ziratha, chaotic female devilish Acid Mage ### -----------.-------------- -----------# |\.......&e).....h........ |..........,#################### |........D"e....T.....o..| ##|........%|,*,,,,,,,,,%,,,,,,,,# |(........................ `,|.........|,,,##--------------.- -------------|------------ #,|......%..|%#,#,...............| ,,,,,,,,# #,%.........|,#,,,|......).).....|##### ######-.-----###,-+---------,###,|.....<.........,,,,------- |......,##,,,,,,,,`,,,,,,,,|..............|###,....{.| |....`|######,######,#####,--.-------.----- #|^....| |......,# #,# #,#,,,,,,,,### #,,##### ##|.....| |.....|,# #,# #,,,####,,,,,# ##,,,,,# #,.....|| -|-----,## #,# -.-.-------#,# #----.---,------- #,,,,,,,,,# #,# --.......>||### |......|,# #######,-.---,# |..........| |......|,# #,|...|,# |{.........| |.......,# #,|...|,# |..........| --------## #,|...|,# |..........| #,-...-,# ------------ ##-----## [Ziratha the Sludge Mage] St8 Dx11 Co9 In10 Wi7 Ch12 AciDevFemCha Dlvl:4 $190 HP-1(106) Pw6(122) AC-8 Xp8/2241 T3089 Sat Latest messages You stop. Your acid sphere is in the way! Bitchy Lara's hugging boot thrusts her vulgar polearm. Your plate mail blocks Bitchy Lara's hugging boot's attack. Your hard shoes deflect Bitchy Lara's hugging boot's attack. Bitchy Lara's hugging boot spits on you! [-4 -> 21] Warning: HP low! Bitchy Lara's hugging boot stings you! [-7 -> 14] Warning: HP low! Unknown command '^J'. (2x) Bitchy Lara's hugging boot thrusts her vulgar polearm. Bitchy Lara's hugging boot hits you! (2x) [-7 -> 7] Warning: HP low! Bitchy Lara's hugging boot spits on you! [-4 -> 3] Warning: HP low! Bitchy Lara's hugging boot stings you! You die... Your inventory Amulets C - an uncursed amulet of disintegration resistance {0} Weapons a - a blessed +1 quarterstaff {16} c - a cursed rusty -3 crossbow bolt {0} f - an uncursed +0 crossbow {20} i - an uncursed -1 orcish dagger {4} s - an uncursed +0 crossbow {20} t - 28 uncursed rusty +0 crossbow bolts {0} u - an uncursed +0 bow {12} v - the blessed very corroded +2 orcish spear named The Wounding Noose (weapon in foreclaw) {12} w - 2 uncursed rusty +0 orcish daggers {8} x - a blessed -1 crossbow {20} z - 2 uncursed very rusty +0 daggers {8} B - the cursed -3 scimitar named Soul Hunter Medallion {16} E - a blessed +0 crossbow {20} J - an uncursed +3 dagger {4} L - an uncursed +0 droven crossbow {30} M - a cursed rusty -1 orcish dagger {4} X - an uncursed +0 elven dagger {4} Armor b - an uncursed +0 studded leather armor {80} d - an uncursed +0 elven cloak {4} j - an uncursed +0 gnomish helm {1} p - an uncursed rusty corroded +0 ring mail {100} r - an uncursed +0 golden dragon scale shield (being worn) {20} A - an uncursed rusty +0 orcish helm {12} D - an uncursed +0 dwarvish cloak {4} K - a cursed -1 dwarvish cloak {4} N - an uncursed +0 cloak of displacement (being worn) {4} Q - a cursed -1 cloak of peace {4} U - an uncursed +0 plate mail (being worn) {200} V - an uncursed rusty +0 pair of iron shoes (being worn) {20} Scrolls e - an uncursed scroll of blank paper {0} k - 4 uncursed scrolls of healing {0} l - 5 uncursed scrolls of mana {0} m - 2 uncursed scrolls of phase door {0} n - a heavily cursed scroll of healing {0} o - an uncursed scroll of cure {0} y - an uncursed scroll of scare monster {0} F - a blessed scroll of healing {0} O - an uncursed scroll of blank paper {0} P - 2 uncursed scrolls of standard id {0} Spellbooks R - an uncursed spellbook of knock (0:0) {0} S - an uncursed spellbook of blank paper (7:0) {0} Potions h - a blessed potion of acid {0} Rings g - an uncursed ring of conflict {0} Wands q - an uncursed wand of sleep (0:8) {0} G - an uncursed wand of acid (3:4) {0} I - an uncursed wand of create monster (0:9) {0} Tools H - an uncursed large box {576} T - an uncursed tin whistle called tin {0} W - an uncursed very rusty +0 pick-axe {32} Contents of the large box: an uncursed oil lamp {0} an uncursed wand of trap disarming (0:5) {0} an uncursed potion of object detection {0} a blessed potion of extra healing {0} an uncursed spellbook of magic missile (7:0) {0} a blessed spellbook of acid stream (0:5) {0} a blessed spellbook of acid sphere (4:1) {0} an uncursed fortune cookie {0} an uncursed eucalyptus leaf {0} an uncursed apple {0} a cursed -2 robe of power {16} 3 blessed +0 orcish spears {36} 2 blessed +2 orcish spears named The Wounding Noose {24} 5 gold pieces {0} Final attributes You were piously aligned Your alignment was 25 Your max alignment was 25 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: invisibility You could not have this property intrinsically: stun resistance Scroll identification only worked 100 times out of 222 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 99% chance Ring drop chance was reduced to 40% Wand drop chance was reduced to 88% Potion drop chance was reduced to 89% The following skill could not be trained at all: trident The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: shield (turn 34) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 19558 Monster spawn increase reached its maximum at turn 90058 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 453263 The monster class that cannot be genocided was light The monster class that was spawned more often: turret (freq bonus 2) The monster color that was spawned more often: bright magenta (freq bonus 3) The monster species that spawned more often: big turret (freq bonus 16) The monster species that spawned more often: hishi mochi (freq bonus 40) The monster species that spawned more often: thorn mushroom (freq bonus 48) The monster species that spawned more often: pediatrician founder (freq bonus 8) The monster species that spawned more often: yeek (freq bonus 8) The monster species that spawned more often: werevampire (freq bonus 30) The monster species that spawned more often: topaz fungus (freq bonus 32) The monster species that spawned more often: chaos sister (freq bonus 16) The monster species that spawned more often: yellow pseudodragon (freq bonus 8) The monster species that spawned more often: lower team starwolf member (freq bonus 36) The monster species that spawned more often: dream sphere (freq bonus 8) The monster species that spawned more often: outstanding adduced (freq bonus 32) The monster species that spawned more often: giant mayfly (freq bonus 5) The monster species that spawned more often: yellow warp patch (freq bonus 10) The monster species that spawned more often: bygone klieg (freq bonus 4) The monster species that spawned more often: porter gnome warrior (freq bonus 16) The monster species that spawned more often: chaos master (freq bonus 24) The monster species that spawned more often: crystal colony (freq bonus 16) The monster species that spawned more often: the forever train (freq bonus 3) The monster species that spawned more often: really big tarantula (freq bonus 8) The monster trait that was more common: monsters that count as dwarf (freq bonus 8) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 1) The monster species that never randomly spawned: rando ant The monster species that never randomly spawned: undead pirate The monster species that never randomly spawned: Ruth's sneaker The monster species that never randomly spawned: mana monster The monster species that never randomly spawned: weeping vampire The monster species that never randomly spawned: bronze dragon bat The monster species that never randomly spawned: Dickmouth The monster species that never randomly spawned: Renfield The monster species that never randomly spawned: nirvanic disincorporation prelimiting The monster species that never randomly spawned: angry southside hood The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: chloroform (blackthorn) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: mana battery (gloaming) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: endure heat (spotted) The RNG hath decreed that this item was never generated: enlightenment (crystal) The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 36) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 6) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 9) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 6) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 4) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 2) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 4) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 4) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 20) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 14) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 58) The RNG hath decreed that this item was always generated cursed: inka blade ((null)) The RNG hath decreed that this item was always generated cursed: soft girl sneaker ((null)) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this item was always generated cursed: gain mana (DAMN IT) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this item was always generated cursed: tail spikes (splash of venom) The RNG hath decreed that this item was always generated cursed: slow monster (light green) The RNG hath decreed that this trap was always invisible: autocurse trap The RNG hath decreed that this trap was generated more often: auto destruct trap (freq bonus 2) Next attribute increase check would have come at turn 3683 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 30 You were fire resistant You were poison resistant You were level-drain resistant You were immune to sickness You were acid resistant You were prevented from having invisibility (0) You were prevented from drunken boxing (0) Your chance to block was 23% You fumbled You had infravision You had 3892 points of nutrition remaining You were displaced Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (614) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 3% 235% b - acid stream 4 matter 0% 375% c - magic missile 3 attack 90% 81% d - knock 1 matter 18% 85% Techniques known in the end Name Level Status reinforce memory 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(1652) invoke deity 8 R LIMIT(0) power surge 6X LIMIT(0) draw energy 4X LIMIT(0) sigil of control 2X LIMIT(0) disarm 1 O LIMIT(0) Discoveries Amulets amulet of disintegration resistance (megane) Weapons quarterstaff (staff) orcish dagger (crude dagger) orcish spear (crude spear) scimitar (curved sword) droven crossbow (spider-legged crossbow) elven dagger (runed dagger) Armor cloak of displacement (flier cloak) elven cloak (faded pall) gnomish helm (little red hat) golden dragon scale shield (golden dragonhide shield) orcish helm (iron skull cap) dwarvish cloak (hooded cloak) cloak of peace (granite cloak) iron shoes (hard shoes) robe of power (red robe) Scrolls scroll of enchant armor (KANSANMURHAN RULLAT OVAT PAHOJA) scroll of healing (ESTA LINGUAGEM E MUITO LONGO CABELO MACIO) scroll of mana (OREMOR NHOJ EM LLIK TSUM UOY EMAG EHT NIW OT) scroll of phase door (THATFEMINISTGIRL SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) scroll of standard id (THRU THE FLOOR) scroll of cure (GOD IS IT SO HARD TO KEEP VANILLA FEATURES) scroll of teleportation (ELAM EBOW) scroll of scare monster (FROBOZZ MAGIC SCROLL CO) scroll of blank paper (unlabeled) Spellbooks spellbook of acid sphere (sky blue) spellbook of acid stream (colluded) spellbook of magic missile (pigtail) spellbook called empty (long) spellbook of knock (antimatter) spellbook of blank paper (plain) Potions potion of extra healing (sky blue) potion of oil (illegal) potion of blindness (marigold) potion of acid (puce) potion of object detection (bright) Rings ring of conflict (cut) Wands wand of acid (omnipotent) wand of trap disarming (slate) wand of sleep (curved) wand of create monster (teaching) Tools oil lamp (lamp) tin whistle called tin (whistle) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 2 flying toasters (3 created) an evasive fox a phasing dingo puppy a dog 0 acid hound pups (1 created) an acid hound (0 created) a hidden gas spore 0 floating eyes (1 created) 16 acid spheres (18 created) 20 jermlaines 7 evasive jermlaines 5 mini gremlins 16 gobhoblins a signum vitiosum 5 space goblins a galltrit a hiding galltrit 5 redshirts a winged-demon 2 statue gargoyles a metal statue gargoyle a petty statue gargoyle a gremlin a hobbit gentleman a hobbit thief a dwarven child 2 dwarves a porter flying dwarf a basher a gisau a dwarven wizard 0 skulk blades (1 created) 4 manes 3 kobolds (4 created) a baby mimic 2 goblins a marine goblin 2 hobgoblins a gas cloud a force hobgoblin a fiendish hobgoblin 2 yeeks 3 hill orcs a crude orc 0 alien eggs (1 created) a Mordor orc a goblin shaman 0 petty Uruk-hai (1 created) a ruthless orc a charcoal a sewer rat a rabbit a field vole 2 eevees 0 ponies (1 created) a grain vortex a bat 0 nightingales (1 created) 2 fat bats 2 low centaurs 3 mid centaurs a plains centaur a leocentaur a centaur 0 tiny pseudodragons (1 created) a baby gray dragon a baby blue dragon a lichen (0 created) a shaded lichen 0 brown colonies (2 created) an orange fungus a cyan mold (0 created) 0 sucker mushrooms (1 created) a panotty an intermediate gnome 4 giant children a frenzytaur 2 mini jabberwocks a jagular 0 Vampire Kops (1 created) 2 Kop Sergeants 0 low oozes (1 created) 5 trolls (3 created) 2 flying trolls (1 created) 5 evasive trolls (3 created) 0 timid trolls (1 created) a Bitchy Lara's hugging boot a grid xorn a tundra bear cub a kobold zombie a gnome zombie an orc zombie an angbander 0 novice nurses (1 created) 0 baby boos (1 created) 0 newts (1 created) a gecko 0 little tyrannosauri (1 created) a batman plant 0 piles of copper coins (1 created) a novice light wall 0 novice medium walls (1 created) a novice dark wall a food trove an energy trove 202 creatures born. 186 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 18 times You eaten food with animal by-products 16 times You eaten meat 16 times You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 244 times You killed 86 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (24 of 160) body armor [Basic] (max Expert) (54 of 160) devices [Basic] (max Expert) (29 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (22 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (31 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Skilled] (max Expert) (211 of 540) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (174 of 160) Goodbye ziratha the Acid Mage... You turned to stone in The Dungeons of Doom on dungeon level 4 with 9300 points, and 195 pieces of gold, after 3089 moves. Killer: a monster (Bitchy Lara's hugging boot) You were level 8 with a maximum of 106 hit points when you turned to stone. You reached the 69th place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 3 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 67 9381 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (Detective Lieutenant). - [118] 68 9353 ziratha-Zoo-Alb-Mal-Cha turned to stone in Sokoban on level 4 [max 8]. Petrified by a coming into contact with a petrifying object. 72 [102] *69 9300 ziratha-Aci-Dev-Fem-Cha turned to stone in The * Dungeons of Doom on level 4. Petrified by a monster (Bitchy Lara's hugging boot). - [106] 70 8933 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 6. 68 [78] 71 8630 srpest-Ass-Hob-Mal-Cha died in The Dungeons of Doom on level 4 [max 8]. Killed by a monster (ugod). - [73]