ziratha, chaotic female devilish Chaos Sorceror -+- .&( .Q° [Ziratha the Chaotic Dweller] St9 Dx6 Co7 In7 Wi8 Ch5 ChaDevFemCha Dlvl:1 $0 HP17(17) Pw14(24) AC10 Xp1/0 T2 Latest messages Use hybrid races? [yn] (n) Hello ziratha, welcome to SlashEMExtended! You are a chaotic female devilish Chaos Sorceror. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You are lucky! Full moon tonight. # (2x) Raaaaaargh! You fly into a berserk rage! # spellbooks of berserk - This is a spellbook. Color: white. Material: paper. Appearance: fine-printed. Spell level: 2. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Allows you to go berserk, which greatly increases your damage output for a while, but after it times out you will be heavily confused and stunned. You also cannot block and have greatly lowered armor class while the spell is active. Do not try to cast it again while it's already active! spellbooks of BUC randomization - This is a spellbook. Color: bright blue. Material: paper. Appearance: irresistible. Spell level: 5. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. This spell can affect uncursed items in your inventory, turning them into blessed or cursed ones at random. spellbooks of polyform - This is a spellbook. Color: magenta. Material: paper. Appearance: middle-handed. Spell level: 7. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. A completely random polymorph will affect you if you cast this. It can occasionally backfire, and often the duration of this polymorph is not very long. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets m - an uncursed amulet of unchanging {0} Weapons e - a ^ uncursed +0 droven arrow (in quiver) {0} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {0} Scrolls i - a blessed scroll of enchant armor {0} j - a blessed scroll of identify {0} k - an uncursed finalized scroll of rumor {0} l - an uncursed scroll of message {0} s - 5 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - 2 uncursed scrolls of standard id {0} w - an uncursed scroll of cure {0} Spellbooks a - a blessed spellbook of berserk (0:5) {0} b - a blessed finalized spellbook of BUC randomization (0:5) {0} c - a blessed spellbook of polyform (0:2) {0} d - a blessed spellbook of disintegration beam (0:3) {0} Potions g - an uncursed finalized potion of confusion {0} h - a blessed potion of hallucination {0} Wands n - an uncursed wand of magic mapping (6:5) {0} o - an uncursed wand of digging (0:6) {0} Gems q - 8 uncursed +0 silver slingstones r - 2 blessed +0 silver slingstones Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: cold resistance Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 348 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 83% Armor drop chance was reduced to 65% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: occult spells The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: shuriken The following skill was limited to skilled proficiency: devices The following skill became harder to train at higher skill levels: memorization Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 111538 Monster spawn increase reached its maximum at turn 234121 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1683370 The monster class that cannot be genocided was rodent The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: checkered force fungus (freq bonus 12) The monster species that spawned more often: extreme jermlaine (freq bonus 24) The monster species that spawned more often: stationed vamoosed dynamiting (freq bonus 8) The monster species that spawned more often: uber stalkish (freq bonus 16) The monster species that spawned more often: umbrellaing non sensibler (freq bonus 8) The monster species that spawned more often: elogreater mummy (freq bonus 12) The monster species that spawned more often: dermic recognizance (freq bonus 48) The monster species that spawned more often: reschedule traipsed irreproachable redheaded exec uninvited shimmed aplenty (freq bonus 40) The monster species that spawned more often: poison ivy (freq bonus 3) The monster species that spawned more often: covvplete lich (freq bonus 8) The monster species that spawned more often: lusi (freq bonus 12) The monster species that spawned more often: anglicanism imprecate (freq bonus 21) The monster species that spawned more often: hole mold (freq bonus 18) The monster species that spawned more often: dull force fungus (freq bonus 4) The monster species that spawned more often: asterisker (freq bonus 18) The monster species that spawned more often: marjittel (freq bonus 15) The monster species that spawned more often: theory slime (freq bonus 24) The monster species that spawned more often: venezuela terpsichorean showerhead cinematheque stooging (freq bonus 20) The monster species that spawned more often: normal ant (freq bonus 12) The monster species that spawned more often: green warp fungus (freq bonus 16) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 4) The monster trait that was more common: monsters with drain resistance (freq bonus 2) The monster trait that was more common: monsters that can teleport (freq bonus 13) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 12) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 3) The monster species that never randomly spawned: ogre slogger The monster species that never randomly spawned: shur ogre The monster species that never randomly spawned: spellcaster lichen The monster species that never randomly spawned: negotiation calcimined merganser inefficaciously profanity heretofore The monster species that never randomly spawned: Elena's combat boot The monster species that never randomly spawned: putrid zombie The monster species that never randomly spawned: magistracy etcetera The monster species that never randomly spawned: urolithic tether The monster species that never randomly spawned: tu-tara battlemower The monster species that never randomly spawned: dokkalfar eternal matriarch The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: implant of lines (victorious) The RNG hath decreed that this item was never generated: insect squasher ((null)) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: dioptase (radiant) The RNG hath decreed that this item was never generated: great houchou ((null)) The RNG hath decreed that this item was never generated: elven boots (mud boots) The RNG hath decreed that this item was never generated: stealth (pageless) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bodyfluid strengthening (icky, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of deception (serrated, freq bonus 40) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 40) The RNG hath decreed that this item was generated more often: great pollax ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: initialization stone (gray, freq bonus 66) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of finger pointing (perverted, freq bonus 9) The RNG hath decreed that this item was generated more often: geyser (stolen, freq bonus 10) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 59) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 9) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 2) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: nano shuriken ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 92) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: container kaboom stone (gray) The RNG hath decreed that this item was always generated cursed: timely backup (rusty) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: cloak of discovery (ignorant cloak) The RNG hath decreed that this item was always generated cursed: chaos terrain (illusory) The RNG hath decreed that this item was always generated cursed: metal lamellar armor ((null)) The RNG hath decreed that this trap was always invisible: artifact jackpot trap The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 10) Trap randomization happened for 1 in 938 traps Next attribute increase check would have come at turn 313 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were fire resistant You were doubly poison resistant You were level-drain resistant You had not decided on your sexuality yet You were berserk. (5) You had infravision You had 1484 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.5.9 (4a770e03) - last build Sun Dec 8 02:47:38 2019. You could not have safely prayed (219) You survived Spells known in the end Name Level Category Fail Memory a - berserk 2 + chaos 0% 110% b - BUC randomization 5 + chaos 95% 400% c - polyform 7 + chaos 99% 600% d - disintegration beam 8 + chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of unchanging (splashed) Weapons droven arrow (obsidian arrow) Armor robe of randomness (white robe) Scrolls scroll of enchant armor (WORLD FALL) scroll of identify (THE AMY RAN A HALF MARATHON UNTRAINED IN 2H 38MIN) scroll of rumor (RIBBET) scroll of message (BAMESEN KRIPHI NIPOUMICHMOUMAOPH) scroll of healing (SNOWMAN WITHOUT SNOW) scroll of mana (THIS IS YOUR GRAVE) scroll of phase door (ZESE PLASHCH) scroll of standard id (MUDDIED SLEUTH) scroll of cure (DASH EM EXTENDED 100 METERS) * scroll of extra healing (YOU ARE CLOSE TO DEATH) * scroll of greater mana restoration (AJMO TO UCINITI) Spellbooks spellbook of berserk (fine-printed) spellbook of BUC randomization (irresistible) spellbook of polyform (middle-handed) spellbook of disintegration beam (generous) Potions potion of confusion (syrup) potion of hallucination (ghostly) Wands wand of magic mapping (mineral) wand of digging (fir) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 chaos polymorphers (1 created) 0 coins from the depths (1 created) 0 metals (1 created) 3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (22 of 160) Goodbye ziratha the Chaos Sorceror... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 2 moves. Killer: quit You were level 1 with a maximum of 17 hit points when you quit. Since you quit, the score list will not be checked.