ziratha, chaotic female senser Activistor ----------------------- |.....................| |..........G..........| |....h.....'..'^...i@.| |.............'.....''| ....................@<| |..................@..| |.....................| -----------------r----- [Ziratha the Demonstrant] St11 Dx8 Co7 In9 Wi16 Ch10 ActSenFemCha Dlvl:4 $55 HP-1(54) Pw79(79) AC11 Xp7/698 T1601 Latest messages [-1 -> 15] The plastic golem claws you! [-3 -> 12] The plastic golem misses. The plastic golem claws you! [-1 -> 11] The plastic golem claws you! The plastic golem rips into your breast with maniacal fervor! [-3 -> 8] Warning: HP low! [-1 -> 7] Warning: HP low! The paper golem claws you! [-3 -> 4] Warning: HP low! The plastic golem claws you! [-3 -> 1] Warning: HP low! The plastic golem claws you! You die... Your inventory Amulets I - a cursed amulet of restful sleep {0} Weapons b - a blessed +1 fly swatter (weapon in hand) {4} m - an uncursed +0 orcish dagger {4} y - 28 uncursed +0 arrows {0} K - an uncursed +0 javelin {8} R - an uncursed +0 bow {12} Armor a - a cursed +0 victorian underwear (being worn) {5} p - an uncursed +0 pair of gauntlets of dexterity (being worn) {4} s - a blessed +0 pair of low boots {4} u - an uncursed +0 mummy wrapping {2} z - an uncursed +0 pair of low boots {4} A - an uncursed +0 banded mail {160} E - the uncursed -1 mummy wrapping named NL9R4HNs.4dZ&6-P.8vmy< {2} F - an uncursed +0 mummy wrapping {2} G - an uncursed -6 robe {16} Y - an uncursed +0 ring mail {100} Comestibles q - a cursed tin of nibble worm meat {0} t - an uncursed cheese {0} L - a blessed tripe ration {0} M - 4 uncursed carrots {0} P - an uncursed tin of prehistoric fish {0} U - 3 uncursed cream pies {0} X - an uncursed eucalyptus leaf {0} Z - 3 cursed oranges {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} i - an uncursed scroll of cure {0} w - an uncursed scroll of confuse monster {0} x - a blessed scroll of charging {0} J - an uncursed scroll of gain mana {0} Spellbooks c - a blessed spellbook of charm monster (0:5) {0} O - an uncursed spellbook of nerve poison (0:3) {0} Potions h - an uncursed finalized potion of levitation {0} o - an uncursed potion of gain health {0} H - an uncursed finalized potion of healing {0} Q - an uncursed potion of water {0} Rings D - a sticky cursed ring of free action {0} Wands r - an uncursed wand of magic missile called magic missile (7:2) {0} v - an uncursed wand of venom scattering (0:8) {0} N - an uncursed wand of healing (0:4) {0} S - an uncursed wand of striking (0:6) {0} Tools d - an uncursed thoroughly greased expensive camera (0:17) {0} j - an uncursed large box {500} k - an uncursed credit card {0} l - an uncursed inka leash {0} The large box is empty. Final attributes You have transgressed Your alignment was -15 Your max alignment was 16 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: improved vision Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 47 Amulet identification only worked 15 times out of 25 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 21 Gem identification only worked 100 times out of 382 Tool identification only worked 5 times out of 24 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 88% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 73% Armor drop chance was reduced to 96% Food drop chance was reduced to 88% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 84% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: techniques The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: high heels (turn 19) The following skill became untrainable if you tried to train it too early: techniques (turn 928) The following skill became untrainable after a while: body armor (turn 23170) The following skill couldn't be trained before a certain turn number is reached: paddle (turn 22545) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 37491 Monster spawn increase reached its maximum at turn 103717 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3091748 The monster class that cannot be genocided was lizard The monster class that was spawned more often: golem (freq bonus 2) The monster color that was spawned more often: red (freq bonus 2) The monster species that spawned more often: picture thief (freq bonus 6) The monster species that spawned more often: injured potato (freq bonus 16) The monster species that spawned more often: baluchiwhatthefuck (freq bonus 24) The monster species that spawned more often: lavender colony (freq bonus 12) The monster species that spawned more often: guttural hulked raptly (freq bonus 18) The monster species that spawned more often: static force leprechaun (freq bonus 10) The monster species that spawned more often: teacher (freq bonus 27) The monster species that spawned more often: tetanized thrall (freq bonus 8) The monster species that spawned more often: land dragon (freq bonus 9) The monster species that spawned more often: enforcer (freq bonus 20) The monster species that spawned more often: azure patch (freq bonus 54) The monster species that spawned more often: door mimic (freq bonus 48) The monster species that spawned more often: failed ceremorph (freq bonus 10) The monster species that spawned more often: warp sphere (freq bonus 10) The monster species that spawned more often: repinning examination (freq bonus 10) The monster species that spawned more often: deep dragon (freq bonus 18) The monster species that spawned more often: night orc (freq bonus 48) The monster species that spawned more often: vampeyroid (freq bonus 20) The monster species that spawned more often: ivel wuxtina (freq bonus 4) The monster species that spawned more often: sillymondaine (freq bonus 7) The monster trait that was more common: monsters that have sting attacks (freq bonus 1) The monster trait that was more common: monsters that count as mercenaries (freq bonus 2) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 2) The monster trait that was more common: monsters that make parrot sounds (freq bonus 1) The monster trait that was more common: monsters that count as orc (freq bonus 2) The monster species that never randomly spawned: brown bear The monster species that never randomly spawned: crying spirit The monster species that never randomly spawned: sweeping fire vortex The monster species that never randomly spawned: clitoral bigoted bribe The monster species that never randomly spawned: petty phase cat The monster species that never randomly spawned: protractor dowelled The monster species that never randomly spawned: five of diamonds The monster species that never randomly spawned: rock play figure The monster species that never randomly spawned: spearazon The monster species that never randomly spawned: Bulletproof Kommissioner The RNG hath decreed that this item was never generated: implant of clumsiness (mnemonic) The RNG hath decreed that this item was never generated: quiz helm (deformed helmet) The RNG hath decreed that this item was never generated: wing yellow stone (gray) The RNG hath decreed that this item was never generated: special mop ((null)) The RNG hath decreed that this item was never generated: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was never generated: sleep (runed) The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was never generated: implant of nirvana (singing) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was generated more often: shining wave (virtual, freq bonus 7) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 46) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: EVC stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 6) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 8) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 11) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 102) The RNG hath decreed that this item was generated more often: cloak of memory (icy cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 9) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: directive (ordering, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 11) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 12) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 61) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 77) The RNG hath decreed that this item was always generated cursed: implant of king beefcake (cream) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was always generated cursed: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: bum bum boots (high iron boots) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: plasteel armor ((null)) The RNG hath decreed that this item was always generated cursed: osbane katana ((null)) The RNG hath decreed that this trap was always invisible: bubble trap The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 1) Trap randomization happened for 1 in 381 traps Next attribute increase check would have come at turn 3998 Strength training was 27 Dexterity training was 32 Wisdom training was 9 Constitution training was 27 Your sanity was 6 You were poison resistant You had not decided on your sexuality yet You were prevented from having magic resistance (0) You recognized peaceful creatures You were aware of the presence of topmodels You had automatic searching You had 2243 points of nutrition remaining You aggravated monsters You had teleportitis Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Anti-War Movement, Global Freedom Council and Human Rights Progression Your deity was Human Rights Progression The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 42% 289% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) vanish 3X Not Ready(1794) Discoveries Amulets amulet of restful sleep (rectangular) Weapons orcish dagger (crude dagger) javelin (throwing spear) Armor gauntlets of dexterity (poor gloves) low boots (walking shoes) robe (black robe) Scrolls scroll of healing (GOTTA IMBUE THE AMULET OF YENDOR) scroll of mana (HIWEDALE OOO) scroll of phase door (SEE YA CUNT) scroll of standard id (GEIRAVOR GIOVANNA) scroll of cure (POLITICAL CORRECTNESS DICTATES THAT I CALL YOU FREEPERSON) * scroll of extra healing (CURSED GOLD DETECTION) * scroll of greater mana restoration (SLAPHEELEDSANDALBOOT) scroll of stinking cloud (I HERE SOMETHING) scroll of confuse monster (CRIAEDO) scroll of charging (SACRED TRANSPOSITIONS) scroll of gain mana (EN SNORING HEALTHITS LOWERED) Spellbooks spellbook of charm monster (mountainous) spellbook of nerve poison (decrepit) Potions potion of gain level (prickly ash) potion of levitation (soapy) potion of gain health (foaming) potion of healing (freezing) potion of water (clear) Rings ring of free action (grindstone) Wands wand of magic missile called magic missile (electrum) wand of striking (nodular) wand of venom scattering (wicker) wand of healing (magnesium) Tools large box (wooden box) inka leash (leash) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Vanquished creatures a balltrip blob 3 jackals a pack jackal a thick jackal a rabid jackal a hounddog 0 floating eyes (1 created) a regular cat 0 hobbit lords (1 created) 0 dwarves on crack (1 created) 0 minigaters (1 created) 0 giant improaches (1 created) 0 homunculi (1 created) a dretch (3 created) a fighter imp 0 weapon imps (2 created) 0 quasits (1 created) 0 rutterkins (1 created) 0 demon cheaters (1 created) 14 jellies a reston a rapold 0 group goblins (1 created) 0 fiendish goblins (1 created) 0 hobgoblins (2 created) 0 wus (1 created) a loser orc 0 hill orcs (2 created) 0 Isengard orcs (1 created) 0 Uruk-sharks (1 created) a roff a kould rat 0 evasive sewer rats (1 created) a pack rat a large rat a bat a gibat a housebat 0 vultures (1 created) a giant bat 0 mid centaurs (1 created) 0 tiny dragons (1 created) 0 tiny dragoms (1 created) 0 baby blood dragons (1 created) 2 cyan patches (1 created) 0 shriekers (1 created) a sub-gnome a little grey alien 0 cowardly ladies (1 created) 0 small giants (1 created) 0 pw stealers (1 created) a New Kop a Gheystone Kop an ant mummy a rat mummy 2 mummies a blah mummy 2 imp mummies a curse mummy a humanoid mummy a tomb mummy 0 domestic naga hatchlings (1 created) 0 tiny trolls (2 created) 0 little trolls (1 created) 0 adolescent trolls (2 created) 0 beginner horrors (1 created) a shambling wight a low wight a shamble walk a maeins 0 sorta potatoes (1 created) a tundra bear cub an ant zombie 2 rat zombies a goblin zombie an imp zombie a chicken zombie an orc zombie an elf zombie 0 o zombies (1 created) a spew ghoul 0 skeletal pirates (1 created) 0 spit golems (1 created) 0 retarded golems (1 created) 0 fish golems (1 created) 0 gravel golems (1 created) 0 straw golems (1 created) 0 rapier golems (1 created) a paper golem (4 created) 0 wax golems (1 created) 0 plastic golems (2 created) 0 rope golems (1 created) 0 maylems (1 created) 0 rust golems (1 created) 0 gold golems (1 created) 0 animated synthetic sandals (1 created) 0 brain golems (1 created) a zero gunnhild 2 weary pilgrims 0 cross-eyed mages (1 created) an air current babe a dark ranger 0 activistors (1 created) 0 shopkeepers (5 created) 0 prisoners (4 created) 0 aligned priests (1 created) 2 watchmen (5 created) 0 watch captains (1 created) an eh ghost a bu a super mario boo a midghost 0 turto fish (1 created) 0 mussles (2 created) 0 dino fish (1 created) 0 trouts (1 created) 0 wet trouts (1 created) 0 undefined fish (1 created) a twen 0 nuuts (1 created) a little saurus a shell koopa 0 killer tomatoes (1 created) a coin from the depths a colorless icky thing 167 creatures born. 83 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 10 times You eaten food with animal by-products 8 times You eaten meat 8 times You were an atheist You never prayed to the gods You hit with a wielded weapon 78 times You killed 62 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills general combat [Unskilled] (max Expert) (7 of 20) shield [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (7 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Legendary) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (24 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Activistor... You died in The Dungeons of Doom on dungeon level 4 with 3002 points, and 55 pieces of gold, after 1601 moves. Killer: a monster (plastic golem) You were level 7 with a maximum of 54 hit points when you died. You reached the 91st place on the top 10000 list. No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 121897 krumch-Sag-Atl-Mal-Law died in The Dungeons of Doom on level 10 [max 13]. Killed by a monster (two-headed troll), while praying unsuccessfully. - [97] 3 96967 micromoog-Dru-Mns-Fem-Neu died in The Dungeons of Doom on level 10. Killed by a shotgun shell. - [91] 89 3294 krumch-Pir-Qua-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (brain golem). - [69] 90 3062 Leeroy-Ast-Jap-Mal-Law died in Space Base on level 15. Killed by a monster (troll). - [64] *91 3002 ziratha-Act-Sen-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (plastic golem). - [54] 92 2913 yasha-Sai-Ven-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (sand bug). - [38] 93 2892 Nirol-Wil-Fen-Mal-Neu died in The Dungeons of Doom on level 1 [max 4]. Killed by a dagger. - [69]