ziratha, chaotic female devilish Poison Mage ---------- ------ -------------------------------- .........| |.<..|###############|..............................|,####|........| |....+[,,,,),,,,,,,,,..------|------.-------..-----.|,,,,,.........| |....)###,##,,,,,,,%#|.|....|..|...|....|..-..|...|..,####---|------ ------# ###########,,-.|.%..|......|.......|..-...|.|,# ##,# ###|..-|-----|...||------|..|...|.| #,%,# |......|......|,|..|..|.-----|.| -.--- |.----.|..||---,...|..|.|...@|.|,####|.^.| |.|..-.-|--,,{,,%|-|..|.-.._@&..,,,,,....|## |.|..|...|,,,,,,#,#-|-|.|....|.|,####|....,#### ----- |.|----|-|,..--|--,,,#|.|....|.| |...|,,,%, +...| |.|..|...|,-[.|.)|--|--.-----|.| |...|,,,## |...| |.|..|...|-|..|..|.....{.|...-.| -----,#,,##|...| |.|..|...|.---|..|....|..|...|.| #,`,,....| |.-|------..{.---------|------.| #####|.>.| |....)....)....................| ----- -------------------------------- [Ziratha the Green Poisoner] St8 Dx13 Co11 In12 Wi10 Ch6 PoiDevFemCha Min:7 $1 HP-11(131) Pw138(154) AC0 Xp9/3212 T5869 Ill Brd Latest messages Izchak touches you! (2x) [-1 -> 31] You feel deathly sick. Izchak misses. Izchak touches you! Your poisonous cloak corrodes completely! The priest of Seveso Toxin swings his mace. The priest of Seveso Toxin hits you! [-11 -> 20] Warning: HP low! The priest of Seveso Toxin misses. Izchak wields a samurai sword {16}! Izchak swings his samurai sword. Izchak hits you! You hear the howling of the CwnAnnwn... [-14 -> 6] Warning: HP low! Izchak swings his samurai sword. Izchak hits you! You die... Your inventory Amulets c - a cursed amulet of hunger {0} j - a ! uncursed amulet versus stone (being worn) {0} Weapons E - an uncursed +0 dwarvish mattock (weapon in foreclaws) {48} Armor A - an uncursed very burnt thoroughly corroded +0 poisonous cloak (being worn) {4} Scrolls q - 8 uncursed scrolls of healing {0} Rings a - a cursed -1 ring of gain dexterity {0} h - an uncursed ring of cold resistance {0} G - an uncursed ring of hunger {0} I - an uncursed ring of teleport control {0} Y - a heavily cursed -1 ring of gain intelligence {0} Z - a blessed +3 ring of gain wisdom (on right foreclaw) {0} Tools b - a cursed large box {1017} d - an uncursed tin whistle called tin {0} Gems x - a cursed +0 loadstone called loadstone Contents of the large box: 339 gold pieces {0} an uncursed implant of nirvana {0} an uncursed +0 guisarme {32} 25 uncursed +0 darts {0} a blessed +2 silver khakkhara {24} 33 uncursed +0 crossbow bolts {0} 26 uncursed +0 paper arrows {0} 12 cursed -1 orcish arrows {0} an uncursed +0 short blade {12} the uncursed +0 thresher named Japanese Women {60} 17 uncursed +0 orcish arrows {0} an uncursed +2 elven mithril-coat {60} an uncursed +0 dwarvish cloak {4} an uncursed +0 pair of high boots {8} an uncursed +0 shield of light {20} an uncursed +1 enchanted (of cold resistance) helmet {20} a blessed +1 pair of leather gloves {4} an uncursed +0 pair of high boots {8} a cursed -2 pair of leather gloves {4} an uncursed +0 pair of high boots {8} a cursed -1 pair of low boots {4} an uncursed +0 helmet {20} an uncursed +0 T-shirt {2} an uncursed +0 Uruk-hai shield {20} an uncursed +0 enchanted (of fear resistance) orcish helm {12} the uncursed +0 skullcap named Green Status {20} an uncursed +0 dwarvish cloak {4} an uncursed +0 dwarvish cloak {4} an uncursed +0 pair of sadistic boots {8} an uncursed +0 pair of sweet mocassins {1} the cursed -3 orcish helm named Agannazar's Altruistic Assassin {12} 5 uncursed melons {0} 13 uncursed slime molds {0} 5 cursed oranges {0} an uncursed sprig of wolfsbane {0} 5 uncursed bananas {0} a blessed eucalyptus leaf {0} 3 uncursed apples {0} 8 uncursed carrots {0} 3 uncursed oranges {0} 2 cursed melons {0} 5 uncursed tripe rations {0} an uncursed cram ration {0} a blessed egg {0} 2 uncursed food rations {0} an uncursed finalized scroll of teleportation called tele? {0} an uncursed finalized scroll of earth {0} a ^ blessed finalized scroll of fire {0} a blessed scroll of mana {0} an uncursed greased scroll of enchant armor {0} an uncursed finalized scroll of lockout {0} a blessed scroll of earth {0} a cursed scroll of standard id {0} an uncursed finalized scroll of enchant weapon {0} an uncursed scroll of sinking {0} an uncursed scroll of blank paper {0} a blessed scroll of create sink {0} an uncursed scroll of consecration {0} an uncursed scroll of remove curse {0} an uncursed scroll of confuse monster {0} an uncursed finalized scroll of gold detection {0} 2 uncursed scrolls of standard id {0} 5 uncursed scrolls of mana {0} an uncursed scroll of snow {0} an uncursed spellbook of wizard lock (0:4) {0} an uncursed spellbook of blank paper (0:4) {0} an uncursed spellbook of radar (0:4) {0} an uncursed spellbook of magic missile (0:3) {0} an uncursed finalized spellbook of dig (1:2) {0} an uncursed finalized spellbook of cause fear (0:1) {0} a blessed spellbook of poison blast (4:5) {0} a blessed spellbook of cure blindness (0:4) {0} a blessed spellbook of protection (0:1) {0} a blessed spellbook of confuse monster (0:1) {0} an uncursed finalized potion of water {0} an uncursed potion of see invisible {0} 2 uncursed potions of healing {0} an uncursed potion of gain energy {0} an uncursed potion of gain level {0} an uncursed potion of full healing {0} an uncursed finalized potion of sickness {0} an uncursed potion of blindness {0} an uncursed finalized potion of monster detection {0} an uncursed finalized potion of gain energy {0} an uncursed potion of booze {0} an uncursed finalized potion of restore ability {0} an uncursed potion of beneficial effect {0} a blessed potion of full healing {0} an uncursed potion of paralysis {0} an uncursed potion of salt water {0} an uncursed wand of magic missile (0:0) {0} an uncursed wand of healing (0:-2) {0} an uncursed wand of create monster (0:1) {0} an uncursed wand of identify (0:0) {0} an uncursed wand of thunder (0:6) {0} an uncursed wand of striking (0:1) {0} an uncursed wand of venom scattering (4:0) {0} an uncursed wand of poison (0:5) {0} an uncursed wand of haste monster (0:2) {0} an uncursed magic lamp {0} 2 uncursed wax candle (2000)'s {0} 3 uncursed +0 torch (726)'s {60} an uncursed brass lantern (1045) {0} a blessed magic lamp {0} an uncursed skeleton key {0} an uncursed lock pick {0} a blessed magic whistle called magic {0} an uncursed magic whistle called magic {0} an uncursed intelligence pack {0} an uncursed +0 unicorn horn {8} an uncursed tin whistle called tin {0} an uncursed tin whistle called tin {0} an uncursed sack {5} an uncursed oil lamp called oil (23) {0} an uncursed tin whistle called tin {0} a * uncursed bottle {1} an uncursed eyecloser {0} an uncursed oil lamp called oil (1253) {0} an uncursed bag of tricks (3:5) {5} a blessed lock pick {0} an uncursed +0 red double lightsaber (1391) {24} an uncursed +0 pick-axe {32} an uncursed blindfold {0} a cursed -1 worthless piece of teal glass {1} 5 uncursed +0 talcs called ok 3 uncursed +0 obsidian stones {3} 12 cursed -1 rocks named Trolled by the RNG {0} 3 uncursed +0 worthless pieces of yellow glass {3} an uncursed +0 worthless piece of orange glass {1} an uncursed +0 worthless piece of teal glass {1} 11 uncursed +0 sling ammos called ok an uncursed +0 worthless piece of pink glass {1} The sack is empty. Final attributes You were piously aligned Your alignment was 31 Your max alignment was 39 You carried 0 sins You could not have this property intrinsically: discount action Scroll identification only worked 100 times out of 218 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 294 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 82% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 99% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 93% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 36% of the time only Monster death drops spawned with only 82% chance The following skill could not be trained at all: memorization The following skill was limited to basic proficiency: pick-axe The following skill became untrainable if you tried to train it too early: chaos spells (turn 6) The following skill became untrainable if you tried to train it too early: saber (turn 532) The following skill became untrainable after a while: protection spells (turn 38336) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 14834) Number of artifacts generated was 3 Number of fake artifacts generated was 5 Monster spawn increase started at turn 38688 Monster spawn increase reached its maximum at turn 120725 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 481176 The monster class that cannot be genocided was grue The monster class that was spawned more often: trapper or lurker above (freq bonus 6) The monster species that spawned more often: real mirage hound (freq bonus 9) The monster species that spawned more often: blastoise (freq bonus 96) The monster species that spawned more often: prime knight (freq bonus 27) The monster species that spawned more often: large food trove (freq bonus 36) The monster species that spawned more often: large worm (freq bonus 21) The monster species that spawned more often: aureolin force patch (freq bonus 24) The monster species that spawned more often: white warp patch (freq bonus 27) The monster species that spawned more often: dark dwarven warrior (freq bonus 24) The monster species that spawned more often: zombified ape (freq bonus 42) The monster species that spawned more often: bank robber (freq bonus 7) The monster species that spawned more often: Patricia's worn-out sneaker (freq bonus 22) The monster species that spawned more often: stygian watcher (freq bonus 48) The monster species that spawned more often: elder orange dragon (freq bonus 30) The monster species that spawned more often: horse mummy (freq bonus 42) The monster species that spawned more often: levi crasher (freq bonus 20) The monster species that spawned more often: spike penetrator (freq bonus 24) The monster species that spawned more often: weaum dragon zombie (freq bonus 16) The monster species that spawned more often: syncope signaller (freq bonus 14) The monster species that spawned more often: midwest convert (freq bonus 28) The monster species that spawned more often: real corpse hound (freq bonus 22) The monster trait that was more common: monsters that have infravision (freq bonus 12) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 2) The monster trait that was more common: monsters that grunt (freq bonus 4) The monster trait that was more common: monsters whose attacks banish you (freq bonus 3) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 2) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 3) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 5) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2) The monster species that never randomly spawned: rocket mine The monster species that never randomly spawned: paucity arbitrage chiseled The monster species that never randomly spawned: coach leprechaun The monster species that never randomly spawned: brooklyn preprogrammed The monster species that never randomly spawned: smart ripper The monster species that never randomly spawned: proportionately adventured The monster species that never randomly spawned: great wyrm of power The monster species that never randomly spawned: libbed bamboozled inexperience The monster species that never randomly spawned: heroic dragom The monster species that never randomly spawned: evil doctor The RNG hath decreed that this item was never generated: pet syringe (dental) The RNG hath decreed that this item was never generated: cloak of infravision (flash cloak) The RNG hath decreed that this item was never generated: tar star ((null)) The RNG hath decreed that this item was never generated: inka stinger ((null)) The RNG hath decreed that this item was never generated: helm of decontamination (engraved helmet) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: totem summoning (garbage) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was generated more often: implant of malice (eocene, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 40) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 35) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 4) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 9) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 15) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 2) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 3) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 18) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: silver spear ((null)) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was always generated cursed: implant of insulation (visionary) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: wrapover stone (gray) The RNG hath decreed that this item was always generated cursed: antiprayer stone (gray) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: moorland (KREM QUAY) The RNG hath decreed that this trap was always invisible: pentagram trap The RNG hath decreed that this trap was generated more often: filler trap (freq bonus 5) Trap randomization happened for 1 in 646 traps Trap difficulty was increased by 46 Next attribute increase check would have come at turn 6676 Strength training was 45 Dexterity training was 25 Wisdom training was 49 Constitution training was 37 Your sanity was 4 You were fire resistant You were poison resistant You were level-drain resistant You were sick from illness (40) You had not decided on your sexuality yet You leeched mana You had infravision You had 2380 points of nutrition remaining You had full nutrients You would have been depetrified Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.5.9 (4a770e03) - last build Sun Dec 8 02:47:38 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 42% b - protection 1 + protect 0% 42% c - cure blindness 2 + healing 0% 87% d - poison blast 4 + attack 0% 432% e - cause fear 3 + enchant 0% 49% f - dig 5 + matter 95% 50% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) sigil of control 9X Prepared(0) sigil of tempest 9X Prepared(0) sigil of discharge 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Not Ready(1141) invoke deity 9 R Prepared(0) symbiosis 9 O Prepared(0) power surge 7X Prepared(0) draw energy 5X Prepared(0) recharge 3X Prepared(0) Discoveries Artifacts Japanese Women [unaligned thresher] Amulets amulet of life saving (hardrock) amulet of hunger (splatted) amulet versus stone (tether) Implants implant of nirvana (rustprone) Weapons silver khakkhara (silver monk's staff) dwarvish mattock (broad pick) guisarme (pruning hook) orcish arrow (crude arrow) Armor poisonous cloak (living cloak) dwarvish cloak (hooded cloak) high boots (jackboots) shield of light (shiny shield) helmet (less helmet) leather gloves (failuncap gloves) low boots (walking shoes) Uruk-hai shield (white-handed shield) orcish helm (iron skull cap) skullcap stone (rubynus helmet) sadistic boots (street boots) sweet mocassins (womens footwear) Scrolls scroll of snow (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) scroll of healing (IT STANDS POINTED ON BUTTON) scroll of mana (EVERY DUNGEON SHOULD BE 100 LEVELS IN LENGTH) scroll of phase door (FIXED AND FINISHED) scroll of standard id (INTRUDER ALERT) scroll of cure (STIFFEN BODY TO ADD POWER) * scroll of extra healing (HUFFI MUFFI GUFFI) * scroll of greater mana restoration (G2G NOW) scroll of teleportation called tele? (ITS NEITHER YANNY NOR LAUREL ITS COVFEFE) scroll of earth (RAIN FALL FROM SKY) scroll of fire (KRRRRRRRRRRRZ) scroll of enchant armor (ONE WILL NEVER KNOW IT) scroll of lockout (THE BUGFIX SUXXORZ TOTALLY) scroll of enchant weapon (BASA MAINASA 1 MINETA MA AUCHA) scroll of sinking (AUTOEXEC BAT) scroll of blank paper (unlabeled) scroll of create sink (CLIENT ANACONDA SENT A BOGUS COMMAND PACKET) scroll of consecration (TEMOV) scroll of remove curse (THE PLAY GOES 90 MINUTES) scroll of confuse monster (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) scroll of gold detection (AYY LMAO) Spellbooks spellbook of confuse monster (programmed) spellbook of protection (sky blue) spellbook of cure blindness (mistranslated) spellbook of poison blast (blooming) spellbook of cause fear (corroded) spellbook of dig (disrupted) spellbook of wizard lock (magenta) spellbook of blank paper (plain) spellbook of radar (visaged) spellbook of magic missile (zone-specific) Potions potion of salt water (whisky) potion of blindness (blood-colored) potion called gah, bad (blueberry) potion of water (clear) potion of see invisible (gloss) potion of healing (iridescent) potion of gain energy (colorless) potion of gain level (ghostly) potion of full healing (manky) potion of sickness (mint) potion of monster detection (prickly ash) potion of booze (pink) potion of restore ability (dimly-shining) potion of beneficial effect (ketchup) potion of paralysis (sweet) Rings ring of cold resistance (citrine) ring of gain wisdom (carnelian) ring of gain dexterity (iridium) ring of hunger (cheap) ring of teleport control (granite) ring of gain intelligence (cancerous) Wands wand of poison (bench) wand of venom scattering (aspen) wand of thunder (gimmicky) wand of identify (leather) wand of create monster (radioactive) wand of striking (conundrum) wand of draining (avocadowood) wand of magic missile (tengwar) wand of healing (secree) wand of haste monster (californium) Tools tin whistle called tin (whistle) magic whistle called magic (whistle) oil lamp called oil (lamp) large box (wooden box) magic lamp (lamp) wax candle (candle) skeleton key (key) sack (bag) bag of tricks (bag) red double lightsaber (double lightsaber) Gems talc called ok (gray) sling ammo called ok (gray) loadstone called loadstone (gray) worthless piece of teal glass (teal) obsidian stone (black) worthless piece of yellow glass (yellow) worthless piece of orange glass (orange) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 8 Level 7: <- You are here Vanquished creatures a slow ant 2 bees a putty a mi-go, the fungi from yuggoth 0 giant beetles (1 created) a rollblob an evasive fox a hunt canine a scrawny cat a moontiger a gobhoblin a signum vitiosum a hobbit reveller a hobbit gentleman 2 knivers a hobbit youngling a wimp (2 created) a normal hobbit a midgety dwarf 3 dwarf thieves 0 hurkles (1 created) 0 blue yeeks (1 created) 0 large hobbits (1 created) a small dog-man a hueueh hueueh a bugbear 0 duergar lords (1 created) a dwarf lord mutant a dugar a horn fiend a talc demon a mover jelly a tickle jelly an aqua kobold a hidden kobold a poison kobold a fairy moogle a newtechaun a fast permamimicker a tuski mimic a novice quickling 3 slowlings a goooblin (2 created) a clubbelgoblin a nilbog 2 cool goblins 2 gas goblins (3 created) a loser orc a gobstealer (2 created) 0 goblin windmages (1 created) a gas cloud 0 orcs (1 created) a si-oh-wee orc 0 yeeks (1 created) a hill orc (4 created) a descent orc a snoten a child boar 0 wild rabbits (1 created) 0 hole spiders (11 created) a yellow centipede a green centipede a grabhappy plant 0 black metroids (1 created) 0 wimpdag bangers (1 created) 0 ponies (1 created) a white unicorn a cancel watcher a nibble worm a crawling maggot an evasive maggot a jitterbug a lame yellow light a measure-arranged potato 0 minor angels (1 created) a flierlier a min spore a fat bat 0 bimm centaurs (1 created) a beginner elemental a crawling elemental (2 created) 0 drop elementals (1 created) an emu (2 created) an invisible badguy a girl who looks like her name was Fanny 0 stalking lichens (2 created) 2 cyan spores (1 created) 3 shriekers (0 created) 0 off-color growths (1 created) 2 red mold warriors (0 created) 0 venom fungi (1 created) 2 sub-gnomes a sufferer (2 created) 3 gnomes (4 created) 2 satanic gnomes a gnome stalker (3 created) 2 normal gnomes a san gnome a bowme 2 gnome thieves (3 created) a pt gnome a little grey alien 3 pat gnomes a panotty 3 intermediate gnomes 2 intercromes 0 gnome guards (1 created) a gnome comrade (2 created) a feel gnome 0 rock gnomes (1 created) 5 gnome lords (6 created) an ulcher gnome a gnomish woarer a gnome spellbeller 2 gnomish wizards (4 created) a gnomish caster a glove lord (2 created) 0 gnomish mana wizards (1 created) 0 gnome ladies (1 created) a cowardly lady a gnomish psychic a gnomish sanitizer 0 deep gnome diggers (1 created) a dotz gnome 2 underpants gnomes a gnome king 2 giant children 2 New Kops a little squeaker a grab kop 2 Keystone Kops a RNG Sergeant a sanity mummy a summy mummy a newt mummy a gecko mummy a ratling mummy a dog mummy a demented mummy 0 orc mummies (1 created) 0 piercer mummies (1 created) an anthrazite naga hatchling 0 baby ogres (1 created) a garden snake a growing claw hulk a mini xorn a med xorn 5 monkeys 0 new zombies (1 created) an ant zombie a newt zombie a tasloi zombie 0 monkey zombies (1 created) an actual miner zombie an elf zombie 0 grunthack zombies (1 created) a weaum zombie a ratling zombie a conceited woman a cardboard golem 0 hus golems (1 created) a fleecy leather golem a scratchy girl a bumbling priest a sharpwoodsman a weregridbug a naive fool a hc girl 0 shopkeepers (8 created) 0 aligned priests (1 created) 6 watchmen (8 created) a watch captain (3 created) an eh ghost a ghost 0 infernal potatoes (1 created) 0 will demons (1 created) a newt (2 created) 0 twens (1 created) a lizard a bloody killer tomato a floor grue (2 created) 0 easy grues (1 created) a fire trove a disintegration trove 2 confusion troves a dummy monster needed for visual interface 265 creatures born. 191 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 17 times You eaten food with animal by-products 13 times You eaten meat 13 times You have communicated with the gods 8 times You prayed to the gods 1 time You hit with a wielded weapon 248 times You killed 156 monsters You read items or engraved 15 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 80 times You experienced the healing effects of unicorn horns 4 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 7 times You read spellbooks 2 times You successfully cast spells 34 times You failed to cast a spell 4 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 5 times You teleported 2 times You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -25 You had a maximum alignment of 31 You had a maximum sanity of 5 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 1 time You heard the frightening wouwou taunts 20 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 2 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 3 locks You converted 0 altars You had your items stolen 2 times You got poisoned 9 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 1 time You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 114 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 2 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 82 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 3 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (7 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (25 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (32 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (43 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (172 of 160) healing spells [Basic] (max Expert) (38 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Poison Mage... You died in The Gnomish Mines on dungeon level 7 with 13534 points, and 340 pieces of gold, after 5869 moves. Killer: a monster (Mr. Izchak, the shopkeeper) You were level 9 with a maximum of 131 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 3850378 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 55 [max 63]. Killed by a monster (chasme of Mustard Gas), while praying unsuccessfully. - [261] 2 2949566 ziratha-Poi-Gav-Fem-Cha died in The Quest on level 54 [max 51]. Killed by a monster (vogon lord), while listening to beautiful crapping noises. - [263] 3 301090 ziratha-Poi-Dev-Fem-Cha died in Sewer Plant on level 31. Killed by a monster (ancient naga). - [150] 8 18300 metanite64-Che-Ele-Mal-Cha died in The Gnomish Mines on level 6. Killed by a monster (desert jinn). - [128] 9 17711 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 6 [max 8]. Killed by a monster (giant worm). - [109] *10 13534 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on * level 7 [max 8]. Killed by a monster (Mr. Izchak, the shopkeeper). - [131] 11 4130 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (kitten), while paralyzed by a monster's gaze. - [86] 12 2075 BSOD2-Bar-Asu-Mal-Neu died in The Gnomish Mines on level 4 [max 6]. Killed by a monster (slo ogre). - [81]