ziratha, chaotic female devilish Acid Mage ##------#### #`,......,,,# #,#|....|##,##### -----------#,#|....| #,,,,,# |.......D..%,#|....| #####,##------ .......dD&|,,,|....| #,,,|....|## |......%...,#)------# ###,-....-,# -----------##,,,,,,,,########|`...|,# #,,,,,######,,,,,,,,,.....|,# #####,,,# ##########------,# --------- ###,## #,# |.......|##### ####### #,,## #,# ##|........,,,,# #,,,,,# ##,,# ###,# #,........|,#-.---------#---.-----.------ #`,,,# -----------#,---------,,|..........................| #,#### |.........|,,# #,,|..................[.......| #,--------- |......%..-,## ##,..........................<| #,|.>.....| |.........|## ##---------------------------- #,........| ----------- ##--------- [Ziratha the Sludge Mage] St9 Dx8 Co9 In16 Wi9 Ch6 AciDevFemCha Dlvl:4 $3378 HP-2(81) Pw24(123) AC8 Xp7/1025 T2253 Cnf Latest messages The baby blood dragon misses. Unknown command '^J'. The acid hound pup bites the baby bronze dragon. The baby bronze dragon misses the acid hound pup. (2x) The baby bronze dragon bites the acid hound pup. The baby bronze dragon gazes at the acid hound pup... Unknown command '^J'. You see here a runed short sword {12}. The acid hound pup bites the baby blood dragon. The baby blood dragon is killed! The young adult magic dragon bites you! You hear the howling of the CwnAnnwn... [-19 -> 6] Warning: HP low! The baby bronze dragon claws you! [-2 -> 4] Warning: HP low! The baby bronze dragon claws you! The baby bronze dragon rips into your breast with maniacal fervor! You die... Your inventory Amulets p - an uncursed amulet versus poison {0} Weapons a - a blessed +1 quarterstaff {16} t - a blessed +2 elven bow {12} v - 2 uncursed +0 orcish daggers {8} y - 20 uncursed +0 darts {0} B - 31 uncursed +1 shuriken {1} C - an uncursed +0 morning star {48} S - a cursed -3 silver mace (weapon in foreclaw) {12} Y - 24 uncursed +0 elven arrows {0} Armor b - an uncursed very burnt +0 studded leather armor (being worn) {80} x - the cursed -4 elven leather helm named The Hunting of the Snark {2} z - an uncursed +2 elven shield {20} L - an uncursed +0 helm of drain resistance {20} Comestibles c - an uncursed food ration {0} w - an uncursed lichen corpse {20} D - an uncursed baby cave lizard corpse {200} I - an uncursed tin of blue spore {0} K - an uncursed fortune cookie {0} X - a cursed lizard corpse {10} Scrolls e - an uncursed scroll of sin {0} k - 4 uncursed scrolls of healing {0} l - 6 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - an uncursed scroll of standard id {0} o - 2 uncursed scrolls of cure {0} q - a blessed scroll of bad effect {0} s - a cursed scroll of healing {0} u - 2 uncursed scrolls of identify {0} A - a blessed scroll of healing {0} M - an uncursed scroll of bad effect {0} Z - a blessed scroll of standard id {0} Spellbooks h - a blessed spellbook of acid sphere (2:4) {0} i - a blessed spellbook of acid stream (0:1) {0} W - an uncursed spellbook of create monster (0:3) {0} Potions d - a blessed potion of enlightenment {0} G - a blessed potion of booze {0} J - a cursed potion of monster detection {0} O - an uncursed potion of extra healing {0} P - a cursed potion of full healing {0} Q - an uncursed potion of monster detection {0} R - an uncursed potion of see invisible {0} T - an uncursed potion of polymorph {0} Rings g - an uncursed +2 ring of gain constitution (on right foreclaw) {0} Wands f - an uncursed wand of acid (0:8) {0} F - an uncursed wand of locking (0:2) {0} Tools j - an uncursed blindfold {0} r - a blessed leather saddle {0} N - a cursed large box {501} Gems U - a cursed +0 pink spell stone called screw up directions V - a cursed +0 pink spell stone called screw up directions Contents of the large box: 31 uncursed +0 darts {1} Final attributes You have transgressed Your alignment was -32 Your max alignment was 16 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: shock resistance You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 69% chance Musable item generation frequency had a negative bias of 26% Ring drop chance was reduced to 81% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 44) Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 23362 Monster spawn increase reached its maximum at turn 40869 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1177254 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: great black wyrm (freq bonus 12) The monster species that spawned more often: desert mountain dragon (freq bonus 12) The monster species that spawned more often: savage mafia type (freq bonus 18) The monster species that spawned more often: apricot freedmen (freq bonus 14) The monster species that spawned more often: colluded mushroom (freq bonus 48) The monster species that spawned more often: vomiting turret (freq bonus 16) The monster species that spawned more often: abnormal stalk (freq bonus 8) The monster species that spawned more often: yuki-playa (freq bonus 15) The monster species that spawned more often: observably shushing git (freq bonus 18) The monster species that spawned more often: Barrier Kop (freq bonus 28) The monster species that spawned more often: magma vortex (freq bonus 15) The monster species that spawned more often: scalesmen undergo (freq bonus 72) The monster species that spawned more often: solid spore (freq bonus 15) The monster species that spawned more often: uber lloigor (freq bonus 12) The monster species that spawned more often: Social Justice Idiot (freq bonus 12) The monster species that spawned more often: violet colony (freq bonus 18) The monster species that spawned more often: testified convey (freq bonus 9) The monster species that spawned more often: copolymerization boldfaced (freq bonus 8) The monster species that spawned more often: world-ending terror (freq bonus 9) The monster species that spawned more often: Sunali's hiking boot (freq bonus 6) The monster trait that was more common: monsters that have no eyes (freq bonus 10) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 4) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 2) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 4) The monster trait that was more common: monsters that roar (freq bonus 8) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 15) The monster species that never randomly spawned: venom force patch The monster species that never randomly spawned: invisible warp fungus The monster species that never randomly spawned: sloppy warp fungus The monster species that never randomly spawned: Haxxor The monster species that never randomly spawned: big spider The monster species that never randomly spawned: petty kalashnikov wall The monster species that never randomly spawned: blue eyes white dragon The monster species that never randomly spawned: corrosive light The monster species that never randomly spawned: clear rubber The monster species that never randomly spawned: red shyguy The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: steel shield ((null)) The RNG hath decreed that this item was never generated: quasar stone (gray) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: shotgun ((null)) The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: no effect (fallen) The RNG hath decreed that this item was never generated: chest (wooden container) The RNG hath decreed that this item was never generated: sack (bag) The RNG hath decreed that this item was never generated: skeleton key (key) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 7) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 6) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 2) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 15) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 6) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 61) The RNG hath decreed that this item was always generated cursed: high-scoring heels (heroine mocassins) The RNG hath decreed that this item was always generated cursed: dart of disintegration ((null)) The RNG hath decreed that this item was always generated cursed: large box (wooden box) The RNG hath decreed that this item was always generated cursed: prehistoric boots (castlevania boots) The RNG hath decreed that this item was always generated cursed: trap knowledge stone (gray) The RNG hath decreed that this item was always generated cursed: gray dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this item was always generated cursed: underlayer cloak (up-down cloak) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: acid venom (splash of venom) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: misfire trap (freq bonus 20) Next attribute increase check would have come at turn 2404 Strength training was 50 Dexterity training was 48 Wisdom training was 31 Constitution training was 50 You were fire resistant You were poison resistant You were level-drain resistant You were acid resistant You were confused (1) You had the following problem: Your spells became pink. (0) You had the following problem: Your projectiles often misfire. (816) You were prevented from having shock resistance (0) You were prevented from having automatic searching (0) You had infravision You had 1609 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 113% b - acid stream 4 matter 0% 388% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Not Ready(1948) invoke deity 7 R Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) sigil of control 1X Prepared(0) Discoveries Amulets amulet of reflection (strange) amulet versus poison (wide conical) Weapons quarterstaff (staff) elven bow (runed bow) orcish dagger (crude dagger) shuriken (throwing star) elven arrow (runed arrow) Armor elven leather helm (leather hat) elven shield (blue and green shield) helm of drain resistance (anachrononononaut helmet) Scrolls scroll of sin (PSEUDOELLIPOSCHENGBAND) scroll of healing (BASA MAINASA 1 MINETA MA AUCHA) scroll of mana (FALLOUT 4 IS DUMBED DOWN) scroll of phase door (WEATHER GH-KISS) scroll of standard id (KESALAN PATHARAN) scroll of cure (IKISIPHTHEARARACHARAEPHTHISIKE) scroll of bad effect (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of identify (INS CUBITOR) Spellbooks spellbook of acid sphere (disrupted) spellbook of acid stream (tan) spellbook of create monster (natural) Potions potion of enlightenment (bitter) potion of booze (dandelion) potion of monster detection (black) potion of extra healing (cherry-blossom) potion of full healing (plaid) potion of see invisible (effervescent) potion of polymorph (radiating) Rings ring of gain constitution (topaz) Wands wand of acid (tapering) wand of locking (mulberry) Tools leather saddle (saddle) large box (wooden box) Gems pink spell stone called screw up directions (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a blob an acid blob a phasing acid blob 0 red blobs (1 created) a blob of preserved organs 2 cocktypi 0 acid hound pups (1 created) 0 floating eyes (1 created) 0 quatons (1 created) 5 acid spheres 6 wimps 0 hobbits (1 created) 0 5K guys (1 created) a jelly 0 normal jellies (1 created) a shade jelly (0 created) 2 kobolds a mynock 0 small mimics (1 created) a goblin 0 uncommon orcs (1 created) 0 weaponized dinosaurs (1 created) a rabbit a healthy cave spider 5 baby metroids a man eating plant 7 black metroids 0 Hanh's ballerinas (1 created) 0 winged white unicorns (1 created) 0 black unicorns (1 created) 0 minor fog clouds (1 created) 0 minor mist clouds (1 created) a worm that walks 0 clear worm masses (1 created) 7 tiny pseudodragons (9 created) 0 baby silver dragons (1 created) a baby mercurial dragon a baby white dragon 3 baby orange dragons (4 created) a baby black dragon a baby golden dragon (2 created) 3 baby blood dragons a baby sky dragon a humanlike dragon a young red dragon a young adult orange dragon 0 young adult magic dragons (1 created) 0 baby bronze dragons (1 created) a whirlwind 2 lichens (5 created) a spore lichen an ivy lichen 0 immobile patches (1 created) a brown spore a brown force patch 0 cribos (1 created) 0 yellow molds (1 created) a luminescent spore 0 golden fungi (1 created) a green mold 0 red molds (1 created) a natto a pale patch 0 reddish molds (2 created) 3 sucker molds 0 gray spores (1 created) a sub-gnome (2 created) 0 mana maulers (1 created) 0 New Kops (1 created) 0 low minators (1 created) 0 kestrels (3 created) 0 Kop Reinforcers (1 created) 0 Keystone Kops (6 created) 0 Vampire Kops (1 created) 0 Keystone Inspectors (1 created) 0 Keystone Officers (2 created) 0 Keystone Detectives (1 created) 0 Undead Kops (1 created) 0 Kop Sergeants (4 created) 0 Succubus Sergeants (1 created) 0 Uniform Sergeants (1 created) 0 Kop Lieutenants (1 created) 0 Inspector Lieutenants (1 created) 0 Policeman Lieutenants (1 created) 0 Officer Lieutenants (1 created) 0 Warder Lieutenants (2 created) 0 Undead Lieutenants (1 created) 0 Kop Kaptains (1 created) 0 Bulletproof Kaptains (1 created) 0 Policeman Kaptains (2 created) 0 Detective Kaptains (1 created) 0 kalmuth sephiroth (1 created) 0 Intermediate Kops (3 created) 0 watch kops (1 created) 0 freemason brothers (2 created) 0 Vampire Kommissioners (1 created) 0 Inspector Kommissioners (1 created) 0 Policeman Kommissioners (1 created) 0 Officer Kommissioners (1 created) 0 Warder Kommissioners (1 created) 0 kergeants (2 created) 0 watch kaptains (2 created) 0 fenh sephiroth (1 created) 0 freemason priors (2 created) 0 doh sephiroth (1 created) 0 Minator Kchieves (1 created) 0 Armed Kop Kchieves (2 created) 0 Uniform Kchieves (2 created) 0 Policeman Kchieves (1 created) 0 Warder Kchieves (2 created) 0 Undead Kchieves (1 created) 0 freemason worthy advisors (1 created) 0 grontah sephiroth (1 created) 0 gevurah sephiroth (1 created) 0 dwarf mummies (1 created) 0 neptos (1 created) 0 low speezes (1 created) 2 eyeglass-wearing retards 0 gray force oozes (1 created) 0 slimes (1 created) 0 robber monsters (1 created) a vampiroid a grid xorn 0 gurangutas (1 created) 0 ice bear cubs (1 created) 0 kobold zombies (1 created) 0 ossium animatums (1 created) 2 hobbit zombies 0 dwarf zombies (1 created) a friendly adventurer an incantifier a peasant 0 dark archers (1 created) 0 little boys (1 created) a pencil elf 0 electric mages (1 created) 0 item masters (5 created) 0 good item masters (2 created) 0 shopkeepers (2 created) 0 soldiers (2 created) 0 sergeants (1 created) 0 watchmen (1 created) 0 watch captains (1 created) a twen a baby cave lizard 0 demitwens (1 created) 0 iguanas (1 created) a lizard an arctic fern spore 2 glacier fern spores a blazing fern spore 2 burning fern spores 0 silver mushroom patches (1 created) 0 floor grues (1 created) 0 novice medium walls (1 created) 0 novice dark walls (1 created) a disintegration trove a weapon trove 233 creatures born. 96 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 11 times You eaten food with animal by-products 7 times You eaten meat 7 times You were an atheist You never prayed to the gods You hit with a wielded weapon 104 times You killed 58 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (9 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Expert) (23 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (19 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (115 of 160) Goodbye ziratha the Acid Mage... You died in The Dungeons of Doom on dungeon level 4 with 7341 points, and 3378 pieces of gold, after 2253 moves. Killer: cowardly attack on her breasts You were level 7 with a maximum of 81 hit points when you died. You reached the 68th place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 3 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 66 7865 ziratha-Ele-Ang-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (Raini). - [118] 67 7658 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 5. 89 [95] *68 7341 ziratha-Aci-Dev-Fem-Cha died in The Dungeons of Doom * on level 4 [max 5]. Killed by a cowardly attack on her breasts. - [81] 69 6722 ziratha-Val-Hob-Fem-Law turned to stone in The Dungeons of Doom on level 2. Petrified by a thrown petrifying egg. 109 [109] 70 6654 rikerw-For-Ang-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a blast of fire. - [75]