 created) a pile of copper coins a +1 nl wall an apprentice medium wall an amulet of change 148 creatures born. 104 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 7 times You eaten meat 7 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 118 times You killed 90 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 1 time You successfully cast spells 20 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 3 times You phase doored 2 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 20 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 1 time You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 2 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 4 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 4 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 4 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 1 time You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (11 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (6 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (138 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (136 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (32 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 1 with 4121 points, and 52 pieces of gold, after 1680 moves. Killer: a monster (squad fire elemental) You were level 7 with a maximum of 102 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 65879 ziratha-Poi-Dev-Fem-Cha turned to stone in The Gnomish Mines on level 11. Petrified by a gnome warrior. 41 [148] 2 18104 metanite64-Che-Ele-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a spear. - [98] * 3 4121 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 1 [max 2]. Killed by a monster (squad fire elemental). - [102] 4 4079 metanite64-Che-Ele-Mal-Cha died in Sokoban on level 5 [max 6]. Killed by a monster (bird), while frozen by breathing a potion. - [93] 5 3489 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 8 [max 9]. Killed by a monster (baby sky dragon). - [76]