ziratha, lawful female lich Drunk --.--------- |........... |..........| ...fL......- |......----- ||.....| -------- [Ziratha the Drinker] St16 Dx13 Co15 In13 Wi7 Ch8 DruLicFemLaw Dlvl:1 $0 HP13(13) Pw4(4) AC8 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a lawful female lich Drunk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Watch out! Bad things can happen on Friday the 13th. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed fireproof +0 rubber hose (weapon in hand) {8} o - an uncursed +0 athame (alternate weapon; not wielded) {4} Scrolls p - 5 uncursed scrolls of healing {0} q - 4 uncursed scrolls of mana {0} r - 3 uncursed scrolls of phase door {0} s - 2 uncursed scrolls of standard id {0} t - an uncursed scroll of cure {0} Spellbooks n - an uncursed spellbook of summon undead (0:3) {0} Potions b - 4 uncursed potions of booze {0} c - 2 uncursed finalized potions of booze {0} d - an uncursed potion of blindness {0} e - 3 uncursed potions of levitation {0} f - an uncursed potion of speed {0} g - 2 uncursed potions of fruit juice {0} h - an uncursed finalized potion of paralysis {0} i - an uncursed potion of healing {0} j - an uncursed potion of radium {0} k - 2 uncursed finalized potions of levitation {0} l - an uncursed finalized potion of healing {0} m - an uncursed potion of acid {0} Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 148 Ring identification only worked 4 times out of 24 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 16 Gem identification only worked 100 times out of 781 Tool identification only worked 5 times out of 11 Ring drop chance was reduced to 66% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 67% Armor drop chance was reduced to 64% Tool drop chance was reduced to 95% Food drop chance was reduced to 87% Monster death drops spawned with only 96% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: implants The following skill was limited to basic proficiency: implants The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: implants The following skill became untrainable if you tried to train it too early: protection spells (turn 11041) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 104795 Monster spawn increase reached its maximum at turn 181680 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 4353794 The monster class that cannot be genocided was (null) The monster species that spawned more often: vile temptress (freq bonus 36) The monster species that spawned more often: triah sephirah (freq bonus 6) The monster species that spawned more often: evilvariant (freq bonus 8) The monster species that spawned more often: uncondensed fixe temperamental (freq bonus 6) The monster species that spawned more often: spat rubber (freq bonus 1) The monster species that spawned more often: aggravate monster (freq bonus 6) The monster species that spawned more often: Kop Kommissioner (freq bonus 12) The monster species that spawned more often: regarding bothering (freq bonus 10) The monster species that spawned more often: bone nymph (freq bonus 48) The monster species that spawned more often: opticist biennial stagnation prewarned (freq bonus 18) The monster species that spawned more often: giant mastodon (freq bonus 6) The monster species that spawned more often: maltose carmine tyke (freq bonus 12) The monster species that spawned more often: floater ogre (freq bonus 15) The monster species that spawned more often: hitec wort (freq bonus 3) The monster species that spawned more often: ablatival factful midwinter touchier (freq bonus 3) The monster species that spawned more often: wrinkled colony (freq bonus 27) The monster species that spawned more often: onanocter 2b (freq bonus 54) The monster species that spawned more often: white missingno (freq bonus 12) The monster species that spawned more often: hentai octopus (freq bonus 8) The monster species that spawned more often: newt mummy (freq bonus 12) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2) The monster trait that was more common: monsters that make parrot sounds (freq bonus 3) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 1) The monster species that never randomly spawned: sanity flayer The monster species that never randomly spawned: healthy cave spider The monster species that never randomly spawned: hutched checkerboard The monster species that never randomly spawned: ambush thief The monster species that never randomly spawned: operated hc child The monster species that never randomly spawned: queevolt The monster species that never randomly spawned: dream fungus The monster species that never randomly spawned: bumbler kobold The monster species that never randomly spawned: Warder Kriminologist The monster species that never randomly spawned: hypertype The RNG hath decreed that this item was never generated: icky shield ((null)) The RNG hath decreed that this item was never generated: cloak of full nutrition (etheric cloak) The RNG hath decreed that this item was never generated: ether bolt ((null)) The RNG hath decreed that this item was never generated: mace ((null)) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: grave (THIS IS YOUR GRAVE, freq bonus 8) The RNG hath decreed that this item was generated more often: stickshoe ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 17) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of stability (heavy cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: pourpoor lash ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 16) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of cruelty (fascinating, freq bonus 73) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 6) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 11) The RNG hath decreed that this item was generated more often: ether saw ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 5) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 2) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this item was always generated cursed: implant of nirvana (singing) The RNG hath decreed that this item was always generated cursed: wing yellow stone (gray) The RNG hath decreed that this item was always generated cursed: heavy wood ball ((null)) The RNG hath decreed that this item was always generated cursed: borderless helmet (grimace helmet) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: timely backup (rusty) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: boss trap (freq bonus 6) The spell school whose books are more common was matter spells (freq bonus 12) Trap randomization happened for 1 in 917 traps Next attribute increase check would have come at turn 218 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You had not decided on your sexuality yet You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You had teleportitis You had teleport control You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Apollo The version you were playing was: Unix SlashEMExtended Version 2.5.9 (4a770e03) - last build Sun Dec 8 02:47:38 2019. You could not have safely prayed (181) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 + attack 95% 400% Techniques known in the end Name Level Status booze 1X Prepared(0) blood ritual 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (EARLYGAME LATEGAME ENDGAME) scroll of mana (IRC CHANNEL SLASHEMEXTENDED) scroll of phase door (KNIRHS YMEV OLI) scroll of standard id (WAND BALANCE PATCH MY ASS) scroll of cure (NORBERT DUANE MICHAEL) * scroll of extra healing (BREATH WEAPON 1 USED) * scroll of greater mana restoration (VALLATTA SPEATT) Spellbooks spellbook of summon undead (crepuscle) Potions potion of booze (humour) potion of blindness (radiating) potion of levitation (milky) potion of speed (opaque) potion of fruit juice (substitute) potion of paralysis (cloudy) potion of healing (dandelion) potion of radium (ochre) potion of acid (puce) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 kittens (1 created) 1 creature born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Drunk... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 13 hit points when you quit. Since you quit, the score list will not be checked.