ziratha, neutral female wind Erdrick ---------- ##----- |......... #,|...| ---------- |........|### #,|...|## |........| |.........,,,## ---------,..<.|,# ####----........| ########-.--------##,,#---.......-,-----,##`,,,............| #YB,,,,,,,# ###,,,,,,+.........|`,,,,,,,,,###----........| #+######### #,,,###,#|.........|,#####,#### |........| ... ##,### #,,+.........-,# #,# -+-----|-- ....... ,,,# ###|.........|,#####,##########,,,,,,,#### ........|#,###### ---........,,,,,,,,,,,,,,,,,,,,,),,,,,# ----------#,,,,,,,####-#---#---,#####,-------|--####,----.- #######,,,,,,,,,,,,,,,# #,|........| #,.>.).| ################# #,|........| ##|....| #,.........| |....| ##--,#,----- |....| ##,# |....| ### |....| ------ [Ziratha the Young Girl] St9 Dx17 Co7 In6 Wi6 Ch6 ErdWinFemNeu+R Dlvl:1 $22 HP0(9) Pw3(3) AC5 Xp1/18 T262 Latest messages You displaced your kitten. There is a wall in the way! (2x) The scrawny cat misses. You kill the scrawny cat! There is a wall in the way! There is a set of iron bars in the way! A hidden bat attacks you by surprise! The hidden bat misses. (2x) The hidden bat bites you! [-2 -> 7] 1 gold piece. A hidden bat attacks you by surprise! The hidden bat misses. You hear some noises. Unknown command '^J'. You hit the hidden bat. The hidden bat bites you! [-3 -> 4] The hidden bat bites you! You die... Your inventory Amulets i - an uncursed amulet of depetrify (being worn) {0} Comestibles l - an uncursed tin of low ooze {0} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} m - an uncursed scroll of teleportation {0} Potions c - a blessed potion of polymorph {0} Rings j - an uncursed ring of searching (on right hand) {0} Wands a - a blessed wand of polymorph (0:4) {0} b - a blessed wand of polymorph (0:2) {0} k - an uncursed wand of light (0:0) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 13 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: warning You could not have this property intrinsically: free action Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 69% Wand drop chance was reduced to 92% Potion drop chance was reduced to 85% Monster death drops spawned with only 97% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: bow (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16725 Monster spawn increase reached its maximum at turn 45179 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 184368 The monster class that cannot be genocided was dragon The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: vicious swan (freq bonus 8) The monster species that spawned more often: brown eye (freq bonus 5) The monster species that spawned more often: neighing trembling (freq bonus 5) The monster species that spawned more often: cockatoo chick (freq bonus 12) The monster species that spawned more often: lower raconteur cockier (freq bonus 12) The monster species that spawned more often: slime bomb (freq bonus 6) The monster species that spawned more often: watchman (freq bonus 4) The monster species that spawned more often: minotaur (freq bonus 18) The monster species that spawned more often: constrained rubbled bushelled studying (freq bonus 9) The monster species that spawned more often: erring wight (freq bonus 36) The monster species that spawned more often: void jelly (freq bonus 54) The monster species that spawned more often: Ludwig (freq bonus 16) The monster species that spawned more often: purple patch (freq bonus 18) The monster species that spawned more often: illusionism ethnology (freq bonus 8) The monster species that spawned more often: low rub monster (freq bonus 21) The monster species that spawned more often: smut orc (freq bonus 18) The monster species that spawned more often: pink patch (freq bonus 21) The monster species that spawned more often: grand elder thing (freq bonus 6) The monster species that spawned more often: green blob (freq bonus 8) The monster species that spawned more often: vitalizing satirize (freq bonus 18) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 1) The monster trait that was more common: monsters that are always female (freq bonus 4) The monster trait that was more common: monsters with seduction dialogue (freq bonus 9) The monster trait that was more common: monsters that can be genocided (freq bonus 2) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 2) The monster trait that was more common: monsters that shriek (freq bonus 2) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 11) The monster trait that was more common: monsters with nurse dialogue (freq bonus 2) The monster trait that was more common: monsters that squawk (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2) The monster species that never randomly spawned: ultramarine spore The monster species that never randomly spawned: Shield Archon The monster species that never randomly spawned: magic dragon The monster species that never randomly spawned: orc shaman The monster species that never randomly spawned: giant leopard The monster species that never randomly spawned: ray bear The monster species that never randomly spawned: regrowing cobbler The monster species that never randomly spawned: giant marksman ant The monster species that never randomly spawned: sage The monster species that never randomly spawned: sue lich The RNG hath decreed that this item was never generated: checkerboard stone (gray) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: short sword ((null)) The RNG hath decreed that this item was never generated: green dragon scales ((null)) The RNG hath decreed that this item was never generated: stasis (moaning) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: magicite crystal (blue) The RNG hath decreed that this item was never generated: cloak of seeing (tunnel cloak) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 38) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 29) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 6) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 19) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 27) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 14) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 14) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 10) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 9) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 78) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 88) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 83) The RNG hath decreed that this item was always generated cursed: poisonous cloak (dirty rag) The RNG hath decreed that this item was always generated cursed: amulet of vulnerability (eating) The RNG hath decreed that this item was always generated cursed: black dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: dimmer helmet (complete helmet) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this item was always generated cursed: cure wounded legs (fleeting) The RNG hath decreed that this item was always generated cursed: conflict (monospace) The RNG hath decreed that this item was always generated cursed: competition boots (blue sneakers) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was always generated cursed: mercurial dragon scales ((null)) The RNG hath decreed that this trap was always invisible: alignment trap The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 4) Next attribute increase check would have come at turn 645 Strength training was 6 Dexterity training was 0 Wisdom training was 3 Constitution training was 14 You were petrification resistant You had the following problem: Your spells became cyan. (0) You were prevented from having sleep resistance (0) You were prevented from having warning (0) You had automatic searching You had 1403 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tal Rascha, Blood Raven and B-a-a-l Your deity was Blood Raven The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could have safely prayed (84) You are dead You didn't know any spells. Techniques known in the end Name Level Status critical strike 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Not Ready(4713) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of depetrify (conical) Scrolls scroll of healing (SORRY NISI) scroll of mana (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY) scroll of phase door (HI GUYS IM ON MY TABLETTEN) scroll of standard id (CURSE THE CURSES INTERFACE) scroll of cure (AHORA HE ENCONTRADO MUNICIONES) scroll of teleportation (TIRACLE RAMICAL RELRAMI LUE) Potions potion of polymorph (hallowed) Rings ring of searching (engagement) Wands wand of polymorph (ectoplasm) wand of light (banyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a large cockroach 0 thick jackals (1 created) a scrawny cat 0 kittens (1 created) a goblin 0 sewer rats (1 created) a hidden bat (2 created) a sparrow 0 shaded lichens (1 created) a New Kop a novice dark wall 12 creatures born. 7 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 4 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (7 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Expert) (0 of 160) devices [Basic] (max Expert) (1 of 160) searching [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Erdrick... You died in The Dungeons of Doom on dungeon level 1 with 102 points, and 22 pieces of gold, after 262 moves. Killer: a monster (hidden bat) You were level 1 with a maximum of 9 hit points when you died. You reached the 145th place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 3 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 143 120 Pacifist-Pro-Add-Fem-Cha quit in The Dungeons of Doom on level 1. 46 [46] 144 109 stonewall-Coo-Lol-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (baby deep dragon). - [11] *145 102 ziratha-Erd-Win-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (hidden bat). - [9] 146 80 rikerw-For-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Killed by an unsuccessful polymorph. 14 [14] 147 75 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by an acidic corpse. - [20]