ziratha, chaotic female devilish Ice Mage /-\ |&| \-/ [Ziratha the Chiller] St5 Dx12 Co11 In14 Wi8 Ch5 IceDevFemCha Dlvl:7 $9 HP-4(116) Pw79(160) AC-1 Xp9/2563 T3838 Hun Latest messages [-5 -> 96] You are defrosted. Unknown command '^J'. You hit the uncertain vortex. WHACK! You feel like you just got whipped! [-14 -> 82] You are pummeled with heavy debris! [-14 -> 68] You are pummeled with heavy debris! [-19 -> 49] You hit the uncertain vortex. WHACK! You feel like you just got whipped! [-19 -> 30] Unknown command '^J'. You hit the uncertain vortex. WHACK! You feel like you just got whipped! [-17 -> 13] Warning: HP low! You are pummeled with heavy debris! You die... Your inventory Amulets T - a cursed amulet of change {0} W - a blessed amulet of data storage {0} Weapons f - 20 uncursed +0 darts {0} k - 46 uncursed +0 darts {1} l - a cursed -1 dart {0} u - an uncursed very rusty +0 orcish dagger (weapon in foreclaw) {4} v - a blessed +0 elven bow {12} R - an uncursed +0 crossbow {20} Armor E - an uncursed +0 banded mail (being worn) {160} G - an uncursed +0 scale mail {100} I - a blessed +1 helm of telepathy {20} S - an uncursed +0 hugging gown (being worn) {4} Z - an uncursed +0 helm of speed (being worn) {20} Comestibles a - 3 uncursed pears {0} h - 2 uncursed fortune cookies {0} j - 3 uncursed lemons {0} m - 6 uncursed carrots {0} s - a cursed tin of golden mold {0} t - an uncursed food ration {0} w - 8 uncursed slime molds {0} y - 2 uncursed bananas {0} z - an uncursed cheese {0} A - an uncursed sprig of wolfsbane {0} B - an uncursed clove of garlic {0} C - an uncursed cram ration {0} D - 7 uncursed melons {0} Y - 5 uncursed apples {0} Scrolls c - an uncursed scroll of proof armor {0} e - an uncursed scroll of root password detection {0} o - an uncursed scroll of standard id {0} p - a cursed scroll of teleportation {0} r - the uncursed scroll of enchant weapon named Larissa's Mourning {0} L - 5 uncursed scrolls of healing {0} U - 2 uncursed scrolls of mana {0} V - a cursed scroll of blank paper {0} Spellbooks q - an uncursed spellbook of stone to flesh (0:3) {0} Potions d - an uncursed potion of see invisible {0} J - a blessed potion of restore ability {0} N - an uncursed potion of monster detection {0} P - a blessed potion of ESP {0} X - an uncursed potion of invisibility {0} Rings g - an uncursed ring of conflict {0} i - an uncursed ring of sustain ability {0} Q - an uncursed ring of warning {0} Wands M - an uncursed wand of fireball (0:8) {0} Tools b - an uncursed large box {617} x - an uncursed bag of holding called holding {5} Gems O - an uncursed +0 worthless piece of green glass {1} Contents of the large box: 3 uncursed general candles {0} an uncursed blindfold {0} an uncursed oil lamp {0} an uncursed wand of cold (0:4) {0} an uncursed potion of fruit juice {0} a blessed spellbook of confuse monster (0:4) {0} a blessed spellbook of cone of cold (6:1) {0} a blessed spellbook of freeze sphere (7:5) {0} an uncursed scroll of cure {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} an uncursed scroll of identify {0} an uncursed tin of reddish growth {0} an uncursed eucalyptus leaf {0} 2 uncursed food rations {0} an uncursed +0 studded leather armor {80} an uncursed +0 ranseur {20} an uncursed +0 high-heeled sandal {1} 19 uncursed +0 arrows {0} a blessed +1 quarterstaff {16} 43 gold pieces {0} The bag of holding called holding is empty. Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: burnopathy You could not have this property intrinsically: stun resistance Scroll identification only worked 100 times out of 111 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 145 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 66% Wand drop chance was reduced to 65% Potion drop chance was reduced to 85% The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: petkeeping (turn 135) Number of artifacts generated was 4 Number of fake artifacts generated was 8 Monster spawn increase started at turn 27507 Monster spawn increase reached its maximum at turn 146597 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 253044 The monster class that cannot be genocided was worm The monster class that was spawned more often: worm (freq bonus 4) The monster species that spawned more often: pidgey (freq bonus 28) The monster species that spawned more often: yaksas (freq bonus 18) The monster species that spawned more often: alienism assisi (freq bonus 28) The monster species that spawned more often: suketoudara (freq bonus 21) The monster species that spawned more often: nubbly bindweed snappiest deportment gruesomer (freq bonus 21) The monster species that spawned more often: zebra spider (freq bonus 24) The monster species that spawned more often: trap expert (freq bonus 42) The monster species that spawned more often: pack lynx (freq bonus 6) The monster species that spawned more often: bassly soggily (freq bonus 7) The monster species that spawned more often: lava monster (freq bonus 40) The monster species that spawned more often: bad patch (freq bonus 42) The monster species that spawned more often: undead foxhound agent (freq bonus 7) The monster species that spawned more often: dream eye (freq bonus 48) The monster species that spawned more often: amnesia mold (freq bonus 24) The monster species that spawned more often: sparkling mold (freq bonus 8) The monster species that spawned more often: hardload turret (freq bonus 10) The monster species that spawned more often: wereleprechaun (freq bonus 20) The monster species that spawned more often: bushy squirrel (freq bonus 10) The monster species that spawned more often: time tempest (freq bonus 16) The monster species that spawned more often: fungiform overall macadamized (freq bonus 8) The monster trait that was more common: monsters with a thick skin (freq bonus 3) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 4) The monster trait that was more common: monsters that conceal under items (freq bonus 2) The monster trait that was more common: monsters that make parrot sounds (freq bonus 2) The monster trait that was more common: unknown (freq bonus 3) The monster trait that was more common: monsters that count as gnome (freq bonus 8) The monster trait that was more common: monsters that talk like whores (freq bonus 2) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 1) The monster trait that was more common: monsters that are neuter (freq bonus 12) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 1) The monster species that never randomly spawned: lava warp patch The monster species that never randomly spawned: evasive enemy trooper The monster species that never randomly spawned: referral dame The monster species that never randomly spawned: tunnel worm The monster species that never randomly spawned: powerful idiot The monster species that never randomly spawned: nothing at all The monster species that never randomly spawned: baal spy The monster species that never randomly spawned: snore patch The monster species that never randomly spawned: rogue hireling The monster species that never randomly spawned: priestess of Ghaunadaur The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was never generated: icky blade ((null)) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: long stake ((null)) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: spirit thrower ((null)) The RNG hath decreed that this item was never generated: melee prefix stone (gray) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 206) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 22) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 24) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 20) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 14) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 8) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 7) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this item was always generated cursed: colossus blade ((null)) The RNG hath decreed that this item was always generated cursed: filtering stone (gray) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was always generated cursed: aurora beam (swirling) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: shit stone (gray) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this trap was always invisible: bones trap The RNG hath decreed that this trap was generated more often: homicide trap (freq bonus 1) Next attribute increase check would have come at turn 8395 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 The escalating chokhmah attack damage was 16 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You were acid resistant You were prevented from having burnopathy (0) You were prevented from having contamination resistance (0) You had infravision You had 399 points of nutrition remaining You were swallowed by an uncertain vortex You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 0% 652% b - cone of cold 5 matter 77% 362% c - confuse monster 2 enchant 0% 62% d - stone to flesh 3 healing 84% 91% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) draw energy 5X Prepared(0) disarm 4 O Prepared(0) Discoveries Amulets amulet of data storage (leaf) amulet of change (moony) Weapons quarterstaff (staff) orcish dagger (crude dagger) elven bow (runed bow) ranseur (hilted polearm) Armor helm of speed (orange visored helmet) helm of telepathy (viking helmet) hugging gown (angband cloak) Scrolls scroll of identify (CUTE DRAG BODY REDUCIVES TO RISE SPEE) scroll of healing (INESSENTIAL INFILTRATED IVY) scroll of mana (ALTER USB WEISST DU NICHT WAS F2 IST) scroll of phase door (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) scroll of standard id (GON GET YA) scroll of cure (IT CHRISTMASSES VERY) scroll of enchant weapon (IMMORTAL DUNGEON) scroll of root password detection (276 DAMAGE IS ENOUGH TO OVERCOME MESHERA ALPHAS SUPER REGENE) scroll of proof armor (RECOPIED CONGREGATION) scroll of teleportation (SUOMI MAINITTU TORILLA TAVATAAN) scroll of blank paper (unlabeled) Spellbooks spellbook of freeze sphere (talkative) spellbook of cone of cold (everlasting) spellbook of confuse monster (apocryphic) spellbook of stone to flesh (cribbed) Potions potion of fruit juice (carcinogenic) potion of oil (blinding) potion of sleeping (milky) potion of see invisible (hibiscus) potion of restore ability (distilled) potion of monster detection (slimy) potion of ESP (pseudo-violet) potion of invisibility (cooling) Rings ring of conflict (beautiful) ring of sustain ability (moonstone) ring of warning (pretty) Wands wand of cold (banyan) wand of fireball (silicon) Tools oil lamp (lamp) bag of holding called holding (bag) large box (wooden box) general candle (candle) Gems worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 4 ants (5 created) a firefly a large cockroach 0 giant ticks (1 created) a killer bee a honey bee a flying toaster a normal ant (2 created) a giant ant 5 giant fleas (3 created) 0 grouping ants (1 created) a chasing soldier ant a fire ant 2 large beetles (4 created) 0 baguroms (2 created) 2 giant beetles a giant armor beetle a numb fly 0 Ravenous Bugblatter Beast Of Traals (1 created) 0 blobs (1 created) 0 phasing acid blobs (1 created) a white blob a fuel barrel a slug a smart bomb 0 green blobs (1 created) 0 pack jackals (2 created) 2 thick jackals 0 flying wild dogs (1 created) 0 dingo puppies (1 created) a winter wolf cub 0 floating noses (1 created) a speeding eye (2 created) 79 freezing spheres (80 created) 0 kittens (1 created) 0 algolian suntigers (2 created) a gobhoblin a metal statue gargoyle a grimopen 0 lemures (5 created) a normal jelly 0 silver jellies (1 created) a kobold 2 large kobolds 0 baby permamimics (1 created) a mynock (3 created) 0 mini mimics (2 created) a mini permamimic 0 mountain nymphs (1 created) a dryad a naiad (2 created) 0 neevils (1 created) a wood nymph a water nymph a goblin 2 lambs a baby wild boar a culf 5 rothes (7 created) a furry rothe (2 created) a petty rothe 2 anteaters a theme boar a scramper a sheep (2 created) 0 sheep skinned wolves (1 created) a beastenchanter a sewer rat (2 created) an evasive sewer rat (2 created) a rabid rat an eevee (2 created) 0 cave spiders (2 created) 0 swarm centipedes (1 created) 0 green centipedes (1 created) 0 carrion crawlers (1 created) a stalactoid 0 metallic blue centipedes (1 created) 0 zebra spiders (1 created) 0 porter spiders (1 created) a minor mist cloud a mist cloud 0 absorbing dust vortices (1 created) 0 uncertain vortices (1 created) a crawling worm mass 0 rot worms (1 created) a maggot 5 grid bugs (6 created) a contaminated bug (2 created) a tron bug 2 ratbots (3 created) 0 spark bugs (2 created) 3 microscopic space fleets (5 created) 0 Windows(R) 98's (1 created) 0 dogbots (1 created) 0 arc bugs (2 created) 0 xylomen (1 created) Deep Thought (0 times) Eddie (0 times) a serious bug a yellow light 0 porter yellow lights (1 created) 0 aligned lights (1 created) 0 damaged arcadian avengers (1 created) Douglas Adams (0 times) a housebat 0 baby deep dragons (1 created) 0 baby white dragons (1 created) 0 baby orange dragons (1 created) 0 baby ruby dragons (1 created) 0 young adult mercurial dragons (1 created) 0 emus (1 created) a sylph 0 stalkers (2 created) a lichen 0 shaded lichens (1 created) a mould 2 unalignment things (1 created) 0 deathmolds (1 created) an aggressive lichen (0 created) a lich lichen an ivy lichen an immobile mold a brown fungus 0 blue patches (1 created) 0 mean patches (1 created) a blink force patch a golden spore a red patch 0 cyan mushrooms (1 created) 0 pale growths (1 created) a phase mold 0 sparkling molds (1 created) 0 reddish molds (1 created) 0 slow fungi (1 created) a shrieker (2 created) 2 bulettes (0 created) a red frog (0 created) 0 angsty gnomes (1 created) 2 tiny liches 0 armadillos (1 created) a rust monster (2 created) 0 garter snakes (1 created) 2 river moccasins a baby umber hulk (2 created) 0 vogons (7 created) 0 vogon lords (4 created) Prostetnik Vogon Jeltz (0 times) a grid xorn a nausorn an aggravating wallwalker Marvin (0 times) Zaphod Breeblebrox (0 times) 0 creeping 42's (3 created) a wrap golem 0 grey cyborgs (1 created) a drunkard a singing happy drunk 0 muggers (4 created) 0 item masters (5 created) 0 shopkeepers (6 created) Ford Perfect (0 times) Arthur Dent (0 times) Mr. Prosser (0 times) 0 watchmen (4 created) 0 watch captains (3 created) 0 flying rogues (1 created) 0 Joker Blacks (3 created) a babelfish (3 created) 0 electric eels (1 created) 2 twens an iguana (2 created) a little tyrannosaurus a colorless mushroom patch 0 goombas (1 created) 0 spotted mushroom patches (1 created) a floor grue 0 ice grues (1 created) a journeyman medium wall 0 mini rub monsters (1 created) 0 low rub monsters (1 created) 2 small turrets a scroll trove an energy trove (2 created) a health trove 0 42 troves (1 created) 356 creatures born. 209 creatures vanquished. 9 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 22 times You eaten food with animal by-products 15 times You eaten meat 15 times You have communicated with the gods 5 times You never prayed to the gods You hit with a wielded weapon 318 times You killed 103 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (31 of 160) body armor [Basic] (max Expert) (40 of 160) devices [Basic] (max Expert) (27 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Skilled] (max Expert) (313 of 540) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (158 of 160) Goodbye ziratha the Ice Mage... You died in The Dungeons of Doom on dungeon level 7 with 10599 points, and 52 pieces of gold, after 3838 moves. Killer: a monster (uncertain vortex) You were level 9 with a maximum of 116 hit points when you died. You reached the 63rd place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 3 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 61 11851 BSOD2-Mon-Ins-Mal-Neu quit in The Dungeons of Doom on level 37 [max 38]. 19 [19] 62 10805 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a kokken. - [105] *63 10599 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a monster (uncertain vortex). - [116] 64 10110 ziratha-Aci-Dev-Fem-Cha turned to stone in The Dungeons of Doom on level 5. Petrified by a tasting petrifying meat (ten-footed snake). 35 [40] 65 9592 Bluescreen-Sli-Roh-Fem-Cha died in The Gnomish Mines on level 10 [max 11]. Killed by a monster (brain eater), while helpless. - [1]