ziratha, chaotic male sticky Feminist ------ |....| ----....---- |..........- |..........| ----....-<-- ,,,|....|,,, . ,,,-|----`,, | ,,,,,, ,,,,,# ,,,,,, ------%---,,--|-----### ,,,,,, |........|#,|..@....,,, ,,----}-.------.. |(....%..-,,-.....{|### #)|.............| |..(..!$I|#d|......|### ##,|.............. |.%.%%%%.q%,--------#######,,......).......| ----------#,@,F,,,,,,,,,,,,,#|.............. #########################--------------- ################### [Ziratha the Fingernail Scratcher] St8 Dx20 Co7 In5 Wi3 Ch19 FemStiMalCha Dlvl:4 $36 HP-14(53) Pw47(47) AC-10 Xp6/338 T1171 Latest messages THE WAND HITS IT! THE ACID HOUND PUP BREATHES ACID! THE BLAST OF ACID HITS YOU! THE ACID BURNS! [-8 -> 18] THE BLAST OF ACID BOUNCES! THE BLAST OF ACID MISSES THE INVISIBLE ACID MAGE CALLED ZIRATHA THE SLUDGE MAGE. THE BLAST OF ACID HITS THE ACTUAL BIG BEAR! THE INVISIBLE ACID MAGE CALLED ZIRATHA THE SLUDGE MAGE PICKS UP 2 RUNED DAGGERS {8}. YOU HEAR A DOOR OPEN. YOU HEAR A NEARBY ZAP. THE ACID RAY HITS YOU! THE ACID BURNS! [-5 -> 14] WHAT DO YOU WANT TO ZAP? [IVMST OR ?*] THE WAND OF STRIKING SUDDENLY EXPLODES! A WALL OF FORCE SMASHES DOWN AROUND YOU! YOU ARE CAUGHT IN THE MAGICAL BLAST! [-2 -> 12] YOU DIE... Your inventory Amulets t - an uncursed amulet versus poison (being worn) {0} I - a cursed amulet of restful sleep named cursed {0} Weapons a - an uncursed +0 high-heeled sandal {1} b - 20 uncursed +0 shuriken (in quiver) {0} c - an uncursed +0 lance (alternate weapon; not wielded) {75} o - 21 uncursed +5 orcish arrows {0} w - 3 uncursed corroded +0 orcish daggers {12} x - 20 cursed -2 darts {0} y - 13 uncursed +0 paper arrows {0} z - an uncursed +0 axe {24} A - 3 uncursed +0 orcish spears {36} B - an uncursed +1 orcish dagger {4} C - a blessed +0 axe {24} O - 26 uncursed +0 crossbow bolts named Bearkiller {0} V - 22 uncursed +0 arrows {0} X - 10 cursed -1 darts {0} Z - an uncursed +0 dagger {4} Armor m - an uncursed +0 dwarvish cloak {4} n - a cursed -1 pair of iron shoes {20} u - the heavily cursed +0 snarenet cloak named Honored Fairness (being worn) {4} F - the uncursed +0 paranoia helmet named Conspiracy Theory {20} H - a cursed -1 cloak of fumbling named cursed {4} Q - a cursed +0 helm of bad alignment (being worn) {20} Comestibles p - 4 uncursed slime molds {0} D - a cursed carrot {0} J - 2 uncursed tripe rations {0} N - an uncursed lembas wafer {0} P - an uncursed fortune cookie {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 4 uncursed scrolls of phase door {0} q - a heavily cursed scroll of mana {0} K - an uncursed scroll of standard id {0} W - an uncursed scroll of enchant weapon {0} Y - a blessed scroll of phase door {0} Potions r - an uncursed potion of gain energy {0} s - 2 uncursed potions of healing {0} E - an uncursed potion of see invisible {0} L - an uncursed potion of extra healing {0} Wands v - an uncursed corroded wand of good night called sleep (0:3) {0} M - an uncursed wand of speed monster (0:6) {0} S - an uncursed wand of healing called healing (7:2) {0} T - an uncursed wand of light (1:12) {0} Tools d - an uncursed leather leash {0} e - an uncursed stethoscope {0} G - 7 uncursed wax candles {0} R - a blessed large box {520} Gems f - an uncursed +4 worthless piece of violet glass {1} g - 24 uncursed +0 rocks {0} h - 6 blessed +1 rocks {0} Contents of the large box: an uncursed +0 mercurial dragon scale mail {20} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: warning You could not have this property intrinsically: warning Scroll identification only worked 100 times out of 143 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 64% Ring drop chance was reduced to 99% Wand drop chance was reduced to 98% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 96% of the time only The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: bow (turn 57) Number of artifacts generated was 5 Number of fake artifacts generated was 3 Monster spawn increase started at turn 56975 Monster spawn increase reached its maximum at turn 96105 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1348907 The monster class that cannot be genocided was (null) The monster class that was spawned more often: sea monster (freq bonus 4) The monster species that spawned more often: dire boar (freq bonus 24) The monster species that spawned more often: gore colony (freq bonus 6) The monster species that spawned more often: legion devil general (freq bonus 10) The monster species that spawned more often: ultraviolet laser (freq bonus 18) The monster species that spawned more often: red frog (freq bonus 16) The monster species that spawned more often: Mister Internet (freq bonus 12) The monster species that spawned more often: nurgling (freq bonus 6) The monster species that spawned more often: box jellyfish (freq bonus 6) The monster species that spawned more often: Sally's velcro sneaker (freq bonus 60) The monster species that spawned more often: mini robo-ky (freq bonus 12) The monster species that spawned more often: truancy confided (freq bonus 20) The monster species that spawned more often: Isshiki Tsuji the Magician (freq bonus 48) The monster species that spawned more often: black ooze (freq bonus 36) The monster species that spawned more often: semi-novice mage (freq bonus 18) The monster species that spawned more often: fliction trove (freq bonus 36) The monster species that spawned more often: chaoshade (freq bonus 28) The monster species that spawned more often: Nadja's erotic lady shoe (freq bonus 33) The monster species that spawned more often: northern shin smasher (freq bonus 14) The monster species that spawned more often: drydrip force fungus (freq bonus 24) The monster species that spawned more often: dark troll (freq bonus 6) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 2) The monster trait that was more common: monsters of tiny size (freq bonus 1) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 1) The monster trait that was more common: monsters that count as mind flayers (freq bonus 2) The monster trait that was more common: unknown (freq bonus 2) The monster trait that was more common: monsters whose attacks heal you (freq bonus 1) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 2) The monster species that never randomly spawned: picture dragon The monster species that never randomly spawned: temporizing fussing The monster species that never randomly spawned: uncapped combatant The monster species that never randomly spawned: The bastard brother of Lilly The monster species that never randomly spawned: observably shushing git The monster species that never randomly spawned: teal force patch The monster species that never randomly spawned: troglodyte witch doctor The monster species that never randomly spawned: loftier plume handbook The monster species that never randomly spawned: keratin irrigation elected earned sparkier bedrug propjet The monster species that never randomly spawned: blighting skeleton The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was never generated: grass whistle (whistle) The RNG hath decreed that this item was never generated: amulet of the RNG (autocursing) The RNG hath decreed that this item was never generated: killer heels (ski heels) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 22) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 74) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 20) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 17) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 6) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 42) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 11) The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 7) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 4) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 10) The RNG hath decreed that this item was always generated cursed: club ((null)) The RNG hath decreed that this item was always generated cursed: vulnerability cloak (flax cloak) The RNG hath decreed that this item was always generated cursed: broadsword ((null)) The RNG hath decreed that this item was always generated cursed: aurora beam (alarming) The RNG hath decreed that this item was always generated cursed: great houchou ((null)) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this item was always generated cursed: whetstone (gray) The RNG hath decreed that this item was always generated cursed: grayout stone (gray) The RNG hath decreed that this item was always generated cursed: tar star ((null)) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: ntll (freq bonus 2) Next attribute increase check would have come at turn 1914 Strength training was 37 Dexterity training was 6 Wisdom training was 50 Constitution training was 50 You were shock resistant You were poison resistant You had the following problem: Your maximum alignment decreased over time. (0) You had the following problem: All traps look the same and you can't tell them apart. (0) You had BIGscript. (0) You had the following problem: Zapping a wand could cause it to explode. (0) You were suffering from very slight contamination. (3) You were prevented from having warning (0) You were prevented from having half physical damage (0) You were telepathic You were clairvoyant (0) You had 2110 points of nutrition remaining You were stealthy You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 6 R LIMIT(296) panic digging 6 R LIMIT(2138) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) recharge 6 R LIMIT(0) Discoveries Artifacts Conspiracy Theory [neutral paranoia helmet] Amulets amulet versus poison (transitory) amulet of restful sleep (prismatic) Weapons shuriken (throwing star) orcish arrow (crude arrow) orcish dagger (crude dagger) orcish spear (crude spear) Armor killer heels (rain boots) dwarvish cloak (hooded cloak) iron shoes (hard shoes) snarenet cloak (red cloak) paranoia helmet (wide metal helm) cloak of fumbling (chinese cloak) helm of bad alignment (RNG helmet) Scrolls scroll of healing (KERNOD WEL) scroll of mana (FIQ YOUR WAND BALANCE PATCH SUXXORZ) scroll of phase door (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) scroll of standard id (LIFE RISK JAM ALSO DAMAGED) scroll of cure (WHY IS THERE NO FUCKING PROMPT) scroll of enchant weapon (ENO OWT EERHT) Potions potion of gain energy (voluminous) potion of healing (ghostly) potion of see invisible (spiritual) potion of extra healing (hallowed) Wands wand of striking (glass) wand of speed monster (platonic) wand of good night called sleep (secret) wand of healing called healing (plasma) wand of light (aspen) Tools leather leash (leash) wax candle (candle) large box (wooden box) Gems worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 acid hound pups (1 created) a kitten a porter flying dwarf a kobold 2 small kobolds 0 mynocks (1 created) a mini permamimic 2 goblins a rothe an osquip 0 actual big bears (1 created) a millipede 2 maggots 2 grid bugs 0 group bugs (1 created) 2 generic errors a bat a mohat a sparrow 0 rhumbats (1 created) a sylph a lichen (2 created) 0 werelichens (1 created) 0 orange molds (1 created) an orange mushroom 2 New Kops a kestrel (2 created) a Kop a Kop Reinforcer a low speeze a chasing garter snake a kobold zombie (2 created) 0 orc zombies (2 created) 11 friendly adventurers (15 created) 2 weary pilgrims a yakuza member 0 furries (1 created) 0 humans (1 created) a poisoner a werelichen (0 created) a dark ranger 0 novice rogues (1 created) 0 little girls (1 created) 0 thieving girls (1 created) a block-heeled girl 0 drow subordinates (1 created) 0 acid mages (1 created) 0 shopkeepers (1 created) 0 tortoises (1 created) 0 eel-lizards (1 created) 2 newts a demitwen a baby crocodile 0 goombas (1 created) 2 novice dark walls 0 small turrets (1 created) 0 armor troves (1 created) 83 creatures born. 55 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 57 times You killed 45 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (5 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Basic) (45 of 20) searching [Basic] (max Expert) (26 of 160) petkeeping [Basic] (max Expert) (41 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (35 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (22 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Feminist... You died in The Dungeons of Doom on dungeon level 4 with 1545 points, and 36 pieces of gold, after 1171 moves. Killer: exploding wand You were level 6 with a maximum of 53 hit points when you died. You reached the 120th place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 3 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 118 1602 rikerw-Trc-Ang-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (eel-dog). - [39] 119 1568 ziratha-Aci-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (force hobgoblin). - [72] *120 1545 ziratha-Fem-Sti-Mal-Cha died in The Dungeons of Doom on level 4. Killed by an exploding wand. - [53] 121 1434 Andy-Mon-Mns-Fem-Law quit in The Gnomish Mines on level 3. 70 [70] 122 1120 ziratha-Aci-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (angry watch captain). - [58]