ziratha, lawful female orcish Scientist ################################# ...............................# ..........................# # -.......................# #........ |(......................# #.................... --------------.------------.......................# #.......................`...............o..br.......................b.fE.....# #.............../.......................c:..c.......................IL.Mo....# #..................................c.......c......../...................I....# #.................. -----------------------------.....................# #. |....O................# # |.........W...........# | |...c.................# +.......................# |.|.....................# | |.....................# # |.....................# #............... -----------------------------......`..............# #..................%......[..................................................# #............................................................<...............# #............................................................................# [Ziratha the Practician] St10 Dx6 Co12 In11 Wi5 Ch6 SciOrcFemLaw Dlvl:2 $19 HP0(26) Pw23(36) AC-1 Xp3/69 T702 Par Latest messages The sylphie touches you! [-1 -> 8] [-2 -> 6] Unknown command '^J'. G - a crossbow {20}. Your lab coat blocks the sylphie's attack. Your lab coat deflects the sylphie's attack. You displaced your kitten. The kitten misses the sylphie. The kitten bites the sylphie. The kitten misses the sylphie. You flounder. The kitten misses the sylphie. It claws you! [-6 -> 1] Warning: HP low! Your lab coat deflects the mummy's attack. Your lab coat blocks the sylphie's attack. The sylphie touches you! You die... Your inventory Amulets u - a cursed amulet of strangulation {0} A - a cursed amulet of ESP {0} Weapons a - a blessed +1 scalpel (weapon in hand) {2} B - an uncursed +0 dart {0} D - 4 uncursed +0 crossbow bolts {0} G - an uncursed +0 crossbow {20} Armor b - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} c - an uncursed +5 lab coat (being worn) {4} v - a cursed -1 orcish helm {12} y - a cursed +0 oilskin cloak {4} F - an uncursed +0 cloak of protection {4} Comestibles j - 2 uncursed Hacker's Foods {0} m - an uncursed tripe ration {0} n - an uncursed sprig of wolfsbane {0} z - the uncursed tin of blob named Yasdorian's Partly Eaten Tin {0} Scrolls o - 4 uncursed scrolls of healing {0} p - 4 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} E - a blessed scroll of healing {0} Spellbooks k - an uncursed spellbook of chemistry (0:5) {0} Potions d - an uncursed potion of radium {0} e - a blessed potion of cyanide {0} g - an uncursed potion of acid {0} h - an uncursed potion of sickness {0} w - an uncursed potion of oil {0} x - an uncursed potion of paralysis {0} C - an uncursed potion of Jolt Cola {0} Tools i - 3 uncursed bottles {3} l - an uncursed chemistry set (0:40) {20} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: telepathy You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 184 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 75% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 74% Musable item generation frequency had a negative bias of 50% Ring drop chance was reduced to 65% Potion drop chance was reduced to 70% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: saber The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: body spells (turn 24) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 12326 Monster spawn increase reached its maximum at turn 37260 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 301680 The monster class that cannot be genocided was nymph The monster class that was spawned more often: vortex (freq bonus 4) The monster species that spawned more often: red laser (freq bonus 16) The monster species that spawned more often: piercoid (freq bonus 10) The monster species that spawned more often: breaching undetected (freq bonus 18) The monster species that spawned more often: basing tortuously shortbread soupier (freq bonus 21) The monster species that spawned more often: implicitly unraveled (freq bonus 20) The monster species that spawned more often: floating mimic (freq bonus 36) The monster species that spawned more often: jermlaine (freq bonus 6) The monster species that spawned more often: yellow jelly (freq bonus 16) The monster species that spawned more often: identity horror (freq bonus 12) The monster species that spawned more often: dark elven turret (freq bonus 18) The monster species that spawned more often: infected dove (freq bonus 21) The monster species that spawned more often: dwarven chaos knight (freq bonus 18) The monster species that spawned more often: binah sephirah (freq bonus 28) The monster species that spawned more often: Annemarie's girl shoe (freq bonus 72) The monster species that spawned more often: Soft Sarah (freq bonus 12) The monster species that spawned more often: gorgon (freq bonus 12) The monster species that spawned more often: costed reconveying (freq bonus 18) The monster species that spawned more often: japanese mandrake (freq bonus 24) The monster species that spawned more often: Kaonashi (freq bonus 10) The monster species that spawned more often: impacter (freq bonus 12) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster trait that was more common: monsters that are amphibious (freq bonus 1) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 2) The monster trait that was more common: monsters of huge size (freq bonus 3) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 8) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 1) The monster trait that was more common: monsters that count as giant (freq bonus 6) The monster trait that was more common: monsters that can lay eggs (freq bonus 6) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 5) The monster species that never randomly spawned: holy shit The monster species that never randomly spawned: incurving teddy lunate destination insurmountable The monster species that never randomly spawned: chaotic laser The monster species that never randomly spawned: large newt The monster species that never randomly spawned: Anja's hugging boot The monster species that never randomly spawned: councillor The monster species that never randomly spawned: envy steeliest The monster species that never randomly spawned: cursed patch The monster species that never randomly spawned: real air hound The monster species that never randomly spawned: slimy mushroom The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: evil dragon scales ((null)) The RNG hath decreed that this item was never generated: summon undead (NO SPACE) The RNG hath decreed that this item was never generated: lootcut stone (gray) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: topaz (yellowish brown) The RNG hath decreed that this item was never generated: cloak of cancellation (tone cloak) The RNG hath decreed that this item was never generated: spell memory stone (gray) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 6) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 9) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 27) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 6) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 9) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bidenhander ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 2) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 7) The RNG hath decreed that this item was generated more often: delight stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 13) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 78) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: time use stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of contamination resistance (ill cloak) The RNG hath decreed that this item was always generated cursed: aurora beam (swirling) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded) The RNG hath decreed that this trap was always invisible: arbitrary weight trap The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 1) Next attribute increase check would have come at turn 1651 Strength training was 11 Dexterity training was 7 Wisdom training was 20 Constitution training was 24 You were poison resistant You were acid resistant You were paralyzed (-1) You were prevented from having sickness resistance (0) You were prevented from having telepathy (0) You fumbled You had infravision You had 1661 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Nikola Tesla The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could have safely prayed (157) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 123% Techniques known in the end Name Level Status research 3X LIMIT(0) tinker 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Amulets amulet of strangulation (leftangular) amulet of ESP (rhombic) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of fumbling (occultism gloves) lab coat (white coat) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet stone (gemmed helmet) * sedge hat (padded helmet) * skullcap (radiant helmet) * flack helmet (basin helmet) * crystal helm (bluy helmet) * mining helm (translucent helmet) * field helm (dark helmet) * helm of safeguard (organic helmet) * war hat (silk helmet) * plasteel gloves (white gloves) * leather gloves (padded gloves) * gauntlets of safeguard (tightly fitting gloves) * gauntlets of plugsuit (brand-new gloves) * commander gloves (comfortable gloves) * field gloves (paper gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (platform boots) * field boots (block-heeled boots) * boots of safeguard (thigh boots) cloak of protection (piece of cloth) Scrolls scroll of healing (ROMHACK MADE BY HITLER) scroll of mana (PENIS MASTURBATION) scroll of phase door (PLAY THE VIOLIN DULY THE OPINION) scroll of standard id (AD TENT IS LARIENTELRUNYAS BANE) scroll of cure (ELF FELLOW PROTECTION LIMITATION STUNT USE) Spellbooks spellbook of chemistry (gloaming) Potions * potion of radium (spiritual) * potion of cyanide (pink) * potion of paralysis (camo) * potion of acid (cooling) * potion of sickness (thyme) * potion of booze (aromatic) * potion of fruit juice (iris) * potion of see invisible (murky) * potion of sleeping (polka-dot) * potion of clairvoyance (brilliant blue) * potion of confusion (dark green) * potion of hallucination (iffy) * potion of healing (palmarosa) * potion of extra healing (hidden tea) * potion of restore ability (fragrant olive) * potion of blindness (reddish) * potion of ESP (muddy) * potion of gain energy (cluster amaryllis) * potion of gain health (bright) * potion of banishing fear (purple) * potion of fire resistance (bird's eye) * potion of ice (marigold) * potion of fire (rosemary) * potion of fear (bayberry) * potion of stunning (steamy) * potion of numbness (castor bean) * potion of dimness (golden) * potion of slime (unnatural) * potion of urine (slimy) * potion of cancellation (cloudy) * potion of porter (magenta) * potion of wonder (illegal) * potion of terces dlu (yellow) * potion of hiding (peppermint) * potion of decoy making (greenish-blue) * potion of down level (milky) * potion of keen memory (sparkly) * potion of cure wounds (alchemical) * potion of cure serious wounds (white) * potion of night vision (anise seed) * potion of cure critical wounds (radiating) * potion of resistance (tan) * potion of poison (aquamarine) * potion of coffee (foaming) * potion of red tea (creepy) * potion of oolong tea (yerba mate) * potion of green tea (cornflower) * potion of cocoa (dangerous) * potion of green mate (cranberry) * potion of terere (tesco value) * potion of aojiru (ecru) * potion of wine (silver) * potion of Ultimate Tsuyoshi Special (blueberry) * potion of Mehoho Burusasan G (deep blue) * potion of invisibility (buzzing) * potion of monster detection (blue flag) * potion of object detection (luminescent) * potion of enlightenment (venomous) * potion of full healing (brown) * potion of levitation (laurel) * potion of polymorph (cacao) * potion of mutation (blinding) * potion of speed (pseudo-violet) * potion of oil (bubbly) * potion of salt water (fuming) * potion of gain ability (ruby) * potion of gain level (gray) * potion of invulnerability (viscous) * potion of extreme power (sizzling) * potion of recovery (ice-cold) * potion of heroism (effervescent) * potion of Jolt Cola (green) * potion of Pan Galactic Gargle Blaster (paisley) * potion of (null) (emerald) * potion of (null) (violet-red) * potion of (null) (bitter) * potion of (null) (violet) * potion of (null) (brown oolong tea) * potion of (null) (forget-me-not) * potion of (null) (freezing) * potion of (null) (vapor) * potion of (null) (smoky) * potion of (null) (liquid) * potion of (null) (incandescent) * potion of (null) (stevia) * potion of (null) (cyan) * potion of (null) (warping) * potion of (null) (raspberry) * potion of (null) (voluminous) * potion of (null) (distilled) * potion of (null) (pungent) * potion of (null) (crimson) * potion of (null) (black lily) * potion of (null) (puce) * potion of (null) (lavender) * potion of (null) (purple-red) * potion of (null) (squishy) * potion of (null) (tangerine) * potion of (null) (gooey) * potion of (null) (fizzy) * potion of (null) (baloon flower) * potion of (null) (St.John's Wort) * potion of (null) (sticky) * potion of (null) (hallowed) * potion of (null) (bright green tea) * potion of (null) (dandelion) * potion of (null) (illuminated) * potion of (null) (mint) * potion of (null) (greasy) * potion of (null) (nanika) * potion of (null) (thaumaturgic) * potion of (null) (plaid) * potion of (null) (vermillion) * potion of (null) (soapy) * potion of (null) (shining) * potion of (null) (concocted) * potion of (null) (bewitched) * potion of (null) (icy) * potion of (null) (topaz) * potion of (null) (mum) * potion of (null) (fluorescent) * potion of (null) (sweet basil) * potion of (null) (elder flower) * potion of (null) (peculiar) * potion of (null) (turquoise) * potion of (null) (jasmine) * potion of (null) (ochre) * potion of (null) (prickly ash) * potion of (null) (baby's breath) * potion of (null) (red) * potion of (null) (slimy) * potion of (null) (manky) * potion of (null) (iridescent) * potion of (null) (roast mate) * potion of (null) (simmering) * potion of (null) (amber) * potion of (null) (black) * potion of (null) (nettle) * potion of (null) (dark) * potion of (null) (orange) * potion of (null) (creamy) * potion of (null) (silvervine) * potion of (null) (flowing) * potion of (null) (coffee) * potion of (null) (mulberry) * potion of (null) (swirly) * potion of (null) (sky blue) * potion of (null) (blue) * potion of (null) (orange tea) * potion of (null) (colorless) * potion of (null) (wormwood) * potion of (null) (cinnamon) * potion of (null) (hibiscus) * potion of (null) (carcinogenic) * potion of (null) (cherry-blossom) * potion of (null) (ghostly) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools * chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 guardian ants (1 created) a blob (2 created) 0 acid blobs (1 created) 0 shader acid blobs (1 created) 0 cocks (1 created) 0 tribbles (5 created) 0 foxes (1 created) 0 gas spores (1 created) 0 ego gas spores (1 created) 0 monotons (1 created) 0 scrawny cats (1 created) 0 kittens (1 created) 0 hobbits (2 created) 0 manes (1 created) a kobold a goblin (2 created) 0 hill orcs (1 created) 0 sewer rats (1 created) an evasive sewer rat 0 field voles (2 created) a rattata a millipede 0 man eating plants (2 created) 0 young unicorns (1 created) a grain vortex 0 bore worms (1 created) 0 faerie lights (1 created) a porter yellow light a mid centaur 0 sylphies (1 created) 0 stalkers (1 created) 0 shaded lichens (1 created) an ice monster 0 baby liches (1 created) 0 mummies (2 created) 0 minor ogres (1 created) 2 low oozes 0 wraiths (1 created) a grid xorn a kobold zombie 0 weary pilgrims (1 created) 0 village idiots (1 created) 0 coal miners (1 created) 0 karate scrubs (4 created) 0 vile lancers (1 created) 0 smirking sneak thieves (1 created) a newt (3 created) a gray twen (2 created) 0 rock lizards (1 created) 0 compsognathi (1 created) 0 kentrosauri (1 created) a floor grue 69 creatures born. 17 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 3 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 19 times You killed 12 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (22 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (5 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (39 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (28 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Scientist... You died in The Dungeons of Doom on dungeon level 2 with 344 points, and 19 pieces of gold, after 702 moves. Killer: icy touch You were level 3 with a maximum of 26 hit points when you died. You reached the 125th place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 3 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 123 354 srpest-Aci-Dwa-Mal-Cha quit in The Dungeons of Doom on level 2. 26 [26] 124 352 Bluescreen-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (kk2m9蘖). - [23] *125 344 ziratha-Sci-Orc-Fem-Law died in The Dungeons of Doom on level 2. Killed by an icy touch. - [26] 126 338 ziratha-Ele-Agb-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Katia's lovely sneaker). - [40] 127 314 rikerw-Wan-Ang-Mal-Cha died in The Gnomish Mines on level 3. Killed by a monster (mummy). - [43]