ziratha, chaotic female devilish Poison Mage ### ----------}--- #####,#} ............ },),,,,}----## ....}...... ###,,[,|...}}--- ..........|########################},}|...<...| ---- ### ... ...`.,,,,,,,,,,,,,,,,,,,,,,,,,,,........| |...- [&########.####.}-,##################,,,#####|.......| | I,n%,,,I,,,%,,,,,,,, |.......} ##(##,#)(,,-.---}--,## |.......| [,#######,|}.....| , -------.- |......| ,, |......- #} |.....}.. + , |.}.......| |.......... -----.----- [Ziratha the Green Poisoner] St6 Dx13 Co17 In15 Wi7 Ch8 PoiDevFemCha Dlvl:4 $43 HP41(88) Pw3(91) AC8 Xp6/481 T1595 Ill Hld Latest messages You feel deathly sick. The rusalka pretends to be friendly. You are being wrapped. You hit the rusalka. You hear crashing rock. You are being wrapped. The tree nymph zaps a wand of death! The death ray hits you! You seem unaffected. The death ray bounces! The death ray hits you! You seem unaffected. The tree nymph is killed by the death ray! You hit the rusalka! You got hit by botox spores! You feel even worse. You feel a tug on your knapsack You are being wrapped. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets x - an uncursed amulet of initialization failure {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} w - 19 uncursed +0 elven arrows {0} C - an uncursed +1 axe {24} E - 20 uncursed +0 crossbow bolts {0} Armor A - an uncursed +0 pair of leather gloves {4} F - an uncursed +0 dwarvish cloak {4} Comestibles c - 2 uncursed food rations {0} Scrolls m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} p - 2 uncursed scrolls of standard id {0} r - a cursed finalized scroll of sinking {0} H - an uncursed finalized scroll of magic mapping {0} Spellbooks i - a blessed spellbook of confuse monster (0:4) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed spellbook of cure blindness (0:2) {0} l - a blessed finalized spellbook of poison blast (2:2) {0} Potions d - an uncursed potion of monster detection {0} I - a blessed finalized potion of extra healing {0} Rings h - an uncursed +2 ring of gain wisdom {0} Wands y - an uncursed wand of opening (0:7) {0} Tools u - an uncursed large box {500} D - an uncursed large box {500} Gems v - the blessed +0 worthless piece of pink glass named Energy Core {1} Contents of the large box: an uncursed finalized scroll of fire {0} Contents of the large box: an uncursed wand of death (1:5) {0} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins You could not have this property at all: stealth Scroll identification only worked 100 times out of 154 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 21 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 16 Armor identification only worked 15 times out of 30 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 88% Ring drop chance was reduced to 84% Wand drop chance was reduced to 88% Armor drop chance was reduced to 84% Tool drop chance was reduced to 70% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 91% chance The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: general combat The following skill couldn't be trained before a certain turn number is reached: missile weapons (turn 7976) The following skill became harder to train at higher skill levels: bow Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 115488 Monster spawn increase reached its maximum at turn 213861 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 609094 The monster class that cannot be genocided was kobold The monster species that spawned more often: biem turret (freq bonus 6) The monster species that spawned more often: Foolish Kop (freq bonus 18) The monster species that spawned more often: quantum piercer (freq bonus 18) The monster species that spawned more often: black panther (freq bonus 4) The monster species that spawned more often: north orc (freq bonus 4) The monster species that spawned more often: asian lady (freq bonus 12) The monster species that spawned more often: grizzly bear (freq bonus 18) The monster species that spawned more often: orange patch (freq bonus 12) The monster species that spawned more often: vaporeon (freq bonus 5) The monster species that spawned more often: enslaved authority (freq bonus 8) The monster species that spawned more often: opal stalk (freq bonus 40) The monster species that spawned more often: Bael (freq bonus 2) The monster species that spawned more often: roast culf (freq bonus 4) The monster species that spawned more often: commuted chagrining frivoler (freq bonus 24) The monster species that spawned more often: snake woman (freq bonus 3) The monster species that spawned more often: revenant (freq bonus 4) The monster species that spawned more often: nonliked plant (freq bonus 2) The monster species that spawned more often: no flayer (freq bonus 4) The monster species that spawned more often: Elif's block-heeled combat boot (freq bonus 10) The monster species that spawned more often: baby brass dragon (freq bonus 9) The monster trait that was more common: monsters of huge size (freq bonus 5) The monster trait that was more common: monsters whose attacks banish you (freq bonus 4) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 6) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks push you back (freq bonus 7) The monster trait that was more common: monsters that have humanoid speech (freq bonus 2) The monster trait that was more common: monsters with levitation attacks (freq bonus 2) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 2) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 6) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 1) The monster species that never randomly spawned: millable smiled The monster species that never randomly spawned: siena mold The monster species that never randomly spawned: petty creeping mithril coins The monster species that never randomly spawned: irradiated insect The monster species that never randomly spawned: bigger goblin The monster species that never randomly spawned: giant ebony ant The monster species that never randomly spawned: devised mold The monster species that never randomly spawned: bloody horn The monster species that never randomly spawned: ingenuously loather The monster species that never randomly spawned: wailing mourner The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: brick pick ((null)) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: urine (MIRAS PRICES ARE TOO EXPENSIVE) The RNG hath decreed that this item was never generated: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was never generated: silk scourge ((null)) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 4) The RNG hath decreed that this item was generated more often: exertion loss (nailbreak, freq bonus 39) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 54) The RNG hath decreed that this item was generated more often: trembling (dreaming, freq bonus 7) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 7) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of faith (resonant, freq bonus 6) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of vileness (muscular, freq bonus 4) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: snow (TUXIE WANTS TO HACK UP MARIOS FINGERS, freq bonus 6) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 97) The RNG hath decreed that this item was always generated cursed: container kaboom stone (gray) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: lagging (delayed) The RNG hath decreed that this item was always generated cursed: bulky mithril ball ((null)) The RNG hath decreed that this item was always generated cursed: sky-high heels (roman sandals) The RNG hath decreed that this item was always generated cursed: cloak of stone (gray cloak) The RNG hath decreed that this item was always generated cursed: random intrinsic (finicky) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of change (square) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: bubble trap (freq bonus 2) Trap randomization happened for 1 in 305 traps Next attribute increase check would have come at turn 2479 Strength training was 28 Dexterity training was 19 Wisdom training was 24 Constitution training was 5 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were sick from illness (23) You were heterosexual You were prevented from having stealth (0) You leeched mana You had infravision You had 1832 points of nutrition remaining You were held by a rusalka You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.5.9 (4a770e03) - last build Sun Dec 8 02:47:38 2019. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 100% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 0% 345% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Amulets amulet of initialization failure (tetragonal) Weapons silver khakkhara (silver monk's staff) elven arrow (runed arrow) Armor poisonous cloak (deadly cloak) leather gloves (steel gloves) dwarvish cloak (hooded cloak) Scrolls scroll of enchant armor (HAJA WENN MAN SEINEN CODE HALT NIE TESTET) scroll of healing (OUCH THAT REALLY HURT MY FEFES) scroll of mana (MODD ARCHWILIO) scroll of phase door (CLIENT ANACONDA SENT A BOGUS COMMAND PACKET) scroll of standard id (HLY HLS) scroll of cure (MY SPUTA WILL FLOW DOWN) * scroll of extra healing (WALKING LUNACY) * scroll of greater mana restoration (SUSY THENSE) scroll of sinking (COCKATRICE CORPSES ARE DELICIOUS) scroll of magic mapping (ZROLYNE KUZROH) scroll of fire (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) Spellbooks spellbook of confuse monster (regenerating) spellbook of protection (enveloped) spellbook of cure blindness (decrepit) spellbook of poison blast (chaos-inducing) Potions potion of monster detection (greenish-blue) potion of extra healing (St.John's Wort) Rings ring of gain wisdom (plastic) Wands wand of poison (beeswax) wand of venom scattering (iridium) wand of death (zebrawood) wand of opening (redwood) Tools large box (wooden box) Gems worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: (altar) Level 4: <- You are here Vanquished creatures 2 jackals 0 foxes (1 created) 0 gas spores (1 created) 0 hobbit merchants (1 created) 0 operated hc children (1 created) 0 normal hobbits (1 created) a dwarven child 0 force dwarves (1 created) 0 army dwarves (9 created) 0 bloating dwarves (1 created) 0 blue yeeks (1 created) 0 jellies (1 created) 0 special kobold lords (1 created) an iguanechaun 4 young nymphs (6 created) a partial nymph (3 created) 2 inept nymphs (5 created) 2 teapot grannies (9 created) 3 destructomondaines (4 created) 3 ragnarok girls (4 created) a deimonidaine (4 created) 0 strokemondaines (1 created) 2 samu-elles (3 created) 0 femalemondaines (1 created) 0 blue faeries (1 created) 4 slowlings (6 created) 2 cute nymphs (3 created) 3 plains nymphs (7 created) 2 playful girls (3 created) 3 tree nymphs 0 werenymphs (1 created) 2 armpixies 0 silly nymphs (1 created) 3 neevils (5 created) 2 wood nymphs (4 created) 0 fey nymphs (1 created) an oak nymph 0 hiding wood nymphs (1 created) 0 swim nymphs (2 created) 0 yuki-amnesias (1 created) 0 wild change nymphs (1 created) a mare nymph 0 satyrs (1 created) 0 sly water nymphs (1 created) 0 rusalkas (1 created) a goblin a sua rat a daddy longlegs a man eating plant a downer maggot 2 bloodsuck errors a boom light a lichen 0 porter lichens (1 created) 2 moulds (1 created) 0 yellow growths (1 created) 0 venom fungi (1 created) 0 sub-gnomes (2 created) 0 clockwork dwarves (1 created) 0 gnomes (1 created) 0 gwawols (1 created) 0 pt gnomes (1 created) 0 intermediate gnomes (1 created) 0 gnome guards (1 created) 0 gnome lords (1 created) 0 glove lords (1 created) a kestrel (2 created) 0 newt mummies (1 created) 0 ettin mummies (1 created) a slimebesu a putit 2 rat zombies 0 kobold zombies (1 created) 0 lizard zombies (1 created) 0 human adventurers (1 created) 0 promiscuous lasses (1 created) 2 weary pilgrims a beginner merc 0 farting brats (1 created) a minighost 2 eh ghosts 0 regular demons (1 created) a hata-hata 0 nuuts (1 created) 2 geckos (3 created) a stationary wall (2 created) a +4 nl cutoff a newborn rub monster 0 begisamu turrets (1 created) 163 creatures born. 73 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 54 times You killed 57 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 4 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 13 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 15 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 1 time You successfully searched for doors or corridors 8 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 3 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 11 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 1 time You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 11 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 2 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (5 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (24 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (74 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (76 of 160) healing spells [Basic] (max Expert) (24 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (48 of 160) protection spells [Basic] (max Expert) (22 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 4 with 2117 points, and 43 pieces of gold, after 1595 moves. Killer: quit You were level 6 with a maximum of 88 hit points when you quit. You reached the 16th place on the top 10000 list. No Points Name Hp [max] 1 3850378 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 55 [max 63]. Killed by a monster (chasme of Mustard Gas), while praying unsuccessfully. - [261] 2 2949566 ziratha-Poi-Gav-Fem-Cha died in The Quest on level 54 [max 51]. Killed by a monster (vogon lord), while listening to beautiful crapping noises. - [263] 3 1081161 ziratha-Poi-Dev-Fem-Cha died in Mainframe on level 25 [max 33]. Killed by a monster (angry watch leader). - [213] 14 4130 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (kitten), while paralyzed by a monster's gaze. - [86] 15 2260 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a poisoned blast. - [72] *16 2117 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 41 [88] 17 2075 BSOD2-Bar-Asu-Mal-Neu died in The Gnomish Mines on level 4 [max 6]. Killed by a monster (slo ogre). - [81] 18 1757 ziratha-Fai-Mou-Fem-Neu died in The Dungeons of Doom on level 4. Killed by a monster (dwarf lord). - [49]